Added kits system

master
Giov4 2020-09-13 21:47:11 +02:00
parent 0a84d220a2
commit 5fcd8e817e
13 changed files with 485 additions and 48 deletions

View File

@ -36,3 +36,51 @@ skywars_settings.show_minimap = false
-- The players walking speed when ther're playing a match
skywars_settings.player_speed = 1
-- HUDS SETTINGS --
--[[ COORDINATES SYSTEM
For X and Y, 0.0 and 1.0 represent opposite edges of the game window, for example:
* [0.0, 0.0] is the top left corner of the game window
* [1.0, 1.0] is the bottom right of the game window
* [0.5, 0.5] is the center of the game window
--]]
-- The texture background for the kit menu
skywars_settings.hud__kit_background = "Kits.png"
-- The width of the bacgkround texture in real coordinates,
-- a unit of measurement which is roughly around 64 pixels, but
-- varies based on the screen density and scaling settings of the client
skywars_settings.background_width = 12
-- The height of the bacgkround texture in real coordinates
skywars_settings.background_height = 12
-- The x position of the first buttons row
skywars_settings.starting_x = 2.2
-- The y position of the first buttons row
skywars_settings.starting_y = 6.5
-- The horizontal distance betweek buttons in real coordinates
skywars_settings.distance_x = 3
-- The vertical distance betweek buttons in real coordinates
skywars_settings.distance_y = 3
-- The amount of buttons in a row
skywars_settings.buttons_per_row = 3
-- The buttons width in real coordinates
skywars_settings.buttons_width = 1.7
-- The buttons height in real coordinates
skywars_settings.buttons_height = 1.7

View File

@ -59,7 +59,19 @@ sure to reload the server, so that it can be loaded correctly, and
remember that the old schematic won't be deleted!
6) Enabling the arena using
6) (Optional) Creating and setting the kits using:
/skywars createkit <kit name> <texture name>: texture name is the texture
that the kit button will have in the selector menu at the start of the match,
it must be a file name that you put in the <SKYWARS MOD FOLDER>/textures folder
/skywars additem <kit name> <item> <count>: with this you can add items to it
/skywars arenakit add <arena name> <kit name>: each arena has a "kits" property
that contains the choosable kits, with this command you add one to it
7) Enabling the arena using
/skywars enable <arena name>

View File

@ -19,6 +19,7 @@ arena_lib.on_start("skywars", function(arena)
local player = minetest.get_player_by_name(pl_name)
skywars.generate_HUD(arena, pl_name)
skywars.show_kit_selector(pl_name, arena)
player:set_physics_override({speed=arena.players[pl_name].speed})
-- saving original speed
arena.players[pl_name].speed = player:get_physics_override().speed

