remove tr&itemdrop, keep UI and add mobs and sumpf
77
mods/mobs/README.txt
Normal file
@ -0,0 +1,77 @@
|
||||
=== MOBS-MOD for MINETEST-C55 ===
|
||||
by PilzAdam
|
||||
|
||||
Inroduction:
|
||||
This mod adds some basic hostile and friendly mobs to the game.
|
||||
|
||||
How to install:
|
||||
Unzip the archive an place it in minetest-base-directory/mods/minetest/
|
||||
if you have a windows client or a linux run-in-place client. If you have
|
||||
a linux system-wide instalation place it in ~/.minetest/mods/minetest/.
|
||||
If you want to install this mod only in one world create the folder
|
||||
worldmods/ in your worlddirectory.
|
||||
For further information or help see:
|
||||
http://wiki.minetest.com/wiki/Installing_Mods
|
||||
|
||||
How to use the mod:
|
||||
See https://github.com/PilzAdam/mobs/wiki
|
||||
|
||||
For developers:
|
||||
The API documentation is moved to https://github.com/PilzAdam/mobs/wiki/API
|
||||
|
||||
License:
|
||||
Sourcecode: WTFPL (see below)
|
||||
Grahpics: WTFPL (see below)
|
||||
Models: WTFPL (by Pavel_S, see below)
|
||||
|
||||
See also:
|
||||
http://minetest.net/
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||
|
||||
|
||||
=====================================================
|
||||
LICENSES FOR CONTENT IN TEXTURES/EXTRA:
|
||||
|
||||
mobs_egg.png and mobs_chicken.png:
|
||||
CC-BY-SA 3.0, Author sapier
|
||||
URL: https://creativecommons.org/licenses/by-sa/3.0/legalcode
|
||||
|
||||
mobs_cow.png:
|
||||
WTFPL, rinoux
|
||||
|
||||
mobs_milk.png and mobs_cheese.png and mobs_omelet.png:
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Krupnov Pavel and 2016 TenPlus1
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
567
mods/mobs/api.lua
Normal file
@ -0,0 +1,567 @@
|
||||
mobs = {}
|
||||
function mobs:register_mob(name, def)
|
||||
minetest.register_entity(name, {
|
||||
hp_max = 100+def.hp_max,
|
||||
physical = true,
|
||||
collisionbox = def.collisionbox,
|
||||
visual = def.visual,
|
||||
visual_size = def.visual_size,
|
||||
mesh = def.mesh,
|
||||
textures = def.textures,
|
||||
makes_footstep_sound = def.makes_footstep_sound,
|
||||
view_range = def.view_range,
|
||||
walk_velocity = def.walk_velocity,
|
||||
run_velocity = def.run_velocity,
|
||||
damage = def.damage,
|
||||
light_damage = def.light_damage,
|
||||
water_damage = def.water_damage,
|
||||
lava_damage = def.lava_damage,
|
||||
disable_fall_damage = def.disable_fall_damage,
|
||||
drops = def.drops,
|
||||
armor = def.armor,
|
||||
drawtype = def.drawtype,
|
||||
on_rightclick = def.on_rightclick,
|
||||
type = def.type,
|
||||
attack_type = def.attack_type,
|
||||
arrow = def.arrow,
|
||||
shoot_interval = def.shoot_interval,
|
||||
sounds = def.sounds,
|
||||
animation = nil,--def.animation,
|
||||
follow = def.follow,
|
||||
jump = def.jump or true,
|
||||
|
||||
timer = 0,
|
||||
env_damage_timer = 0, -- only if state = "attack"
|
||||
attack = {player=nil, dist=nil},
|
||||
state = "stand",
|
||||
v_start = false,
|
||||
old_y = nil,
|
||||
lifetimer = 600,
|
||||
tamed = false,
|
||||
|
||||
set_velocity = function(self, v)
|
||||
local yaw = self.object:getyaw()
|
||||
if v ~= nil and yaw ~= nil then
|
||||
if self.drawtype == "side" then
|
||||
yaw = yaw+(math.pi/2)
|
||||
end
|
||||
local x = math.sin(yaw) * -v
|
||||
local z = math.cos(yaw) * v
|
||||
self.object:setvelocity({x=self.object:getvelocity().x, y=self.object:getvelocity().y, z=self.object:getvelocity().z})
|
||||
end
|
||||
end,
|
||||
|
||||
get_velocity = function(self)
|
||||
local v = self.object:getvelocity()
|
||||
if v ~= nil then
|
||||
return (v.x^2 + v.z^2)^(0.5)
|
||||
end
|
||||
end,
|
||||
|
||||
set_animation = function(self, type)
|
||||
if not self.animation then
|
||||
return
|
||||
end
|
||||
if not self.animation.current then
|
||||
self.animation.current = ""
|
||||
end
|
||||
if type == "stand" and self.animation.current ~= "stand" then
|
||||
if
|
||||
self.animation.stand_start
|
||||
and self.animation.stand_end
|
||||
and self.animation.speed_normal
|
||||
then
|
||||
self.object:set_animation(
|
||||
{x=self.animation.stand_start,y=self.animation.stand_end},
|
||||
self.animation.speed_normal, 0
|
||||
)
|
||||
self.animation.current = "stand"
|
||||
end
|
||||
