parent
e14c4cdd4c
commit
8b3ed78e53
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@ -45,7 +45,7 @@ int Database_Dummy::Initialized(void)
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void Database_Dummy::beginSave() {}
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void Database_Dummy::endSave() {}
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void Database_Dummy::saveBlock(MapBlock *block)
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bool Database_Dummy::saveBlock(MapBlock *block)
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{
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DSTACK(__FUNCTION_NAME);
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/*
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@ -53,7 +53,10 @@ void Database_Dummy::saveBlock(MapBlock *block)
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*/
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if(block->isDummy())
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{
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return;
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v3s16 p = block->getPos();
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infostream<<"Database_Dummy::saveBlock(): WARNING: Not writing dummy block "
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<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
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return true;
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}
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// Format used for writing
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@ -76,6 +79,7 @@ void Database_Dummy::saveBlock(MapBlock *block)
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m_database[getBlockAsInteger(p3d)] = tmp;
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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return true;
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}
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MapBlock* Database_Dummy::loadBlock(v3s16 blockpos)
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@ -33,8 +33,8 @@ public:
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Database_Dummy(ServerMap *map);
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virtual void beginSave();
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virtual void endSave();
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virtual void saveBlock(MapBlock *block);
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virtual MapBlock* loadBlock(v3s16 blockpos);
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virtual bool saveBlock(MapBlock *block);
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virtual MapBlock *loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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~Database_Dummy();
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@ -37,8 +37,8 @@ LevelDB databases
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#include "log.h"
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#define ENSURE_STATUS_OK(s) \
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if (!s.ok()) { \
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throw FileNotGoodException(std::string("LevelDB error: ") + s.ToString()); \
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if (!(s).ok()) { \
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throw FileNotGoodException(std::string("LevelDB error: ") + (s).ToString()); \
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}
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Database_LevelDB::Database_LevelDB(ServerMap *map, std::string savedir)
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@ -58,27 +58,29 @@ int Database_LevelDB::Initialized(void)
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void Database_LevelDB::beginSave() {}
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void Database_LevelDB::endSave() {}
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void Database_LevelDB::saveBlock(MapBlock *block)
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bool Database_LevelDB::saveBlock(MapBlock *block)
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{
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DSTACK(__FUNCTION_NAME);
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v3s16 p3d = block->getPos();
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/*
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Dummy blocks are not written
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*/
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if(block->isDummy())
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{
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return;
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errorstream << "WARNING: saveBlock: Not writing dummy block "
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<< PP(p3d) << std::endl;
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return true;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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// Get destination
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v3s16 p3d = block->getPos();
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/*
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[0] u8 serialization version
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[1] data
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*/
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std::ostringstream o(std::ios_base::binary);
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o.write((char*)&version, 1);
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// Write basic data
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@ -86,11 +88,17 @@ void Database_LevelDB::saveBlock(MapBlock *block)
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// Write block to database
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std::string tmp = o.str();
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leveldb::Status status = m_database->Put(leveldb::WriteOptions(), i64tos(getBlockAsInteger(p3d)), tmp);
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ENSURE_STATUS_OK(status);
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leveldb::Status status = m_database->Put(leveldb::WriteOptions(),
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i64tos(getBlockAsInteger(p3d)), tmp);
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if (!status.ok()) {
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errorstream << "WARNING: saveBlock: LevelDB error saving block "
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<< PP(p3d) << ": " << status.ToString() << std::endl;
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return false;
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}
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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return true;
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}
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MapBlock* Database_LevelDB::loadBlock(v3s16 blockpos)
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@ -36,8 +36,8 @@ public:
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Database_LevelDB(ServerMap *map, std::string savedir);
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virtual void beginSave();
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virtual void endSave();
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virtual void saveBlock(MapBlock *block);
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virtual MapBlock* loadBlock(v3s16 blockpos);
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virtual bool saveBlock(MapBlock *block);
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virtual MapBlock *loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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~Database_LevelDB();
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@ -81,21 +81,24 @@ void Database_Redis::endSave() {
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freeReplyObject(reply);
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}
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void Database_Redis::saveBlock(MapBlock *block)
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bool Database_Redis::saveBlock(MapBlock *block)
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{
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DSTACK(__FUNCTION_NAME);
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v3s16 p3d = block->getPos();
