Default max_simultaneous_block_sends_server_total to 2 to make network not cough too much on the fixed block sending code

master
Perttu Ahola 2011-10-19 19:34:47 +03:00
parent ed870a7237
commit b6fcbc5fba
2 changed files with 2 additions and 2 deletions

View File

@ -142,7 +142,7 @@
#active_object_send_range_blocks = 3 #active_object_send_range_blocks = 3
#active_block_range = 2 #active_block_range = 2
#max_simultaneous_block_sends_per_client = 2 #max_simultaneous_block_sends_per_client = 2
#max_simultaneous_block_sends_server_total = 8 #max_simultaneous_block_sends_server_total = 2
#max_block_send_distance = 7 #max_block_send_distance = 7
#max_block_generate_distance = 5 #max_block_generate_distance = 5
#time_send_interval = 20 #time_send_interval = 20

View File

@ -100,7 +100,7 @@ void set_default_settings(Settings *settings)
//settings->setDefault("max_simultaneous_block_sends_per_client", "1"); //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
// This causes frametime jitter on client side, or does it? // This causes frametime jitter on client side, or does it?
settings->setDefault("max_simultaneous_block_sends_per_client", "2"); settings->setDefault("max_simultaneous_block_sends_per_client", "2");
settings->setDefault("max_simultaneous_block_sends_server_total", "8"); settings->setDefault("max_simultaneous_block_sends_server_total", "2");
settings->setDefault("max_block_send_distance", "7"); settings->setDefault("max_block_send_distance", "7");
settings->setDefault("max_block_generate_distance", "5"); settings->setDefault("max_block_generate_distance", "5");
settings->setDefault("time_send_interval", "20"); settings->setDefault("time_send_interval", "20");