add miniufo & some fix

master
Irremann 2020-03-22 23:18:49 +03:00
parent 43612e1fa8
commit 692873829c
21 changed files with 2526 additions and 19 deletions

View File

@ -1,3 +1,4 @@
default
technic
mobs
mobs
xdecor

View File

@ -4,6 +4,7 @@ dofile(modpath.."/nodes.lua")
dofile(modpath.."/invader.lua")
dofile(modpath.."/engine.lua")
dofile(modpath.."/tools.lua")
dofile(modpath.."/miniufo.lua")
local _ = {
name = "air",

View File

@ -1,7 +1,7 @@
mobs:spawn({name = "ufowreck:floob",
nodes = {"ufowreck:floob_spawner"},
min_height = 0,
active_object_count = 1,
active_object_count = 2,
chance = 1,
interval = 1,
})
@ -81,3 +81,29 @@ mobs:register_arrow("ufowreck:rayray", {
})
mobs:register_egg("ufowreck:floob", "floob", "amcaw_a_floob_inv.png", 0)
minetest.register_node("ufowreck:floob_spawner", {
description = "Alien Metal Block",
tiles = {"scifi_nodes_lighttop.png"},
drawtype = "nodebox",
paramtype2 = "facedir",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 2, not_in_creative_inventory = 1},
drop = {
items = {
{items = {'ufowreck:alien_metal'}},
}
},
sounds = default.node_sound_metal_defaults(),
})
minetest.register_craft({
output = "ufowreck:floob_spawner",
recipe = {
{"ufowreck:alien_metal", "", ""},
{"", "", ""},
{"", "", "ufowreck:eye"}
}
})

225
miniufo.lua Normal file
View File

@ -0,0 +1,225 @@
ufos = {}
local floor_pos = function(pos)
return {x=math.floor(pos.x),y=math.floor(pos.y),z=math.floor(pos.z)}
end
local UFO_SPEED = 1
local UFO_TURN_SPEED = 2
local UFO_MAX_SPEED = 10
local UFO_FUEL_USE = .01
fuel_from_wear = function(wear)
local fuel
if wear == 0 then
fuel = 0
else
fuel = (65535-(wear-1))*100/65535
end
return fuel
end
wear_from_fuel = function(fuel)
local wear = (100-(fuel))*65535/100+1
if wear > 65535 then wear = 0 end
return wear
end
get_fuel = function(self)
return self.fuel
end
set_fuel = function(self,fuel,object)
self.fuel = fuel
end
ufo_from_item = function(itemstack,placer,pointed_thing)
-- restore the fuel inside the item
local wear = itemstack:get_wear()
set_fuel(miniufo,fuel_from_wear(wear))
-- add the entity
e = minetest.add_entity(pointed_thing.above, "ufowreck:miniufo")
-- set high hp to not destroy it with guns etc
e:set_hp(1000000)
-- remove the item
itemstack:take_item()
end
miniufo = {
physical = true,
collisionbox = {-1.5,0,-1.5, 1.5,1.2,1.5},
visual = "mesh",
mesh = "ufo.x",
textures = {"ufo_0.png"},
groups = {immortal=1},
glow = 5,
driver = nil,
v = 0,
fuel = 0,
fueli = 0
}
function miniufo.on_rightclick(self, clicker)
if not clicker or not clicker:is_player() then
return
end
local name = clicker:get_player_name()
if self.driver and name == self.driver then
self.driver = nil
self.auto = false
clicker:set_detach()
player_api.player_attached[name] = false
player_api.set_animation(clicker, "stand" , 30)
local pos = clicker:get_pos()
pos = {x = pos.x, y = pos.y + 0.2, z = pos.z}
minetest.after(0.1, function()
clicker:set_pos(pos)
end)
elseif not self.driver then
local attach = clicker:get_attach()
if attach and attach:get_luaentity() then
local luaentity = attach:get_luaentity()
if luaentity.driver then
luaentity.driver = nil
end
clicker:set_detach()
end
self.driver = name
clicker:set_attach(self.object, "", {x=0,y=1.0,z=0}, {x=0,y=0,z=0})
player_api.player_attached[name] = true
-- minetest.after(0.2, function()
-- player_api.set_animation(clicker, "sit" , 30)
-- end)
clicker:set_look_horizontal(self.object:get_yaw())
end
end
function miniufo:on_activate (staticdata, dtime_s)
local data = staticdata:split(';')
if data and data[1] and data[2] then
-- self.owner_name = data[1]
self.name = data[1]
self.fuel = tonumber(data[2])
end
self.object:set_armor_groups({immortal=1})
end
function miniufo:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
if puncher and puncher:is_player() then
local inv = puncher:get_inventory()
local wear = wear_from_fuel(get_fuel(self))
local leftover = inv:add_item("main", {name="ufowreck:miniufo", wear = wear})
if not leftover:is_empty() then
minetest.add_item(self.object:get_pos(), leftover)
end
self.object:remove()
end
end
function miniufo:on_step (dtime)
local fuel = get_fuel(self)
if self.driver then
local driver_objref = minetest.get_player_by_name(self.driver)
if driver_objref then
local ctrl = driver_objref:get_player_control()
-- local ctrl = self.driver:get_player_control()
local vel = self.object:get_velocity()
if fuel == nil then fuel = 0 end
if fuel > 0 and ctrl.up then
vel.x = vel.x + math.cos(self.object:getyaw()+math.pi/2)*UFO_SPEED
vel.z = vel.z + math.sin(self.object:getyaw()+math.pi/2)*UFO_SPEED
fuel = fuel - UFO_FUEL_USE
else
vel.x = vel.x*.99
vel.z = vel.z*.99
end
if ctrl.down then
vel.x = vel.x*.9
vel.z = vel.z*.9
end
if fuel > 0 and ctrl.jump then
vel.y = vel.y+UFO_SPEED
fuel = fuel - UFO_FUEL_USE
elseif fuel > 0 and ctrl.sneak then
vel.y = vel.y-UFO_SPEED
fuel = fuel - UFO_FUEL_USE
else
vel.y = vel.y*.9
end
if vel.x > UFO_MAX_SPEED then vel.x = UFO_MAX_SPEED end
if vel.x < -UFO_MAX_SPEED then vel.x = -UFO_MAX_SPEED end
if vel.y > UFO_MAX_SPEED then vel.y = UFO_MAX_SPEED end
if vel.y < -UFO_MAX_SPEED then vel.y = -UFO_MAX_SPEED end
if vel.z > UFO_MAX_SPEED then vel.z = UFO_MAX_SPEED end
if vel.z < -UFO_MAX_SPEED then vel.z = -UFO_MAX_SPEED end
self.object:set_velocity(vel)
if ctrl.left then
self.object:setyaw(self.object:getyaw()+math.pi/120*UFO_TURN_SPEED)
end
if ctrl.right then
self.object:setyaw(self.object:getyaw()-math.pi/120*UFO_TURN_SPEED)
end
end
else
self.object:set_velocity({x=0, y=0, z=0})
end
if fuel < 0 then fuel = 0 end
if fuel > 100 then fuel = 100 end
if self.fueli ~= math.floor(fuel*8/100) then
self.fueli = math.floor(fuel*8/100)
print(self.fueli)
self.textures = {"ufo_"..self.fueli..".png"}
self.object:set_properties(self)
end
set_fuel(self,fuel)
end
function miniufo:get_staticdata()
return self.name..";"..tostring(self.fuel)
end
minetest.register_entity("ufowreck:miniufo", miniufo)
--register tool (with/without technic mod)
local tooldef = {
description = "miniufo",
inventory_image = "ufos_inventory.png",
wield_image = "ufos_inventory.png",
tool_capabilities = {load=0,max_drop_level=0, groupcaps={fleshy={times={}, uses=100, maxlevel=0}}},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
-- Call on_rightclick if the pointed node defines it
if placer and not placer:get_player_control().sneak then
local n = minetest.get_node(pointed_thing.under)
local nn = n.name
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack
end
end
ufo_from_item(itemstack,placer,pointed_thing)
return itemstack
end,
}
if technic then
tooldef.on_refill = technic.refill_RE_charge
tooldef.wear_represents = "technic_RE_charge"
technic.register_power_tool("ufowreck:miniufo", 2000000)
end
minetest.register_tool("ufowreck:miniufo", tooldef)
minetest.register_craft( {
output = 'ufowreck:miniufo',
recipe = {
{ "ufowreck:alien_control", "xdecor:cushion", "ufowreck:alien_metal"},
{ "ufowreck:alien_metal", "ufowreck:alien_engine", "ufowreck:alien_metal"},
{ "default:meselamp", "tubelib:lamp", "default:meselamp"},
},
})