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/*
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Dummy blocks are not written
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*/
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if(block->isDummy())
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{
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return;
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errorstream << "WARNING: saveBlock: Not writing dummy block "
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<< PP(p3d) << std::endl;
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return true;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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// Get destination
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v3s16 p3d = block->getPos();
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/*
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[0] u8 serialization version
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@ -110,16 +113,26 @@ void Database_Redis::saveBlock(MapBlock *block)
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std::string tmp1 = o.str();
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std::string tmp2 = i64tos(getBlockAsInteger(p3d));
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "HSET %s %s %b", hash.c_str(), tmp2.c_str(), tmp1.c_str(), tmp1.size());
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if(!reply)
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throw FileNotGoodException(std::string("redis command 'HSET %s %s %b' failed: ") + ctx->errstr);
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if(reply->type == REDIS_REPLY_ERROR)
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throw FileNotGoodException("Failed to store block in Database");
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freeReplyObject(reply);
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redisReply *reply = (redisReply *)redisCommand(ctx, "HSET %s %s %b",
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hash.c_str(), tmp2.c_str(), tmp1.c_str(), tmp1.size());
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if (!reply) {
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errorstream << "WARNING: saveBlock: redis command 'HSET' failed on "
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"block " << PP(p3d) << ": " << ctx->errstr << std::endl;
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freeReplyObject(reply);
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return false;
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}
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if (reply->type == REDIS_REPLY_ERROR) {
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errorstream << "WARNING: saveBlock: save block " << PP(p3d)
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<< "failed" << std::endl;
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freeReplyObject(reply);
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return false;
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}
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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freeReplyObject(reply);
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return true;
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}
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MapBlock* Database_Redis::loadBlock(v3s16 blockpos)
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@ -36,8 +36,8 @@ public:
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Database_Redis(ServerMap *map, std::string savedir);
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virtual void beginSave();
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virtual void endSave();
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virtual void saveBlock(MapBlock *block);
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virtual MapBlock* loadBlock(v3s16 blockpos);
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virtual bool saveBlock(MapBlock *block);
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virtual MapBlock *loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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~Database_Redis();
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@ -136,25 +136,24 @@ void Database_SQLite3::verifyDatabase() {
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infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
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}
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void Database_SQLite3::saveBlock(MapBlock *block)
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bool Database_SQLite3::saveBlock(MapBlock *block)
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{
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DSTACK(__FUNCTION_NAME);
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v3s16 p3d = block->getPos();
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/*
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Dummy blocks are not written
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Dummy blocks are not written, but is not a save failure
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*/
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if(block->isDummy())
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{
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/*v3s16 p = block->getPos();
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infostream<<"Database_SQLite3::saveBlock(): WARNING: Not writing dummy block "
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<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
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return;
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errorstream << "WARNING: saveBlock: Not writing dummy block "
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<< PP(p3d) << std::endl;
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return true;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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// Get destination
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v3s16 p3d = block->getPos();
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#if 0
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v2s16 p2d(p3d.X, p3d.Z);
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@ -176,29 +175,39 @@ void Database_SQLite3::saveBlock(MapBlock *block)
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std::ostringstream o(std::ios_base::binary);
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o.write((char*)&version, 1);
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o.write((char *)&version, 1);
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// Write basic data
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block->serialize(o, version, true);
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// Write block to database
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std::string tmp = o.str();
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const char *bytes = tmp.c_str();
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if(sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK)
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errorstream<<"WARNING: Block position failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
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if(sqlite3_bind_blob(m_database_write, 2, (void *)bytes, o.tellp(), NULL) != SQLITE_OK) // TODO this mught not be the right length
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errorstream<<"WARNING: Block data failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
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int written = sqlite3_step(m_database_write);
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if(written != SQLITE_DONE)
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errorstream<<"WARNING: Block failed to save ("<<p3d.X<<", "<<p3d.Y<<", "<<p3d.Z<<") "
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<<sqlite3_errmsg(m_database)<<std::endl;
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// Make ready for later reuse
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sqlite3_reset(m_database_write);
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if (sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK) {
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errorstream << "WARNING: saveBlock: Block position failed to bind: "
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<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
