voxalgo::clearLightAndCollectSources
parent
56496ad5d8
commit
0f3c2f6541
15
src/map.cpp
15
src/map.cpp
|
@ -690,9 +690,11 @@ void Map::updateLighting(enum LightBank bank,
|
||||||
core::map<v3s16, bool> light_sources;
|
core::map<v3s16, bool> light_sources;
|
||||||
|
|
||||||
core::map<v3s16, u8> unlight_from;
|
core::map<v3s16, u8> unlight_from;
|
||||||
|
|
||||||
|
int num_bottom_invalid = 0;
|
||||||
|
|
||||||
{
|
{
|
||||||
//TimeTaker t("first stuff");
|
TimeTaker t("first stuff");
|
||||||
|
|
||||||
core::map<v3s16, MapBlock*>::Iterator i;
|
core::map<v3s16, MapBlock*>::Iterator i;
|
||||||
i = a_blocks.getIterator();
|
i = a_blocks.getIterator();
|
||||||
|
@ -758,6 +760,9 @@ void Map::updateLighting(enum LightBank bank,
|
||||||
{
|
{
|
||||||
bool bottom_valid = block->propagateSunlight(light_sources);
|
bool bottom_valid = block->propagateSunlight(light_sources);
|
||||||
|
|
||||||
|
if(!bottom_valid)
|
||||||
|
num_bottom_invalid++;
|
||||||
|
|
||||||
// If bottom is valid, we're done.
|
// If bottom is valid, we're done.
|
||||||
if(bottom_valid)
|
if(bottom_valid)
|
||||||
break;
|
break;
|
||||||
|
@ -792,6 +797,8 @@ void Map::updateLighting(enum LightBank bank,
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
infostream<<"num_bottom_invalid="<<num_bottom_invalid<<std::endl;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Enable this to disable proper lighting for speeding up map
|
Enable this to disable proper lighting for speeding up map
|
||||||
|
@ -885,15 +892,15 @@ void Map::updateLighting(enum LightBank bank,
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
TimeTaker timer("unSpreadLight");
|
//TimeTaker timer("unSpreadLight");
|
||||||
vmanip.unspreadLight(bank, unlight_from, light_sources, nodemgr);
|
vmanip.unspreadLight(bank, unlight_from, light_sources, nodemgr);
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
TimeTaker timer("spreadLight");
|
//TimeTaker timer("spreadLight");
|
||||||
vmanip.spreadLight(bank, light_sources, nodemgr);
|
vmanip.spreadLight(bank, light_sources, nodemgr);
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
TimeTaker timer("blitBack");
|
//TimeTaker timer("blitBack");
|
||||||
vmanip.blitBack(modified_blocks);
|
vmanip.blitBack(modified_blocks);
|
||||||
}
|
}
|
||||||
/*infostream<<"emerge_time="<<emerge_time<<std::endl;
|
/*infostream<<"emerge_time="<<emerge_time<<std::endl;
|
||||||
|
|
|
@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
#include "content_sao.h"
|
#include "content_sao.h"
|
||||||
#include "nodedef.h"
|
#include "nodedef.h"
|
||||||
#include "content_mapnode.h" // For content_mapnode_get_new_name
|
#include "content_mapnode.h" // For content_mapnode_get_new_name
|
||||||
|
#include "voxelalgorithms.h"
|
||||||
|
|
||||||
namespace mapgen
|
namespace mapgen
|
||||||
{
|
{
|
||||||
|
@ -2335,6 +2336,10 @@ void make_block(BlockMakeData *data)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Calculate lighting
|
||||||
|
*/
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
BlockMakeData::BlockMakeData():
|
BlockMakeData::BlockMakeData():
|
||||||
|
|
54
src/test.cpp
54
src/test.cpp
|
@ -55,6 +55,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
