Add driver attrributes for ogles2.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3839 dfc29bdd-3216-0410-991c-e03cc46cb475
master
hybrid 2011-06-09 16:19:22 +00:00
parent ed4b37f8bc
commit 8a0144ae8d
5 changed files with 305 additions and 299 deletions

View File

@ -280,21 +280,32 @@ namespace video
StencilBuffer = stencilBuffer;
DriverAttributes->setAttribute("MaxTextures", MaxTextureUnits);
DriverAttributes->setAttribute("MaxSupportedTextures", MaxSupportedTextures);
DriverAttributes->setAttribute("MaxLights", MaxLights);
DriverAttributes->setAttribute("MaxAnisotropy", MaxAnisotropy);
DriverAttributes->setAttribute("MaxUserClipPlanes", MaxUserClipPlanes);
// DriverAttributes->setAttribute("MaxAuxBuffers", MaxAuxBuffers);
// DriverAttributes->setAttribute("MaxMultipleRenderTargets", MaxMultipleRenderTargets);
DriverAttributes->setAttribute("MaxIndices", (s32)MaxIndices);
DriverAttributes->setAttribute("MaxTextureSize", (s32)MaxTextureSize);
DriverAttributes->setAttribute("MaxTextureLODBias", MaxTextureLODBias);
DriverAttributes->setAttribute("Version", Version);
DriverAttributes->setAttribute("AntiAlias", AntiAlias);
FixedPipeline = new COGLES2FixedPipelineShader(this, FileSystem);
FixedPipeline->useProgram(); //For setting the default uniforms (Alpha)
TwoDRenderer = new COGLES2Renderer2d(this, FileSystem);
glPixelStorei(GL_PACK_ALIGNMENT, 2);
glPixelStorei(GL_PACK_ALIGNMENT, 1);
// Reset The Current Viewport
glViewport(0, 0, screenSize.Width, screenSize.Height);
UserClipPlane.reallocate(0);
setAmbientLight(SColorf(0.0f, 0.0f, 0.0f, 0.0f));
#ifdef GL_separate_specular_color
if (FeatureAvailable[IRR_separate_specular_color])
glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR);
#endif
glClearDepthf(1.0f);
//TODO : OpenGL ES 2.0 Port : GL_PERSPECTIVE_CORRECTION_HINT
@ -303,8 +314,6 @@ namespace video
glDepthFunc(GL_LEQUAL);
glFrontFace(GL_CW);
UserClipPlane.reallocate(0);
// create material renderers
createMaterialRenderers();

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@ -118,8 +118,9 @@ namespace video
COGLES2ExtensionHandler::COGLES2ExtensionHandler() :
EGLVersion(0), Version(0), MaxTextureUnits(0), MaxLights(0), MaxAnisotropy(1),
MaxUserClipPlanes(1), MaxTextureSize(1), CommonProfile(false), MultiTextureExtension(false),
EGLVersion(0), Version(0), MaxTextureUnits(0), MaxSupportedTextures(0),
MaxLights(0), MaxAnisotropy(1), MaxUserClipPlanes(6), MaxTextureSize(1),
MaxIndices(0xffff), MaxTextureLODBias(0.f), MultiTextureExtension(false),
MultiSamplingExtension(false), StencilBuffer(false)
{
for (u32 i=0; i<IRR_OGLES2_Feature_Count; ++i)
@ -137,18 +138,17 @@ namespace video
void COGLES2ExtensionHandler::initExtensions(COGLES2Driver* driver,
EGLDisplay display, bool withStencil)
{
#ifdef EGL_VERSION_1_0
const f32 egl_ver = core::fast_atof(reinterpret_cast<const c8*>(eglQueryString(display, EGL_VERSION)));
EGLVersion = static_cast<u16>(core::floor32(egl_ver) * 100 + core::round32(core::fract(egl_ver) * 10.0f));
core::stringc eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
os::Printer::log(eglExtensions.c_str());
#endif
const core::stringc stringVer(glGetString(GL_VERSION));
//CommonProfile = (stringVer[11] == 'M');
const f32 ogl_ver = core::fast_atof(stringVer.c_str() + 13);
