Add itemdropping unified_inventory and toolranks with modded nether support
19
mods/extra_mp/item_drop/.luacheckrc
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
unused_args = false
|
||||||
|
allow_defined_top = true
|
||||||
|
max_line_length = 999
|
||||||
|
|
||||||
|
ignore = {
|
||||||
|
"name", "drops", "i",
|
||||||
|
}
|
||||||
|
|
||||||
|
globals = {
|
||||||
|
"minetest",
|
||||||
|
}
|
||||||
|
|
||||||
|
read_globals = {
|
||||||
|
string = {fields = {"split", "trim"}},
|
||||||
|
table = {fields = {"copy", "getn"}},
|
||||||
|
|
||||||
|
"vector", "ItemStack",
|
||||||
|
"dump",
|
||||||
|
}
|
3
mods/extra_mp/item_drop/CONTRIBUTING.md
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
- The `master` branch should be stable to end-users at all times. It should target latest Minetest point release.
|
||||||
|
- Put rewrites and new features in branches.
|
||||||
|
- Conform with setting defaults so that end-user upgrades doesn't change expected in-game behavior. Discuss default changes in an issue if one really need to change.
|
504
mods/extra_mp/item_drop/LICENSE
Normal file
@ -0,0 +1,504 @@
|
|||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
Version 2.1, February 1999
|
||||||
|
|
||||||
|
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
(This is the first released version of the Lesser GPL. It also counts
|
||||||
|
as the successor of the GNU Library Public License, version 2, hence
|
||||||
|
the version number 2.1.)
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
Licenses are intended to guarantee your freedom to share and change
|
||||||
|
free software--to make sure the software is free for all its users.
|
||||||
|
|
||||||
|
This license, the Lesser General Public License, applies to some
|
||||||
|
specially designated software packages--typically libraries--of the
|
||||||
|
Free Software Foundation and other authors who decide to use it. You
|
||||||
|
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|
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|
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|
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|
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|
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|
|
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|
When we speak of free software, we are referring to freedom of use,
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|
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|
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||||||
|
7. You may place library facilities that are a work based on the
|
||||||
|
Library side-by-side in a single library together with other library
|
||||||
|
facilities not covered by this License, and distribute such a combined
|
||||||
|
library, provided that the separate distribution of the work based on
|
||||||
|
the Library and of the other library facilities is otherwise
|
||||||
|
permitted, and provided that you do these two things:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties with
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Lesser General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Libraries
|
||||||
|
|
||||||
|
If you develop a new library, and you want it to be of the greatest
|
||||||
|
possible use to the public, we recommend making it free software that
|
||||||
|
everyone can redistribute and change. You can do so by permitting
|
||||||
|
redistribution under these terms (or, alternatively, under the terms of the
|
||||||
|
ordinary General Public License).
|
||||||
|
|
||||||
|
To apply these terms, attach the following notices to the library. It is
|
||||||
|
safest to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least the
|
||||||
|
"copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
{description}
|
||||||
|
Copyright (C) {year} {fullname}
|
||||||
|
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Lesser General Public
|
||||||
|
License as published by the Free Software Foundation; either
|
||||||
|
version 2.1 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public
|
||||||
|
License along with this library; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
||||||
|
USA
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||||
|
library `Frob' (a library for tweaking knobs) written by James Random
|
||||||
|
Hacker.
|
||||||
|
|
||||||
|
{signature of Ty Coon}, 1 April 1990
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
That's all there is to it!
|
60
mods/extra_mp/item_drop/README.md
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
# Item Drop [![](https://github.com/minetest-mods/item_drop/workflows/build/badge.svg)](https://github.com/minetest-mods/item_drop/actions) [![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
|
||||||
|
|
||||||
|
A highly configurable mod providing item magnet and in-world node drops\
|
||||||
|
By [PilzAdam](https://github.com/PilzAdam),
|
||||||
|
[texmex](https://github.com/tacotexmex/), [hybriddog](https://github.com/hybriddog/).
|
||||||
|
|
||||||
|
## Licensing
|
||||||
|
LGPLv2.1/CC BY-SA 3.0. Particle code from WCILA mod by Aurailus, originally licensed MIT.
|
||||||
|
|
||||||
|
## Notes
|
||||||
|
`item_drop` can be played with Minetest 0.4.16 or above. It was originally
|
||||||
|
developed by [PilzAdam](https://github.com/PilzAdam/item_drop).
|
||||||
|
|
||||||
|
## List of features
|
||||||
|
* All settings may be configured from within the game itself.
|
||||||
|
(Settings tab > Advanced settings > Mods > item_drop)
|
||||||
|
* Drops nodes as in-world items on dig if `item_drop.enable_item_drop` is
|
||||||
|
`true` (true by default) It does nothing in creative mode.
|
||||||
|
* Puts dropped items to the player's inventory if `item_drop.enable_item_pickup`
|
||||||
|
is `true` (true by default)
|
||||||
|
* Multiple items are picked in a quick succession instead of all at once which
|
||||||
|
is indicated by the pickup sound.
|
||||||
|
* It uses a node radius set in `item_drop.pickup_radius` (default 0.75),
|
||||||
|
if items are within this radius around the player's belt, they're picked.
|
||||||
|
* If `item_drop.pickup_age` is something positive, items dropped by players
|
||||||
|
are ignored for this time to avoid instantly picking up when dropping.
|
||||||
|
* If `item_drop.pickup_age` is `-1`, items are only picked when they don't
|
||||||
|
move, it's another fix for instant item picking.
|
||||||
|
* If `item_drop.magnet_radius` is bigger than `item_drop.pickup_radius`,
|
||||||
|
items between these radii are flying to the player for
|
||||||
|
`item_drop.magnet_time` seconds, after this time, they're picked or stop
|
||||||
|
flying.
|
||||||
|
* Enable manual item pickups by mouse only if `item_drop.mouse_pickup` is
|
||||||
|
`true` (true by default)
|
||||||
|
* Plays a sound when the items are picked up with the gain level set to
|
||||||
|
`item_drop.pickup_sound_gain` (default 0.2)
|
||||||
|
* Requires a key to be pressed in order to pick items if
|
||||||
|
`item_drop.enable_pickup_key` is `true` (true by default)
|
||||||
|
* The keytypes to choose from by setting `item_pickup_keytype` are:
|
||||||
|
* Use key (`Use`)
|
||||||
|
* Sneak key (`Sneak`)
|
||||||
|
* Left and Right keys combined (`LeftAndRight`)
|
||||||
|
* Right mouse button (`RMB`)
|
||||||
|
* Sneak key and right mouse button combined (`SneakAndRMB`)
|
||||||
|
* If `item_drop.pickup_keyinvert` is `true`, items are
|
||||||
|
collected when the key is not pressed instead of when it's pressed.
|
||||||
|
* Displays a particle of the picked item above the player if
|
||||||
|
`item_drop.pickup_particle` is `true` (true by default)
|
||||||
|
|
||||||
|
|
||||||
|
## Known issues
|
||||||
|
|
||||||
|
## Bug reports and suggestions
|
||||||
|
You can report bugs or suggest ideas by
|
||||||
|
[filing an issue](http://github.com/minetest-mods/item_drop/issues/new).