elseif type == "walk" and self.animation.current ~= "walk" then
|
||||
if
|
||||
self.animation.walk_start
|
||||
and self.animation.walk_end
|
||||
and self.animation.speed_normal
|
||||
then
|
||||
self.object:set_animation(
|
||||
{x=self.animation.walk_start,y=self.animation.walk_end},
|
||||
self.animation.speed_normal, 0
|
||||
)
|
||||
self.animation.current = "walk"
|
||||
end
|
||||
elseif type == "run" and self.animation.current ~= "run" then
|
||||
if
|
||||
self.animation.run_start
|
||||
and self.animation.run_end
|
||||
and self.animation.speed_run
|
||||
then
|
||||
self.object:set_animation(
|
||||
{x=self.animation.run_start,y=self.animation.run_end},
|
||||
self.animation.speed_run, 0
|
||||
)
|
||||
self.animation.current = "run"
|
||||
end
|
||||
elseif type == "punch" and self.animation.current ~= "punch" then
|
||||
if
|
||||
self.animation.punch_start
|
||||
and self.animation.punch_end
|
||||
and self.animation.speed_normal
|
||||
then
|
||||
self.object:set_animation(
|
||||
{x=self.animation.punch_start,y=self.animation.punch_end},
|
||||
self.animation.speed_normal, 0
|
||||
)
|
||||
self.animation.current = "punch"
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
if self.type == "monster" and minetest.setting_getbool("only_peaceful_mobs") then
|
||||
self.object:remove()
|
||||
end
|
||||
|
||||
self.lifetimer = self.lifetimer - dtime
|
||||
if self.lifetimer <= 0 and not self.tamed then
|
||||
local player_count = 0
|
||||
for _,obj in ipairs(minetest.env:get_objects_inside_radius(self.object:getpos(), 20)) do
|
||||
if obj:is_player() then
|
||||
player_count = player_count+1
|
||||
end
|
||||
end
|
||||
if player_count == 0 and self.state ~= "attack" then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if self.object:getvelocity().y > 0.1 then
|
||||
local yaw = self.object:getyaw()
|
||||
if self.drawtype == "side" then
|
||||
yaw = yaw+(math.pi/2)
|
||||
end
|
||||
local x = math.sin(yaw) * -2
|
||||
local z = math.cos(yaw) * 2
|
||||
self.object:setacceleration({x=x, y=-10, z=z})
|
||||
else
|
||||
self.object:setacceleration({x=0, y=-10, z=0})
|
||||
end
|
||||
|
||||
if self.object:getpos() ~= nil then
|
||||
if self.disable_fall_damage and self.object:getvelocity().y == 0 then
|
||||
if not self.old_y then
|
||||
self.old_y = self.object:getpos().y
|
||||
else
|
||||
local d = self.old_y - self.object:getpos().y
|
||||
if d > 5 then
|
||||
local damage = d-5
|
||||
self.object:set_hp(self.object:get_hp()-damage)
|
||||
if self.object:get_hp() == 0 then
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
if self.object:getpos() ~= nil then
|
||||
self.old_y = self.object:getpos().y
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.timer = self.timer+dtime
|
||||
if self.state ~= "attack" then
|
||||
if self.timer < 1 then
|
||||
return
|
||||
end
|
||||
self.timer = 0
|
||||
end
|
||||
|
||||
if self.sounds and self.sounds.random and math.random(1, 100) <= 1 then
|
||||
minetest.sound_play(self.sounds.random, {object = self.object})
|
||||
end
|
||||
|
||||
local do_env_damage = function(self)
|
||||
local pos = self.object:getpos()
|
||||
local n = minetest.env:get_node(pos)
|
||||
|
||||
if self.light_damage and self.light_damage ~= 0
|
||||
and pos.y>0
|
||||
and minetest.env:get_node_light(pos)
|
||||
and minetest.env:get_node_light(pos) > 4
|
||||
and minetest.env:get_timeofday() > 0.2
|
||||
and minetest.env:get_timeofday() < 0.8
|
||||
then
|
||||
self.object:set_hp(self.object:get_hp()-self.light_damage)
|
||||
if self.object:get_hp() == 0 then
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
|
||||
if self.water_damage and self.water_damage ~= 0 and
|
||||
minetest.get_item_group(n.name, "water") ~= 0
|
||||
then
|
||||
self.object:set_hp(self.object:get_hp()-self.water_damage)
|
||||
if self.object:get_hp() == 0 then
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
|
||||
if self.lava_damage and self.lava_damage ~= 0 and
|
||||
minetest.get_item_group(n.name, "lava") ~= 0
|
||||
then
|
||||
self.object:set_hp(self.object:get_hp()-self.lava_damage)
|
||||
if self.object:get_hp() == 0 then
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.env_damage_timer = self.env_damage_timer + dtime
|
||||
if self.state == "attack" and self.env_damage_timer > 1 then
|
||||