const f32 ogl_ver = core::fast_atof(stringVer.c_str() + 10);
Version = static_cast<u16>(core::floor32(ogl_ver) * 100 + core::round32(core::fract(ogl_ver) * 10.0f));
core::stringc extensions = glGetString(GL_EXTENSIONS);
os::Printer::log(extensions.c_str());
// typo in the simulator (note the postfixed s)
if (extensions.find("GL_IMG_user_clip_planes"))
FeatureAvailable[IRR_IMG_user_clip_plane] = true;
@ -184,11 +184,11 @@ namespace video
GLint val = 0;
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &val);
MaxTextureUnits = core::min_(MATERIAL_MAX_TEXTURES, static_cast<u32>(val));
MaxSupportedTextures = core::min_(MATERIAL_MAX_TEXTURES, static_cast<u32>(val));
MultiTextureExtension = true;
//TODO : OpenGL ES 2.0 Port
//glGetIntegerv(GL_MAX_LIGHTS, &val);
MaxLights = static_cast<u8>(val);
MaxLights = 8;
#ifdef GL_EXT_texture_filter_anisotropic
if (FeatureAvailable[IRR_EXT_texture_filter_anisotropic])
{
@ -198,13 +198,11 @@ namespace video
#endif
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val);
MaxTextureSize=static_cast<u32>(val);
if ((Version > 100) || FeatureAvailable[IRR_IMG_user_clip_plane] )
{
//TODO : OpenGL ES 2.0 Port
//glGetIntegerv(GL_MAX_CLIP_PLANES, &val);
val = 6;
MaxUserClipPlanes = static_cast<u8>(val);
}
#ifdef GL_EXT_texture_lod_bias
if (FeatureAvailable[IRR_EXT_texture_lod_bias])
glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS_EXT, &MaxTextureLODBias);
#endif
MaxTextureUnits = core::min_(MaxSupportedTextures, static_cast<u8>(MATERIAL_MAX_TEXTURES));
}
} // end namespace video

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@ -185,11 +185,14 @@ namespace video
u16 EGLVersion;
u16 Version;
u8 MaxTextureUnits;
u8 MaxSupportedTextures;
u8 MaxLights;
u8 MaxAnisotropy;
u8 MaxUserClipPlanes;
u32 MaxTextureSize;
bool CommonProfile;
u32 MaxIndices;
f32 MaxTextureLODBias;
bool MultiTextureExtension;
bool MultiSamplingExtension;
bool StencilBuffer;

View File

@ -332,10 +332,6 @@ bool COGLES1Driver::genericDriverInit(const core::dimension2d<u32>& screenSize,
setTransform(static_cast<E_TRANSFORMATION_STATE>(i), core::IdentityMatrix);
setAmbientLight(SColorf(0.0f,0.0f,0.0f,0.0f));
#ifdef GL_EXT_separate_specular_color
if (FeatureAvailable[IRR_EXT_separate_specular_color])
glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR);
#endif
// TODO ogl-es
// glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, 1);

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@ -1,273 +1,273 @@
// Copyright (C) 2008 Christian Stehno
// Heavily based on the OpenGL driver implemented by Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES1_
#include "COGLESExtensionHandler.h"
#include "COGLESDriver.h"
#include "fast_atof.h"
#include "irrString.h"
namespace irr
{
namespace video
{
static const char* const OGLESFeatureStrings[] =
{
"GL_AMD_compressed_3DC_texture",
"GL_AMD_compressed_ATC_texture",
"GL_AMD_performance_monitor",
"GL_AMD_program_binary_Z400",
"GL_ANGLE_framebuffer_blit",
"GL_ANGLE_framebuffer_multisample",
"GL_APPLE_framebuffer_multisample",
"GL_APPLE_rgb_422",
"GL_APPLE_texture_2D_limited_npot",
"GL_APPLE_texture_format_BGRA8888",
"GL_APPLE_texture_max_level",
"GL_ARB_texture_env_combine",
"GL_ARB_texture_env_dot3",
"GL_ARM_mali_shader_binary",
"GL_ARM_rgba8",
"GL_DMP_shader_binary",
