clientmap, clientmedia: code modernization
* use range-based for loops * simplify some tests * various code style fixes * remove debugprint in ClientMap::getBackgroundBrightness, debug code was not intended to be there * remove unused fields in MapDrawControl * use emplace_back instead of push_back when necessarymaster
parent
3e80bf933f
commit
b204bc4da9
|
@ -22,9 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "mapblock_mesh.h"
|
||||
#include <IMaterialRenderer.h>
|
||||
#include <matrix4.h>
|
||||
#include "log.h"
|
||||
#include "mapsector.h"
|
||||
#include "nodedef.h"
|
||||
#include "mapblock.h"
|
||||
#include "profiler.h"
|
||||
#include "settings.h"
|
||||
|
@ -42,10 +40,7 @@ ClientMap::ClientMap(
|
|||
scene::ISceneNode(RenderingEngine::get_scene_manager()->getRootSceneNode(),
|
||||
RenderingEngine::get_scene_manager(), id),
|
||||
m_client(client),
|
||||
m_control(control),
|
||||
m_camera_position(0,0,0),
|
||||
m_camera_direction(0,0,1),
|
||||
m_camera_fov(M_PI)
|
||||
m_control(control)
|
||||
{
|
||||
m_box = aabb3f(-BS*1000000,-BS*1000000,-BS*1000000,
|
||||
BS*1000000,BS*1000000,BS*1000000);
|
||||
|
@ -65,10 +60,6 @@ ClientMap::ClientMap(
|
|||
|
||||
}
|
||||
|
||||
ClientMap::~ClientMap()
|
||||
{
|
||||
}
|
||||
|
||||
MapSector * ClientMap::emergeSector(v2s16 p2d)
|
||||
{
|
||||
DSTACK(FUNCTION_NAME);
|
||||
|
@ -129,14 +120,13 @@ void ClientMap::getBlocksInViewRange(v3s16 cam_pos_nodes,
|
|||
p_nodes_max.Z / MAP_BLOCKSIZE + 1);
|
||||
}
|
||||
|
||||
void ClientMap::updateDrawList(video::IVideoDriver* driver)
|
||||
void ClientMap::updateDrawList()
|
||||
{
|
||||
ScopeProfiler sp(g_profiler, "CM::updateDrawList()", SPT_AVG);
|
||||
g_profiler->add("CM::updateDrawList() count", 1);
|
||||
|
||||
for (std::map<v3s16, MapBlock*>::iterator i = m_drawlist.begin();
|
||||
i != m_drawlist.end(); ++i) {
|
||||
MapBlock *block = i->second;
|
||||
for (auto &i : m_drawlist) {
|
||||
MapBlock *block = i.second;
|
||||
block->refDrop();
|
||||
}
|
||||
m_drawlist.clear();
|
||||
|
@ -183,12 +173,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
|
|||
occlusion_culling_enabled = false;
|
||||
}
|
||||
|
||||
for (std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
|
||||
si != m_sectors.end(); ++si) {
|
||||
MapSector *sector = si->second;
|
||||
for (const auto §or_it : m_sectors) {
|
||||
MapSector *sector = sector_it.second;
|
||||
v2s16 sp = sector->getPos();
|
||||
|
||||
if (m_control.range_all == false) {
|
||||
if (!m_control.range_all) {
|
||||
if (sp.X < p_blocks_min.X || sp.X > p_blocks_max.X ||
|
||||
sp.Y < p_blocks_min.Z || sp.Y > p_blocks_max.Z)
|
||||
continue;
|
||||
|
@ -203,14 +192,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
|
|||
|
||||
u32 sector_blocks_drawn = 0;
|
||||
|
||||
for (MapBlockVect::iterator i = sectorblocks.begin();
|
||||
i != sectorblocks.end(); ++i) {
|
||||
MapBlock *block = *i;
|
||||
|
||||
for (auto block : sectorblocks) {
|
||||
/*
|
||||
Compare block position to camera position, skip
|
||||
if not seen on display
|
||||
*/
|
||||
Compare block position to camera position, skip
|
||||
if not seen on display
|
||||
*/
|
||||
|
||||
if (block->mesh)
|
||||
block->mesh->updateCameraOffset(m_camera_offset);
|
||||
|
@ -267,10 +253,6 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
|
|||
m_last_drawn_sectors.insert(sp);
|
||||
}
|