self.env_damage_timer = 0
|
||||
do_env_damage(self)
|
||||
elseif self.state ~= "attack" then
|
||||
do_env_damage(self)
|
||||
end
|
||||
|
||||
if self.type == "monster" and minetest.setting_getbool("enable_damage") then
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
local s = self.object:getpos()
|
||||
local p = player:getpos()
|
||||
if s ~= nil and p ~= nil then
|
||||
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||
if dist < self.view_range then
|
||||
if self.attack.dist then
|
||||
if self.attack.dist < dist then
|
||||
self.state = "attack"
|
||||
self.attack.player = player
|
||||
self.attack.dist = dist
|
||||
end
|
||||
else
|
||||
self.state = "attack"
|
||||
self.attack.player = player
|
||||
self.attack.dist = dist
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.follow ~= "" and not self.following then
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
local s = self.object:getpos()
|
||||
local p = player:getpos()
|
||||
if s ~= nil and p ~= nil then
|
||||
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||
if self.view_range and dist < self.view_range then
|
||||
self.following = player
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.following and self.following:is_player() then
|
||||
if self.following:get_wielded_item():get_name() ~= self.follow then
|
||||
self.following = nil
|
||||
self.v_start = false
|
||||
else
|
||||
local s = self.object:getpos()
|
||||
local p = self.following:getpos()
|
||||
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||
if dist > self.view_range then
|
||||
self.following = nil
|
||||
self.v_start = false
|
||||
else
|
||||
local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
|
||||
local yaw = math.atan(vec.z/vec.x)+math.pi/2
|
||||
if self.drawtype == "side" then
|
||||
yaw = yaw+(math.pi/2)
|
||||
end
|
||||
if p.x > s.x then
|
||||
yaw = yaw+math.pi
|
||||
end
|
||||
self.object:setyaw(yaw)
|
||||
if dist > 2 then
|
||||
if not self.v_start then
|
||||
self.v_start = true
|
||||
self.set_velocity(self, self.walk_velocity)
|
||||
else
|
||||
if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
|
||||
local v = self.object:getvelocity()
|
||||
v.y = 5
|
||||
self.object:setvelocity(v)
|
||||
end
|
||||
self.set_velocity(self, self.walk_velocity)
|
||||
end
|
||||
self:set_animation("walk")
|
||||
else
|
||||
self.v_start = false
|
||||
self.set_velocity(self, 0)
|
||||
self:set_animation("stand")
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.object:getyaw() ~= nil then
|
||||
if self.state == "stand" then
|
||||
if math.random(1, 4) == 1 then
|
||||
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/180*math.pi))
|
||||
end
|
||||
self.set_velocity(self, 0)
|
||||
self.set_animation(self, "stand")
|
||||
if math.random(1, 100) <= 50 then
|
||||
self.set_velocity(self, self.walk_velocity)
|
||||
self.state = "walk"
|
||||
self.set_animation(self, "walk")
|
||||
end
|
||||
elseif self.state == "walk" then
|
||||
if math.random(1, 100) <= 30 then
|
||||
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/180*math.pi))
|
||||
end
|
||||
if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
|
||||
local v = self.object:getvelocity()
|
||||
v.y = 5
|
||||
self.object:setvelocity(v)
|
||||
end
|
||||
self:set_animation("walk")
|
||||
self.set_velocity(self, self.walk_velocity)
|
||||
if math.random(1, 100) <= 10 then
|
||||
self.set_velocity(self, 0)
|
||||
self.state = "stand"
|
||||
self:set_animation("stand")
|
||||
end
|
||||
elseif self.state == "attack" and self.attack_type == "dogfight" then
|
||||
if not self.attack.player or not self.attack.player:is_player() then
|
||||
self.state = "stand"
|
||||
self:set_animation("stand")
|
||||
return
|
||||
end
|
||||
local s = self.object:getpos()
|
||||
local p = self.attack.player:getpos()
|
||||
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||
if dist > self.view_range or self.attack.player:get_hp() <= 0 then
|
||||
self.state = "stand"
|
||||
self.v_start = false
|
||||
self.set_velocity(self, 0)
|
||||
self.attack = {player=nil, dist=nil}
|
||||
self:set_animation("stand")
|
||||
return
|
||||
else
|
||||
self.attack.dist = dist
|
||||
end
|
||||
|
||||
local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
|
||||
local yaw = math.atan(vec.z/vec.x)+math.pi/2