|
||||||
|
|
||||||
|
## Links
|
||||||
|
* [Download ZIP](https://github.com/minetest-mods/item_drop/archive/master.zip)
|
||||||
|
* [Source](https://github.com/minetest-mods/item_drop/)
|
||||||
|
* [Forum thread](https://forum.minetest.net/viewtopic.php?t=16913)
|
1
mods/extra_mp/item_drop/description.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
A highly configurable mod providing item magnet and in-world node drops
|
424
mods/extra_mp/item_drop/init.lua
Normal file
@ -0,0 +1,424 @@
|
|||||||
|
local load_time_start = minetest.get_us_time()
|
||||||
|
|
||||||
|
-- Functions which can be overridden by mods
|
||||||
|
item_drop = {
|
||||||
|
-- This function is executed before picking up an item or making it fly to
|
||||||
|
-- the player. If it does not return true, the item is ignored.
|
||||||
|
-- It is also executed before collecting the item after it flew to
|
||||||
|
-- the player and did not reach him/her for magnet_time seconds.
|
||||||
|
can_pickup = function(entity, player)
|
||||||
|
if entity.item_drop_picked then
|
||||||
|
-- Ignore items where picking has already failed
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- before_collect and after_collect are executed before and after an item
|
||||||
|
-- is collected by a player
|
||||||
|
before_collect = function(entity, pos, player)
|
||||||
|
end,
|
||||||
|
after_collect = function(entity, pos, player)
|
||||||
|
entity.item_drop_picked = true
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
local function legacy_setting_getbool(name_new, name_old, default)
|
||||||
|
local v = minetest.settings:get_bool(name_new)
|
||||||
|
if v == nil then
|
||||||
|
v = minetest.settings:get_bool(name_new)
|
||||||
|
end
|
||||||
|
if default then
|
||||||
|
return v ~= false
|
||||||
|
end
|
||||||
|
return v
|
||||||
|
end
|
||||||
|
|
||||||
|
local function legacy_setting_getnumber(name_new, name_old, default)
|
||||||
|
return tonumber(minetest.settings:get(name_new))
|
||||||
|
or tonumber(minetest.settings:get(name_old))
|
||||||
|
or default
|
||||||
|
end
|
||||||
|
|
||||||
|
if legacy_setting_getbool("item_drop.enable_item_pickup",
|
||||||
|
"enable_item_pickup", true) then
|
||||||
|
local pickup_gain = legacy_setting_getnumber("item_drop.pickup_sound_gain",
|
||||||
|
"item_pickup_gain", 0.2)
|
||||||
|
local pickup_particle =
|
||||||
|
minetest.settings:get_bool("item_drop.pickup_particle", true)
|
||||||
|
local pickup_radius = legacy_setting_getnumber("item_drop.pickup_radius",
|
||||||
|
"item_pickup_radius", 0.75)
|
||||||
|
local magnet_radius = tonumber(
|
||||||
|
minetest.settings:get("item_drop.magnet_radius")) or -1
|
||||||
|
local magnet_time = tonumber(
|
||||||
|
minetest.settings:get("item_drop.magnet_time")) or 5.0
|
||||||
|
local pickup_age = tonumber(
|
||||||
|
minetest.settings:get("item_drop.pickup_age")) or 0.5
|
||||||
|
local key_triggered = legacy_setting_getbool("item_drop.enable_pickup_key",
|
||||||
|
"enable_item_pickup_key", true)
|
||||||
|
local key_invert = minetest.settings:get_bool(
|
||||||
|
"item_drop.pickup_keyinvert") ~= false
|
||||||
|
local keytype
|
||||||
|
if key_triggered then
|
||||||
|
keytype = minetest.settings:get("item_drop.pickup_keytype") or
|
||||||
|
minetest.settings:get("item_pickup_keytype") or "Use"
|
||||||
|
-- disable pickup age if picking is explicitly enabled by the player
|
||||||
|
if not key_invert then
|
||||||
|
pickup_age = math.min(pickup_age, 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local mouse_pickup = minetest.settings:get_bool(
|
||||||
|
"item_drop.mouse_pickup") ~= false
|
||||||
|
if not mouse_pickup then
|
||||||
|
minetest.registered_entities["__builtin:item"].pointable = false
|
||||||
|
end
|
||||||
|
|
||||||
|
local magnet_mode = magnet_radius > pickup_radius
|
||||||
|
local zero_velocity_mode = pickup_age == -1
|
||||||
|
if magnet_mode
|
||||||
|
and zero_velocity_mode then
|
||||||
|
error"zero velocity mode can't be used together with magnet mode"
|
||||||
|
end
|
||||||
|
|
||||||
|
-- tells whether an inventorycube should be shown as pickup_particle or not
|
||||||
|
-- for known drawtypes
|
||||||
|
local inventorycube_drawtypes = {
|
||||||
|
normal = true,
|
||||||
|
allfaces = true,
|
||||||
|
allfaces_optional = true,
|
||||||
|
glasslike = true,
|
||||||
|
glasslike_framed = true,
|
||||||
|
glasslike_framed_optional = true,
|
||||||
|
liquid = true,
|
||||||
|
flowingliquid = true,
|
||||||
|
}
|
||||||
|
|
||||||
|
-- adds the item to the inventory and removes the object
|
||||||
|
local function collect_item(ent, pos, player)
|
||||||
|
item_drop.before_collect(ent, pos, player)
|
||||||
|
minetest.sound_play("item_drop_pickup", {
|
||||||
|
pos = pos,
|
||||||
|
gain = pickup_gain,
|
||||||
|
})
|
||||||
|
if pickup_particle then
|
||||||
|
local item = minetest.registered_nodes[
|
||||||
|
ent.itemstring:gsub("(.*)%s.*$", "%1")]
|
||||||
|
local image
|
||||||
|
if item and item.tiles and item.tiles[1] then
|
||||||
|
if inventorycube_drawtypes[item.drawtype] then
|
||||||
|
local tiles = item.tiles
|
||||||
|
|
||||||
|
local top = tiles[1]
|
||||||
|
if type(top) == "table" then
|
||||||
|
top = top.name
|
||||||
|
end
|
||||||
|
local left = tiles[3] or top
|
||||||
|
if type(left) == "table" then
|
||||||
|
left = left.name
|
||||||
|
end
|
||||||
|
local right = tiles[5] or left
|
||||||
|
if type(right) == "table" then
|
||||||
|
right = right.name
|
||||||
|
end
|
||||||
|
|
||||||
|
image = minetest.inventorycube(top, left, right)
|
||||||
|
else
|
||||||
|
image = item.inventory_image or item.tiles[1]
|
||||||
|
end
|
||||||
|
minetest.add_particle({
|
||||||
|
pos = {x = pos.x, y = pos.y + 1.5, z = pos.z},
|
||||||
|
velocity = {x = 0, y = 1, z = 0},
|
||||||
|
acceleration = {x = 0, y = -4, z = 0},
|
||||||
|
expirationtime = 0.2,
|
||||||
|
size = 3,--math.random() + 0.5,
|
||||||
|
vertical = false,
|
||||||
|
texture = image,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
ent:on_punch(player)
|
||||||
|
item_drop.after_collect(ent, pos, player)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- opt_get_ent gets the object's luaentity if it can be collected
|
||||||
|
local opt_get_ent
|
||||||
|
if zero_velocity_mode then
|
||||||
|
function opt_get_ent(object)
|
||||||
|
if object:is_player()
|
||||||
|
or not vector.equals(object:get_velocity(), {x=0, y=0, z=0}) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local ent = object:get_luaentity()
|
||||||
|
if not ent
|
||||||
|
or ent.name ~= "__builtin:item"
|
||||||
|
or ent.itemstring == "" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
return ent
|
||||||
|
end
|
||||||
|
else
|
||||||
|
function opt_get_ent(object)
|
||||||
|
if object:is_player() then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local ent = object:get_luaentity()
|
||||||
|
if not ent
|
||||||
|
or ent.name ~= "__builtin:item"
|
||||||
|
or (ent.dropped_by and ent.age < pickup_age)
|
||||||
|
or ent.itemstring == "" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
return ent
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local afterflight
|
||||||
|
if magnet_mode then
|
||||||
|
-- take item or reset velocity after flying a second
|
||||||
|
function afterflight(object, inv, player)
|
||||||
|
-- TODO: test what happens if player left the game
|
||||||
|
local ent = opt_get_ent(object)
|
||||||
|
if not ent then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local item = ItemStack(ent.itemstring)
|
||||||
|
if inv
|
||||||
|
and inv:room_for_item("main", item)
|
||||||
|
and item_drop.can_pickup(ent, player) then
|
||||||
|
collect_item(ent, object:get_pos(), player)
|
||||||
|
else
|
||||||
|
-- the acceleration will be reset by the object's on_step
|
||||||
|
object:set_velocity({x=0,y=0,z=0})
|
||||||
|
ent.is_magnet_item = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- disable velocity and acceleration changes of items flying to players
|
||||||
|
minetest.after(0, function()
|
||||||
|
local ObjectRef
|
||||||
|
local blocked_methods = {"set_acceleration", "set_velocity",
|
||||||
|
"setacceleration", "setvelocity"}
|
||||||
|
local itemdef = minetest.registered_entities["__builtin:item"]
|
||||||
|
local old_on_step = itemdef.on_step
|
||||||
|
local function do_nothing() end
|
||||||
|
function itemdef.on_step(self, ...)