||||
|
||||
m_control.blocks_would_have_drawn = blocks_would_have_drawn;
|
||||
m_control.blocks_drawn = blocks_drawn;
|
||||
m_control.farthest_drawn = farthest_drawn;
|
||||
|
||||
g_profiler->avg("CM: blocks in range", blocks_in_range);
|
||||
g_profiler->avg("CM: blocks occlusion culled", blocks_occlusion_culled);
|
||||
if (blocks_in_range != 0)
|
||||
|
@ -389,9 +371,8 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
|||
|
||||
MeshBufListList drawbufs;
|
||||
|
||||
for (std::map<v3s16, MapBlock*>::iterator i = m_drawlist.begin();
|
||||
i != m_drawlist.end(); ++i) {
|
||||
MapBlock *block = i->second;
|
||||
for (auto &i : m_drawlist) {
|
||||
MapBlock *block = i.second;
|
||||
|
||||
// If the mesh of the block happened to get deleted, ignore it
|
||||
if (!block->mesh)
|
||||
|
@ -507,12 +488,9 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
|||
if (blocks_drawn != 0)
|
||||
g_profiler->avg(prefix + "empty blocks (frac)",
|
||||
(float)blocks_without_stuff / blocks_drawn);
|
||||
|
||||
/*infostream<<"renderMap(): is_transparent_pass="<<is_transparent_pass
|
||||
<<", rendered "<<vertex_count<<" vertices."<<std::endl;*/
|
||||
}
|
||||
|
||||
static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
|
||||
static bool getVisibleBrightness(Map *map, const v3f &p0, v3f dir, float step,
|
||||
float step_multiplier, float start_distance, float end_distance,
|
||||
INodeDefManager *ndef, u32 daylight_factor, float sunlight_min_d,
|
||||
int *result, bool *sunlight_seen)
|
||||
|
@ -546,19 +524,20 @@ static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
|
|||
sunlight_min_d = 0;
|
||||
}
|
||||
}
|
||||
for(int i=0; distance < end_distance; i++){
|
||||
for (int i=0; distance < end_distance; i++) {
|
||||
pf += dir * step;
|
||||
distance += step;
|
||||
step *= step_multiplier;
|
||||
|
||||
v3s16 p = floatToInt(pf, BS);
|
||||
MapNode n = map->getNodeNoEx(p);
|
||||
if(allow_allowing_non_sunlight_propagates && i == 0 &&
|
||||
if (allow_allowing_non_sunlight_propagates && i == 0 &&
|
||||
ndef->get(n).param_type == CPT_LIGHT &&
|
||||
!ndef->get(n).sunlight_propagates){
|
||||
!ndef->get(n).sunlight_propagates) {
|
||||
allow_non_sunlight_propagates = true;
|
||||
}
|
||||
if(ndef->get(n).param_type != CPT_LIGHT ||
|
||||
|
||||
if (ndef->get(n).param_type != CPT_LIGHT ||
|
||||
(!ndef->get(n).sunlight_propagates &&
|
||||
!allow_non_sunlight_propagates)){
|
||||
nonlight_seen = true;
|
||||
|
@ -567,9 +546,9 @@ static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
|
|||
break;
|
||||
continue;
|
||||
}
|
||||
if(distance >= sunlight_min_d && *sunlight_seen == false
|
||||
&& nonlight_seen == false)
|
||||
if(n.getLight(LIGHTBANK_DAY, ndef) == LIGHT_SUN)
|
||||
|
||||
if (distance >= sunlight_min_d && !*sunlight_seen && !nonlight_seen)
|
||||
if (n.getLight(LIGHTBANK_DAY, ndef) == LIGHT_SUN)
|
||||
*sunlight_seen = true;
|
||||
noncount = 0;
|
||||
brightness_sum += decode_light(n.getLightBlend(daylight_factor, ndef));
|
||||
|
@ -587,13 +566,13 @@ static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
|
|||
int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
|
||||
int oldvalue, bool *sunlight_seen_result)
|
||||
{
|
||||
const bool debugprint = false;
|
||||
static v3f z_directions[50] = {
|
||||
v3f(-100, 0, 0)
|
||||
};
|
||||
static f32 z_offsets[sizeof(z_directions)/sizeof(*z_directions)] = {