96
_kits/formspec.lua Normal file
View File

@ -0,0 +1,96 @@
local function select_kit(pl_name, kit_items)
local player_inv = minetest.get_player_by_name(pl_name):get_inventory()
for i=1, #kit_items do
player_inv:add_item("main", ItemStack(kit_items[i]))
end
end
local function create_formspec(arena)
local width = 5
local height = 6
local formspec = {
"formspec_version[3]",
"size[12,12]",
"position[0.5, 0.5]",
"anchor[0.5,0.5]",
"no_prepend[]",
"bgcolor[#00000000;]",
"background[0,0;"..skywars_settings.background_width..","..skywars_settings.background_height..";"..skywars_settings.hud__kit_background..";true]",
"style_type[image_button;border=false]"
}
local buttons_per_row = skywars_settings.buttons_per_row
local distance_x = skywars_settings.distance_x
local distance_y = skywars_settings.distance_y
local offset_x = 0
local offset_y = 0
local kits = skywars.load_kits()
-- generates the formspec buttons
for i=1, #arena.kits do
local name = arena.kits[i]
local x = skywars_settings.starting_x + offset_x
local y = skywars_settings.starting_y + offset_y
-- if offset_x has reached its maximum amount then reset it and increase offset_y
if offset_x == distance_x * (buttons_per_row-1) then
offset_y = offset_y + distance_y
offset_x = 0
else
offset_x = offset_x + distance_x
end
local kit_items = ""
-- generating the item description (a list of all the items in the kit)
if kits[name].items then
for j=1, #kits[name].items do
local item_name = kits[name].items[j].name
-- if the string is "mod:item" it becomes "item"
if string.match(item_name, ":") then
local split_name = string.split(item_name, ":")
item_name = split_name[1]
end
kit_items = kit_items .. "x" .. kits[name].items[j].count .. " " .. item_name .. "\n"
end
end
table.insert(formspec, "image_button["..x..","..y..";"..skywars_settings.buttons_width..","..skywars_settings.buttons_height..";" ..kits[name].texture.. ";"..name..";]")
table.insert(formspec, "tooltip["..name..";"..minetest.formspec_escape(kit_items).."]")
end
return table.concat(formspec, "")
end
function skywars.show_kit_selector(pl_name, arena)
if #arena.kits == 0 then return end
minetest.show_formspec(pl_name, "skywars:kit_selector", create_formspec(arena))
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "skywars:kit_selector" then
return
end
local pl_name = player:get_player_name()
local arena = arena_lib.get_arena_by_player(pl_name)
local kits = skywars.load_kits()
-- if the pressed button's name is equal to one of the kits in the arena then select it
for i=1, #arena.kits do
local name = arena.kits[i]
if fields[name] then
select_kit(pl_name, kits[name].items)
minetest.close_formspec(pl_name, "skywars:kit_selector")
end
end
end)

View File

@ -0,0 +1,18 @@
local storage = minetest.get_mod_storage()
function skywars.load_kits()
local kits = minetest.deserialize(storage:get_string("kits"))
if kits == "" or kits == nil then
kits = {}
end
return kits
end
function skywars.overwrite_kits(kits_table)
storage:set_string("kits", minetest.serialize(kits_table))
end