|
||||||
|
if not self.is_magnet_item then
|
||||||
|
return old_on_step(self, ...)
|
||||||
|
end
|
||||||
|
ObjectRef = ObjectRef or getmetatable(self.object)
|
||||||
|
local old_funcs = {}
|
||||||
|
for i = 1, #blocked_methods do
|
||||||
|
local method = blocked_methods[i]
|
||||||
|
old_funcs[method] = ObjectRef[method]
|
||||||
|
ObjectRef[method] = do_nothing
|
||||||
|
end
|
||||||
|
old_on_step(self, ...)
|
||||||
|
for i = 1, #blocked_methods do
|
||||||
|
local method = blocked_methods[i]
|
||||||
|
ObjectRef[method] = old_funcs[method]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- set keytype to the key name if possible
|
||||||
|
if keytype == "Use" then
|
||||||
|
keytype = "aux1"
|
||||||
|
elseif keytype == "Sneak" then
|
||||||
|
keytype = "sneak"
|
||||||
|
elseif keytype == "LeftAndRight" then -- LeftAndRight combination
|
||||||
|
keytype = 0
|
||||||
|
elseif keytype == "SneakAndRMB" then -- SneakAndRMB combination
|
||||||
|
keytype = 1
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- tests if the player has the keys pressed to enable item picking
|
||||||
|
local function has_keys_pressed(player)
|
||||||
|
if not key_triggered then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
local control = player:get_player_control()
|
||||||
|
local keys_pressed
|
||||||
|
if keytype == 0 then -- LeftAndRight combination
|
||||||
|
keys_pressed = control.left and control.right
|
||||||
|
elseif keytype == 1 then -- SneakAndRMB combination
|
||||||
|
keys_pressed = control.sneak and control.RMB
|
||||||
|
else
|
||||||
|
keys_pressed = control[keytype]
|
||||||
|
end
|
||||||
|
|
||||||
|
return keys_pressed ~= key_invert
|
||||||
|
end
|
||||||
|
|
||||||
|
local function is_inside_map(pos)
|
||||||
|
local bound = 31000
|
||||||
|
return -bound < pos.x and pos.x < bound
|
||||||
|
and -bound < pos.y and pos.y < bound
|
||||||
|
and -bound < pos.z and pos.z < bound
|
||||||
|
end
|
||||||
|
|
||||||
|
-- called for each player to possibly collect an item, returns true if so
|
||||||
|
local function pickupfunc(player)
|
||||||
|
if not has_keys_pressed(player)
|
||||||
|
or not minetest.get_player_privs(player:get_player_name()).interact
|
||||||
|
or player:get_hp() <= 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local pos = player:get_pos()
|
||||||
|
if not is_inside_map(pos) then
|
||||||
|
-- get_objects_inside_radius crashes for too far positions
|
||||||
|
return
|
||||||
|
end
|
||||||
|
pos.y = pos.y+0.5
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
|
||||||
|
local objectlist = minetest.get_objects_inside_radius(pos,
|
||||||
|
magnet_mode and magnet_radius or pickup_radius)
|
||||||
|
for i = 1,#objectlist do
|
||||||
|
local object = objectlist[i]
|
||||||
|
local ent = opt_get_ent(object)
|
||||||
|
if ent
|
||||||
|
and item_drop.can_pickup(ent, player) then
|
||||||
|
local item = ItemStack(ent.itemstring)
|
||||||
|
if inv:room_for_item("main", item) then
|
||||||
|
local flying_item
|
||||||
|
local pos2
|
||||||
|
if magnet_mode then
|
||||||
|
pos2 = object:get_pos()
|
||||||
|
flying_item = vector.distance(pos, pos2) > pickup_radius
|
||||||
|
end
|
||||||
|
if not flying_item then
|
||||||
|
-- The item is near enough to pick it
|
||||||
|
collect_item(ent, pos, player)
|
||||||
|
-- Collect one item at a time to avoid the loud pop
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
-- The item is not too far a way but near enough to be
|
||||||
|
-- magnetised, make it fly to the player
|
||||||
|
local vel = vector.multiply(vector.subtract(pos, pos2), 3)
|
||||||
|
vel.y = vel.y + 0.6
|
||||||
|
object:set_velocity(vel)
|
||||||
|
if not ent.is_magnet_item then
|
||||||
|
ent.object:set_acceleration({x=0, y=0, z=0})
|
||||||
|
ent.is_magnet_item = true
|
||||||
|
|
||||||
|
minetest.after(magnet_time, afterflight,
|
||||||
|
object, inv, player)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function pickup_step()
|
||||||
|
local got_item
|
||||||
|
local players = minetest.get_connected_players()
|
||||||
|
for i = 1,#players do
|
||||||
|
got_item = got_item or pickupfunc(players[i])
|
||||||
|
end
|
||||||
|
-- lower step if takeable item(s) were found
|
||||||
|
local time
|
||||||
|
if got_item then
|
||||||
|
time = 0.02
|
||||||
|
else
|
||||||
|
time = 0.2
|
||||||
|
end
|
||||||
|
minetest.after(time, pickup_step)
|
||||||
|
end
|
||||||
|
minetest.after(3.0, pickup_step)
|
||||||
|
end
|
||||||
|
|
||||||
|
if legacy_setting_getbool("item_drop.enable_item_drop", "enable_item_drop", true)
|
||||||
|
and not minetest.settings:get_bool("creative_mode") then
|
||||||
|
-- Workaround to test if an item metadata (ItemStackMetaRef) is empty
|
||||||
|
local function itemmeta_is_empty(meta)
|
||||||
|
local t = meta:to_table()
|
||||||
|
for k, v in pairs(t) do
|
||||||
|
if k ~= "fields" then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
assert(type(v) == "table")
|
||||||
|
if next(v) ~= nil then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Tests if the item has special information such as metadata
|
||||||
|
local function can_split_item(item)
|
||||||
|
return item:get_wear() == 0 and itemmeta_is_empty(item:get_meta())
|
||||||
|
end
|
||||||
|
|
||||||
|
local function spawn_items(pos, items_to_spawn)
|
||||||
|
for i = 1,#items_to_spawn do
|
||||||
|
local obj = minetest.add_item(pos, items_to_spawn[i])
|
||||||
|
if not obj then
|
||||||
|
error("Couldn't spawn item " .. name .. ", drops: "
|
||||||
