obsidianmese/crafting.lua

101 lines
2.4 KiB
Lua

--
-- Craft Items
--
-- mese apple
minetest.register_craftitem("obsidianmese:mese_apple", {
description = "Mese apple [restores full health]",
inventory_image = "obsidianmese_apple.png",
on_use = function(itemstack, user, pointed_thing)
minetest.sound_play("obsidianmese_apple_eat", {
pos = user:getpos(),
max_hear_distance = 32,
gain = 0.5,
})
user:set_hp(20)
itemstack:take_item()
return itemstack
end
})
--
-- Crafting
-- no craft for engraved sword, that is rare item obtained only by drops
--
-- Make settingtype for whether to use any crafts at all for obsidianmese items, if not you should make obsidianmese items nice mob drops and rewards.
setting = nil
local use_obsidianmese_crafts = 1
setting = tonumber(minetest.settings:get("use_obsidianmese_crafts"))
if setting then
use_obsidianmese_crafts = setting
end
if use_obsidianmese_crafts == 1 then
minetest.register_craft({
output = "obsidianmese:sword",
recipe = {
{"", "default:mese_crystal", ""},
{"default:obsidian_shard", "default:mese_crystal", "default:obsidian_shard"},
{"", "default:obsidian_shard", ""},
}
})
minetest.register_craft({
output = "obsidianmese:pick",
recipe = {
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
{"", "default:obsidian_shard", ""},
{"", "default:obsidian_shard", ""},
}
})
minetest.register_craft({
output = "obsidianmese:shovel",
recipe = {
{"default:mese_crystal"},
{"default:obsidian_shard"},
{"default:obsidian_shard"},
}
})
-- a tree capitator axe is powerful, so I changed one of the required mese crystals into a mese block
minetest.register_craft({
output = "obsidianmese:axe",
recipe = {
{"default:mese_crystal", "default:mese"},
{"default:mese_crystal", "default:obsidian_shard"},
{"", "default:obsidian_shard"},
}
})
minetest.register_craft({
output = "obsidianmese:hoe",
recipe = {
{"default:mese_crystal", "default:mese_crystal", ""},
{"", "default:obsidian_shard", ""},
{"", "default:obsidian_shard", ""},
}
})
minetest.register_craft({
output = "obsidianmese:pick_engraved",
recipe = {
{"default:diamond", "default:diamond", "default:diamond"},
{"", "default:obsidian_shard", ""},
{"", "default:obsidian_shard", ""},
}
})
minetest.register_craft({
output = "obsidianmese:mese_apple 4",
recipe = {
{"", "default:apple", ""},
{"default:apple","default:mese", "default:apple"},
{"", "default:apple", ""},
}
})
end