|
||||
if self.drawtype == "side" then
|
||||
yaw = yaw+(math.pi/2)
|
||||
end
|
||||
if p.x > s.x then
|
||||
yaw = yaw+math.pi
|
||||
end
|
||||
self.object:setyaw(yaw)
|
||||
if self.attack.dist > 2 then
|
||||
if not self.v_start then
|
||||
self.v_start = true
|
||||
self.set_velocity(self, self.run_velocity)
|
||||
else
|
||||
if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
|
||||
local v = self.object:getvelocity()
|
||||
v.y = 5
|
||||
self.object:setvelocity(v)
|
||||
end
|
||||
self.set_velocity(self, self.run_velocity)
|
||||
end
|
||||
self:set_animation("run")
|
||||
else
|
||||
self.set_velocity(self, 0)
|
||||
self:set_animation("punch")
|
||||
self.v_start = false
|
||||
if self.timer > 1 then
|
||||
self.timer = 0
|
||||
if self.sounds and self.sounds.attack then
|
||||
minetest.sound_play(self.sounds.attack, {object = self.object})
|
||||
end
|
||||
self.attack.player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=self.damage}
|
||||
}, vec)
|
||||
end
|
||||
end
|
||||
elseif self.state == "attack" and self.attack_type == "shoot" then
|
||||
if not self.attack.player or not self.attack.player:is_player() then
|
||||
self.state = "stand"
|
||||
self:set_animation("stand")
|
||||
return
|
||||
end
|
||||
local s = self.object:getpos()
|
||||
local p = self.attack.player:getpos()
|
||||
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||
if dist > self.view_range or self.attack.player:get_hp() <= 0 then
|
||||
self.state = "stand"
|
||||
self.v_start = false
|
||||
self.set_velocity(self, 0)
|
||||
self.attack = {player=nil, dist=nil}
|
||||
self:set_animation("stand")
|
||||
return
|
||||
else
|
||||
self.attack.dist = dist
|
||||
end
|
||||
|
||||
local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
|
||||
local yaw = math.atan(vec.z/vec.x)+math.pi/2
|
||||
if self.drawtype == "side" then
|
||||
yaw = yaw+(math.pi/2)
|
||||
end
|
||||
if p.x > s.x then
|
||||
yaw = yaw+math.pi
|
||||
end
|
||||
self.object:setyaw(yaw)
|
||||
self.set_velocity(self, 0)
|
||||
|
||||
if self.timer > self.shoot_interval and math.random(1, 100) <= 60 then
|
||||
self.timer = 0
|
||||
|
||||
self:set_animation("punch")
|
||||
|
||||
if self.sounds and self.sounds.attack then
|
||||
minetest.sound_play(self.sounds.attack, {object = self.object})
|
||||
end
|
||||
|
||||
local p = self.object:getpos()
|
||||
p.y = p.y + (self.collisionbox[2]+self.collisionbox[5])/2
|
||||
local obj = minetest.env:add_entity(p, self.arrow)
|
||||
local amount = (vec.x^2+vec.y^2+vec.z^2)^0.5
|
||||
local v = obj:get_luaentity().velocity
|
||||
vec.y = vec.y+1
|
||||
vec.x = vec.x*v/amount
|
||||
vec.y = vec.y*v/amount
|
||||
vec.z = vec.z*v/amount
|
||||
obj:setvelocity(vec)
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
self.object:set_armor_groups({fleshy=self.armor})
|
||||
self.object:setacceleration({x=0, y=-10, z=0})
|
||||
self.state = "stand"
|
||||
self.object:setvelocity({x=0, y=self.object:getvelocity().y, z=0})
|
||||
self.object:setyaw(math.random(1, 360)/180*math.pi)
|
||||
if self.type == "monster" and minetest.setting_getbool("only_peaceful_mobs") then
|
||||
self.object:remove()
|
||||
end
|
||||
self.lifetimer = 600 - dtime_s
|
||||
if staticdata then
|
||||
local tmp = minetest.deserialize(staticdata)
|
||||
if tmp and tmp.lifetimer then
|
||||
self.lifetimer = tmp.lifetimer - dtime_s
|
||||
end
|
||||
if tmp and tmp.tamed then
|
||||
self.tamed = tmp.tamed
|
||||
end
|
||||
end
|
||||
if self.lifetimer <= 0 and not self.tamed then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
local tmp = {
|
||||
lifetimer = self.lifetimer,
|
||||
tamed = self.tamed,
|
||||
}
|
||||
return minetest.serialize(tmp)
|
||||
end,
|
||||
|
||||
on_punch = function(self, hitter)
|
||||
if self.object:get_hp() <= 100 then
|
||||
if hitter and hitter:is_player() and hitter:get_inventory() then
|
||||
for _,drop in ipairs(self.drops) do
|
||||
if math.random(1, drop.chance) == 1 then
|
||||
hitter:get_inventory():add_item("main", ItemStack(drop.name.." "..math.random(drop.min, drop.max)))
|
||||
end
|
||||
end
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
end
|
||||
|
||||
mobs.spawning_mobs = {}
|
||||
function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, spawn_func)
|
||||