|
.. dump(drops))
|
||||||
|
end
|
||||||
|
|
||||||
|
local vel = obj:get_velocity()
|
||||||
|
local x = math.random(-5, 4)
|
||||||
|
if x >= 0 then
|
||||||
|
x = x+1
|
||||||
|
end
|
||||||
|
vel.x = 1 / x
|
||||||
|
local z = math.random(-5, 4)
|
||||||
|
if z >= 0 then
|
||||||
|
z = z+1
|
||||||
|
end
|
||||||
|
vel.z = 1 / z
|
||||||
|
obj:set_velocity(vel)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local old_handle_node_drops = minetest.handle_node_drops
|
||||||
|
function minetest.handle_node_drops(pos, drops, player)
|
||||||
|
if not player or player.is_fake_player then
|
||||||
|
-- Node Breaker or similar machines should receive items in the
|
||||||
|
-- inventory
|
||||||
|
return old_handle_node_drops(pos, drops, player)
|
||||||
|
end
|
||||||
|
for i = 1,#drops do
|
||||||
|
local item = drops[i]
|
||||||
|
if type(item) == "string" then
|
||||||
|
-- The string is not necessarily only the item name,
|
||||||
|
-- so always convert it to ItemStack
|
||||||
|
item = ItemStack(item)
|
||||||
|
end
|
||||||
|
local count = item:get_count()
|
||||||
|
local name = item:get_name()
|
||||||
|
|
||||||
|
-- Sometimes nothing should be dropped
|
||||||
|
if name == ""
|
||||||
|
or not minetest.registered_items[name] then
|
||||||
|
count = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
if count > 0 then
|
||||||
|
-- Split items if possible
|
||||||
|
local items_to_spawn = {item}
|
||||||
|
if can_split_item(item) then
|
||||||
|
for i = 1,count do
|
||||||
|
items_to_spawn[i] = name
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
spawn_items(pos, items_to_spawn)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local time = (minetest.get_us_time() - load_time_start) / 1000000
|
||||||
|
local msg = "[item_drop] loaded after ca. " .. time .. " seconds."
|
||||||
|
if time > 0.01 then
|
||||||
|
print(msg)
|
||||||
|
else
|
||||||
|
minetest.log("info", msg)
|
||||||
|
end
|
2
mods/extra_mp/item_drop/mod.conf
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
name = item_drop
|
||||||
|
description = A highly configurable mod providing item magnet and in-world node drops
|
BIN
mods/extra_mp/item_drop/screenshot.png
Normal file
After Width: | Height: | Size: 216 KiB |
38
mods/extra_mp/item_drop/settingtypes.txt
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
#Pick up items automatically
|
||||||
|
item_drop.enable_item_pickup (Enable item pickups) bool true
|
||||||
|
|
||||||
|
#Drop items in-world on dig, does nothing in creative mode
|
||||||
|
item_drop.enable_item_drop (Enable item drops) bool true
|
||||||
|
|
||||||
|
#Use a key to pick up items
|
||||||
|
item_drop.enable_pickup_key (Use pickup key) bool true
|
||||||
|
|
||||||
|
#Collect items when the key is not pressed instead of when it is pressed
|
||||||
|
item_drop.pickup_keyinvert (Invert pickup key) bool true
|
||||||
|
|
||||||
|
#What keytype to use as pickup key
|
||||||
|
item_drop.pickup_keytype (Pickup keytype) enum Use Use,Sneak,LeftAndRight,RMB,SneakAndRMB
|
||||||
|
|
||||||
|
#The volume of the pickup sound
|
||||||
|
item_drop.pickup_sound_gain (Pickup sound gain) float 0.4
|
||||||
|
|
||||||
|
#Display a particle of the item picked up above the player
|
||||||
|
item_drop.pickup_particle (Pickup particle) bool true
|
||||||
|
|
||||||
|
#Player pickup radius, the maximum distance from which items can be collected
|
||||||
|
item_drop.pickup_radius (Pickup radius) float 0.75
|
||||||
|
|
||||||
|
#Magnet radius, items between pickup_radius and this begin flying to the player
|
||||||
|
#Set it to -1 (or something else smaller than pickup_radius) to disable item
|
||||||
|
#flying
|
||||||
|
item_drop.magnet_radius (Magnet radius) float -1
|
||||||
|
|
||||||
|
#Item flight duration, items flying for more than this time are added to the
|
||||||
|
#player's inventory
|
||||||
|
item_drop.magnet_time (Magnet time) float 5.0
|
||||||
|
|
||||||
|
#Time delay in seconds after autopicking an item if it's dropped by a player
|
||||||
|
item_drop.pickup_age (Pickup age) float 0.5
|
||||||
|
|
||||||
|
#Enable manual item pickups by mouse
|
||||||
|
item_drop.mouse_pickup (Mouse pickup) bool true
|
BIN
mods/extra_mp/item_drop/sounds/item_drop_pickup.1.ogg
Normal file
BIN
mods/extra_mp/item_drop/sounds/item_drop_pickup.2.ogg
Normal file
BIN
mods/extra_mp/item_drop/sounds/item_drop_pickup.3.ogg
Normal file
BIN
mods/extra_mp/item_drop/sounds/item_drop_pickup.4.ogg
Normal file
0
mods/extra_mp/modpack.txt
Normal file
20
mods/extra_mp/toolranks/README.md
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
# minetest-toolranks
|
||||||
|
Minetest tool ranks mod
|
||||||
|
|
||||||
|
## Original mod by lisacvuk
|
||||||
|
https://github.com/lisacvuk/minetest-toolranks
|
||||||
|
|
||||||
|
Tool gains levels for digging nodes. Higher level tools take longer to
|
||||||
|
wear out.
|
||||||
|
|
||||||
|
## Are you a mod developer?
|
||||||
|
Does one of your mods add new tools?
|
||||||
|
If so, to support this mod, check if it is loaded with
|
||||||
|
```minetest.get_modpath("toolranks")```
|
||||||
|
and then replace all after_use definitions with toolranks.new_afteruse.
|
||||||
|
Optionaly, you can also replace tools description with
|
||||||
|
```toolranks.create_description("Tool Name", 0, 1)```
|
||||||
|
and then set original_description to your tools name.
|
||||||
|
|
||||||
|
### This is a fork
|
||||||
|
Yep, this is a simplified version of toolranks with lesser dependencies.