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sqlite3_reset(m_database_write);
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return false;
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}
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if (sqlite3_bind_blob(m_database_write, 2, (void *)tmp.c_str(), tmp.size(), NULL) != SQLITE_OK) {
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errorstream << "WARNING: saveBlock: Block data failed to bind: "
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<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
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sqlite3_reset(m_database_write);
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return false;
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}
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if (sqlite3_step(m_database_write) != SQLITE_DONE) {
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errorstream << "WARNING: saveBlock: Block failed to save "
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<< PP(p3d) << ": " << sqlite3_errmsg(m_database) << std::endl;
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sqlite3_reset(m_database_write);
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return false;
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}
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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sqlite3_reset(m_database_write);
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return true;
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}
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MapBlock* Database_SQLite3::loadBlock(v3s16 blockpos)
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virtual void beginSave();
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virtual void endSave();
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virtual void saveBlock(MapBlock *block);
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virtual MapBlock* loadBlock(v3s16 blockpos);
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virtual bool saveBlock(MapBlock *block);
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virtual MapBlock *loadBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst);
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virtual int Initialized(void);
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~Database_SQLite3();
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@ -24,19 +24,23 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irr_v3d.h"
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#include "irrlichttypes.h"
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#ifndef PP
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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#endif
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class MapBlock;
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class Database
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{
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public:
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virtual void beginSave()=0;
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virtual void endSave()=0;
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virtual void beginSave() = 0;
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virtual void endSave() = 0;
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virtual void saveBlock(MapBlock *block)=0;
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virtual MapBlock* loadBlock(v3s16 blockpos)=0;
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virtual bool saveBlock(MapBlock *block) = 0;
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virtual MapBlock *loadBlock(v3s16 blockpos) = 0;
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s64 getBlockAsInteger(const v3s16 pos) const;
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v3s16 getIntegerAsBlock(s64 i) const;
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst)=0;
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst) = 0;
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virtual int Initialized(void)=0;
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virtual ~Database() {};
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};
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19
src/map.cpp
19
src/map.cpp
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v3s16 p = block->getPos();
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// Save if modified
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if(block->getModified() != MOD_STATE_CLEAN
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&& save_before_unloading)
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if (block->getModified() != MOD_STATE_CLEAN && save_before_unloading)
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{
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modprofiler.add(block->getModifiedReason(), 1);
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saveBlock(block);
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if (!saveBlock(block))
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continue;
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saved_blocks_count++;
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}
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@ -3253,20 +3253,23 @@ bool ServerMap::loadSectorFull(v2s16 p2d)
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}
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#endif
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void ServerMap::beginSave() {
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void ServerMap::beginSave()
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{
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dbase->beginSave();
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}
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void ServerMap::endSave() {
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void ServerMap::endSave()
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{
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dbase->endSave();
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}
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void ServerMap::saveBlock(MapBlock *block)
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bool ServerMap::saveBlock(MapBlock *block)
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{
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dbase->saveBlock(block);
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return dbase->saveBlock(block);
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}
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void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load)
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void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
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MapSector *sector, bool save_after_load)
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{
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DSTACK(__FUNCTION_NAME);
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@ -270,7 +270,7 @@ public:
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// Server implements this.
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// Client leaves it as no-op.
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virtual void saveBlock(MapBlock *block){};
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virtual bool saveBlock(MapBlock *block){ return false; };
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/*
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Updates usage timers and unloads unused blocks and sectors.
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@ -485,7 +485,7 @@ public:
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// Returns true if sector now resides in memory
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//bool deFlushSector(v2s16 p2d);
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void saveBlock(MapBlock *block);
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bool saveBlock(MapBlock *block);
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// This will generate a sector with getSector if not found.
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void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false);
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MapBlock* loadBlock(v3s16 p);
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Reference in New Issue