DB::loadBlock copy removal & DB backend cleanup
* Remove the copy from db::loadBlock by using a pointer to the destination * cleanup db backend, the child backend doesn't have to set their functions as virtualmaster
parent
decbd396df
commit
143401451c
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@ -30,13 +30,16 @@ bool Database_Dummy::saveBlock(const v3s16 &pos, const std::string &data)
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return true;
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}
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std::string Database_Dummy::loadBlock(const v3s16 &pos)
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void Database_Dummy::loadBlock(const v3s16 &pos, std::string *block)
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{
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s64 i = getBlockAsInteger(pos);
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std::map<s64, std::string>::iterator it = m_database.find(i);
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if (it == m_database.end())
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return "";
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return it->second;
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if (it == m_database.end()) {
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*block = "";
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return;
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}
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*block = it->second;
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}
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bool Database_Dummy::deleteBlock(const v3s16 &pos)
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@ -28,10 +28,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class Database_Dummy : public Database
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{
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public:
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virtual bool saveBlock(const v3s16 &pos, const std::string &data);
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virtual std::string loadBlock(const v3s16 &pos);
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virtual bool deleteBlock(const v3s16 &pos);
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virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
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bool saveBlock(const v3s16 &pos, const std::string &data);
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void loadBlock(const v3s16 &pos, std::string *block);
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bool deleteBlock(const v3s16 &pos);
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void listAllLoadableBlocks(std::vector<v3s16> &dst);
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private:
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std::map<s64, std::string> m_database;
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@ -65,16 +65,13 @@ bool Database_LevelDB::saveBlock(const v3s16 &pos, const std::string &data)
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return true;
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}
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std::string Database_LevelDB::loadBlock(const v3s16 &pos)
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void Database_LevelDB::loadBlock(const v3s16 &pos, std::string *block)
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{
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std::string datastr;
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leveldb::Status status = m_database->Get(leveldb::ReadOptions(),
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i64tos(getBlockAsInteger(pos)), &datastr);
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if(status.ok())
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return datastr;
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else
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return "";
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*block = (status.ok()) ? datastr : "";
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}
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bool Database_LevelDB::deleteBlock(const v3s16 &pos)
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@ -34,10 +34,10 @@ public:
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Database_LevelDB(const std::string &savedir);
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~Database_LevelDB();
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virtual bool saveBlock(const v3s16 &pos, const std::string &data);
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virtual std::string loadBlock(const v3s16 &pos);
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virtual bool deleteBlock(const v3s16 &pos);
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virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
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bool saveBlock(const v3s16 &pos, const std::string &data);
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void loadBlock(const v3s16 &pos, std::string *block);
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bool deleteBlock(const v3s16 &pos);
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void listAllLoadableBlocks(std::vector<v3s16> &dst);
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private:
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leveldb::DB *m_database;
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@ -101,7 +101,7 @@ bool Database_Redis::saveBlock(const v3s16 &pos, const std::string &data)
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return true;
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}
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std::string Database_Redis::loadBlock(const v3s16 &pos)
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void Database_Redis::loadBlock(const v3s16 &pos, std::string *block)
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{
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std::string tmp = i64tos(getBlockAsInteger(pos));
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redisReply *reply = static_cast<redisReply *>(redisCommand(ctx,
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@ -111,12 +111,13 @@ std::string Database_Redis::loadBlock(const v3s16 &pos)
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throw FileNotGoodException(std::string(
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"Redis command 'HGET %s %s' failed: ") + ctx->errstr);
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}
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switch (reply->type) {
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case REDIS_REPLY_STRING: {
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std::string str(reply->str, reply->len);
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*block = std::string(reply->str, reply->len);
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// std::string copies the memory so this won't cause any problems
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freeReplyObject(reply);
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return str;
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return;
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}
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case REDIS_REPLY_ERROR: {
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std::string errstr(reply->str, reply->len);
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@ -127,11 +128,13 @@ std::string Database_Redis::loadBlock(const v3s16 &pos)
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"Redis command 'HGET %s %s' errored: ") + errstr);
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}
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case REDIS_REPLY_NIL: {
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*block = "";
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// block not found in database
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freeReplyObject(reply);
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return "";
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return;