|
1
mods/extra_mp/toolranks/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
default
|
141
mods/extra_mp/toolranks/init.lua
Normal file
@ -0,0 +1,141 @@
|
|||||||
|
|
||||||
|
toolranks = {
|
||||||
|
colors = {
|
||||||
|
grey = minetest.get_color_escape_sequence("#9d9d9d"),
|
||||||
|
green = minetest.get_color_escape_sequence("#1eff00"),
|
||||||
|
gold = minetest.get_color_escape_sequence("#ffdf00"),
|
||||||
|
white = minetest.get_color_escape_sequence("#ffffff")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function toolranks.create_description(name, uses, level)
|
||||||
|
|
||||||
|
return toolranks.colors.green .. (name or "") .. "\n"
|
||||||
|
.. toolranks.colors.gold .. "Level: " .. (level or 1) .. "\n"
|
||||||
|
.. toolranks.colors.grey .. "Used: " .. (uses or 0) .. " times"
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function toolranks.get_level(uses)
|
||||||
|
|
||||||
|
if uses >= 3200 then
|
||||||
|
return 6
|
||||||
|
elseif uses >= 2000 then
|
||||||
|
return 5
|
||||||
|
elseif uses >= 1000 then
|
||||||
|
return 4
|
||||||
|
elseif uses >= 400 then
|
||||||
|
return 3
|
||||||
|
elseif uses >= 200 then
|
||||||
|
return 2
|
||||||
|
else
|
||||||
|
return 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function toolranks.new_afteruse(itemstack, user, node, digparams)
|
||||||
|
|
||||||
|
-- Get tool metadata and number of times used
|
||||||
|
local itemmeta = itemstack:get_meta()
|
||||||
|
local dugnodes = tonumber(itemmeta:get_string("dug")) or 0
|
||||||
|
|
||||||
|
-- Only count nodes that spend the tool
|
||||||
|
if digparams.wear > 0 then
|
||||||
|
|
||||||
|
dugnodes = dugnodes + 1
|
||||||
|
|
||||||
|
itemmeta:set_string("dug", dugnodes)
|
||||||
|
else
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Get tool description and last level
|
||||||
|
local itemdef = itemstack:get_definition()
|
||||||
|
local itemdesc = itemdef.original_description or itemdef.description or "Tool"
|
||||||
|
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 1
|
||||||
|
local name = user:get_player_name()
|
||||||
|
|
||||||
|
-- Warn player when tool is almost broken
|
||||||
|
if itemstack:get_wear() > 60100 then
|
||||||
|
|
||||||
|
minetest.chat_send_player(name,
|
||||||
|
toolranks.colors.gold .. "Your tool is almost broken!")
|
||||||
|
|
||||||
|
minetest.sound_play("default_tool_breaks", {
|
||||||
|
to_player = name,
|
||||||
|
gain = 1.0
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
local level = toolranks.get_level(dugnodes)
|
||||||
|
|
||||||
|
-- Alert player when tool has leveled up
|
||||||
|
if lastlevel < level then
|
||||||
|
|
||||||
|
minetest.chat_send_player(name, "Your "
|
||||||
|
.. toolranks.colors.green .. itemdesc
|
||||||
|
.. toolranks.colors.white .. " just leveled up!")
|
||||||
|
|
||||||
|
minetest.sound_play("toolranks_levelup", {
|
||||||
|
to_player = name,
|
||||||
|
gain = 1.0
|
||||||
|
})
|
||||||
|
|
||||||
|
itemmeta:set_string("lastlevel", level)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Set new meta
|
||||||
|
itemmeta:set_string("description",
|
||||||
|
toolranks.create_description(itemdesc, dugnodes, level))
|
||||||
|
|
||||||
|
local wear = digparams.wear
|
||||||
|
|
||||||
|
-- Set wear level
|
||||||
|
if level > 1 then
|
||||||
|
wear = digparams.wear * 4 / (4 + level)
|
||||||
|
end
|
||||||
|
|
||||||
|
itemstack:add_wear(wear)
|
||||||
|
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Default tool list
|
||||||
|
local tools = {
|
||||||
|
|
||||||
|
"default:sword_wood", "default:sword_stone", "default:sword_steel",
|
||||||
|
"default:sword_bronze", "default:sword_mese", "default:sword_diamond",
|
||||||
|
|
||||||
|
"default:pick_wood", "default:pick_stone", "default:pick_steel",
|
||||||
|
"default:pick_bronze", "default:pick_mese", "default:pick_diamond",
|
||||||
|
|
||||||
|
"default:axe_wood", "default:axe_stone", "default:axe_steel",
|
||||||
|
"default:axe_bronze", "default:axe_mese", "default:axe_diamond",
|
||||||
|
|
||||||
|
"default:shovel_wood", "default:shovel_stone", "default:shovel_steel",
|
||||||
|
"default:shovel_bronze", "default:shovel_mese", "default:shovel_diamond",
|
||||||
|
|
||||||
|
--"nether:shovel_nether", "nether:axe_nether", "nether:sword_nether",
|
||||||
|
--"nether:pick_nether",
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
-- Loop through tool list and add new toolranks description
|
||||||
|
for n = 1, #tools do
|
||||||
|
|
||||||
|
local name = tools[n]
|
||||||
|
local def = minetest.registered_tools[name]
|
||||||
|
local desc = def and def.description
|
||||||
|
|
||||||
|
if desc then
|
||||||
|
|
||||||
|
minetest.override_item(name, {
|
||||||
|
original_description = desc,
|
||||||
|
description = toolranks.create_description(desc),
|
||||||
|
after_use = toolranks.new_afteruse
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
2
mods/extra_mp/toolranks/license.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
Code: LGPLv2.1+
|
||||||
|
Sounds: CC BY 3.0
|
4
mods/extra_mp/toolranks/mod.conf
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
name = toolranks
|
||||||
|
depends = default
|
||||||
|
optional_depends =
|
||||||
|
description = Add ability to level up tools to make them last longer.
|
BIN
mods/extra_mp/toolranks/sounds/toolranks_levelup.ogg
Normal file
20
mods/extra_mp/unified_inventory/.luacheckrc
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
unused_args = false
|
||||||
|
allow_defined_top = true
|
||||||
|
max_line_length = 999
|
||||||
|
|
||||||
|
globals = {
|
||||||
|
"unified_inventory",
|
||||||
|
}
|
||||||
|
|
||||||
|
read_globals = {
|
||||||
|
string = {fields = {"split", "trim"}},
|
||||||
|
table = {fields = {"copy", "getn"}},
|
||||||
|
|
||||||
|
"minetest", "vector",
|
||||||
|
"ItemStack", "datastorage",
|
||||||
|
|
||||||
|
"hb",
|
||||||
|
}
|
||||||
|
|
||||||
|
files["callbacks.lua"].ignore = { "player", "draw_lite_mode" }
|
||||||
|
files["bags.lua"].ignore = { "player" }
|
19
mods/extra_mp/unified_inventory/LICENSE.txt
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
Unified Inventory for Minetest
|
||||||
|
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
|
||||||
|
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Library General Public
|
||||||
|
License as published by the Free Software Foundation; either
|
||||||
|
version 2 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Library General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Library General Public
|
||||||
|
License along with this library; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
|
||||||
|
Contact information:
|
||||||
|
Examine a git patch to get the contributor's email address.
|
99
mods/extra_mp/unified_inventory/README.md
Normal file
@ -0,0 +1,99 @@
|
|||||||
|
# Unified Inventory
|
||||||
|
|
||||||
|
[![](https://github.com/minetest-mods/unified_inventory/workflows/Check%20&%20Release/badge.svg)](https://github.com/minetest-mods/unified_inventory/actions)
|
||||||
|
|
||||||
|
![Screenshot](screenshot.png)
|
||||||
|
|
||||||
|
Unified Inventory replaces the default survival and creative inventory.