View File

@ -1,5 +1,3 @@
local mod = "skywars"
ChatCmdBuilder.new("skywars",
function(cmd)
@ -68,8 +66,20 @@ function(cmd)
sure to reload the server, so that it can be loaded correctly, and
remember that the old schematic won't be deleted!
6) (Optional) Creating and setting the kits using:
6) Enabling the arena using
/skywars createkit <kit name> <texture name>: texture name is the texture
that the kit button will have in the selector menu at the start of the match,
it must be a file name that you put in the <SKYWARS MOD FOLDER>/textures folder
/skywars additem <kit name> <item> <count>: with this you can add items to it
/skywars arenakit add <arena name> <kit name>: each arena has a "kits" property
that contains the choosable kits, with this command you add one to it
7) Enabling the arena using
/skywars enable <arena name>
@ -159,34 +169,34 @@ function(cmd)
-- ! CHEST CMDS ! --
--------------------
cmd:sub("addtreasure :arena :treasure :rarity:number :preciousness:int :count:int",
function(sender, arena_name, treasure_name, rarity, preciousness, count)
local id, arena = arena_lib.get_arena_by_name("skywars", arena_name)
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
skywars.print_error(sender, skywars.T("Arena not found!"))
return
elseif arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return
elseif count <= 0 then
skywars.print_error(sender, skywars.T("Count has to be greater than 0!"))
skywars.print_error(sender, skywars.T("Count has to be greater than 0!"))
return
elseif rarity < 2 then
skywars.print_error(sender, skywars.T("Rarity has to be greater than 2!"))
skywars.print_error(sender, skywars.T("Rarity has to be greater than 2!"))
return
elseif rarity > 20 then
skywars.print_error(sender, skywars.T("Rarity has to be smaller than 21!"))
skywars.print_error(sender, skywars.T("Rarity has to be smaller than 21!"))
return
elseif ItemStack(treasure_name):is_known() == false then
skywars.print_error(sender, skywars.T("@1 doesn't exist!", treasure_name))
skywars.print_error(sender, skywars.T("@1 doesn't exist!", treasure_name))
return
end
table.insert(arena.treasures, {name = treasure_name, rarity = rarity, count = count, preciousness = preciousness})
skywars.print_msg(sender, skywars.T("Treasure added!"))
arena_lib.change_arena_property(sender, "skywars", arena_name, "treasures", arena.treasures, false)
skywars.print_msg(sender, skywars.T("@1 added to @2!", treasure_name, arena_name))
end)
@ -196,10 +206,10 @@ function(cmd)
local found = false
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
skywars.print_error(sender, skywars.T("Arena not found!"))
return
elseif arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return
end
@ -213,8 +223,8 @@ function(cmd)
arena_lib.change_arena_property(sender, "skywars", arena_name, "treasures", arena.treasures, false)
if found then skywars.print_msg(sender, skywars.T("Treasure removed!"))
else skywars.print_error(sender, skywars.T("Treasure not found!")) end
if found then skywars.print_msg(sender, skywars.T("@1 removed from @2", treasure_name, arena_name))
else skywars.print_error(sender, skywars.T("Treasure not found!")) end
end)
@ -225,16 +235,16 @@ function(cmd)
local found = false
if from_arena == nil then
skywars.print_error(sender, skywars.T("First arena not found!"))
skywars.print_error(sender, skywars.T("First arena not found!"))
return
elseif to_arena == nil then
skywars.print_error(sender, skywars.T("Second arena not found!"))
skywars.print_error(sender, skywars.T("Second arena not found!"))
return
elseif from_arena == to_arena then
skywars.print_error(sender, skywars.T("The arenas must be different!"))
skywars.print_error(sender, skywars.T("The arenas must be different!"))
return
elseif to_arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", to))
skywars.print_error(sender, skywars.T("@1 must be disabled!", to))
return
end
@ -244,7 +254,7 @@ function(cmd)
end
arena_lib.change_arena_property(sender, "skywars", to, "treasures", to_arena.treasures, false)
skywars.print_msg(sender, skywars.T("@1 treasures have been copied to @2!", from, to))
skywars.print_msg(sender, skywars.T("@1 treasures have been copied to @2!", from, to))
end)
@ -254,11 +264,11 @@ function(cmd)
local found = false
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
skywars.print_error(sender, skywars.T("Arena not found!"))
return
end
skywars.print_msg(sender, skywars.T("TREASURES LIST:"))
skywars.print_msg(sender, skywars.T("Treasures list:"))
