Android stepheight: Only increase if 'touching ground' (#6313)

master
Paramat 2017-08-26 07:45:09 +01:00 committed by Loïc Blot
parent e55aeec2e2
commit 0e0643df35
1 changed files with 2 additions and 1 deletions

View File

@ -285,6 +285,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
// to all players, as this currently creates unintended special movement
// abilities and advantages for Android players on a server.
#ifdef __ANDROID__
if (touching_ground)
player_stepheight += (0.6f * BS);
#endif