|
||||||
|
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
* Node, item and tool browser
|
||||||
|
* Crafting guide
|
||||||
|
* Can copy the recipe to the crafting grid
|
||||||
|
* Recipe search function by ingredients
|
||||||
|
* Up to four bags with up to 24 slots each
|
||||||
|
* Home function to teleport
|
||||||
|
* Trash slot
|
||||||
|
* Lite mode: reduces the item browser width
|
||||||
|
* `minetest.conf` setting `unified_inventory_lite = true`
|
||||||
|
* Mod API for modders: see [mod_api.txt](doc/mod_api.txt)
|
||||||
|
* Setting-determinated features: see [settingtypes.txt](settingtypes.txt)
|
||||||
|
|
||||||
|
|
||||||
|
## Requirements
|
||||||
|
|
||||||
|
* Minetest 5.4.0+
|
||||||
|
|
||||||
|
# Licenses
|
||||||
|
|
||||||
|
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
|
||||||
|
|
||||||
|
Copyright (C) 2012-? Various minetest-mods contributors
|
||||||
|
|
||||||
|
|
||||||
|
## Code
|
||||||
|
|
||||||
|
GNU LGPLv2+, see [license notice](LICENSE.txt)
|
||||||
|
|
||||||
|
|
||||||
|
## Textures
|
||||||
|
|
||||||
|
VanessaE: (CC-BY-4.0)
|
||||||
|
|
||||||
|
* `ui_group.png`
|
||||||
|
|
||||||
|
Tango Project: (Public Domain, CC-BY-4.0)
|
||||||
|
|
||||||
|
* [`ui_reset_icon.png`](https://commons.wikimedia.org/wiki/File:Edit-clear.svg)
|
||||||
|
* [`ui_doubleleft_icon.png`](http://commons.wikimedia.org/wiki/File:Media-seek-backward.svg)
|
||||||
|
* [`ui_doubleright_icon.png`](http://commons.wikimedia.org/wiki/File:Media-seek-forward.svg)
|
||||||
|
* [`ui_left_icon.png` / `ui_right_icon.png`](http://commons.wikimedia.org/wiki/File:Media-playback-start.svg)
|
||||||
|
* [`ui_skip_backward_icon.png`](http://commons.wikimedia.org/wiki/File:Media-skip-backward.svg)
|
||||||
|
* [`ui_skip_forward_icon.png`](http://commons.wikimedia.org/wiki/File:Media-skip-forward.svg)
|
||||||
|
|
||||||
|
From http://www.clker.com (Public Domain, CC-BY-4.0):
|
||||||
|
|
||||||
|
* [`bags_small.png`](http://www.clker.com/clipart-moneybag-empty.html)
|
||||||
|
* [`bags_medium.png`](http://www.clker.com/clipart-backpack-1.html)
|
||||||
|
* [`bags_large.png` / `ui_bags_icon.png`](http://www.clker.com/clipart-backpack-green-brown.html)
|
||||||
|
* `ui_trash_icon.png`: <http://www.clker.com/clipart-29090.html> and <http://www.clker.com/clipart-trash.html>
|
||||||
|
* [`ui_search_icon.png`](http://www.clker.com/clipart-24887.html)
|
||||||
|
* [`ui_off_icon.png` / `ui_on_icon.png`](http://www.clker.com/clipart-on-off-switches.html)
|
||||||
|
* [`ui_waypoints_icon.png`](http://www.clker.com/clipart-map-pin-red.html)
|
||||||
|
* [`ui_circular_arrows_icon.png`](http://www.clker.com/clipart-circular-arrow-pattern.html)
|
||||||
|
* [`ui_pencil_icon.pnc`](http://www.clker.com/clipart-2256.html)
|
||||||
|
* [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html)
|
||||||
|
|
||||||
|
Everaldo Coelho (YellowIcon) (LGPL v2.1+):
|
||||||
|
|
||||||
|
* [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png)
|
||||||
|
|
||||||
|
Gregory H. Revera: (CC-BY-SA 3.0)
|
||||||
|
|
||||||
|
* [`ui_moon_icon.png`](http://commons.wikimedia.org/wiki/File:FullMoon2010.jpg)
|
||||||
|
|
||||||
|
Thomas Bresson: (CC-BY 3.0)
|
||||||
|
|
||||||
|
* [`ui_sun_icon.png`](http://commons.wikimedia.org/wiki/File:2012-10-13_15-29-35-sun.jpg)
|
||||||
|
|
||||||
|
Fibonacci: (Public domain, CC-BY 4.0)
|
||||||
|
|
||||||
|
* [`ui_xyz_off_icon.png`](http://commons.wikimedia.org/wiki/File:No_sign.svg)
|
||||||
|
|
||||||
|
Gregory Maxwell: (Public domain, CC-BY 4.0)
|
||||||
|
|
||||||
|
* [`ui_ok_icon.png`](http://commons.wikimedia.org/wiki/File:Yes_check.svg)
|
||||||
|
|
||||||
|
Adrien Facélina: (LGPL v2.1+)
|
||||||
|
|
||||||
|
* [`inventory_plus_worldedit_gui.png`](http://commons.wikimedia.org/wiki/File:Erioll_world_2.svg)
|
||||||
|
|
||||||
|
Other files from Wikimedia Commons:
|
||||||
|
|
||||||
|
* [`ui_gohome_icon.png` / `ui_home_icon.png` / `ui_sethome_icon.png`](http://commons.wikimedia.org/wiki/File:Home_256x256.png) (GPL v2+)
|
||||||
|
|
||||||
|
RealBadAngel: (CC-BY-4.0)
|
||||||
|
|
||||||
|
* Everything else.
|
333
mods/extra_mp/unified_inventory/api.lua
Normal file
@ -0,0 +1,333 @@
|
|||||||
|
local S = minetest.get_translator("unified_inventory")
|
||||||
|
local F = minetest.formspec_escape
|
||||||
|
local ui = unified_inventory
|
||||||
|
|
||||||
|
-- Create detached creative inventory after loading all mods
|
||||||
|
minetest.after(0.01, function()
|
||||||
|
local rev_aliases = {}
|
||||||
|
for source, target in pairs(minetest.registered_aliases) do
|
||||||
|
if not rev_aliases[target] then rev_aliases[target] = {} end
|
||||||
|
table.insert(rev_aliases[target], source)
|
||||||
|
end
|
||||||
|
ui.items_list = {}
|
||||||
|
for name, def in pairs(minetest.registered_items) do
|
||||||
|
if (not def.groups.not_in_creative_inventory or
|
||||||
|
def.groups.not_in_creative_inventory == 0) and
|
||||||
|
def.description and def.description ~= "" then
|
||||||
|
table.insert(ui.items_list, name)
|
||||||
|
local all_names = rev_aliases[name] or {}
|
||||||
|
table.insert(all_names, name)
|
||||||
|
for _, player_name in ipairs(all_names) do
|
||||||
|
local recipes = minetest.get_all_craft_recipes(player_name)
|
||||||
|
if recipes then
|
||||||
|
for _, recipe in ipairs(recipes) do
|
||||||
|
|
||||||
|
local unknowns
|
||||||
|
|
||||||
|
for _,chk in pairs(recipe.items) do
|
||||||
|
local groupchk = string.find(chk, "group:")
|
||||||
|
if (not groupchk and not minetest.registered_items[chk])
|
||||||
|
or (groupchk and not ui.get_group_item(string.gsub(chk, "group:", "")).item)
|
||||||
|
or minetest.get_item_group(chk, "not_in_craft_guide") ~= 0 then
|
||||||
|
unknowns = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if not unknowns then
|
||||||
|
ui.register_craft(recipe)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
table.sort(ui.items_list)
|
||||||
|
ui.items_list_size = #ui.items_list
|
||||||
|
print("Unified Inventory. inventory size: "..ui.items_list_size)
|
||||||
|
for _, name in ipairs(ui.items_list) do
|
||||||
|
local def = minetest.registered_items[name]
|
||||||
|
-- Simple drops
|
||||||
|
if type(def.drop) == "string" then
|
||||||
|
local dstack = ItemStack(def.drop)
|
||||||
|
if not dstack:is_empty() and dstack:get_name() ~= name then
|
||||||
|
ui.register_craft({
|
||||||
|
type = "digging",
|
||||||
|
items = {name},
|
||||||
|
output = def.drop,
|
||||||
|
width = 0,
|
||||||
|
})
|
||||||
|
|
||||||
|
end
|
||||||
|
-- Complex drops. Yes, it's really complex!
