249 lines
6.8 KiB
Lua
249 lines
6.8 KiB
Lua
ufos = {}
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local floor_pos = function(pos)
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return {x=math.floor(pos.x),y=math.floor(pos.y),z=math.floor(pos.z)}
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end
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local UFO_SPEED = 1
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local UFO_TURN_SPEED = 2
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local UFO_MAX_SPEED = 10
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local UFO_FUEL_USE = .01
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local fuel_from_wear = function(wear)
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local fuel
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if wear == 0 then
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fuel = 0
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else
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fuel = (65535-(wear-1))*100/65535
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end
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return fuel
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end
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local wear_from_fuel = function(fuel)
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local wear = (100-(fuel))*65535/100+1
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if wear > 65535 then wear = 0 end
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return wear
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end
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local get_fuel = function(self)
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return self.fuel
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end
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local set_fuel = function(self,fuel,object)
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self.fuel = fuel
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end
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local ufo_from_item = function(itemstack,placer,pointed_thing)
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-- restore the fuel inside the item
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local wear = itemstack:get_wear()
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-- add the entity
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e = minetest.add_entity(pointed_thing.above, "ufowreck:miniufo")
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local miniufo = e:get_luaentity()
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-- set high hp to not destroy it with guns etc
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e:set_hp(1000000)
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set_fuel(miniufo,fuel_from_wear(wear))
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-- remove the item
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itemstack:take_item()
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end
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local miniufo = {
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physical = true,
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collisionbox = {-1.5,0,-1.5, 1.5,1.2,1.5},
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visual = "mesh",
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mesh = "ufo.x",
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textures = {"ufo_0.png"},
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groups = {immortal=1},
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glow = 5,
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driver = nil,
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v = 0,
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fuel = 0,
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fueli = 0
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}
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function miniufo.on_rightclick(self, clicker)
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--minetest.chat_send_all("right_clicked!")
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if not clicker or not clicker:is_player() then
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return
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end
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local name = clicker:get_player_name()
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local inv = clicker:get_inventory()
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local wielded = clicker:get_wielded_item()
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if wielded:get_name() == 'default:mese_crystal' then
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minetest.chat_send_all('line 116')
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local fuel_lev = get_fuel(self)
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if fuel_lev < 100 then
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inv:remove_item('main',{name="default:mese_crystal", count=1, wear=0, metadata=""})
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fuel_lev = fuel_lev + 20
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if fuel_lev > 100 then
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fuel_lev = 100
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end
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set_fuel(self, fuel_lev)
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minetest.chat_send_all('line 124')
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return
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end
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end
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if self.driver and name == self.driver then
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self.driver = nil
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self.auto = false
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clicker:set_detach()
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player_api.player_attached[name] = false
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player_api.set_animation(clicker, "stand" , 30)
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local pos = clicker:get_pos()
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pos = {x = pos.x, y = pos.y + 0.2, z = pos.z}
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minetest.after(0.1, function()
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clicker:set_pos(pos)
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end)
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elseif not self.driver then
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local attach = clicker:get_attach()
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if attach and attach:get_luaentity() then
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local luaentity = attach:get_luaentity()
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if luaentity.driver then
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luaentity.driver = nil
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end
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clicker:set_detach()
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end
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self.driver = name
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clicker:set_attach(self.object, "", {x=0,y=1.0,z=0}, {x=0,y=0,z=0})
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player_api.player_attached[name] = true
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-- minetest.after(0.2, function()
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-- player_api.set_animation(clicker, "sit" , 30)
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-- end)
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clicker:set_look_horizontal(self.object:get_yaw())
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end
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end
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function miniufo:on_activate (staticdata, dtime_s)
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local data = staticdata:split(';')
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if data and data[1] and data[2] then
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-- self.owner_name = data[1]
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self.name = data[1]
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self.fuel = tonumber(data[2])
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end
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self.object:set_armor_groups({immortal=1})
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end
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function miniufo:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
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if puncher and puncher:is_player() then
