Fix the relative addressing for all types.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@919 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
fb1d24d219
commit
04ed098fe8
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@ -204,7 +204,7 @@ IAnimatedMesh* COBJMeshFileLoader::createMesh(io::IReadFile* file)
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// read in next vertex's data
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u32 wlength = copyWord(vertexWord, pLinePtr, WORD_BUFFER_LENGTH, pBufEnd);
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// this function will also convert obj's 1-based index to c++'s 0-based index
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retrieveVertexIndices(vertexWord, Idx, vertexWord+wlength+1, vertexBuffer);
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retrieveVertexIndices(vertexWord, Idx, vertexWord+wlength+1, vertexBuffer.size(), textureCoordBuffer.size(), normalsBuffer.size());
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v.Pos = vertexBuffer[Idx[0]];
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if ( -1 != Idx[1] )
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v.TCoords = textureCoordBuffer[Idx[1]];
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@ -693,7 +693,7 @@ const c8* COBJMeshFileLoader::goAndCopyNextWord(c8* outBuf, const c8* inBuf, u32
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}
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bool COBJMeshFileLoader::retrieveVertexIndices(c8* pVertexData, s32* pIdx, const c8* pBufEnd, const core::array<core::vector3df>& vbuffer)
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bool COBJMeshFileLoader::retrieveVertexIndices(c8* pVertexData, s32* pIdx, const c8* pBufEnd, u32 vbsize, u32 vtsize, u32 vnsize)
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{
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c8 word[16] = "";
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const c8* pChar = goFirstWord(pVertexData, pBufEnd);
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@ -713,7 +713,21 @@ bool COBJMeshFileLoader::retrieveVertexIndices(c8* pVertexData, s32* pIdx, const
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word[i] = '\0';
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// if no number was found index will become 0 and later on -1 by decrement
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if (word[0]=='-')
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pIdx[idxType] = vbuffer.size()-core::strtol10(word+1,0);
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{
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pIdx[idxType] = -core::strtol10(word+1,0);
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switch (idxType)
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{
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case 0:
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pIdx[idxType] += vbsize;
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break;
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case 1:
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pIdx[idxType] += vtsize;
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break;
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case 2:
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pIdx[idxType] += vnsize;
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break;
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}
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}
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else
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pIdx[idxType] = core::strtol10(word,0)-1;
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@ -86,7 +86,7 @@ private:
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// reads and convert to integer the vertex indices in a line of obj file's face statement
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// -1 for the index if it doesn't exist
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// indices are changed to 0-based index instead of 1-based from the obj file
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bool retrieveVertexIndices(c8* pVertexData, s32* Idx, const c8* pBufEnd, const core::array<core::vector3df>& vbuffer);
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bool retrieveVertexIndices(c8* pVertexData, s32* Idx, const c8* pBufEnd, u32 vbsize, u32 vtsize, u32 vnsize);
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void cleanUp();
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