for i=1, #arena.treasures do
local treasure = arena.treasures[i]
skywars.print_msg(sender, tostring(i) .. ".\n" ..
@ -287,17 +297,17 @@ function(cmd)
}
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
skywars.print_error(sender, skywars.T("Arena not found!"))
return
elseif arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return
elseif t_min <= 0 or t_max <= 0 then
skywars.print_error(sender, skywars.T("The minimum or maximum amount of treasures has to be greater than 0!"))
skywars.print_error(sender, skywars.T("The minimum or maximum amount of treasures has to be greater than 0!"))
return
end
skywars.print_msg(sender, skywars.T("Chest added!"))
skywars.print_msg(sender, skywars.T("Chest added!"))
table.insert(arena.chests, chest)
arena_lib.change_arena_property(sender, "skywars", arena_name, "chests", arena.chests, false)
end)
@ -308,11 +318,11 @@ function(cmd)
local found = false
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
skywars.print_error(sender, skywars.T("Arena not found!"))
return
end
skywars.print_msg(sender, skywars.T("CHEST LIST:"))
skywars.print_msg(sender, skywars.T("Chest list:"))
for i=1, #arena.chests do
local chest_pos = tostring(arena.chests[i].pos.x) .. " " .. tostring(arena.chests[i].pos.y) .. " " .. tostring(arena.chests[i].pos.z)
skywars.print_msg(sender, skywars.T("ID: @1 - POSITION: @2", arena.chests[i].id, chest_pos))
@ -326,10 +336,10 @@ function(cmd)
local found = false
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
skywars.print_error(sender, skywars.T("Arena not found!"))
return
elseif arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return
end
@ -343,14 +353,227 @@ function(cmd)
arena_lib.change_arena_property(sender, "skywars", arena_name, "chests", arena.chests, false)
if found then
skywars.print_msg(sender, skywars.T("Chest removed!"))
skywars.print_msg(sender, skywars.T("Chest removed!"))
else
skywars.print_error(sender, skywars.T("Chest not found!"))
skywars.print_error(sender, skywars.T("Chest not found!"))
end
end)
-------------------
-- ! KITS CMDS ! --
-------------------
cmd:sub("createkit :name :texture",
function(sender, kit_name, texture)
local kits = skywars.load_kits()
if kits[kit_name] ~= nil then
skywars.print_error(sender, skywars.T("@1 already exists!", kit_name))
return
end
kits[kit_name] = {texture = texture, items={}}
skywars.overwrite_kits(kits)
skywars.print_msg(sender, skywars.T("Kit @1 created!", kit_name))
end)
cmd:sub("additem :kit :item :count:int",
function(sender, kit_name, item_name, item_count)
local kits = skywars.load_kits()
local itemstack = {}
if ItemStack(item_name):is_known() == false then
skywars.print_error(sender, skywars.T("@1 doesn't exist!", item_name))
return
elseif kits[kit_name] == nil then
skywars.print_error(sender, skywars.T("@1 doesn't exist!", kit_name))
return
elseif item_count <= 0 then
skywars.print_error(sender, skywars.T("Count has to be greater than 0!"))
return
end
itemstack.name = item_name
itemstack.count = item_count
table.insert(kits[kit_name].items, itemstack)
skywars.overwrite_kits(kits)
skywars.print_msg(sender, skywars.T("@1 added to @2!", item_name, kit_name))
end)
cmd:sub("deletekit :kit",
function(sender, kit_name)
local kits = skywars.load_kits()
if kits[kit_name] == nil then
skywars.print_error(sender, skywars.T("@1 doesn't exist!", kit_name))
return
end
kits[kit_name] = nil
skywars.overwrite_kits(kits)
skywars.print_msg(sender, skywars.T("Kit @1 deleted!", kit_name))
end)
cmd:sub("removeitem :kit :item",
function(sender, kit_name, item_name)
local kits = skywars.load_kits()
local itemstack = {}
local found = false
if kits[kit_name] == nil then
skywars.print_error(sender, skywars.T("@1 doesn't exist!", kit_name))
return
end
itemstack.name = item_name
itemstack.count = item_count
for i=1, #kits[kit_name].items do
if kits[kit_name].items[i].name == item_name then
table.remove(kits[kit_name].items, i)
skywars.overwrite_kits(kits)
found = true
break
end
end
if found then
skywars.print_msg(sender, skywars.T("@1 removed from @2!", item_name, kit_name))
else
skywars.print_error(sender, skywars.T("@1 doesn't exist!", item_name))
end
end)
cmd:sub("getkits",
function(sender)
local kits = skywars.load_kits()
skywars.print_msg(sender, skywars.T("Kits list:"))
for name in pairs(kits) do
skywars.print_msg(sender, name)
end
end)
cmd:sub("getitems :kit",
function(sender, kit_name)
local kits = skywars.load_kits()