mobs.spawning_mobs[name] = true
|
||||
minetest.register_abm({
|
||||
nodenames = nodes,
|
||||
neighbors = {"air"},
|
||||
interval = 30,
|
||||
chance = chance * mob_spawn_chance_multiplier,
|
||||
action = function(pos, node, _, active_object_count_wider)
|
||||
if active_object_count_wider > active_object_count then
|
||||
return
|
||||
end
|
||||
if not mobs.spawning_mobs[name] then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
if not minetest.env:get_node_light(pos) then
|
||||
return
|
||||
end
|
||||
if minetest.env:get_node_light(pos) > max_light then
|
||||
return
|
||||
end
|
||||
if minetest.env:get_node_light(pos) < min_light then
|
||||
return
|
||||
end
|
||||
if pos.y > max_height then
|
||||
return
|
||||
end
|
||||
if minetest.env:get_node(pos).name ~= "air" then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
if minetest.env:get_node(pos).name ~= "air" then
|
||||
return
|
||||
end
|
||||
if spawn_func and not spawn_func(pos, node) then
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("display_mob_spawn") then
|
||||
minetest.chat_send_all("[mobs] Add "..name.." at "..minetest.pos_to_string(pos))
|
||||
end
|
||||
minetest.env:add_entity(pos, name)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
function mobs:register_arrow(name, def)
|
||||
minetest.register_entity(name, {
|
||||
physical = false,
|
||||
visual = def.visual,
|
||||
visual_size = def.visual_size,
|
||||
textures = def.textures,
|
||||
velocity = def.velocity,
|
||||
hit_player = def.hit_player,
|
||||
hit_node = def.hit_node,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
local pos = self.object:getpos()
|
||||
if minetest.env:get_node(self.object:getpos()).name ~= "air" then
|
||||
self.hit_node(self, pos, node)
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
pos.y = pos.y-1
|
||||
for _,player in pairs(minetest.env:get_objects_inside_radius(pos, 1)) do
|
||||
if player:is_player() then
|
||||
self.hit_player(self, player)
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
2
mods/mobs/depends.txt
Normal file
@ -0,0 +1,2 @@
|
||||
default
|
||||
fire
|
116
mods/mobs/extra.lua
Normal file
@ -0,0 +1,116 @@
|
||||
function mobs_extra_register_sheeplike(name, hp, textures, textures_shear, sheared, fodder, biomes, mx, my, downer, chancer, amtp)
|
||||
mobs:register_mob(name, {
|
||||
type = "animal",
|
||||
hp_max = hp,
|
||||
collisionbox = {-0.4, downer, -0.4, 0.4, 1, 0.4},
|
||||
visual_size = {x=mx,y=my},
|
||||
textures = textures,
|
||||
visual = "upright_sprite",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_sheep",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 80,
|
||||
walk_start = 81,
|
||||
walk_end = 100,
|
||||
},
|
||||
follow = fodder,
|
||||
view_range = 5,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == fodder then
|
||||
if not self.tamed then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.tamed = true
|
||||
elseif self.naked then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
self.naked = false
|
||||
self.object:set_properties({
|
||||
textures = textures,
|
||||
})
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
if clicker:get_inventory() and not self.naked then
|
||||
self.naked = true
|
||||
if minetest.registered_items[sheared] then
|
||||
clicker:get_inventory():add_item("main", ItemStack(sheared.." "..math.random(1,3)))
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = textures_shear,
|
||||
})
|
||||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn(name, biomes, 20, 8, chancer, amtp, 31000)
|
||||
end
|
||||
|
||||
--mobs_extra_register_sheeplike("mobs:sheep", 5, {"mobs_sheep.png", "mobs_sheep.png"}, {"mobs_sheep_naked.png", "mobs_sheep_naked.png"}, "wool:white", "farming:wheat", {"default:dirt_with_grass"})
|
||||
|
||||
minetest.register_craftitem("mobs:egg", {
|
||||
description = "Egg",
|
||||
inventory_image = "mobs_egg.png",
|
||||
on_use = minetest.item_eat(1),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:omelet", {
|
||||
description = "Omelet",
|
||||
inventory_image = "mobs_omelet.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:omelet",
|
||||
recipe = "mobs:egg",
|
||||
cooktime = 3,
|
||||
})
|
||||
|
||||