|
||||||
#define CONTENT_STONE 0
|
#define CONTENT_STONE 0
|
||||||
#define CONTENT_GRASS 0x800
|
#define CONTENT_GRASS 0x800
|
||||||
|
#define CONTENT_TORCH 100
|
||||||
|
|
||||||
void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *ndef)
|
void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *ndef)
|
||||||
{
|
{
|
||||||
|
@ -105,6 +106,22 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
|
||||||
f.is_ground_content = true;
|
f.is_ground_content = true;
|
||||||
idef->registerItem(itemdef);
|
idef->registerItem(itemdef);
|
||||||
ndef->set(i, f);
|
ndef->set(i, f);
|
||||||
|
|
||||||
|
/*
|
||||||
|
Torch (minimal definition for lighting tests)
|
||||||
|
*/
|
||||||
|
i = CONTENT_TORCH;
|
||||||
|
itemdef = ItemDefinition();
|
||||||
|
itemdef.type = ITEM_NODE;
|
||||||
|
itemdef.name = "default:torch";
|
||||||
|
f = ContentFeatures();
|
||||||
|
f.name = itemdef.name;
|
||||||
|
f.param_type = CPT_LIGHT;
|
||||||
|
f.light_propagates = true;
|
||||||
|
f.sunlight_propagates = true;
|
||||||
|
f.light_source = LIGHT_MAX-1;
|
||||||
|
idef->registerItem(itemdef);
|
||||||
|
ndef->set(i, f);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct TestUtilities
|
struct TestUtilities
|
||||||
|
@ -488,6 +505,9 @@ struct TestVoxelAlgorithms
|
||||||
{
|
{
|
||||||
void Run(INodeDefManager *ndef)
|
void Run(INodeDefManager *ndef)
|
||||||
{
|
{
|
||||||
|
/*
|
||||||
|
voxalgo::propagateSunlight
|
||||||
|
*/
|
||||||
{
|
{
|
||||||
VoxelManipulator v;
|
VoxelManipulator v;
|
||||||
for(u16 z=0; z<3; z++)
|
for(u16 z=0; z<3; z++)
|
||||||
|
@ -593,6 +613,40 @@ struct TestVoxelAlgorithms
|
||||||
assert(res.bottom_sunlight_valid == true);
|
assert(res.bottom_sunlight_valid == true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/*
|
||||||
|
voxalgo::clearLightAndCollectSources
|
||||||
|
*/
|
||||||
|
{
|
||||||
|
VoxelManipulator v;
|
||||||
|
for(u16 z=0; z<3; z++)
|
||||||
|
for(u16 y=0; y<3; y++)
|
||||||
|
for(u16 x=0; x<3; x++)
|
||||||
|
{
|
||||||
|
v3s16 p(x,y,z);
|
||||||
|
v.setNode(p, MapNode(CONTENT_AIR));
|
||||||
|
}
|
||||||
|
VoxelArea a(v3s16(0,0,0), v3s16(2,2,2));
|
||||||
|
v.setNodeNoRef(v3s16(0,0,0), MapNode(CONTENT_STONE));
|
||||||
|
v.setNodeNoRef(v3s16(1,1,1), MapNode(CONTENT_TORCH));
|
||||||
|
{
|
||||||
|
MapNode n(CONTENT_AIR);
|
||||||
|
n.setLight(LIGHTBANK_DAY, 1, ndef);
|
||||||
|
v.setNode(v3s16(1,1,2), n);
|
||||||
|
}
|
||||||
|
{
|
||||||
|
core::map<v3s16, bool> light_sources;
|
||||||
|
core::map<v3s16, u8> unlight_from;
|
||||||
|
voxalgo::clearLightAndCollectSources(v, a, LIGHTBANK_DAY,
|
||||||
|
ndef, light_sources, unlight_from);
|
||||||
|
//v.print(dstream, ndef, VOXELPRINT_LIGHT_DAY);
|
||||||
|
assert(v.getNode(v3s16(0,1,1)).getLight(LIGHTBANK_DAY, ndef)
|
||||||
|
== 0);
|
||||||
|
assert(light_sources.find(v3s16(1,1,1)) != NULL);
|
||||||
|
assert(light_sources.size() == 1);
|
||||||
|
assert(unlight_from.find(v3s16(1,1,2)) != NULL);
|
||||||
|
assert(unlight_from.size() == 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -37,6 +37,42 @@ void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
|
||||||
|
enum LightBank bank, INodeDefManager *ndef,
|
||||||
|
core::map<v3s16, bool> & light_sources,
