Switch to using WebGL1 driver by default for emscripten (better optimized).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5506 dfc29bdd-3216-0410-991c-e03cc46cb475
master
cutealien 2017-07-18 18:27:19 +00:00
parent 854cdd5573
commit 6705452474
1 changed files with 3 additions and 2 deletions

View File

@ -39,8 +39,9 @@ all_win32 clean_win32 static_win32: SYSTEM=Win32-gcc
all_win32 clean_win32 static_win32: SUF=.exe
all_emscripten clean_emscripten: SUF=.html
all_emscripten: CXXFLAGS += -fno-exceptions -fno-rtti -fstrict-aliasing -std=gnu++11 -U__STRICT_ANSI__
all_emscripten: LDFLAGS += -lGL -s FULL_ES2=1 -lSDL --preload-file ../../media@/media -s ALLOW_MEMORY_GROWTH=1 -s NO_EXIT_RUNTIME=1
#all_emscripten: LDFLAGS += -lGL -lSDL --preload-file ../../media@/media -s ALLOW_MEMORY_GROWTH=1
all_emscripten: LDFLAGS += -lGL -lSDL --preload-file ../../media@/media -s ALLOW_MEMORY_GROWTH=1 -s NO_EXIT_RUNTIME=1
# enable FULL_ES2 when using EDT_OGLES2 driver
all_emscripten: LDFLAGS += -s FULL_ES2=1
static_win32: CPPFLAGS += -D_IRR_STATIC_LIB_
all_win32: LDFLAGS += -lopengl32 -lEGL -lGLESv1_CM -lGLESv2 -lm
static_win32: LDFLAGS += -lgdi32 -lwinspool -lcomdlg32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lopengl32 -lEGL -lGLESv1_CM -lGLESv2