"GL_EXT_blend_minmax",
"GL_EXT_discard_framebuffer",
"GL_EXT_frag_depth",
"GL_EXT_multi_draw_arrays",
"GL_EXT_read_format_bgra",
"GL_EXT_shader_texture_lod",
"GL_EXT_texture_compression_dxt1",
"GL_EXT_texture_filter_anisotropic",
"GL_EXT_texture_format_BGRA8888",
"GL_EXT_texture_lod_bias",
"GL_EXT_texture_type_2_10_10_10_REV",
"GL_IMG_multisampled_render_to_texture",
"GL_IMG_program_binary",
"GL_IMG_read_format",
"GL_IMG_shader_binary",
"GL_IMG_texture_compression_pvrtc",
"GL_IMG_texture_env_enhanced_fixed_function",
"GL_IMG_texture_format_BGRA8888",
"GL_IMG_user_clip_plane",
"GL_IMG_vertex_program",
"GL_NV_coverage_sample",
"GL_NV_depth_nonlinear",
"GL_NV_fence",
"GL_OES_blend_equation_separate",
"GL_OES_blend_func_separate",
"GL_OES_blend_subtract",
"GL_OES_byte_coordinates",
"GL_OES_compressed_ETC1_RGB8_texture",
"GL_OES_compressed_paletted_texture",
"GL_OES_depth24",
"GL_OES_depth32",
"GL_OES_depth_texture",
"GL_OES_draw_texture",
"GL_OES_EGL_image",
"GL_OES_EGL_image_external",
"GL_OES_EGL_sync",
"GL_OES_element_index_uint",
"GL_OES_extended_matrix_palette",
"GL_OES_fbo_render_mipmap",
"GL_OES_fixed_point",
"GL_OES_fragment_precision_high",
"GL_OES_framebuffer_object",
"GL_OES_get_program_binary",
"GL_OES_mapbuffer",
"GL_OES_matrix_get",
"GL_OES_matrix_palette",
"GL_OES_packed_depth_stencil",
"GL_OES_point_size_array",
"GL_OES_point_sprite",
"GL_OES_query_matrix",
"GL_OES_read_format",
"GL_OES_rgb8_rgba8",
"GL_OES_single_precision",
"GL_OES_standard_derivatives",
"GL_OES_stencil1",
"GL_OES_stencil4",
"GL_OES_stencil8",
"GL_OES_stencil_wrap",
"GL_OES_texture_3D",
"GL_OES_texture_cube_map",
"GL_OES_texture_env_crossbar",
"GL_OES_texture_float",
"GL_OES_texture_float_linear",
"GL_OES_texture_half_float",
"GL_OES_texture_half_float_linear",
"GL_OES_texture_mirrored_repeat",
"GL_OES_texture_npot",
"GL_OES_vertex_array_object",
"GL_OES_vertex_half_float",
"GL_OES_vertex_type_10_10_10_2",
"GL_QCOM_driver_control",
"GL_QCOM_extended_get",
"GL_QCOM_extended_get2",
"GL_QCOM_performance_monitor_global_mode",
"GL_QCOM_tiled_rendering",
"GL_QCOM_writeonly_rendering",
"GL_SUN_multi_draw_arrays",
"GL_VIV_shader_binary"
};
COGLES1ExtensionHandler::COGLES1ExtensionHandler() :
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
pGlDrawTexiOES(0), pGlDrawTexfOES(0),
pGlDrawTexivOES(0), pGlDrawTexfvOES(0),
pGlBindRenderbufferOES(0), pGlDeleteRenderbuffersOES(0),
pGlGenRenderbuffersOES(0), pGlRenderbufferStorageOES(0),
pGlBindFramebufferOES(0), pGlDeleteFramebuffersOES(0),
pGlGenFramebuffersOES(0), pGlCheckFramebufferStatusOES(0),
pGlFramebufferRenderbufferOES(0), pGlFramebufferTexture2DOES(0),
pGlGenerateMipMapOES(0),
#endif
EGLVersion(0), Version(0), MaxTextureUnits(0), MaxLights(0),
MaxAnisotropy(1), MaxUserClipPlanes(0), MaxAuxBuffers(0),
MaxMultipleRenderTargets(1), MaxIndices(65535), MaxTextureSize(1),
MaxTextureLODBias(0.f), CommonProfile(false),
MultiTextureExtension(false), MultiSamplingExtension(false),
StencilBuffer(false)
{
for (u32 i=0; i<IRR_OGLES_Feature_Count; ++i)
FeatureAvailable[i]=false;
DimAliasedLine[0]=1.f;
DimAliasedLine[1]=1.f;
DimAliasedPoint[0]=1.f;
DimAliasedPoint[1]=1.f;
DimSmoothedLine[0]=1.f;
DimSmoothedLine[1]=1.f;
DimSmoothedPoint[0]=1.f;
DimSmoothedPoint[1]=1.f;
}
void COGLES1ExtensionHandler::dump() const
