iOS: update compiler vertsion, disable unused features
parent
3a9a15e948
commit
9574090ad9
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@ -49,7 +49,7 @@
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#endif
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//! Comment this line to compile without the fallback console device.
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#define _IRR_COMPILE_WITH_CONSOLE_DEVICE_
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//#define _IRR_COMPILE_WITH_CONSOLE_DEVICE_
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#ifdef NO_IRR_COMPILE_WITH_CONSOLE_DEVICE_
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#undef _IRR_COMPILE_WITH_CONSOLE_DEVICE_
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#endif
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@ -195,7 +195,7 @@ If not defined, Windows Multimedia library is used, which offers also broad supp
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#endif
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//! enabled Direct3D 9
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#define _IRR_COMPILE_WITH_DIRECT3D_9_
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//#define _IRR_COMPILE_WITH_DIRECT3D_9_
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#ifdef NO_IRR_COMPILE_WITH_DIRECT3D_9_
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#undef _IRR_COMPILE_WITH_DIRECT3D_9_
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#endif
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@ -205,7 +205,7 @@ If not defined, Windows Multimedia library is used, which offers also broad supp
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//! Define _IRR_COMPILE_WITH_OPENGL_ to compile the Irrlicht engine with OpenGL.
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/** If you do not wish the engine to be compiled with OpenGL, comment this
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define out. */
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#define _IRR_COMPILE_WITH_OPENGL_
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//#define _IRR_COMPILE_WITH_OPENGL_
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#ifdef NO_IRR_COMPILE_WITH_OPENGL_
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#undef _IRR_COMPILE_WITH_OPENGL_
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#endif
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@ -267,7 +267,7 @@ define out. */
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//! Define _IRR_COMPILE_WITH_WEBGL1_ to compile Irrlicht engine with a WebGL friendly
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//! subset of the OpenGL ES 2.0 driver.
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#define _IRR_COMPILE_WITH_WEBGL1_
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//#define _IRR_COMPILE_WITH_WEBGL1_
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#ifdef NO_IRR_COMPILE_WITH_WEBGL1_
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#undef _IRR_COMPILE_WITH_WEBGL1_
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#endif
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@ -294,14 +294,14 @@ define out. */
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//! Define _IRR_COMPILE_WITH_SOFTWARE_ to compile the Irrlicht engine with software driver
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/** If you do not need the software driver, or want to use Burning's Video instead,
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comment this define out */
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#define _IRR_COMPILE_WITH_SOFTWARE_
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//#define _IRR_COMPILE_WITH_SOFTWARE_
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#ifdef NO_IRR_COMPILE_WITH_SOFTWARE_
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#undef _IRR_COMPILE_WITH_SOFTWARE_
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#endif
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//! Define _IRR_COMPILE_WITH_BURNINGSVIDEO_ to compile the Irrlicht engine with Burning's video driver
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/** If you do not need this software driver, you can comment this define out. */
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#define _IRR_COMPILE_WITH_BURNINGSVIDEO_
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//#define _IRR_COMPILE_WITH_BURNINGSVIDEO_
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#ifdef NO_IRR_COMPILE_WITH_BURNINGSVIDEO_
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#undef _IRR_COMPILE_WITH_BURNINGSVIDEO_
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#endif
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@ -736,44 +736,44 @@ B3D, MS3D or X meshes */
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#endif
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//! Define _IRR_COMPILE_WITH_BMP_WRITER_ if you want to write .bmp files
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#define _IRR_COMPILE_WITH_BMP_WRITER_
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//#define _IRR_COMPILE_WITH_BMP_WRITER_
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#ifdef NO_IRR_COMPILE_WITH_BMP_WRITER_
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#undef _IRR_COMPILE_WITH_BMP_WRITER_
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#endif
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//! Define _IRR_COMPILE_WITH_JPG_WRITER_ if you want to write .jpg files
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#define _IRR_COMPILE_WITH_JPG_WRITER_
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//#define _IRR_COMPILE_WITH_JPG_WRITER_
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#ifdef NO_IRR_COMPILE_WITH_JPG_WRITER_
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#undef _IRR_COMPILE_WITH_JPG_WRITER_
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#endif
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//! Define _IRR_COMPILE_WITH_PCX_WRITER_ if you want to write .pcx files
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#define _IRR_COMPILE_WITH_PCX_WRITER_
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//#define _IRR_COMPILE_WITH_PCX_WRITER_
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#ifdef NO_IRR_COMPILE_WITH_PCX_WRITER_
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#undef _IRR_COMPILE_WITH_PCX_WRITER_