|
||||
-1000,
|
||||
};
|
||||
|
||||
if(z_directions[0].X < -99){
|
||||
for(u32 i=0; i<sizeof(z_directions)/sizeof(*z_directions); i++){
|
||||
// Assumes FOV of 72 and 16/9 aspect ratio
|
||||
|
@ -605,8 +584,7 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
|
|||
z_offsets[i] = 0.01 * myrand_range(0,100);
|
||||
}
|
||||
}
|
||||
if(debugprint)
|
||||
std::cerr<<"In goes "<<PP(m_camera_direction)<<", out comes ";
|
||||
|
||||
int sunlight_seen_count = 0;
|
||||
float sunlight_min_d = max_d*0.8;
|
||||
if(sunlight_min_d > 35*BS)
|
||||
|
@ -646,22 +624,12 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
|
|||
else if(num_values_to_use >= 7)
|
||||
num_values_to_use -= num_values_to_use/3;
|
||||
u32 first_value_i = (values.size() - num_values_to_use) / 2;
|
||||
if(debugprint){
|
||||
for(u32 i=0; i < first_value_i; i++)
|
||||
std::cerr<<values[i]<<" ";
|
||||
std::cerr<<"[";
|
||||
}
|
||||
for(u32 i=first_value_i; i < first_value_i+num_values_to_use; i++){
|
||||
if(debugprint)
|
||||
std::cerr<<values[i]<<" ";
|
||||
|
||||
for (u32 i=first_value_i; i < first_value_i + num_values_to_use; i++) {
|
||||
brightness_sum += values[i];
|
||||
brightness_count++;
|
||||
}
|
||||
if(debugprint){
|
||||
std::cerr<<"]";
|
||||
for(u32 i=first_value_i+num_values_to_use; i < values.size(); i++)
|
||||
std::cerr<<values[i]<<" ";
|
||||
}
|
||||
|
||||
int ret = 0;
|
||||
if(brightness_count == 0){
|
||||
MapNode n = getNodeNoEx(floatToInt(m_camera_position, BS));
|
||||
|
@ -671,18 +639,9 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
|
|||
ret = oldvalue;
|
||||
}
|
||||
} else {
|
||||
/*float pre = (float)brightness_sum / (float)brightness_count;
|
||||
float tmp = pre;
|
||||
const float d = 0.2;
|
||||
pre *= 1.0 + d*2;
|
||||
pre -= tmp * d;
|
||||
int preint = pre;
|
||||
ret = MYMAX(0, MYMIN(255, preint));*/
|
||||
ret = brightness_sum / brightness_count;
|
||||
}
|
||||
if(debugprint)
|
||||
std::cerr<<"Result: "<<ret<<" sunlight_seen_count="
|
||||
<<sunlight_seen_count<<std::endl;
|
||||
|
||||
*sunlight_seen_result = (sunlight_seen_count > 0);
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -36,12 +36,6 @@ struct MapDrawControl
|
|||
u32 wanted_max_blocks = 0;
|
||||
// show a wire frame for debugging
|
||||
bool show_wireframe = false;
|
||||
// Number of blocks rendered is written here by the renderer
|
||||
u32 blocks_drawn = 0;
|
||||
// Number of blocks that would have been drawn in wanted_range
|
||||
u32 blocks_would_have_drawn = 0;
|
||||
// Distance to the farthest block drawn
|
||||
float farthest_drawn = 0;
|
||||
};
|
||||
|
||||
class Client;
|
||||
|
@ -62,7 +56,7 @@ public:
|
|||
s32 id
|
||||
);
|
||||
|
||||
~ClientMap();
|
||||
virtual ~ClientMap() = default;
|
||||
|
||||
s32 mapType() const
|
||||
{
|
||||
|
@ -74,7 +68,7 @@ public:
|
|||
ISceneNode::drop();
|
||||
}
|
||||
|
||||
void updateCamera(v3f pos, v3f dir, f32 fov, v3s16 offset)
|
||||
void updateCamera(const v3f &pos, const v3f &dir, f32 fov, const v3s16 &offset)
|
||||
{
|
||||
m_camera_position = pos;
|
||||
m_camera_direction = dir;
|
||||
|
@ -109,7 +103,7 @@ public:
|
|||
|
||||
void getBlocksInViewRange(v3s16 cam_pos_nodes,
|
||||
v3s16 *p_blocks_min, v3s16 *p_blocks_max);
|
||||
void updateDrawList(video::IVideoDriver* driver);
|
||||
void updateDrawList();
|
||||