{
for (u32 i=0; i<IRR_OGLES_Feature_Count; ++i)
os::Printer::log(OGLESFeatureStrings[i], FeatureAvailable[i]?" true":" false");
}
void COGLES1ExtensionHandler::initExtensions(COGLES1Driver* driver,
#ifdef EGL_VERSION_1_0
EGLDisplay display,
#endif
bool withStencil)
{
#ifdef EGL_VERSION_1_0
const f32 egl_ver = core::fast_atof(reinterpret_cast<const c8*>(eglQueryString(display, EGL_VERSION)));
EGLVersion = static_cast<u16>(core::floor32(egl_ver)*100+core::round32(core::fract(egl_ver)*10.0f));
core::stringc eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
os::Printer::log(eglExtensions.c_str());
#endif
const core::stringc stringVer(glGetString(GL_VERSION));
CommonProfile = (stringVer[11]=='M');
const f32 ogl_ver = core::fast_atof(stringVer.c_str()+13);
Version = static_cast<u16>(core::floor32(ogl_ver)*100+core::round32(core::fract(ogl_ver)*10.0f));
core::stringc extensions = glGetString(GL_EXTENSIONS);
os::Printer::log(extensions.c_str());
// typo in the simulator (note the postfixed s)
if (extensions.find("GL_IMG_user_clip_planes"))
FeatureAvailable[IRR_IMG_user_clip_plane] = true;
{
const u32 size = extensions.size()+1;
c8* str = new c8[size];
strncpy(str, extensions.c_str(), extensions.size());
str[extensions.size()]=' ';
c8* p = str;
for (u32 i=0; i<size; ++i)
{
if (str[i] == ' ')
{
str[i] = 0;
if (*p)
for (u32 j=0; j<IRR_OGLES_Feature_Count; ++j)
{
if (!strcmp(OGLESFeatureStrings[j], p))
{
FeatureAvailable[j] = true;
break;
}
}
p = p + strlen(p) + 1;
}
}
delete [] str;
}
GLint val=0;
glGetIntegerv(GL_MAX_TEXTURE_UNITS, &val);
MaxSupportedTextures = core::min_(MATERIAL_MAX_TEXTURES, static_cast<u32>(val));
MultiTextureExtension = true;
glGetIntegerv(GL_MAX_LIGHTS, &val);
MaxLights = static_cast<u8>(val);
#ifdef GL_EXT_texture_filter_anisotropic
if (FeatureAvailable[IRR_EXT_texture_filter_anisotropic])
{
glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val);
MaxAnisotropy = static_cast<u8>(val);
}
#endif
#ifdef GL_MAX_ELEMENTS_INDICES
glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &val);
MaxIndices=val;
#endif
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val);
MaxTextureSize=static_cast<u32>(val);
#ifdef GL_EXT_texture_lod_bias
if (FeatureAvailable[IRR_EXT_texture_lod_bias])
glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS_EXT, &MaxTextureLODBias);
#endif
if ((Version>100) || FeatureAvailable[IRR_IMG_user_clip_plane])
{
glGetIntegerv(GL_MAX_CLIP_PLANES, &val);
MaxUserClipPlanes = static_cast<u8>(val);
}
glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, DimAliasedLine);
glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, DimAliasedPoint);
glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, DimSmoothedLine);
glGetFloatv(GL_SMOOTH_POINT_SIZE_RANGE, DimSmoothedPoint);
// Copyright (C) 2008 Christian Stehno
// Heavily based on the OpenGL driver implemented by Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES1_
#include "COGLESExtensionHandler.h"
#include "COGLESDriver.h"
#include "fast_atof.h"
#include "irrString.h"
namespace irr
{
namespace video
{
static const char* const OGLESFeatureStrings[] =
{
"GL_AMD_compressed_3DC_texture",
"GL_AMD_compressed_ATC_texture",
"GL_AMD_performance_monitor",
"GL_AMD_program_binary_Z400",
"GL_ANGLE_framebuffer_blit",
