Cycle directly to nothing shown instead of showing the profiler graph again
Fix for previous commit.master
parent
f8fd432dca
commit
dde66a82ed
|
@ -3131,7 +3131,7 @@ void Game::toggleDebug(float *statustext_time, bool *show_debug,
|
|||
*show_profiler_graph = false;
|
||||
*show_wireframe = false;
|
||||
statustext = L"Debug info shown";
|
||||
} else if (!*show_profiler_graph) {
|
||||
} else if (!*show_profiler_graph && !*show_wireframe) {
|
||||
*show_profiler_graph = true;
|
||||
statustext = L"Profiler graph shown";
|
||||
} else if (!*show_wireframe && client->checkPrivilege("debug")) {
|
||||
|
|
Loading…
Reference in New Issue