2007-08-24 04:42:41 -07:00
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// Copyright (C) 2005 Etienne Petitjean
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in Irrlicht.h
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#ifndef __C_IRR_DEVICE_MACOSX_H_INCLUDED__
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#define __C_IRR_DEVICE_MACOSX_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef MACOSX
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#include "CIrrDeviceStub.h"
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#include "IrrlichtDevice.h"
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#include "IImagePresenter.h"
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#include "IGUIEnvironment.h"
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#include "ICursorControl.h"
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#include <OpenGL/OpenGL.h>
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#include <map>
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namespace irr
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{
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class CIrrDeviceMacOSX : public CIrrDeviceStub, video::IImagePresenter
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{
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public:
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//! constructor
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CIrrDeviceMacOSX(video::E_DRIVER_TYPE driverType,
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const core::dimension2d<s32>& windowSize,
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u32 bits, bool fullscreen,
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bool sbuffer, bool vsync,
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bool antiAlias, IEventReceiver* receiver,
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const char* version);
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//! destructor
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virtual ~CIrrDeviceMacOSX();
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//! runs the device. Returns false if device wants to be deleted
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virtual bool run();
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//! Cause the device to temporarily pause execution and let other processes to run
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// This should bring down processor usage without major performance loss for Irrlicht
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virtual void yield();
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//! Pause execution and let other processes to run for a specified amount of time.
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virtual void sleep(u32 timeMs, bool pauseTimer);
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//! sets the caption of the window
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virtual void setWindowCaption(const wchar_t* text);
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//! returns if window is active. if not, nothing need to be drawn
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virtual bool isWindowActive();
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//! presents a surface in the client area
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virtual void present(video::IImage* surface, s32 windowId = 0, core::rect<s32>* src=0 );
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//! notifies the device that it should close itself
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virtual void closeDevice();
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//! Sets if the window should be resizeable in windowed mode.
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virtual void setResizeAble(bool resize);
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void flush();
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void setMouseLocation(int x,int y);
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void setResize(int width,int height);
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void setCursorVisible(bool visible);
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private:
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//! create the driver
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void createDriver(video::E_DRIVER_TYPE driverType,
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const core::dimension2d<s32>& windowSize, u32 bits, bool fullscreen,
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bool stencilbuffer, bool vsync, bool antiAlias);
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//! Implementation of the macos x cursor control
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class CCursorControl : public gui::ICursorControl
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{
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public:
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CCursorControl(const core::dimension2d<s32>& wsize, CIrrDeviceMacOSX *device) : WindowSize(wsize), IsVisible(true), InvWindowSize(0.0f, 0.0f), _device(device), UseReferenceRect(false)
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{
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CursorPos.X = CursorPos.Y = 0;
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if (WindowSize.Width!=0) InvWindowSize.Width = 1.0f / WindowSize.Width;
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if (WindowSize.Height!=0) InvWindowSize.Height = 1.0f / WindowSize.Height;
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}
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//! Changes the visible state of the mouse cursor.
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virtual void setVisible(bool visible)
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{
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IsVisible = visible;
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_device->setCursorVisible(visible);
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}
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//! Returns if the cursor is currently visible.
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virtual bool isVisible()
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{
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return IsVisible;
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}
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//! Sets the new position of the cursor.
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virtual void setPosition(const core::position2d<f32> &pos)
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{
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setPosition(pos.X, pos.Y);
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}
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//! Sets the new position of the cursor.
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virtual void setPosition(f32 x, f32 y)
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{
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setPosition((s32)(x*WindowSize.Width), (s32)(y*WindowSize.Height));
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}
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//! Sets the new position of the cursor.
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virtual void setPosition(const core::position2d<s32> &pos)
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{
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if (CursorPos.X != pos.X || CursorPos.Y != pos.Y)
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setPosition(pos.X, pos.Y);
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}
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//! Sets the new position of the cursor.
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virtual void setPosition(s32 x, s32 y)
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{
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if (UseReferenceRect)
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{
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_device->setMouseLocation(ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y);
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}
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else
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{
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_device->setMouseLocation(x,y);
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}
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}
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//! Returns the current position of the mouse cursor.
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virtual core::position2d<s32> getPosition()
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{
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return CursorPos;
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}
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//! Returns the current position of the mouse cursor.
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virtual core::position2d<f32> getRelativePosition()
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{
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if (!UseReferenceRect)
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{
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return core::position2d<f32>(CursorPos.X * InvWindowSize.Width,
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CursorPos.Y * InvWindowSize.Height);
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}
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return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
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CursorPos.Y / (f32)ReferenceRect.getHeight());
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}
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//! Sets an absolute reference rect for calculating the cursor position.
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virtual void setReferenceRect(core::rect<s32>* rect=0)
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{
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if (rect)
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{
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ReferenceRect = *rect;
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UseReferenceRect = true;
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// prevent division through zero and uneven sizes
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if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
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ReferenceRect.LowerRightCorner.Y += 1;
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if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
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ReferenceRect.LowerRightCorner.X += 1;
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}
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else
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UseReferenceRect = false;
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}
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//! Updates the internal cursor position
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void updateInternalCursorPosition(int x,int y)
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{
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CursorPos.X = x;
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CursorPos.Y = y;
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}
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private:
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core::position2d<s32> CursorPos;
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core::dimension2d<s32> WindowSize;
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core::dimension2d<float> InvWindowSize;
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CIrrDeviceMacOSX *_device;
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bool IsVisible;
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bool UseReferenceRect;
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core::rect<s32> ReferenceRect;
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};
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2007-08-28 06:39:23 -07:00
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bool createWindow(const irr::core::dimension2d<irr::s32>& windowSize, irr::u32 bits, bool fullscreen, bool vsync, bool stencilBuffer);
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void initKeycodes();
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void storeMouseLocation();
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void postMouseEvent(void *event,irr::SEvent &ievent);
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void postKeyEvent(void *event,irr::SEvent &ievent,bool pressed);
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2007-08-24 04:42:41 -07:00
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video::E_DRIVER_TYPE DriverType;
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bool stencilbuffer;
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void *_window;
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CGLContextObj _cglcontext;
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void *_oglcontext;
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int _width;
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int _height;
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std::map<int,int> _keycodes;
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int _screenWidth;
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int _screenHeight;
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bool _active;
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};
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} // end namespace irr
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#endif // MACOSX
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#endif // __C_IRR_DEVICE_MACOSX_H_INCLUDED__
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