|
||||||
|
core::map<v3s16, u8> & unlight_from)
|
||||||
|
{
|
||||||
|
// The full area we shall touch
|
||||||
|
VoxelArea required_a = a;
|
||||||
|
required_a.pad(v3s16(0,0,0));
|
||||||
|
// Make sure we have access to it
|
||||||
|
v.emerge(a);
|
||||||
|
|
||||||
|
for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
|
||||||
|
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
|
||||||
|
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
|
||||||
|
{
|
||||||
|
v3s16 p(x,y,z);
|
||||||
|
MapNode &n = v.getNodeRefUnsafe(p);
|
||||||
|
u8 oldlight = n.getLight(bank, ndef);
|
||||||
|
n.setLight(bank, 0, ndef);
|
||||||
|
|
||||||
|
// If node sources light, add to list
|
||||||
|
u8 source = ndef->get(n).light_source;
|
||||||
|
if(source != 0)
|
||||||
|
light_sources[p] = true;
|
||||||
|
|
||||||
|
// Collect borders for unlighting
|
||||||
|
if((x==a.MinEdge.X || x == a.MaxEdge.X
|
||||||
|
|| y==a.MinEdge.Y || y == a.MaxEdge.Y
|
||||||
|
|| z==a.MinEdge.Z || z == a.MaxEdge.Z)
|
||||||
|
&& oldlight != 0)
|
||||||
|
{
|
||||||
|
unlight_from.insert(p, oldlight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
|
SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
|
||||||
bool inexistent_top_provides_sunlight,
|
bool inexistent_top_provides_sunlight,
|
||||||
core::map<v3s16, bool> & light_sources,
|
core::map<v3s16, bool> & light_sources,
|
||||||
|
@ -69,11 +105,6 @@ SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
|
||||||
overtop_has_sunlight = (v.getNodeRefUnsafe(p_overtop).getLight(
|
overtop_has_sunlight = (v.getNodeRefUnsafe(p_overtop).getLight(
|
||||||
LIGHTBANK_DAY, ndef) == LIGHT_SUN);
|
LIGHTBANK_DAY, ndef) == LIGHT_SUN);
|
||||||
|
|
||||||
dstream<<"inexistent_top_provides_sunlight="
|
|
||||||
<<inexistent_top_provides_sunlight<<std::endl;
|
|
||||||
dstream<<"v.exists(p_overtop)="
|
|
||||||
<<v.exists(p_overtop)<<std::endl;
|
|
||||||
|
|
||||||
// Copy overtop's sunlight all over the place
|
// Copy overtop's sunlight all over the place
|
||||||
u8 incoming_light = overtop_has_sunlight ? LIGHT_SUN : 0;
|
u8 incoming_light = overtop_has_sunlight ? LIGHT_SUN : 0;
|
||||||
for(s32 y=max_y; y>=min_y; y--)
|
for(s32 y=max_y; y>=min_y; y--)
|
||||||
|
|
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
#define VOXELALGORITHMS_HEADER
|
#define VOXELALGORITHMS_HEADER
|
||||||
|
|
||||||
#include "voxel.h"
|
#include "voxel.h"
|
||||||
|
#include "mapnode.h"
|
||||||
|
|
||||||
namespace voxalgo
|
namespace voxalgo
|
||||||
{
|
{
|
||||||
|
@ -30,6 +31,11 @@ namespace voxalgo
|
||||||
void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
|
void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
|
||||||
INodeDefManager *ndef);
|
INodeDefManager *ndef);
|
||||||
|
|
||||||
|
void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
|
||||||
|
enum LightBank bank, INodeDefManager *ndef,
|
||||||
|
core::map<v3s16, bool> & light_sources,
|
||||||
|
core::map<v3s16, u8> & unlight_from);
|
||||||
|
|
||||||
struct SunlightPropagateResult
|
struct SunlightPropagateResult
|
||||||
{
|
{
|
||||||
bool bottom_sunlight_valid;
|
bool bottom_sunlight_valid;
|
||||||
|
|
Loading…
Reference in New Issue