"GL_ANGLE_framebuffer_multisample",
"GL_APPLE_framebuffer_multisample",
"GL_APPLE_rgb_422",
"GL_APPLE_texture_2D_limited_npot",
"GL_APPLE_texture_format_BGRA8888",
"GL_APPLE_texture_max_level",
"GL_ARB_texture_env_combine",
"GL_ARB_texture_env_dot3",
"GL_ARM_mali_shader_binary",
"GL_ARM_rgba8",
"GL_DMP_shader_binary",
"GL_EXT_blend_minmax",
"GL_EXT_discard_framebuffer",
"GL_EXT_frag_depth",
"GL_EXT_multi_draw_arrays",
"GL_EXT_read_format_bgra",
"GL_EXT_shader_texture_lod",
"GL_EXT_texture_compression_dxt1",
"GL_EXT_texture_filter_anisotropic",
"GL_EXT_texture_format_BGRA8888",
"GL_EXT_texture_lod_bias",
"GL_EXT_texture_type_2_10_10_10_REV",
"GL_IMG_multisampled_render_to_texture",
"GL_IMG_program_binary",
"GL_IMG_read_format",
"GL_IMG_shader_binary",
"GL_IMG_texture_compression_pvrtc",
"GL_IMG_texture_env_enhanced_fixed_function",
"GL_IMG_texture_format_BGRA8888",
"GL_IMG_user_clip_plane",
"GL_IMG_vertex_program",
"GL_NV_coverage_sample",
"GL_NV_depth_nonlinear",
"GL_NV_fence",
"GL_OES_blend_equation_separate",
"GL_OES_blend_func_separate",
"GL_OES_blend_subtract",
"GL_OES_byte_coordinates",
"GL_OES_compressed_ETC1_RGB8_texture",
"GL_OES_compressed_paletted_texture",
"GL_OES_depth24",
"GL_OES_depth32",
"GL_OES_depth_texture",
"GL_OES_draw_texture",
"GL_OES_EGL_image",
"GL_OES_EGL_image_external",
"GL_OES_EGL_sync",
"GL_OES_element_index_uint",
"GL_OES_extended_matrix_palette",
"GL_OES_fbo_render_mipmap",
"GL_OES_fixed_point",
"GL_OES_fragment_precision_high",
"GL_OES_framebuffer_object",
"GL_OES_get_program_binary",
"GL_OES_mapbuffer",
"GL_OES_matrix_get",
"GL_OES_matrix_palette",
"GL_OES_packed_depth_stencil",
"GL_OES_point_size_array",
"GL_OES_point_sprite",
"GL_OES_query_matrix",
"GL_OES_read_format",
"GL_OES_rgb8_rgba8",
"GL_OES_single_precision",
"GL_OES_standard_derivatives",
"GL_OES_stencil1",
"GL_OES_stencil4",
"GL_OES_stencil8",
"GL_OES_stencil_wrap",
"GL_OES_texture_3D",
"GL_OES_texture_cube_map",
"GL_OES_texture_env_crossbar",
"GL_OES_texture_float",
"GL_OES_texture_float_linear",
"GL_OES_texture_half_float",
"GL_OES_texture_half_float_linear",
"GL_OES_texture_mirrored_repeat",
"GL_OES_texture_npot",
"GL_OES_vertex_array_object",
"GL_OES_vertex_half_float",
"GL_OES_vertex_type_10_10_10_2",
"GL_QCOM_driver_control",
"GL_QCOM_extended_get",
"GL_QCOM_extended_get2",
"GL_QCOM_performance_monitor_global_mode",
"GL_QCOM_tiled_rendering",
"GL_QCOM_writeonly_rendering",
"GL_SUN_multi_draw_arrays",
"GL_VIV_shader_binary"
};
COGLES1ExtensionHandler::COGLES1ExtensionHandler() :
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
pGlDrawTexiOES(0), pGlDrawTexfOES(0),
pGlDrawTexivOES(0), pGlDrawTexfvOES(0),
pGlBindRenderbufferOES(0), pGlDeleteRenderbuffersOES(0),
pGlGenRenderbuffersOES(0), pGlRenderbufferStorageOES(0),
pGlBindFramebufferOES(0), pGlDeleteFramebuffersOES(0),
pGlGenFramebuffersOES(0), pGlCheckFramebufferStatusOES(0),
pGlFramebufferRenderbufferOES(0), pGlFramebufferTexture2DOES(0),
pGlGenerateMipMapOES(0),
#endif
EGLVersion(0), Version(0), MaxTextureUnits(0), MaxLights(0),
MaxAnisotropy(1), MaxUserClipPlanes(0), MaxAuxBuffers(0),
MaxMultipleRenderTargets(1), MaxIndices(65535), MaxTextureSize(1),
MaxTextureLODBias(0.f), CommonProfile(false),
MultiTextureExtension(false), MultiSamplingExtension(false),