if kits[kit_name] == nil then
skywars.print_error(sender, skywars.T("@1 doesn't exist!", kit_name))
return
end
skywars.print_msg(sender, skywars.T("@1 items:", kit_name))
for i=1, #kits[kit_name].items do
skywars.print_msg(sender, "x" .. kits[kit_name].items[i].count .. " " .. kits[kit_name].items[i].name)
end
end)
cmd:sub("arenakit add :arena :kit",
function(sender, arena_name, kit_name)
local kits = skywars.load_kits()
local id, arena = arena_lib.get_arena_by_name("skywars", arena_name)
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
return
elseif arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return
elseif kits[kit_name] == nil then
skywars.print_error(sender, skywars.T("@1 doesn't exist!", kit_name))
return
end
table.insert(arena.kits, kit_name)
arena_lib.change_arena_property(sender, "skywars", arena_name, "kits", arena.kits, false)
skywars.print_msg(sender, skywars.T("@1 added to @2!", kit_name, arena_name))
end)
cmd:sub("arenakit remove :arena :kit",
function(sender, arena_name, kit_name)
local kits = skywars.load_kits()
local id, arena = arena_lib.get_arena_by_name("skywars", arena_name)
local found = false
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
return
elseif arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return
elseif kits[kit_name] == nil then
skywars.print_error(sender, skywars.T("@1 doesn't exist!", kit_name))
return
end
for i=1, #arena.kits do
if arena.kits[i] == kit_name then
table.remove(arena.kits, i)
found = true
break
end
end
arena_lib.change_arena_property(sender, "skywars", arena_name, "kits", arena.kits, false)
if found then skywars.print_msg(sender, skywars.T("@1 removed from @2!", kit_name, arena_name))
else skywars.print_error(sender, skywars.T("Kit not found!")) end
end)
cmd:sub("copykits :fromarena :toarena", function(sender, from, to)
local id, from_arena = arena_lib.get_arena_by_name("skywars", from)
local id2, to_arena = arena_lib.get_arena_by_name("skywars", to)
local found = false
if from_arena == nil then
skywars.print_error(sender, skywars.T("First arena not found!"))
return
elseif to_arena == nil then
skywars.print_error(sender, skywars.T("Second arena not found!"))
return
elseif from_arena == to_arena then
skywars.print_error(sender, skywars.T("The arenas must be different!"))
return
elseif to_arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", to))
return
end
to_arena.kits = {}
for i=1, #from_arena.kits do
to_arena.kits[i] = from_arena.kits[i]
end
arena_lib.change_arena_property(sender, "skywars", to, "kits", to_arena.kits, false)
skywars.print_msg(sender, skywars.T("@1 kits have been copied to @2!", from, to))
end)
------------------
-- ! MAP CMDS ! --
------------------
@ -359,7 +582,7 @@ function(cmd)
local player = minetest.get_player_by_name(sender)
player:get_meta():set_string("pos1", minetest.serialize(player:get_pos()))
skywars.print_msg(sender, skywars.T("Position saved!"))
skywars.print_msg(sender, skywars.T("Position saved!"))
end)
@ -369,7 +592,7 @@ function(cmd)
player:get_meta():set_string("pos2", minetest.serialize(player:get_pos()))
skywars.print_msg(sender, skywars.T("Position saved!"))
skywars.print_msg(sender, skywars.T("Position saved!"))
end)
@ -382,23 +605,23 @@ function(cmd)
local pos2 = minetest.deserialize(player:get_meta():get_string("pos2"))
if arena == nil then
skywars.print_error(sender, skywars.T("Arena not found!"))
skywars.print_error(sender, skywars.T("Arena not found!"))
return
end
if arena.enabled == true then
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return
end
if pos1 == "" or pos2 == "" then
skywars.print_error(sender, skywars.T("Pos1 or pos2 are not set!"))
skywars.print_error(sender, skywars.T("Pos1 or pos2 are not set!"))
return
end
skywars.create_schematic(sender, {x = pos1.x, y = pos1.y, z = pos1.z}, {x = pos2.x, y = pos2.y, z = pos2.z}, name, arena)
skywars.print_msg(sender, skywars.T("Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic=PATH)", name, arena_name))
skywars.print_msg(sender, skywars.T("Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic=PATH)", name, arena_name))
end)
@ -464,6 +687,24 @@ end, {
<pos2z> <schematic_name>
- getpos
- createkit <kit name> <texture name>
- deletekit <kit name>
- additem <kit name> <item> <count>
- removeitem <kit name> <item>
- arenakit add <arena> <kit name>
- arenakit remove <arena> <kit name>
- getkits
- getitems <kit name>
- copykits <arena1> <arena2>
]],
privs = { skywars_admin = true }
})