BIN
models/ufo.blend Normal file

Binary file not shown.

BIN
models/ufo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.4 KiB

2252
models/ufo.x Normal file

File diff suppressed because it is too large Load Diff

BIN
models/ufo_0.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

BIN
models/ufo_0.xcf Normal file

Binary file not shown.

BIN
models/ufo_1.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

BIN
models/ufo_2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

BIN
models/ufo_3.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

BIN
models/ufo_4.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

BIN
models/ufo_5.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

BIN
models/ufo_6.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

BIN
models/ufo_7.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

BIN
models/ufo_8.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 KiB

View File

@ -488,6 +488,15 @@ minetest.register_node("ufowreck:alien_egg", {
}
})
if minetest.get_modpath("mobs_spider") then
mobs:spawn({name = "mobs_spider:spider",
nodes = {"ufowreck:alien_egg"},
active_object_count = 10,
chance = 10,
interval = 30,
})
end
minetest.register_node("ufowreck:eye_tree", {
description = "Alien Eye Tree",
tiles = {{
@ -605,23 +614,6 @@ minetest.register_node("ufowreck:glow_plant", {
light_source = 15,
})
minetest.register_node("ufowreck:floob_spawner", {
description = "Alien Metal Block",
tiles = {"scifi_nodes_lighttop.png"},
drawtype = "nodebox",
paramtype2 = "facedir",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 2},
drop = {
items = {
{items = {'ufowreck:alien_metal'}},
}
},
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("ufowreck:pad", {
description = "Alien Teleport",
tiles = {

BIN
textures/ufos_inventory.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

BIN
textures/ufos_inventory.xcf Normal file

Binary file not shown.

View File

@ -135,6 +135,16 @@ minetest.register_tool("ufowreck:heater", {
pos=pos,
max_hear_distance=20,
loop=false})
elseif node.name == "default:sand"
then
node.name = "default:glass"
minetest.swap_node(pos, node)
minetest.sound_play({
name="blaster_long"},{
gain=1,
pos=pos,
max_hear_distance=20,
loop=false})
elseif node.name == "default:dirt_with_snow"
or node.name == "default:dirt_with_coniferous_litter"
or node.name == "default:dirt_with_dry_grass"