mobs_extra_register_sheeplike("mobs:chicken", 5, {"mobs_chicken.png", "mobs_chicken.png"}, {"mobs_chicken.png", "mobs_chicken.png"}, "mobs:egg", "farming:wheat", {"default:dirt_with_grass"}, 0.5, 0.5, -0.4, 8000, 4)
|
||||
|
||||
minetest.register_craftitem("mobs:milk", {
|
||||
description = "Milk",
|
||||
inventory_image = "mobs_milk.png",
|
||||
on_use = minetest.item_eat(4),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:cheese", {
|
||||
description = "Cheese",
|
||||
inventory_image = "mobs_cheese.png",
|
||||
on_use = minetest.item_eat(13),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:cheese",
|
||||
recipe = "mobs:milk",
|
||||
cooktime = 17,
|
||||
})
|
||||
|
||||
mobs_extra_register_sheeplike("mobs:cow", 5, {"mobs_cow.png", "mobs_cow.png"}, {"mobs_cow.png", "mobs_cow.png"}, "mobs:milk", "farming:wheat", {"default:dirt_with_grass"}, 3, 4, -1.0, 9000, 1)
|
438
mods/mobs/init.lua
Normal file
@ -0,0 +1,438 @@
|
||||
mob_spawn_chance_multiplier = 1.0
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
mobs:register_mob("mobs:dirt_monster", {
|
||||
type = "monster",
|
||||
hp_max = 5,
|
||||
collisionbox = {-0.4, -1.0, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "upright_sprite",
|
||||
textures = {"mobs_dirt_monster.png", "mobs_dirt_monster_back.png"},
|
||||
visual_size = {x=1, y=2},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 2,
|
||||
drops = {
|
||||
{name = "default:dirt",
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
},
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
on_rightclick = nil,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
}
|
||||
})
|
||||
mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass"}, 3, -1, 7000, 3, 31000)
|
||||
|
||||
mobs:register_mob("mobs:stone_monster", {
|
||||
type = "monster",
|
||||
hp_max = 10,
|
||||
collisionbox = {-0.4, -1.0, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "upright_sprite",
|
||||
textures = {"mobs_stone_monster.png", "mobs_stone_monster_back.png"},
|
||||
visual_size = {x=1, y=2},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:mossycobble",
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
}
|
||||
})
|
||||
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 3, -1, 7000, 3, 0)
|
||||
|
||||
mobs:register_mob("mobs:sand_monster", {
|
||||
type = "monster",
|
||||
hp_max = 3,
|
||||
collisionbox = {-0.4, -1.0, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "upright_sprite",
|
||||
textures = {"mobs_sand_monster.png", "mobs_sand_monster_back.png"},
|
||||
visual_size = {x=1,y=2},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1.5,
|
||||
run_velocity = 4,
|
||||
damage = 1,
|
||||
drops = {
|
||||
{name = "default:sand",
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 3,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 39,
|
||||
walk_start = 41,
|
||||
walk_end = 72,
|
||||
run_start = 74,
|
||||
run_end = 105,
|
||||
punch_start = 74,
|
||||
punch_end = 105,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, -1, 7000, 3, 31000)
|
||||
|
||||
mobs:register_mob("mobs:tree_monster", {
|
||||
type = "monster",
|
||||
hp_max = 5,
|
||||
collisionbox = {-0.4, -1.0, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "upright_sprite",
|
||||
textures = {"mobs_tree_monster.png", "mobs_tree_monster_back.png"},
|
||||
visual_size = {x=3,y=5},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 2,
|
||||
drops = {
|
||||
{name = "default:sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "default:junglesapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
disable_fall_damage = true,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 24,
|
||||
walk_start = 25,
|
||||
walk_end = 47,
|
||||
run_start = 48,
|
||||
run_end = 62,
|
||||
punch_start = 48,
|
||||
punch_end = 62,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:tree_monster", {"default:leaves", "default:jungleleaves"}, 3, -1, 7000, 3, 31000)
|
||||
|
||||
mobs:register_mob("mobs:sheep", {
|
||||
type = "animal",
|
||||
hp_max = 5,
|
||||
collisionbox = {-0.4, -1.0, -0.4, 0.4, 1, 0.4},
|
||||
textures = {"mobs_sheep.png", "mobs_sheep.png"},
|
||||
visual = "upright_sprite",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_sheep",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 80,
|
||||
walk_start = 81,
|
||||
walk_end = 100,
|
||||
},
|
||||
follow = "farming:wheat",
|
||||
view_range = 5,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
if not self.tamed then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.tamed = true
|
||||
elseif self.naked then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
self.naked = false
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep.png", "mobs_sheep.png"},
|
||||
})
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
if clicker:get_inventory() and not self.naked then
|
||||
self.naked = true
|
||||
if minetest.registered_items["wool:white"] then
|
||||
clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep_naked.png", "mobs_sheep_naked.png"},
|
||||
})
|
||||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass"}, 20, 8, 7000, 3, 31000)
|
||||
|
||||
minetest.register_craftitem("mobs:meat_raw", {
|
||||
description = "Raw Meat",
|
||||
inventory_image = "mobs_meat_raw.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:meat", {
|
||||
description = "Meat",
|
||||
inventory_image = "mobs_meat.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:meat",
|
||||
recipe = "mobs:meat_raw",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
mobs:register_mob("mobs:rat", {
|
||||
type = "animal",
|
||||
hp_max = 1,
|
||||
collisionbox = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2},
|
||||
visual = "upright_sprite",
|
||||
visual_size = {x=1,y=0.5},
|
||||
textures = {"mobs_rat.png"},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player() and clicker:get_inventory() then
|
||||
clicker:get_inventory():add_item("main", "mobs:rat")
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs:rat", {"default:dirt_with_grass", "default:stone"}, 20, -1, 7000, 1, 31000)
|
||||
|
||||
minetest.register_craftitem("mobs:rat", {
|
||||
description = "Rat",
|
||||
inventory_image = "mobs_rat.png",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.above then
|
||||
minetest.env:add_entity(pointed_thing.above, "mobs:rat")
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:rat_cooked", {
|
||||
description = "Cooked Rat",
|
||||
inventory_image = "mobs_cooked_rat.png",
|
||||
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:rat_cooked",
|
||||
recipe = "mobs:rat",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
mobs:register_mob("mobs:oerkki", {
|
||||
type = "monster",
|
||||
hp_max = 8,
|
||||
collisionbox = {-0.4, -1.0, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "upright_sprite",
|
||||
textures = {"mobs_oerkki.png", "mobs_oerkki_back.png"},
|
||||
visual_size = {x=1, y=2},
|
||||
makes_footstep_sound = false,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 4,
|
||||
drops = {},
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
light_resistant = true,
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 23,
|
||||
walk_start = 24,
|
||||
walk_end = 36,
|
||||
run_start = 37,
|
||||
run_end = 49,
|
||||
punch_start = 37,
|
||||
punch_end = 49,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 2, -1, 7000, 3, -10)
|
||||
|
||||
mobs:register_mob("mobs:dungeon_master", {
|
||||
type = "monster",
|
||||
hp_max = 10,
|
||||
collisionbox = {-0.7, -1.0, -0.7, 0.7, 2.6, 0.7},
|
||||
visual = "upright_sprite",
|
||||
textures = {"mobs_dungeon_master.png", "mobs_dungeon_master_back.png"},
|
||||
visual_size = {x=1, y=2},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 4,
|
||||
drops = {
|
||||
{name = "default:mese",
|
||||
chance = 100,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
},
|
||||
armor = 60,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:fireball",
|
||||
shoot_interval = 2.5,
|
||||
sounds = {
|
||||
attack = "mobs_fireball",
|
||||
},
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 19,
|
||||
walk_start = 20,
|
||||
walk_end = 35,
|
||||
punch_start = 36,
|
||||
punch_end = 48,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:dungeon_master", {"default:stone", "default:mossycobble"}, 2, -1, 7000, 1, -50)
|
||||
|
||||
mobs:register_arrow("mobs:fireball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=1, y=1},
|
||||
--textures = {{name="mobs_fireball.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.5}}}, FIXME
|
||||
textures = {"mobs_fireball.png"},
|
||||
velocity = 5,
|
||||
hit_player = function(self, player)
|
||||
local s = self.object:getpos()
|
||||
local p = player:getpos()
|
||||
local vec = {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=4},
|
||||
}, vec)
|
||||
local pos = self.object:getpos()
|
||||
for dx=-1,1 do
|
||||
for dy=-1,1 do
|
||||
for dz=-1,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.env:get_node(pos).name
|
||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
|
||||
minetest.env:set_node(p, {name="fire:basic_flame"})
|
||||
else
|
||||
minetest.env:remove_node(p)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
hit_node = function(self, pos, node)
|
||||
for dx=-1,1 do
|
||||
for dy=-2,1 do
|
||||
for dz=-1,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.env:get_node(pos).name
|
||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
|
||||
minetest.env:set_node(p, {name="fire:basic_flame"})
|
||||
else
|
||||
minetest.env:remove_node(p)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/extra.lua")
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "mobs loaded")
|
||||
end
|
BIN
mods/mobs/sounds/mobs_fireball.ogg
Normal file
BIN
mods/mobs/sounds/mobs_sheep.ogg
Normal file
30
mods/mobs/textures/extra/LICENSES.txt
Normal file
@ -0,0 +1,30 @@
|
||||
mobs_egg.png and mobs_chicken.png:
|
||||
CC-BY-SA 3.0, Author sapier
|
||||
URL: https://creativecommons.org/licenses/by-sa/3.0/legalcode
|
||||
|
||||
mobs_cow.png:
|
||||
WTFPL, rinoux
|
||||
|
||||
mobs_milk.png and mobs_cheese.png and mobs_omelet.png:
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Krupnov Pavel and 2016 TenPlus1
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
BIN
mods/mobs/textures/extra/mobs_cheese.png
Normal file
After Width: | Height: | Size: 5.9 KiB |
BIN
mods/mobs/textures/extra/mobs_chicken.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
mods/mobs/textures/extra/mobs_cow.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
BIN
mods/mobs/textures/extra/mobs_egg.png
Normal file
After Width: | Height: | Size: 672 B |
BIN
mods/mobs/textures/extra/mobs_milk.png
Normal file
After Width: | Height: | Size: 241 B |
BIN
mods/mobs/textures/extra/mobs_omelet.png
Normal file
After Width: | Height: | Size: 166 B |
BIN
mods/mobs/textures/mobs_cooked_rat.png
Normal file
After Width: | Height: | Size: 239 B |
BIN
mods/mobs/textures/mobs_dirt_monster.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/mobs/textures/mobs_dirt_monster_back.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/mobs/textures/mobs_dungeon_master.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
mods/mobs/textures/mobs_dungeon_master_back.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
mods/mobs/textures/mobs_dungeon_master_fireball.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
mods/mobs/textures/mobs_dungeon_master_fireball_back.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
mods/mobs/textures/mobs_fireball.png
Normal file
After Width: | Height: | Size: 404 B |
BIN
mods/mobs/textures/mobs_fireball_animated.png
Normal file
After Width: | Height: | Size: 623 B |
BIN
mods/mobs/textures/mobs_meat.png
Normal file
After Width: | Height: | Size: 411 B |
BIN
mods/mobs/textures/mobs_meat_raw.png
Normal file
After Width: | Height: | Size: 426 B |
BIN
mods/mobs/textures/mobs_oerkki.png
Normal file
After Width: | Height: | Size: 239 B |
BIN
mods/mobs/textures/mobs_oerkki_back.png
Normal file
After Width: | Height: | Size: 224 B |
BIN
mods/mobs/textures/mobs_rat.png
Normal file
After Width: | Height: | Size: 920 B |
BIN
mods/mobs/textures/mobs_sand_monster.png
Normal file
After Width: | Height: | Size: 1016 B |
BIN
mods/mobs/textures/mobs_sand_monster_back.png
Normal file
After Width: | Height: | Size: 990 B |
BIN
mods/mobs/textures/mobs_sheep.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
mods/mobs/textures/mobs_sheep_naked.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
mods/mobs/textures/mobs_sheep_old.png
Normal file
After Width: | Height: | Size: 909 B |
BIN
mods/mobs/textures/mobs_stone_monster.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
mods/mobs/textures/mobs_stone_monster_back.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
mods/mobs/textures/mobs_tree_monster.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
BIN
mods/mobs/textures/mobs_tree_monster_back.png
Normal file
After Width: | Height: | Size: 17 KiB |