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local inv = puncher:get_inventory()
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local wielded = puncher:get_wielded_item()
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--minetest.chat_send_all(dump(wielded))
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local wear = wear_from_fuel(get_fuel(self))
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local leftover = inv:add_item("main", {name="ufowreck:miniufo", wear = wear})
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if not leftover:is_empty() then
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minetest.add_item(self.object:get_pos(), leftover)
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end
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self.object:remove()
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end
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end
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function miniufo:on_step (dtime)
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local fuel = get_fuel(self)
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if self.driver then
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local driver_objref = minetest.get_player_by_name(self.driver)
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if driver_objref then
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local ctrl = driver_objref:get_player_control()
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-- local ctrl = self.driver:get_player_control()
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local vel = self.object:get_velocity()
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if fuel == nil then fuel = 0 end
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--if ctrl.up then fuel = 20 end
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if fuel > 0 and ctrl.up then
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vel.x = vel.x + math.cos(self.object:getyaw()+math.pi/2)*UFO_SPEED
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vel.z = vel.z + math.sin(self.object:getyaw()+math.pi/2)*UFO_SPEED
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fuel = fuel - UFO_FUEL_USE
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else
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vel.x = vel.x*.99
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vel.z = vel.z*.99
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end
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if ctrl.down then
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vel.x = vel.x*.9
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vel.z = vel.z*.9
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end
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if fuel > 0 and ctrl.jump then
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vel.y = vel.y+UFO_SPEED
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fuel = fuel - UFO_FUEL_USE
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elseif fuel > 0 and ctrl.sneak then
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vel.y = vel.y-UFO_SPEED
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fuel = fuel - UFO_FUEL_USE
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else
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vel.y = vel.y*.9
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end
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if vel.x > UFO_MAX_SPEED then vel.x = UFO_MAX_SPEED end
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if vel.x < -UFO_MAX_SPEED then vel.x = -UFO_MAX_SPEED end
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if vel.y > UFO_MAX_SPEED then vel.y = UFO_MAX_SPEED end
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if vel.y < -UFO_MAX_SPEED then vel.y = -UFO_MAX_SPEED end
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if vel.z > UFO_MAX_SPEED then vel.z = UFO_MAX_SPEED end
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if vel.z < -UFO_MAX_SPEED then vel.z = -UFO_MAX_SPEED end
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self.object:set_velocity(vel)
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if ctrl.left then
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self.object:setyaw(self.object:getyaw()+math.pi/120*UFO_TURN_SPEED)
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end
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if ctrl.right then
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self.object:setyaw(self.object:getyaw()-math.pi/120*UFO_TURN_SPEED)
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end
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end
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else
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self.object:set_velocity({x=0, y=0, z=0})
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end
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if fuel < 0 then fuel = 0 end
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if fuel > 100 then fuel = 100 end
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if self.fueli ~= math.floor(fuel*8/100) then
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self.fueli = math.floor(fuel*8/100)
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print(self.fueli)
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self.textures = {"ufo_"..self.fueli..".png"}
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self.object:set_properties(self)
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end
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set_fuel(self,fuel)
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end
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function miniufo:get_staticdata()
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return self.name..";"..tostring(self.fuel)
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end
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minetest.register_entity("ufowreck:miniufo", miniufo)
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--register tool (with/without technic mod)
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local tooldef = {
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description = "miniufo",
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inventory_image = "ufos_inventory.png",
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wield_image = "ufos_inventory.png",
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tool_capabilities = {load=0,max_drop_level=0, groupcaps={fleshy={times={}, uses=100, maxlevel=0}}},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return
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end
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-- Call on_rightclick if the pointed node defines it
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if placer and not placer:get_player_control().sneak then
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local n = minetest.get_node(pointed_thing.under)
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local nn = n.name
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if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
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return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack
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end
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end
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ufo_from_item(itemstack,placer,pointed_thing)
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return itemstack
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end,
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}
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-- if technic then
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-- tooldef.on_refill = technic.refill_RE_charge
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-- tooldef.wear_represents = "technic_RE_charge"
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-- technic.register_power_tool("ufowreck:miniufo", 2000000)
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-- end
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minetest.register_tool("ufowreck:miniufo", tooldef)
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--[[minetest.register_craft( {
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output = 'ufowreck:miniufo',
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recipe = {
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{ "ufowreck:alien_control", "xdecor:cushion", "ufowreck:alien_metal"},
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{ "ufowreck:alien_metal", "ufowreck:alien_engine", "ufowreck:alien_metal"},
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{ "default:meselamp", "tubelib:lamp", "default:meselamp"},
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},
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})]]--
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