Another OSX build file patch.
It should work now. Thanks @maksym for help. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6150 dfc29bdd-3216-0410-991c-e03cc46cb475master
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@ -2996,7 +2996,6 @@
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5E57332B1C18E212003F664E /* pngtrans.c in Sources */,
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5E57332C1C18E212003F664E /* pngwio.c in Sources */,
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5E57332D1C18E212003F664E /* pngwrite.c in Sources */,
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84F5B6D3254E096300500B45 /* burning_shader_color.cpp in Sources */,
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5E57332E1C18E212003F664E /* pngwtran.c in Sources */,
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5E57332F1C18E212003F664E /* pngwutil.c in Sources */,
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5E5733301C18E212003F664E /* LzmaDec.c in Sources */,
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@ -3060,7 +3059,6 @@
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5E57336A1C18E212003F664E /* CSTLMeshFileLoader.cpp in Sources */,
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5E57336B1C18E212003F664E /* CXMeshFileLoader.cpp in Sources */,
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5E57336C1C18E212003F664E /* CParticleAnimatedMeshSceneNodeEmitter.cpp in Sources */,
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84F5B6D6254E096A00500B45 /* CTRGouraudNoZ2.cpp in Sources */,
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5E57336D1C18E212003F664E /* CParticleAttractionAffector.cpp in Sources */,
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5E57336E1C18E212003F664E /* CParticleBoxEmitter.cpp in Sources */,
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5E57336F1C18E212003F664E /* CParticleCylinderEmitter.cpp in Sources */,
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@ -3170,7 +3168,6 @@
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5E5733D11C18E212003F664E /* CTRFlatWire.cpp in Sources */,
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5E5733D21C18E212003F664E /* CTRGouraud.cpp in Sources */,
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5E5733D31C18E212003F664E /* CTRGouraudWire.cpp in Sources */,
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84F5B6D0254E08FF00500B45 /* CTR_transparent_reflection_2_layer.cpp in Sources */,
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5E5733D41C18E212003F664E /* CTRTextureFlat.cpp in Sources */,
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5E5733D51C18E212003F664E /* CTRTextureFlatWire.cpp in Sources */,
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5E5733D61C18E212003F664E /* CTRTextureGouraud.cpp in Sources */,
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