StencilBuffer(false)
{
for (u32 i=0; i<IRR_OGLES_Feature_Count; ++i)
FeatureAvailable[i]=false;
DimAliasedLine[0]=1.f;
DimAliasedLine[1]=1.f;
DimAliasedPoint[0]=1.f;
DimAliasedPoint[1]=1.f;
DimSmoothedLine[0]=1.f;
DimSmoothedLine[1]=1.f;
DimSmoothedPoint[0]=1.f;
DimSmoothedPoint[1]=1.f;
}
void COGLES1ExtensionHandler::dump() const
{
for (u32 i=0; i<IRR_OGLES_Feature_Count; ++i)
os::Printer::log(OGLESFeatureStrings[i], FeatureAvailable[i]?" true":" false");
}
void COGLES1ExtensionHandler::initExtensions(COGLES1Driver* driver,
#ifdef EGL_VERSION_1_0
EGLDisplay display,
#endif
bool withStencil)
{
#ifdef EGL_VERSION_1_0
const f32 egl_ver = core::fast_atof(reinterpret_cast<const c8*>(eglQueryString(display, EGL_VERSION)));
EGLVersion = static_cast<u16>(core::floor32(egl_ver)*100+core::round32(core::fract(egl_ver)*10.0f));
core::stringc eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
os::Printer::log(eglExtensions.c_str());
#endif
const core::stringc stringVer(glGetString(GL_VERSION));
CommonProfile = (stringVer[11]=='M');
const f32 ogl_ver = core::fast_atof(stringVer.c_str()+13);
Version = static_cast<u16>(core::floor32(ogl_ver)*100+core::round32(core::fract(ogl_ver)*10.0f));
core::stringc extensions = glGetString(GL_EXTENSIONS);
os::Printer::log(extensions.c_str());
// typo in the simulator (note the postfixed s)
if (extensions.find("GL_IMG_user_clip_planes"))
FeatureAvailable[IRR_IMG_user_clip_plane] = true;
{
const u32 size = extensions.size()+1;
c8* str = new c8[size];
strncpy(str, extensions.c_str(), extensions.size());
str[extensions.size()]=' ';
c8* p = str;
for (u32 i=0; i<size; ++i)
{
if (str[i] == ' ')
{
str[i] = 0;
if (*p)
for (u32 j=0; j<IRR_OGLES_Feature_Count; ++j)
{
if (!strcmp(OGLESFeatureStrings[j], p))
{
FeatureAvailable[j] = true;
break;
}
}
p = p + strlen(p) + 1;
}
}
delete [] str;
}
GLint val=0;
glGetIntegerv(GL_MAX_TEXTURE_UNITS, &val);
MaxSupportedTextures = core::min_(MATERIAL_MAX_TEXTURES, static_cast<u32>(val));
MultiTextureExtension = true;
glGetIntegerv(GL_MAX_LIGHTS, &val);
MaxLights = static_cast<u8>(val);
#ifdef GL_EXT_texture_filter_anisotropic
if (FeatureAvailable[IRR_EXT_texture_filter_anisotropic])
{
glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val);
MaxAnisotropy = static_cast<u8>(val);
}
#endif
#ifdef GL_MAX_ELEMENTS_INDICES
glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &val);
MaxIndices=val;
#endif
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val);
MaxTextureSize=static_cast<u32>(val);
#ifdef GL_EXT_texture_lod_bias
if (FeatureAvailable[IRR_EXT_texture_lod_bias])
glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS_EXT, &MaxTextureLODBias);
#endif
if ((Version>100) || FeatureAvailable[IRR_IMG_user_clip_plane])
{
glGetIntegerv(GL_MAX_CLIP_PLANES, &val);
MaxUserClipPlanes = static_cast<u8>(val);
}
glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, DimAliasedLine);
glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, DimAliasedPoint);
glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, DimSmoothedLine);
glGetFloatv(GL_SMOOTH_POINT_SIZE_RANGE, DimSmoothedPoint);
MaxTextureUnits = core::min_(MaxSupportedTextures, static_cast<u8>(MATERIAL_MAX_TEXTURES));
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
if (FeatureAvailable[IRR_OES_draw_texture])