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#endif
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//! Define _IRR_COMPILE_WITH_PNG_WRITER_ if you want to write .png files
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#define _IRR_COMPILE_WITH_PNG_WRITER_
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//#define _IRR_COMPILE_WITH_PNG_WRITER_
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#ifdef NO_IRR_COMPILE_WITH_PNG_WRITER_
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#undef _IRR_COMPILE_WITH_PNG_WRITER_
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#endif
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//! Define _IRR_COMPILE_WITH_PPM_WRITER_ if you want to write .ppm files
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#define _IRR_COMPILE_WITH_PPM_WRITER_
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//#define _IRR_COMPILE_WITH_PPM_WRITER_
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#ifdef NO_IRR_COMPILE_WITH_PPM_WRITER_
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#undef _IRR_COMPILE_WITH_PPM_WRITER_
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#endif
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//! Define _IRR_COMPILE_WITH_PSD_WRITER_ if you want to write .psd files
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#define _IRR_COMPILE_WITH_PSD_WRITER_
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//#define _IRR_COMPILE_WITH_PSD_WRITER_
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#ifdef NO_IRR_COMPILE_WITH_PSD_WRITER_
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#undef _IRR_COMPILE_WITH_PSD_WRITER_
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#endif
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//! Define _IRR_COMPILE_WITH_TGA_WRITER_ if you want to write .tga files
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#define _IRR_COMPILE_WITH_TGA_WRITER_
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//#define _IRR_COMPILE_WITH_TGA_WRITER_
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#ifdef NO_IRR_COMPILE_WITH_TGA_WRITER_
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#undef _IRR_COMPILE_WITH_TGA_WRITER_
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#endif
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//! Define __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_ if you want to open ZIP and GZIP archives
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/** ZIP reading has several more options below to configure. */
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#define __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
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//#define __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
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#ifdef NO__IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
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#undef __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_
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#endif
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@ -782,7 +782,7 @@ B3D, MS3D or X meshes */
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/** This enables the engine to read from compressed .zip archives. If you
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disable this feature, the engine can still read archives, but only uncompressed
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ones. */
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#define _IRR_COMPILE_WITH_ZLIB_
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//#define _IRR_COMPILE_WITH_ZLIB_
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#ifdef NO_IRR_COMPILE_WITH_ZLIB_
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#undef _IRR_COMPILE_WITH_ZLIB_
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#endif
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@ -792,12 +792,12 @@ ones. */
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defined.
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NOTE: You will also have to modify the Makefile or project files when changing this default.
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*/
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#define _IRR_USE_NON_SYSTEM_ZLIB_
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//#define _IRR_USE_NON_SYSTEM_ZLIB_
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#ifdef NO_IRR_USE_NON_SYSTEM_ZLIB_
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#undef _IRR_USE_NON_SYSTEM_ZLIB_
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#endif
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//! Define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_ if you want to read AES-encrypted ZIP archives
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#define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_
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//#define _IRR_COMPILE_WITH_ZIP_ENCRYPTION_
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#ifdef NO_IRR_COMPILE_WITH_ZIP_ENCRYPTION_
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#undef _IRR_COMPILE_WITH_ZIP_ENCRYPTION_
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#endif
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@ -805,7 +805,7 @@ ones. */
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/** bzip2 is superior to the original zip file compression modes, but requires
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a certain amount of memory for decompression and adds several files to the
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library. */
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#define _IRR_COMPILE_WITH_BZIP2_
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//#define _IRR_COMPILE_WITH_BZIP2_
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#ifdef NO_IRR_COMPILE_WITH_BZIP2_
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#undef _IRR_COMPILE_WITH_BZIP2_
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#endif
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@ -822,34 +822,34 @@ NOTE: You will also have to modify the Makefile or project files when changing t
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//! Define _IRR_COMPILE_WITH_LZMA_ if you want to use LZMA compressed zip files.