void renderMap(video::IVideoDriver* driver, s32 pass);
|
||||
|
||||
int getBackgroundBrightness(float max_d, u32 daylight_factor,
|
||||
|
@ -130,7 +124,7 @@ private:
|
|||
|
||||
MapDrawControl &m_control;
|
||||
|
||||
v3f m_camera_position;
|
||||
v3f m_camera_position = v3f(0,0,0);
|
||||
v3f m_camera_direction = v3f(0,0,1);
|
||||
f32 m_camera_fov = M_PI;
|
||||
v3s16 m_camera_offset;
|
||||
|
|
|
@ -22,11 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "client.h"
|
||||
#include "filecache.h"
|
||||
#include "filesys.h"
|
||||
#include "debug.h"
|
||||
#include "log.h"
|
||||
#include "porting.h"
|
||||
#include "settings.h"
|
||||
#include "network/networkprotocol.h"
|
||||
#include "util/hex.h"
|
||||
#include "util/serialize.h"
|
||||
#include "util/sha1.h"
|
||||
|
@ -52,12 +50,11 @@ ClientMediaDownloader::~ClientMediaDownloader()
|
|||
if (m_httpfetch_caller != HTTPFETCH_DISCARD)
|
||||
httpfetch_caller_free(m_httpfetch_caller);
|
||||
|
||||
for (std::map<std::string, FileStatus*>::iterator it = m_files.begin();
|
||||
it != m_files.end(); ++it)
|
||||
delete it->second;
|
||||
for (auto &file_it : m_files)
|
||||
delete file_it.second;
|
||||
|
||||
for (u32 i = 0; i < m_remotes.size(); ++i)
|
||||
delete m_remotes[i];
|
||||
for (auto &remote : m_remotes)
|
||||
delete remote;
|
||||
}
|
||||
|
||||
void ClientMediaDownloader::addFile(const std::string &name, const std::string &sha1)
|
||||
|
@ -88,7 +85,7 @@ void ClientMediaDownloader::addFile(const std::string &name, const std::string &
|
|||
return;
|
||||
}
|
||||
|
||||
FileStatus *filestatus = new FileStatus;
|
||||
FileStatus *filestatus = new FileStatus();
|
||||
filestatus->received = false;
|
||||
filestatus->sha1 = sha1;
|
||||
filestatus->current_remote = -1;
|
||||
|
@ -105,7 +102,7 @@ void ClientMediaDownloader::addRemoteServer(const std::string &baseurl)
|
|||
infostream << "Client: Adding remote server \""
|
||||
<< baseurl << "\" for media download" << std::endl;
|
||||
|
||||
RemoteServerStatus *remote = new RemoteServerStatus;
|
||||
RemoteServerStatus *remote = new RemoteServerStatus();
|
||||
remote->baseurl = baseurl;
|
||||
remote->active_count = 0;
|
||||
remote->request_by_filename = false;
|
||||
|
@ -166,11 +163,9 @@ void ClientMediaDownloader::initialStep(Client *client)
|
|||
{
|
||||
// Check media cache
|
||||
m_uncached_count = m_files.size();
|
||||
for (std::map<std::string, FileStatus*>::iterator
|
||||
it = m_files.begin();
|
||||
it != m_files.end(); ++it) {
|
||||
std::string name = it->first;
|
||||
FileStatus *filestatus = it->second;
|
||||
for (auto &file_it : m_files) {
|
||||
std::string name = file_it.first;
|
||||
FileStatus *filestatus = file_it.second;
|
||||
const std::string &sha1 = filestatus->sha1;
|
||||
|
||||
std::ostringstream tmp_os(std::ios_base::binary);
|
||||
|
@ -258,7 +253,7 @@ void ClientMediaDownloader::initialStep(Client *client)
|
|||
fetch_request.timeout = m_httpfetch_timeout;
|
||||
fetch_request.connect_timeout = m_httpfetch_timeout;
|
||||
fetch_request.post_data = required_hash_set;
|
||||
fetch_request.extra_headers.push_back(
|
||||
fetch_request.extra_headers.emplace_back(
|
||||
"Content-Type: application/octet-stream");
|
||||
httpfetch_async(fetch_request);
|
||||
|
||||
|
@ -379,30 +374,30 @@ s32 ClientMediaDownloader::selectRemoteServer(FileStatus *filestatus)
|
|||
|
||||