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}
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}
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errorstream << "loadBlock: loading block " << PP(pos)
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<< " returned invalid reply type " << reply->type
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<< ": " << std::string(reply->str, reply->len) << std::endl;
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@ -36,13 +36,13 @@ public:
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Database_Redis(Settings &conf);
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~Database_Redis();
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virtual void beginSave();
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virtual void endSave();
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void beginSave();
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void endSave();
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virtual bool saveBlock(const v3s16 &pos, const std::string &data);
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virtual std::string loadBlock(const v3s16 &pos);
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virtual bool deleteBlock(const v3s16 &pos);
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virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
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bool saveBlock(const v3s16 &pos, const std::string &data);
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void loadBlock(const v3s16 &pos, std::string *block);
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bool deleteBlock(const v3s16 &pos);
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void listAllLoadableBlocks(std::vector<v3s16> &dst);
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private:
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redisContext *ctx;
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@ -237,7 +237,7 @@ bool Database_SQLite3::saveBlock(const v3s16 &pos, const std::string &data)
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return true;
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}
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std::string Database_SQLite3::loadBlock(const v3s16 &pos)
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void Database_SQLite3::loadBlock(const v3s16 &pos, std::string *block)
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{
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verifyDatabase();
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@ -245,20 +245,17 @@ std::string Database_SQLite3::loadBlock(const v3s16 &pos)
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if (sqlite3_step(m_stmt_read) != SQLITE_ROW) {
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sqlite3_reset(m_stmt_read);
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return "";
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return;
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}
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const char *data = (const char *) sqlite3_column_blob(m_stmt_read, 0);
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size_t len = sqlite3_column_bytes(m_stmt_read, 0);
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std::string s;
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if (data)
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s = std::string(data, len);
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*block = (data) ? std::string(data, len) : "";
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sqlite3_step(m_stmt_read);
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// We should never get more than 1 row, so ok to reset
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sqlite3_reset(m_stmt_read);
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return s;
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}
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void Database_SQLite3::createDatabase()
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@ -31,17 +31,17 @@ class Database_SQLite3 : public Database
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{
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public:
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Database_SQLite3(const std::string &savedir);
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virtual void beginSave();
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virtual void endSave();
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virtual bool saveBlock(const v3s16 &pos, const std::string &data);
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virtual std::string loadBlock(const v3s16 &pos);
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virtual bool deleteBlock(const v3s16 &pos);
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virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
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virtual bool initialized() const { return m_initialized; }
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~Database_SQLite3();
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void beginSave();
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void endSave();
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bool saveBlock(const v3s16 &pos, const std::string &data);
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void loadBlock(const v3s16 &pos, std::string *block);
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bool deleteBlock(const v3s16 &pos);
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void listAllLoadableBlocks(std::vector<v3s16> &dst);
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bool initialized() const { return m_initialized; }
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private:
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// Open the database
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void openDatabase();
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@ -38,7 +38,7 @@ public:
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virtual void endSave() {}
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virtual bool saveBlock(const v3s16 &pos, const std::string &data) = 0;
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virtual std::string loadBlock(const v3s16 &pos) = 0;
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virtual void loadBlock(const v3s16 &pos, std::string *block) = 0;
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virtual bool deleteBlock(const v3s16 &pos) = 0;
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static s64 getBlockAsInteger(const v3s16 &pos);
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@ -948,7 +948,8 @@ static bool migrate_database(const GameParams &game_params, const Settings &cmd_
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for (std::vector<v3s16>::const_iterator it = blocks.begin(); it != blocks.end(); ++it) {
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if (kill) return false;
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const std::string &data = old_db->loadBlock(*it);
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std::string data;
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old_db->loadBlock(*it, &data);
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if (!data.empty()) {
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new_db->saveBlock(*it, data);
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} else {
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@ -3442,8 +3442,7 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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v2s16 p2d(blockpos.X, blockpos.Z);
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std::string ret;
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ret = dbase->loadBlock(blockpos);
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dbase->loadBlock(blockpos, &ret);
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if (ret != "") {
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loadBlock(&ret, blockpos, createSector(p2d), false);
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return getBlockNoCreateNoEx(blockpos);
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