working around engine bugs

master
MisterE123 2021-01-28 00:00:56 -05:00
parent 67668da40f
commit 636dfe62fc
2 changed files with 0 additions and 50 deletions

View File

@ -325,24 +325,6 @@ arena_lib.on_time_tick('wormball', function(arena)
end
for pl_name,stats in pairs(arena.players) do
<<<<<<< Updated upstream
=======
--testing
local test_pl = minetest.get_player_by_name(pl_name)
local test_state = ""
if test_pl:get_attach() == nil then
test_state = 'not attached'
else
test_state = 'attached'
end
--minetest.chat_send_all("time: "..arena.current_time.." player "..pl_name.. ' is '..test_state)
>>>>>>> Stashed changes
local rand_pos = {x = math.random(x1,x2),y = math.random(y1,y2), z=math.random(z1,z2)}
local item = 'none'
if math.random(1,3)== 1 then
@ -561,10 +543,7 @@ minetest.register_globalstep(function(dtime)
if player then
player:set_properties({textures = wormball.player_texture_save[pl_name]})
local att = player:get_attach()
<<<<<<< Updated upstream
=======
--minetest.chat_send_all('ln517')
>>>>>>> Stashed changes
player:set_detach()
player_api.player_attached[pl_name] = false
if att then att:remove() end
@ -612,12 +591,9 @@ minetest.register_globalstep(function(dtime)
if player then
player:set_properties({textures = wormball.player_texture_save[pl_name]})
local att = player:get_attach()
<<<<<<< Updated upstream
=======
--minetest.chat_send_all('ln566')
>>>>>>> Stashed changes
player:set_detach()
player_api.player_attached[pl_name] = false
if att then att:remove() end
@ -676,12 +652,9 @@ arena_lib.on_eliminate('wormball', function(arena, p_name)
arena_lib.load_celebration('wormball', arena, win_player)
end,arena,win_player)
local att = win_player_obj:get_attach()
<<<<<<< Updated upstream
=======
--minetest.chat_send_all('ln627')
>>>>>>> Stashed changes
win_player_obj:set_detach()
player_api.player_attached[win_player] = false
if att then att:remove() end
@ -716,13 +689,9 @@ arena_lib.on_disconnect('wormball', function(arena, p_name)
if player then
player:set_properties({textures = wormball.player_texture_save[p_name]})
local att = player:get_attach()
<<<<<<< Updated upstream
player_api.player_attached[p_name] = false
=======
--player_api.player_attached[p_name] = false
--minetest.chat_send_all('ln664')
>>>>>>> Stashed changes
player:set_detach()
if att then att:remove() end
end
@ -750,11 +719,8 @@ arena_lib.on_celebration('wormball', function(arena, winner_name)
if player then
player:set_properties({textures = wormball.player_texture_save[pl_name]})
local att = player:get_attach()
<<<<<<< Updated upstream
=======
--minetest.chat_send_all('ln693')
>>>>>>> Stashed changes
player:set_detach()
player_api.player_attached[pl_name] = false
if att then att:remove() end

View File

@ -194,22 +194,6 @@ minetest.register_entity('wormball:player_att',{
end,
<<<<<<< Updated upstream
=======
-- on_attach_child = function(self, child)
-- if child:is_player() then
-- minetest.chat_send_all(child:get_player_name()..' was attached')
-- end
-- end,
-- on_detach_child = function(self, child)
-- if child:is_player() then
-- minetest.chat_send_all(child:get_player_name()..' was detached')
-- end
-- end,
>>>>>>> Stashed changes
})