if (filestatus->available_remotes.empty())
|
||||
return -1;
|
||||
else {
|
||||
// Of all servers that claim to provide the file (and haven't
|
||||
// been unsuccessfully tried before), find the one with the
|
||||
// smallest number of currently active transfers
|
||||
|
||||
s32 best = 0;
|
||||
s32 best_remote_id = filestatus->available_remotes[best];
|
||||
s32 best_active_count = m_remotes[best_remote_id]->active_count;
|
||||
// Of all servers that claim to provide the file (and haven't
|
||||
// been unsuccessfully tried before), find the one with the
|
||||
// smallest number of currently active transfers
|
||||
|
||||
for (u32 i = 1; i < filestatus->available_remotes.size(); ++i) {
|
||||
s32 remote_id = filestatus->available_remotes[i];
|
||||
s32 active_count = m_remotes[remote_id]->active_count;
|
||||
if (active_count < best_active_count) {
|
||||
best = i;
|
||||
best_remote_id = remote_id;
|
||||
best_active_count = active_count;
|
||||
}
|
||||
s32 best = 0;
|
||||
s32 best_remote_id = filestatus->available_remotes[best];
|
||||
s32 best_active_count = m_remotes[best_remote_id]->active_count;
|
||||
|
||||
for (u32 i = 1; i < filestatus->available_remotes.size(); ++i) {
|
||||
s32 remote_id = filestatus->available_remotes[i];
|
||||
s32 active_count = m_remotes[remote_id]->active_count;
|
||||
if (active_count < best_active_count) {
|
||||
best = i;
|
||||
best_remote_id = remote_id;
|
||||
best_active_count = active_count;
|
||||
}
|
||||
|
||||
filestatus->available_remotes.erase(
|
||||
filestatus->available_remotes.begin() + best);
|
||||
|
||||
return best_remote_id;
|
||||
}
|
||||
|
||||
filestatus->available_remotes.erase(
|
||||
filestatus->available_remotes.begin() + best);
|
||||
|
||||
return best_remote_id;
|
||||
|
||||
}
|
||||
|
||||
void ClientMediaDownloader::startRemoteMediaTransfers()
|
||||
|
@ -480,11 +475,9 @@ void ClientMediaDownloader::startConventionalTransfers(Client *client)
|
|||
// Some media files have not been received yet, use the
|
||||
// conventional slow method (minetest protocol) to get them
|
||||
std::vector<std::string> file_requests;
|
||||
for (std::map<std::string, FileStatus*>::iterator
|
||||
it = m_files.begin();
|
||||
it != m_files.end(); ++it) {
|
||||
if (!it->second->received)
|
||||
file_requests.push_back(it->first);
|
||||
for (auto &file : m_files) {
|
||||
if (!file.second->received)
|
||||
file_requests.push_back(file.first);
|
||||
}
|
||||
assert((s32) file_requests.size() ==
|
||||
m_uncached_count - m_uncached_received_count);
|
||||
|
|
|
@ -42,10 +42,10 @@ public:
|
|||
|
||||
float getProgress() const {
|
||||
if (m_uncached_count >= 1)
|
||||
return 1.0 * m_uncached_received_count /
|
||||
return 1.0f * m_uncached_received_count /
|
||||
m_uncached_count;
|
||||
else
|
||||
return 0.0;
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
bool isStarted() const {
|
||||
|
|
|
@ -4217,7 +4217,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
|
|||
|| runData.update_draw_list_last_cam_dir.getDistanceFrom(camera_direction) > 0.2
|
||||
|| m_camera_offset_changed) {
|
||||
runData.update_draw_list_timer = 0;
|
||||
client->getEnv().getClientMap().updateDrawList(driver);
|
||||
client->getEnv().getClientMap().updateDrawList();
|
||||
runData.update_draw_list_last_cam_dir = camera_direction;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue