Fix a merge bug introduced in r2441.

Merged revisions 2375:2440 from trunk had introduced some brackets into example 21 which never had been in trunk. Those caused a crash when trying to load a map.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5030 dfc29bdd-3216-0410-991c-e03cc46cb475
master
cutealien 2015-02-03 15:23:39 +00:00
parent e5d3488c1b
commit 7d4fcf2de7
1 changed files with 47 additions and 47 deletions

View File

@ -30,8 +30,8 @@ static const SItemElement Quake3ItemElement [] = {
SPECIAL_SFX_BOUNCE | SPECIAL_SFX_ROTATE_1
},
{ "item_health_large",
{"models/powerups/health/large_cross.md3",
"models/powerups/health/large_sphere.md3"},
"models/powerups/health/large_cross.md3",
"models/powerups/health/large_sphere.md3",
"sound/items/l_health.wav",
"icons/iconh_red",
"50 Health",
@ -42,8 +42,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"item_health_mega",
{"models/powerups/health/mega_cross.md3",
"models/powerups/health/mega_sphere.md3"},
"models/powerups/health/mega_cross.md3",
"models/powerups/health/mega_sphere.md3",
"sound/items/m_health.wav",
"icons/iconh_mega",
"Mega Health",
@ -54,8 +54,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"item_health_small",
{"models/powerups/health/small_cross.md3",
"models/powerups/health/small_sphere.md3"},
"models/powerups/health/small_cross.md3",
"models/powerups/health/small_sphere.md3",
"sound/items/s_health.wav",
"icons/iconh_green",
"5 Health",
@ -65,8 +65,8 @@ static const SItemElement Quake3ItemElement [] = {
SPECIAL_SFX_BOUNCE | SPECIAL_SFX_ROTATE_1
},
{ "ammo_bullets",
{"models/powerups/ammo/machinegunam.md3",
""},
"models/powerups/ammo/machinegunam.md3",
"",
"sound/misc/am_pkup.wav",
"icons/icona_machinegun",
"Bullets",
@ -77,8 +77,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"ammo_cells",
{"models/powerups/ammo/plasmaam.md3",
""},
"models/powerups/ammo/plasmaam.md3",
"",
"sound/misc/am_pkup.wav",
"icons/icona_plasma",
"Cells",
@ -88,8 +88,8 @@ static const SItemElement Quake3ItemElement [] = {
SPECIAL_SFX_BOUNCE
},
{ "ammo_rockets",
{"models/powerups/ammo/rocketam.md3",
""},
"models/powerups/ammo/rocketam.md3",
"",
"",
"icons/icona_rocket",
"Rockets",
@ -100,8 +100,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"ammo_shells",
{"models/powerups/ammo/shotgunam.md3",
""},
"models/powerups/ammo/shotgunam.md3",
"",
"sound/misc/am_pkup.wav",
"icons/icona_shotgun",
"Shells",
@ -112,8 +112,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"ammo_slugs",
{"models/powerups/ammo/railgunam.md3",
""},
"models/powerups/ammo/railgunam.md3",
"",
"sound/misc/am_pkup.wav",
"icons/icona_railgun",
"Slugs",
@ -124,8 +124,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"item_armor_body",
{"models/powerups/armor/armor_red.md3",
""},
"models/powerups/armor/armor_red.md3",
"",
"sound/misc/ar2_pkup.wav",
"icons/iconr_red",
"Heavy Armor",
@ -136,8 +136,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"item_armor_combat",
{"models/powerups/armor/armor_yel.md3",
""},
"models/powerups/armor/armor_yel.md3",
"",
"sound/misc/ar2_pkup.wav",
"icons/iconr_yellow",
"Armor",
@ -148,8 +148,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"item_armor_shard",
{"models/powerups/armor/shard.md3",
""},
"models/powerups/armor/shard.md3",
"",
"sound/misc/ar1_pkup.wav",
"icons/iconr_shard",
"Armor Shared",
@ -160,8 +160,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"weapon_gauntlet",
{"models/weapons2/gauntlet/gauntlet.md3",
""},
"models/weapons2/gauntlet/gauntlet.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_gauntlet",
"Gauntlet",
@ -172,8 +172,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"weapon_shotgun",
{"models/weapons2/shotgun/shotgun.md3",
""},
"models/weapons2/shotgun/shotgun.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_shotgun",
"Shotgun",
@ -183,9 +183,9 @@ static const SItemElement Quake3ItemElement [] = {
SPECIAL_SFX_ROTATE
},
{
"weapon_machinegun",
{"models/weapons2/machinegun/machinegun.md3",
""},
"weapon_machinegun",
"models/weapons2/machinegun/machinegun.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_machinegun",
"Machinegun",
@ -196,8 +196,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"weapon_grenadelauncher",
{"models/weapons2/grenadel/grenadel.md3",
""},
"models/weapons2/grenadel/grenadel.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_grenade",
"Grenade Launcher",
@ -208,8 +208,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"weapon_rocketlauncher",
{"models/weapons2/rocketl/rocketl.md3",
""},
"models/weapons2/rocketl/rocketl.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_rocket",
"Rocket Launcher",
@ -219,9 +219,9 @@ static const SItemElement Quake3ItemElement [] = {
SPECIAL_SFX_ROTATE
},
{
"weapon_lightning",
{"models/weapons2/lightning/lightning.md3",
""},
"weapon_lightning",
"models/weapons2/lightning/lightning.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_lightning",
"Lightning Gun",
@ -231,9 +231,9 @@ static const SItemElement Quake3ItemElement [] = {
SPECIAL_SFX_ROTATE
},
{
"weapon_railgun",
{"models/weapons2/railgun/railgun.md3",
""},
"weapon_railgun",
"models/weapons2/railgun/railgun.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_railgun",
"Railgun",
@ -243,9 +243,9 @@ static const SItemElement Quake3ItemElement [] = {
SPECIAL_SFX_ROTATE
},
{
"weapon_plasmagun",
{"models/weapons2/plasma/plasma.md3",
""},
"weapon_plasmagun",
"models/weapons2/plasma/plasma.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_plasma",
"Plasma Gun",
@ -256,8 +256,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"weapon_bfg",
{"models/weapons2/bfg/bfg.md3",
""},
"models/weapons2/bfg/bfg.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_bfg",
"BFG10K",
@ -268,8 +268,8 @@ static const SItemElement Quake3ItemElement [] = {
},
{
"weapon_grapplinghook",
{"models/weapons2/grapple/grapple.md3",
""},
"models/weapons2/grapple/grapple.md3",
"",
"sound/misc/w_pkup.wav",
"icons/iconw_grapple",
"Grappling Hook",
@ -279,7 +279,7 @@ static const SItemElement Quake3ItemElement [] = {
SPECIAL_SFX_ROTATE
},
{
"",{"",""},"","","",0
0
}
};