{
pGlDrawTexiOES = (PFNGLDRAWTEXIOES) eglGetProcAddress("glDrawTexiOES");
pGlDrawTexfOES = (PFNGLDRAWTEXFOES) eglGetProcAddress("glDrawTexfOES");
pGlDrawTexivOES = (PFNGLDRAWTEXIVOES) eglGetProcAddress("glDrawTexivOES");
pGlDrawTexfvOES = (PFNGLDRAWTEXFVOES) eglGetProcAddress("glDrawTexfvOES");
}
if (FeatureAvailable[IRR_OES_framebuffer_object])
{
pGlBindRenderbufferOES = (PFNGLBINDRENDERBUFFEROES) eglGetProcAddress("glBindRenderbufferOES");
pGlDeleteRenderbuffersOES = (PFNGLDELETERENDERBUFFERSOES) eglGetProcAddress("glDeletedRenderbuffersOES");
pGlGenRenderbuffersOES = (PFNGLGENRENDERBUFFERSOES) eglGetProcAddress("glGenRenderbuffersOES");
pGlRenderbufferStorageOES = (PFNGLRENDERBUFFERSTORAGEOES) eglGetProcAddress("glRenderbufferStorageOES");
pGlBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROES) eglGetProcAddress("glBindFramebufferOES");
pGlDeleteFramebuffersOES = (PFNGLDELETEFRAMEBUFFERSOES) eglGetProcAddress("glDeleteFramebuffersOES");
pGlGenFramebuffersOES = (PFNGLGENFRAMEBUFFERSOES) eglGetProcAddress("glGenFramebuffersOES");
pGlCheckFramebufferStatusOES = (PFNGLCHECKFRAMEBUFFERSTATUSOES) eglGetProcAddress("glCheckFramebufferStatusOES");
pGlFramebufferRenderbufferOES = (PFNGLFRAMEBUFFERRENDERBUFFEROES) eglGetProcAddress("glFramebufferRenderbufferOES");
pGlFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOES) eglGetProcAddress("glFramebufferTexture2DOES");
pGlGenerateMipMapOES = (PFNGLGENERATEMIPMAPOES) eglGetProcAddress("glGenerateMipMapOES");
}
#endif
}
} // end namespace video
} // end namespace irr
#endif // _IRR_COMPILE_WITH_OGLES1_
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
if (FeatureAvailable[IRR_OES_draw_texture])
{
pGlDrawTexiOES = (PFNGLDRAWTEXIOES) eglGetProcAddress("glDrawTexiOES");
pGlDrawTexfOES = (PFNGLDRAWTEXFOES) eglGetProcAddress("glDrawTexfOES");
pGlDrawTexivOES = (PFNGLDRAWTEXIVOES) eglGetProcAddress("glDrawTexivOES");
pGlDrawTexfvOES = (PFNGLDRAWTEXFVOES) eglGetProcAddress("glDrawTexfvOES");
}
if (FeatureAvailable[IRR_OES_framebuffer_object])
{
pGlBindRenderbufferOES = (PFNGLBINDRENDERBUFFEROES) eglGetProcAddress("glBindRenderbufferOES");
pGlDeleteRenderbuffersOES = (PFNGLDELETERENDERBUFFERSOES) eglGetProcAddress("glDeletedRenderbuffersOES");
pGlGenRenderbuffersOES = (PFNGLGENRENDERBUFFERSOES) eglGetProcAddress("glGenRenderbuffersOES");
pGlRenderbufferStorageOES = (PFNGLRENDERBUFFERSTORAGEOES) eglGetProcAddress("glRenderbufferStorageOES");
pGlBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROES) eglGetProcAddress("glBindFramebufferOES");
pGlDeleteFramebuffersOES = (PFNGLDELETEFRAMEBUFFERSOES) eglGetProcAddress("glDeleteFramebuffersOES");
pGlGenFramebuffersOES = (PFNGLGENFRAMEBUFFERSOES) eglGetProcAddress("glGenFramebuffersOES");
pGlCheckFramebufferStatusOES = (PFNGLCHECKFRAMEBUFFERSTATUSOES) eglGetProcAddress("glCheckFramebufferStatusOES");
pGlFramebufferRenderbufferOES = (PFNGLFRAMEBUFFERRENDERBUFFEROES) eglGetProcAddress("glFramebufferRenderbufferOES");
pGlFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOES) eglGetProcAddress("glFramebufferTexture2DOES");
pGlGenerateMipMapOES = (PFNGLGENERATEMIPMAPOES) eglGetProcAddress("glGenerateMipMapOES");
}
#endif
}
} // end namespace video
} // end namespace irr
#endif // _IRR_COMPILE_WITH_OGLES1_