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/** LZMA is a very efficient compression code, known from 7zip. Irrlicht
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currently only supports zip archives, though. */
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#define _IRR_COMPILE_WITH_LZMA_
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//#define _IRR_COMPILE_WITH_LZMA_
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#ifdef NO_IRR_COMPILE_WITH_LZMA_
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#undef _IRR_COMPILE_WITH_LZMA_
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#endif
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#endif
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//! Define __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_ if you want to mount folders as archives
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#define __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
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//#define __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
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#ifdef NO__IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
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#undef __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_
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#endif
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//! Define __IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_ if you want to open ID software PAK archives
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#define __IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_
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//#define __IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_
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#ifdef NO__IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_
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#undef __IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_
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#endif
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//! Define __IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_ if you want to open Nebula Device NPK archives
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#define __IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_
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//#define __IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_
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#ifdef NO__IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_
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#undef __IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_
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#endif
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//! Define __IRR_COMPILE_WITH_TAR_ARCHIVE_LOADER_ if you want to open TAR archives
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#define __IRR_COMPILE_WITH_TAR_ARCHIVE_LOADER_
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//#define __IRR_COMPILE_WITH_TAR_ARCHIVE_LOADER_
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#ifdef NO__IRR_COMPILE_WITH_TAR_ARCHIVE_LOADER_
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#undef __IRR_COMPILE_WITH_TAR_ARCHIVE_LOADER_
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#endif
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//! Define __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_ if you want to open WAD archives
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#define __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_
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//#define __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_
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#ifdef NO__IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_
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#undef __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_
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#endif
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@ -3,7 +3,7 @@
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archiveVersion = 1;
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classes = {
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};
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objectVersion = 51;
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objectVersion = 53;
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objects = {
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/* Begin PBXBuildFile section */
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@ -2506,7 +2506,7 @@
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};
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};
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buildConfigurationList = 5E34C6DC1B7F4A0C00F212E8 /* Build configuration list for PBXProject "Irrlicht" */;
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compatibilityVersion = "Xcode 10.0";
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compatibilityVersion = "Xcode 11.4";
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developmentRegion = en;
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hasScannedForEncodings = 0;
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knownRegions = (
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@ -3150,7 +3150,7 @@
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5E34C6DD1B7F4A0C00F212E8 /* Debug */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
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CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
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CLANG_CXX_LIBRARY = "libc++";
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CLANG_ENABLE_OBJC_ARC = YES;
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CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
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@ -3174,7 +3174,7 @@
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DEPLOYMENT_LOCATION = YES;
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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ENABLE_TESTABILITY = YES;
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GCC_C_LANGUAGE_STANDARD = c11;
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GCC_C_LANGUAGE_STANDARD = gnu11;
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GCC_NO_COMMON_BLOCKS = YES;
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GCC_OPTIMIZATION_LEVEL = 0;
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"GCC_PREPROCESSOR_DEFINITIONS[arch=*]" = "DEBUG=1";
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@ -3197,7 +3197,7 @@
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5E34C6DE1B7F4A0C00F212E8 /* Release */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
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CLANG_CXX_LANGUAGE_STANDARD = "gnu++17";
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CLANG_CXX_LIBRARY = "libc++";
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CLANG_ENABLE_OBJC_ARC = YES;
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CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
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@ -3221,7 +3221,7 @@
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DEPLOYMENT_LOCATION = YES;
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DEPLOYMENT_POSTPROCESSING = YES;
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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GCC_C_LANGUAGE_STANDARD = c11;
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GCC_C_LANGUAGE_STANDARD = gnu11;
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GCC_NO_COMMON_BLOCKS = YES;
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GCC_OPTIMIZATION_LEVEL = fast;
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"GCC_PREPROCESSOR_DEFINITIONS[arch=*]" = "NDEBUG=1";
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