+ New textures (they're bad anyway but at least they're better)

master
Giov4 2020-10-19 17:36:21 +02:00
parent 8834425f3b
commit e1f75c377b
3 changed files with 9 additions and 9 deletions

View File

@ -15,8 +15,8 @@ function skywars.generate_HUD(arena, pl_name)
position = {x = x_pos, y = y_pos},
offset = {x = distance_x+background_width, y = 50},
text = "sw_players_hud.png",
alignment = { x = 1.0},
scale = { x = scale, y = scale},
alignment = {x = 1.0},
scale = {x = scale, y = scale},
number = 0xFFFFFF,
})
@ -24,10 +24,10 @@ function skywars.generate_HUD(arena, pl_name)
background_kill_counter_ = player:hud_add({
hud_elem_type = "image",
position = {x = x_pos, y = y_pos},
offset = {x = -distance_x, y = 50},
offset = {x = 0-distance_x, y = 50},
text = "sw_kill_counter_hud.png",
alignment = { x = 1.0},
scale = { x = scale, y = scale},
alignment = {x = 1.0},
scale = {x = scale, y = scale},
number = 0xFFFFFF,
})
@ -37,8 +37,8 @@ function skywars.generate_HUD(arena, pl_name)
position = {x = x_pos, y = y_pos},
offset = {x = distance_x+background_width+39, y = 50+6},
text = tostring(arena.players_amount) .. "/" .. tostring(arena.match_players),
alignment = { x = 0},
scale = { x = 100, y = 100},
alignment = {x = 0},
scale = {x = 100, y = 100},
number = 0xdff6f5,
})
@ -48,8 +48,8 @@ function skywars.generate_HUD(arena, pl_name)
position = {x = x_pos, y = y_pos},
offset = {x = -distance_x+33, y = 50+5},
text = 0,
alignment = { x = 0},
scale = { x = 100, y = 100},
alignment = {x = 0},
scale = {x = 100, y = 100},
number = 0xdff6f5,
})

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