More info in serverlist
parent
0b77588e87
commit
5e433fa913
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@ -210,8 +210,6 @@ void sendAnnounce(std::string action, u16 clients, double uptime, std::string ga
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server["url"] = g_settings->get("server_url");
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server["creative"] = g_settings->get("creative_mode");
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server["damage"] = g_settings->get("enable_damage");
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server["dedicated"] = g_settings->get("server_dedicated");
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server["rollback"] = g_settings->getBool("enable_rollback_recording");
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server["password"] = g_settings->getBool("disallow_empty_password");
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server["pvp"] = g_settings->getBool("enable_pvp");
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server["clients"] = clients;
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@ -221,6 +219,10 @@ void sendAnnounce(std::string action, u16 clients, double uptime, std::string ga
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}
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if(server["action"] == "start") {
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server["dedicated"] = g_settings->get("server_dedicated");
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server["rollback"] = g_settings->getBool("enable_rollback_recording");
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server["liquid_finite"] = g_settings->getBool("liquid_finite");
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server["mapgen"] = g_settings->get("mg_name");
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server["mods"] = Json::Value(Json::arrayValue);
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for(std::vector<ModSpec>::iterator m = m_mods.begin(); m != m_mods.end(); m++) {
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server["mods"].append(m->name);
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@ -41,7 +41,7 @@ function human_time(t, abs) {
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function success(r) {
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if (!r || !r.list) return;
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var h = '<table class="mts_table"><tr class="mts_head"><th>ip[:port]</th><th>clients/max</th><th>version gameid</th><th>name</th><th>description</th><th>flags</th><th>uptime</th><th>ping</th></tr>';
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var h = '<table class="mts_table"><tr class="mts_head"><th>ip[:port]</th><th>clients/max</th><th>version gameid mapgen</th><th>name</th><th>description</th><th>flags</th><th>uptime</th><th>ping</th></tr>';
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for (var i = 0; i < r.list.length; ++i) {
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var s = r.list[i];
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if (!s) continue;
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@ -49,13 +49,13 @@ function success(r) {
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h += '<tr class="mts_row">';
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h += '<td class="mts_address">' + e(s.address) + (s.port != 30000 ? (':' + e(s.port)) : '') + '</td>';
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h += '<td class="mts_clients">' + e(s.clients) + (s.clients_max ? '/' + e(s.clients_max) : '') + (s.clients_top ? ', ' + s.clients_top : '') + '</td>';
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var mods;
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var mods = 0;
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if (s.mods && jQuery.isArray(s.mods)) {
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mods = s.mods.length;
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}
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h += '<td class="mts_version' + (mods ? ' mts_ismods' : '') + '">' + e(s.version) + ' ' + e(s.gameid);
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h += '<td class="mts_version' + (mods ? ' mts_ismods' : '') + '">' + e(s.version) + ' ' + e(s.gameid) ' ' + e(s.mapgen);
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if (mods) {
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h += '<div class="mts_mods">Mods:<br/>';
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h += '<div class="mts_mods">Mods ('+mods+'):<br/>';
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for (m in s.mods) {
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h += s.mods[m] + '<br/>';
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}
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@ -70,7 +70,15 @@ function success(r) {
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if (s.url) h += '</a>';
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h += '</td>';
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h += '<td class="mts_description">' + e(s.description) + '</td>';
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h += '<td class="mts_flags">' + e(s.password ? 'Pwd ' : '') + (s.creative ? 'Cre ' : '') + (s.damage ? 'Dmg ' : '') + (s.pvp ? 'Pvp ' : '') + (s.dedicated ? 'Ded ' : '') + (s.rollback ? 'Rol ' : '') + '</td>';
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h += '<td class="mts_flags">' +
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(s.password ? 'Pwd ' : '') +
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(s.creative ? 'Cre ' : '') +
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(s.damage ? 'Dmg ' : '') +
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(s.pvp ? 'Pvp ' : '') +
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(s.dedicated ? 'Ded ' : '') +
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(s.rollback ? 'Rol ' : '') +
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(s.liquid_finite ? 'Liq ' : '') +
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'</td>';
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if (!s.start || s.start < 0) s.start = 0;
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h += '<td class="mts_time">' + (s.uptime ? human_time(s.uptime, 1) : s.start ? human_time(s.start) : '') + '</td>';
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h += '<td class="mts_ping">' + (s.ping ? parseFloat(s.ping).toFixed(3) * 1000 : '') + '</td>';
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