View File

@ -19,7 +19,8 @@ arena_lib.register_minigame("skywars", {
treasures = {}, -- items to put in the chests
schematic = "",
pos1 = {},
reset = false
reset = false,
kits = {}
},
player_properties = {
killstreak = 0,
@ -30,12 +31,14 @@ arena_lib.register_minigame("skywars", {
dofile(minetest.get_modpath("skywars") .. "/chatcmdbuilder.lua")
dofile(minetest.get_modpath("skywars") .. "/_storage/storage_manager.lua")
dofile(minetest.get_modpath("skywars") .. "/_hud/hud_manager.lua")
dofile(minetest.get_modpath("skywars") .. "/commands.lua")
dofile(minetest.get_modpath("skywars") .. "/_chest_handler/chest_setter.lua")
dofile(minetest.get_modpath("skywars") .. "/_chest_handler/treasures.lua")
dofile(minetest.get_modpath("skywars") .. "/_map_handler/map_create.lua")
dofile(minetest.get_modpath("skywars") .. "/_arena_lib/arena_manager.lua")
dofile(minetest.get_modpath("skywars") .. "/_kits/formspec.lua")

View File

@ -8,11 +8,9 @@ Count has to be greater than 0!=La quantità deve essere maggiore di 0
Rarity has to be greater than 2!=La rarità deve essere maggiore di 2!
Rarity has to be smaller than 21!=La rarità deve essere minore di 21!
@1 doesn't exist!=@1 non esiste!
Treasure added!=Tesoro aggiunto!
Treasure removed!=Tesoro rimosso!
Treasure not found!=Tesoro non trovato!
The minimum or maximum amount of treasures has to be greater than 0!=Il numero minimo o massimo di tesori deve essere maggiore di 0!
TREASURES LIST:=LISTA DEI TESORI:
Treasures list:=Lista dei tesori:
First arena not found!=Prima arena non trovata!
Second arena not found!=Seconda arena non trovata!
@1 treasures have been copied to @2!=I tesori di @1 sono stati copiati in @2!
@ -22,7 +20,7 @@ name: @1 @nrarity: @2 @npreciousness: @3 @ncount: @4=nome: @1 @nrarità: @2 @npr
Chest added!=Cassa aggiunta!
Chest removed!=Cassa rimossa!
Chest not found!=Cassa non trovata!
CHEST LIST:=LISTA DELLE CASSE:
Chest list:=Lista delle casse:
ID: @1 - POSITION: @2=ID: @1 - POSIZIONE: @2
Position saved!=Posizione salvata
Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic@=PATH)=Schematica @1 creata! Puoi usare /skywars info @2 per sapere dove è salvata (vedi schematic@=PERCORSO)
@ -30,4 +28,14 @@ Schematic @1 created! You can use /skywars info @2 to know its folder (see schem
@1 must be disabled!=@1 deve essere disabilitata!
Pos1 or pos2 are not set!=Pos1 o pos2 non sono impostate
@1 was killed by @2=@1 è stato ucciso da @2
@1 is dead=@1 è morto
@1 is dead=@1 è morto
@1 already exists!=@1 esiste già!
@1 added to @2!=@1 aggiunto a @2
@1 removed from @2!=@1 rimosso da @2
Choose a kit=Scegli un kit
Kit @1 created!=Kit @1 creato!
Kit @1 deleted!=Kit @1 eliminato!
Kits list:=Lista dei kit:
@1 items:=Oggetti di @1:
Kit not found!=Kit non trovato!
@1 kits have been copied to @2!=I kit di @1 sono stati copiati in @2!

View File

@ -11,7 +11,7 @@ Rarity has to be smaller than 21!=
Treasure added!=
Treasure removed!=
Treasure not found!=
TREASURES LIST:=
Treasures list:=
The minimum or maximum amount of treasures has to be greater than 0!=
First arena not found!=
Second arena not found!=
@ -22,7 +22,7 @@ name: @1 @nrarity: @2 @npreciousness: @3 @ncount: @4=
Chest added!=
Chest removed!=
Chest not found!=
CHEST LIST:=
Chest list:=
ID: @1 - POSITION: @2=
Position saved!=
Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic@=PATH)=
@ -30,4 +30,14 @@ Schematic @1 created! You can use /skywars info @2 to know its folder (see schem
@1 must be disabled!=
Pos1 or pos2 are not set!=
@1 was killed by @2=
@1 is dead=
@1 is dead=
@1 already exists!=
@1 added to @2!=
@1 removed from @2!=
Choose a kit=
Kit @1 created!=
Kit @1 deleted!=
Kits list:=
@1 items:=
Kit not found!=
@1 kits have been copied to @2!=

BIN
textures/Kits.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

BIN
textures/blocks.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 209 B

BIN
textures/bow.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 216 B

BIN
textures/sword.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 227 B