Fixed OnCreateNode call to be made only after the attributes and all children were loaded.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1434 dfc29bdd-3216-0410-991c-e03cc46cb475
master
hybrid 2008-07-30 22:48:51 +00:00
parent 641b1a3d56
commit b083e20be4
1 changed files with 2 additions and 2 deletions

View File

@ -1888,8 +1888,6 @@ void CSceneManager::readSceneNode(io::IXMLReader* reader, ISceneNode* parent, IS
if (!node) if (!node)
os::Printer::log("Could not create scene node of unknown type", attrName.c_str()); os::Printer::log("Could not create scene node of unknown type", attrName.c_str());
else if ( userDataSerializer )
userDataSerializer->OnCreateNode(node);
} }
// read attributes // read attributes
@ -1946,6 +1944,8 @@ void CSceneManager::readSceneNode(io::IXMLReader* reader, ISceneNode* parent, IS
if (endreached) if (endreached)
break; break;
} }
if ( node && userDataSerializer )
userDataSerializer->OnCreateNode(node);
} }