Fix msvc project files to new names of ogl-es2 driver.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4495 dfc29bdd-3216-0410-991c-e03cc46cb475
master
hybrid 2013-04-04 22:01:22 +00:00
parent e6b8b8daf7
commit 0dae377265
3 changed files with 12 additions and 12 deletions

View File

@ -1001,12 +1001,12 @@
<ClInclude Include="COpenGLCgMaterialRenderer.h" /> <ClInclude Include="COpenGLCgMaterialRenderer.h" />
<ClInclude Include="COGLES2Driver.h" /> <ClInclude Include="COGLES2Driver.h" />
<ClInclude Include="COGLES2ExtensionHandler.h" /> <ClInclude Include="COGLES2ExtensionHandler.h" />
<ClInclude Include="COGLES2FixedPipelineShader.h" /> <ClInclude Include="COGLES2FixedPipelineRenderer.h" />
<ClInclude Include="COGLES2MaterialRenderer.h" /> <ClInclude Include="COGLES2MaterialRenderer.h" />
<ClInclude Include="COGLES2NormalMapRenderer.h" /> <ClInclude Include="COGLES2NormalMapRenderer.h" />
<ClInclude Include="COGLES2ParallaxMapRenderer.h" /> <ClInclude Include="COGLES2ParallaxMapRenderer.h" />
<ClInclude Include="COGLES2Renderer2D.h" /> <ClInclude Include="COGLES2Renderer2D.h" />
<ClInclude Include="COGLES2SLMaterialRenderer.h" /> <ClInclude Include="COGLES2MaterialRenderer.h" />
<ClInclude Include="COGLES2Texture.h" /> <ClInclude Include="COGLES2Texture.h" />
<ClInclude Include="COGLESDriver.h" /> <ClInclude Include="COGLESDriver.h" />
<ClInclude Include="COGLESExtensionHandler.h" /> <ClInclude Include="COGLESExtensionHandler.h" />
@ -1264,11 +1264,11 @@
<ClCompile Include="COpenGLCgMaterialRenderer.cpp" /> <ClCompile Include="COpenGLCgMaterialRenderer.cpp" />
<ClCompile Include="COGLES2Driver.cpp" /> <ClCompile Include="COGLES2Driver.cpp" />
<ClCompile Include="COGLES2ExtensionHandler.cpp" /> <ClCompile Include="COGLES2ExtensionHandler.cpp" />
<ClCompile Include="COGLES2FixedPipelineShader.cpp" /> <ClCompile Include="COGLES2FixedPipelineRenderer.cpp" />
<ClCompile Include="COGLES2NormalMapRenderer.cpp" /> <ClCompile Include="COGLES2NormalMapRenderer.cpp" />
<ClCompile Include="COGLES2ParallaxMapRenderer.cpp" /> <ClCompile Include="COGLES2ParallaxMapRenderer.cpp" />
<ClCompile Include="COGLES2Renderer2D.cpp" /> <ClCompile Include="COGLES2Renderer2D.cpp" />
<ClCompile Include="COGLES2SLMaterialRenderer.cpp" /> <ClCompile Include="COGLES2MaterialRenderer.cpp" />
<ClCompile Include="COGLES2Texture.cpp" /> <ClCompile Include="COGLES2Texture.cpp" />
<ClCompile Include="COGLESDriver.cpp" /> <ClCompile Include="COGLESDriver.cpp" />
<ClCompile Include="COGLESExtensionHandler.cpp" /> <ClCompile Include="COGLESExtensionHandler.cpp" />

View File

@ -1306,7 +1306,7 @@
<ClInclude Include="COGLES2ExtensionHandler.h"> <ClInclude Include="COGLES2ExtensionHandler.h">
<Filter>Irrlicht\video\OpenGL-ES 2.x</Filter> <Filter>Irrlicht\video\OpenGL-ES 2.x</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="COGLES2FixedPipelineShader.h"> <ClInclude Include="COGLES2FixedPipelineRenderer.h">
<Filter>Irrlicht\video\OpenGL-ES 2.x</Filter> <Filter>Irrlicht\video\OpenGL-ES 2.x</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="COGLES2MaterialRenderer.h"> <ClInclude Include="COGLES2MaterialRenderer.h">
@ -1321,7 +1321,7 @@
<ClInclude Include="COGLES2Renderer2D.h"> <ClInclude Include="COGLES2Renderer2D.h">
<Filter>Irrlicht\video\OpenGL-ES 2.x</Filter> <Filter>Irrlicht\video\OpenGL-ES 2.x</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="COGLES2SLMaterialRenderer.h"> <ClInclude Include="COGLES2MaterialRenderer.h">
<Filter>Irrlicht\video\OpenGL-ES 2.x</Filter> <Filter>Irrlicht\video\OpenGL-ES 2.x</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\driverChoice.h"> <ClInclude Include="..\..\include\driverChoice.h">
@ -2291,7 +2291,7 @@
<ClCompile Include="COGLES2ExtensionHandler.cpp"> <ClCompile Include="COGLES2ExtensionHandler.cpp">
<Filter>Irrlicht\video\OpenGL-ES 2.x</Filter> <Filter>Irrlicht\video\OpenGL-ES 2.x</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="COGLES2FixedPipelineShader.cpp"> <ClCompile Include="COGLES2FixedPipelineRenderer.cpp">
<Filter>Irrlicht\video\OpenGL-ES 2.x</Filter> <Filter>Irrlicht\video\OpenGL-ES 2.x</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="COGLES2NormalMapRenderer.cpp"> <ClCompile Include="COGLES2NormalMapRenderer.cpp">
@ -2303,7 +2303,7 @@
<ClCompile Include="COGLES2Renderer2D.cpp"> <ClCompile Include="COGLES2Renderer2D.cpp">
<Filter>Irrlicht\video\OpenGL-ES 2.x</Filter> <Filter>Irrlicht\video\OpenGL-ES 2.x</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="COGLES2SLMaterialRenderer.cpp"> <ClCompile Include="COGLES2MaterialRenderer.cpp">
<Filter>Irrlicht\video\OpenGL-ES 2.x</Filter> <Filter>Irrlicht\video\OpenGL-ES 2.x</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="COGLES2Texture.cpp"> <ClCompile Include="COGLES2Texture.cpp">

View File

@ -2740,11 +2740,11 @@
> >
</File> </File>
<File <File
RelativePath=".\COGLES2FixedPipelineShader.cpp" RelativePath=".\COGLES2FixedPipelineRenderer.cpp"
> >
</File> </File>
<File <File
RelativePath=".\COGLES2FixedPipelineShader.h" RelativePath=".\COGLES2FixedPipelineRenderer.h"
> >
</File> </File>
<File <File
@ -2776,11 +2776,11 @@
> >
</File> </File>
<File <File
RelativePath=".\COGLES2SLMaterialRenderer.cpp" RelativePath=".\COGLES2MaterialRenderer.cpp"
> >
</File> </File>
<File <File
RelativePath=".\COGLES2SLMaterialRenderer.h" RelativePath=".\COGLES2MaterialRenderer.h"
> >
</File> </File>
<File <File