Use CGFloat for iOS Scaling

master
MoNTE48 2021-12-24 00:18:16 +01:00
parent 029274de19
commit 7f54b04a86
1 changed files with 6 additions and 6 deletions

View File

@ -181,7 +181,7 @@ namespace irr
@interface CIrrViewiOS : UIView
- (id)initWithFrame:(CGRect)frame forDevice:(irr::CIrrDeviceiOS*)device;
@property (nonatomic) float Scale;
@property (nonatomic) CGFloat Scale;
@end
@ -772,8 +772,8 @@ namespace irr
view.Scale = view.contentScaleFactor;
CreationParams.WindowSize =
{
view.frame.size.width * view.contentScaleFactor,
view.frame.size.height * view.contentScaleFactor
(u32) (view.frame.size.width * view.contentScaleFactor),
(u32) (view.frame.size.height * view.contentScaleFactor)
};
dataStorage->View = view;
@ -800,8 +800,8 @@ namespace irr
view.Scale = view.contentScaleFactor;
CreationParams.WindowSize =
{
view.frame.size.width * view.contentScaleFactor,
view.frame.size.height * view.contentScaleFactor
(u32) (view.frame.size.width * view.contentScaleFactor),
(u32) (view.frame.size.height * view.contentScaleFactor)
};
dataStorage->View = view;
@ -847,7 +847,7 @@ namespace irr
#ifdef _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_
int main(int argc, char** argv)
{
int result = UIApplicationMain(argc, argv, 0, NSStringFromClass([CIrrDelegateiOS class]));
int result = UIApplicationMain(argc, argv, nil, NSStringFromClass([CIrrDelegateiOS class]));
return result;
}