|
||||||
|
elseif type(def.drop) == "table" then
|
||||||
|
--[[ Extract single items from the table and save them into dedicated tables
|
||||||
|
to register them later, in order to avoid duplicates. These tables counts
|
||||||
|
the total number of guaranteed drops and drops by chance (“maybes”) for each item.
|
||||||
|
For “maybes”, the final count is the theoretical maximum number of items, not
|
||||||
|
neccessarily the actual drop count. ]]
|
||||||
|
local drop_guaranteed = {}
|
||||||
|
local drop_maybe = {}
|
||||||
|
-- This is for catching an obscure corner case: If the top items table has
|
||||||
|
-- only items with rarity = 1, but max_items is set, then only the first
|
||||||
|
-- max_items will be part of the drop, any later entries are logically
|
||||||
|
-- impossible, so this variable is for keeping track of this
|
||||||
|
local max_items_left = def.drop.max_items
|
||||||
|
-- For checking whether we still encountered only guaranteed only so far;
|
||||||
|
-- for the first “maybe” item it will become false which will cause ALL
|
||||||
|
-- later items to be considered “maybes”.
|
||||||
|
-- A common idiom is:
|
||||||
|
-- { max_items 1, { items = {
|
||||||
|
-- { items={"example:1"}, rarity = 5 },
|
||||||
|
-- { items={"example:2"}, rarity = 1 }, }}}
|
||||||
|
-- example:2 must be considered a “maybe” because max_items is set and it
|
||||||
|
-- appears after a “maybe”
|
||||||
|
local max_start = true
|
||||||
|
-- Let's iterate through the items madness!
|
||||||
|
-- Handle invalid drop entries gracefully.
|
||||||
|
local drop_items = def.drop.items or { }
|
||||||
|
for i=1,#drop_items do
|
||||||
|
if max_items_left ~= nil and max_items_left <= 0 then break end
|
||||||
|
local itit = drop_items[i]
|
||||||
|
for j=1,#itit.items do
|
||||||
|
local dstack = ItemStack(itit.items[j])
|
||||||
|
if not dstack:is_empty() and dstack:get_name() ~= name then
|
||||||
|
local dname = dstack:get_name()
|
||||||
|
local dcount = dstack:get_count()
|
||||||
|
-- Guaranteed drops AND we are not yet in “maybe mode”
|
||||||
|
if #itit.items == 1 and itit.rarity == 1 and max_start then
|
||||||
|
if drop_guaranteed[dname] == nil then
|
||||||
|
drop_guaranteed[dname] = 0
|
||||||
|
end
|
||||||
|
drop_guaranteed[dname] = drop_guaranteed[dname] + dcount
|
||||||
|
|
||||||
|
if max_items_left ~= nil then
|
||||||
|
max_items_left = max_items_left - 1
|
||||||
|
if max_items_left <= 0 then break end
|
||||||
|
end
|
||||||
|
-- Drop was a “maybe”
|
||||||
|
else
|
||||||
|
if max_items_left ~= nil then max_start = false end
|
||||||
|
if drop_maybe[dname] == nil then
|
||||||
|
drop_maybe[dname] = 0
|
||||||
|
end
|
||||||
|
drop_maybe[dname] = drop_maybe[dname] + dcount
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for itemstring, count in pairs(drop_guaranteed) do
|
||||||
|
ui.register_craft({
|
||||||
|
type = "digging",
|
||||||
|
items = {name},
|
||||||
|
output = itemstring .. " " .. count,
|
||||||
|
width = 0,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
for itemstring, count in pairs(drop_maybe) do
|
||||||
|
ui.register_craft({
|
||||||
|
type = "digging_chance",
|
||||||
|
items = {name},
|
||||||
|
output = itemstring .. " " .. count,
|
||||||
|
width = 0,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for _, recipes in pairs(ui.crafts_for.recipe) do
|
||||||
|
for _, recipe in ipairs(recipes) do
|
||||||
|
local ingredient_items = {}
|
||||||
|
for _, spec in pairs(recipe.items) do
|
||||||
|
local matches_spec = ui.canonical_item_spec_matcher(spec)
|
||||||
|
for _, name in ipairs(ui.items_list) do
|
||||||
|
if matches_spec(name) then
|
||||||
|
ingredient_items[name] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for name, _ in pairs(ingredient_items) do
|
||||||
|
if ui.crafts_for.usage[name] == nil then
|
||||||
|
ui.crafts_for.usage[name] = {}
|
||||||
|
end
|
||||||
|
table.insert(ui.crafts_for.usage[name], recipe)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
-- load_home
|
||||||
|
local function load_home()
|
||||||
|
local input = io.open(ui.home_filename, "r")
|
||||||
|
if not input then
|
||||||
|
ui.home_pos = {}
|
||||||
|
return
|
||||||
|
end
|
||||||
|
while true do
|
||||||
|
local x = input:read("*n")
|
||||||
|
if not x then break end
|
||||||
|
local y = input:read("*n")
|
||||||
|
local z = input:read("*n")
|
||||||
|
local name = input:read("*l")
|
||||||
|
ui.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
||||||
|
end
|
||||||
|
io.close(input)
|
||||||
|
end
|
||||||
|
load_home()
|
||||||
|
|
||||||
|
function ui.set_home(player, pos)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
ui.home_pos[player_name] = vector.round(pos)
|
||||||
|
-- save the home data from the table to the file
|
||||||
|
local output = io.open(ui.home_filename, "w")
|
||||||
|
for k, v in pairs(ui.home_pos) do
|
||||||
|
output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
|
||||||
|
end
|
||||||
|
io.close(output)
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.go_home(player)
|
||||||
|
local pos = ui.home_pos[player:get_player_name()]
|
||||||
|
if pos then
|
||||||
|
player:set_pos(pos)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
-- register_craft
|
||||||
|
function ui.register_craft(options)
|
||||||
|
if not options.output then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local itemstack = ItemStack(options.output)
|
||||||
|
if itemstack:is_empty() then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if options.type == "normal" and options.width == 0 then
|
||||||
|
options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
|
||||||
|
end
|
||||||
|
if not ui.crafts_for.recipe[itemstack:get_name()] then
|
||||||
|
ui.crafts_for.recipe[itemstack:get_name()] = {}
|
||||||
|
end
|
||||||
|
table.insert(ui.crafts_for.recipe[itemstack:get_name()],options)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local craft_type_defaults = {
|
||||||
|
width = 3,
|
||||||
|
height = 3,
|
||||||
|
uses_crafting_grid = false,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function ui.craft_type_defaults(name, options)
|
||||||
|
if not options.description then
|
||||||
|
options.description = name
|
||||||
|
end
|
||||||
|
setmetatable(options, {__index = craft_type_defaults})
|
||||||
|
return options
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function ui.register_craft_type(name, options)
|
||||||
|
ui.registered_craft_types[name] =
|
||||||
|
ui.craft_type_defaults(name, options)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
ui.register_craft_type("normal", {
|
||||||
|
description = F(S("Crafting")),
|
||||||
|
icon = "ui_craftgrid_icon.png",
|
||||||
|
width = 3,
|
||||||
|
height = 3,
|
||||||
|
get_shaped_craft_width = function (craft) return craft.width end,
|
||||||
|
dynamic_display_size = function (craft)
|
||||||
|
local w = craft.width
|
||||||
|
local h = math.ceil(table.maxn(craft.items) / craft.width)
|
||||||
|
local g = w < h and h or w
|
||||||
|
return { width = g, height = g }
|
||||||
|
end,
|
||||||
|
uses_crafting_grid = true,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
ui.register_craft_type("shapeless", {
|
||||||
|
description = F(S("Mixing")),
|
||||||
|
icon = "ui_craftgrid_icon.png",
|
||||||
|
width = 3,
|
||||||
|
height = 3,
|
||||||
|
dynamic_display_size = function (craft)
|
||||||
|
local maxn = table.maxn(craft.items)
|
||||||
|
local g = 1
|
||||||
|
while g*g < maxn do g = g + 1 end
|
||||||
|
return { width = g, height = g }
|
||||||
|
end,
|
||||||
|
uses_crafting_grid = true,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
ui.register_craft_type("cooking", {
|
||||||
|
description = F(S("Cooking")),
|
||||||
|
icon = "default_furnace_front.png",
|
||||||
|
width = 1,
|
||||||
|
height = 1,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
ui.register_craft_type("digging", {
|
||||||
|
description = F(S("Digging")),
|
||||||
|
icon = "default_tool_steelpick.png",
|
||||||
|
width = 1,
|
||||||
|
height = 1,
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_craft_type("digging_chance", {
|
||||||
|
description = "Digging (by chance)",
|
||||||
|
icon = "default_tool_steelpick.png^[transformFY.png",
|
||||||
|
width = 1,
|
||||||
|
height = 1,
|
||||||
|
})
|
||||||
|
|
||||||
|
function ui.register_page(name, def)
|
||||||
|
ui.pages[name] = def
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function ui.register_button(name, def)
|
||||||
|
if not def.action then
|
||||||
|
def.action = function(player)
|
||||||
|
ui.set_inventory_formspec(player, name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
def.name = name
|
||||||
|
table.insert(ui.buttons, def)
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.is_creative(playername)
|
||||||
|
return minetest.check_player_privs(playername, {creative=true})
|
||||||
|
or minetest.settings:get_bool("creative_mode")
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.single_slot(xpos, ypos, bright)
|
||||||
|
return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]",
|
||||||
|
xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") )
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.make_trash_slot(xpos, ypos)
|
||||||
|
return
|
||||||
|
ui.single_slot(xpos, ypos)..
|
||||||
|
"image["..xpos..","..ypos..";1.25,1.25;ui_trash_slot_icon.png]"..
|
||||||
|
"list[detached:trash;main;"..(xpos + ui.list_img_offset)..","..(ypos + ui.list_img_offset)..";1,1;]"
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.make_inv_img_grid(xpos, ypos, width, height, bright)
|
||||||
|
local tiled = {}
|
||||||
|
local n=1
|
||||||
|
for y = 0, (height - 1) do
|
||||||
|
for x = 0, (width -1) do
|
||||||
|
tiled[n] = ui.single_slot(xpos + (ui.imgscale * x), ypos + (ui.imgscale * y), bright)
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return table.concat(tiled)
|
||||||
|
end
|
280
mods/extra_mp/unified_inventory/bags.lua
Normal file
@ -0,0 +1,280 @@
|
|||||||
|
--[[
|
||||||
|
Bags for Minetest
|
||||||
|
|
||||||
|
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||||
|
License: GPLv3
|
||||||
|
--]]
|
||||||
|
|
||||||
|
local S = minetest.get_translator("unified_inventory")
|
||||||
|
local F = minetest.formspec_escape
|
||||||
|
local ui = unified_inventory
|
||||||
|
|
||||||
|
ui.register_page("bags", {
|
||||||
|
get_formspec = function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
return { formspec = table.concat({
|
||||||
|
ui.style_full.standard_inv_bg,
|
||||||
|
ui.single_slot(0.925, 1.5),
|
||||||
|
ui.single_slot(3.425, 1.5),
|
||||||
|
ui.single_slot(5.925, 1.5),
|
||||||
|
ui.single_slot(8.425, 1.5),
|
||||||
|
"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
|
||||||
|
"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
|
||||||
|
"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
|
||||||
|
"button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]",
|
||||||
|
"button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]",
|
||||||
|
"listcolors[#00000000;#00000000]",
|
||||||
|
"list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]",
|
||||||
|
"list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]",
|
||||||
|
"list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]",
|
||||||
|
"list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]"
|
||||||
|
}) }
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_button("bags", {
|
||||||
|
type = "image",
|
||||||
|
image = "ui_bags_icon.png",
|
||||||
|
tooltip = S("Bags"),
|
||||||
|
hide_lite=true
|
||||||
|
})
|
||||||
|
|
||||||
|
local function get_player_bag_stack(player, i)
|
||||||
|
return minetest.get_inventory({
|
||||||
|
type = "detached",
|
||||||
|
name = player:get_player_name() .. "_bags"
|
||||||
|
}):get_stack("bag" .. i, 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
for bag_i = 1, 4 do
|
||||||
|
ui.register_page("bag" .. bag_i, {
|
||||||
|
get_formspec = function(player)
|
||||||
|
local stack = get_player_bag_stack(player, bag_i)
|
||||||
|
local image = stack:get_definition().inventory_image
|
||||||
|
local slots = stack:get_definition().groups.bagslots
|
||||||
|
|
||||||
|
local formspec = {
|
||||||
|
ui.style_full.standard_inv_bg,
|
||||||
|
ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
|
||||||
|
"image[9.2,0.4;1,1;" .. image .. "]",
|
||||||
|
"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
|
||||||
|
"listcolors[#00000000;#00000000]",
|
||||||
|
"listring[current_player;main]",
|
||||||
|
string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
||||||
|
bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
|
||||||
|
"listring[current_name;bag" .. bag_i .. "contents]",
|
||||||
|
}
|
||||||
|
local n = #formspec + 1
|
||||||
|
|
||||||
|
local player_name = player:get_player_name() -- For if statement.
|
||||||
|
if ui.trash_enabled
|
||||||
|
or ui.is_creative(player_name)
|
||||||
|
or minetest.get_player_privs(player_name).give then
|
||||||
|
formspec[n] = ui.make_trash_slot(7.8, 0.25)
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
for i = 1, 4 do
|
||||||
|
local def = get_player_bag_stack(player, i):get_definition()
|
||||||
|
if def.groups.bagslots then
|
||||||
|
local list_name = "bag" .. i .. "contents"
|
||||||
|
local size = inv:get_size(list_name)
|
||||||
|
local used = 0
|
||||||
|
for si = 1, size do
|
||||||
|
local stk = inv:get_stack(list_name, si)
|
||||||
|
if not stk:is_empty() then
|
||||||
|
used = used + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local img = def.inventory_image
|
||||||
|
local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size
|
||||||
|
formspec[n] = string.format("image_button[%f,0.4;1,1;%s;bag%i;%s]",
|
||||||
|
(i + 1.35)*1.25, img, i, label)
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return { formspec = table.concat(formspec) }
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
if formname ~= "" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
for i = 1, 4 do
|
||||||
|
if fields["bag" .. i] then
|
||||||
|
local stack = get_player_bag_stack(player, i)
|
||||||
|
if not stack:get_definition().groups.bagslots then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
ui.set_inventory_formspec(player, "bag" .. i)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
local function save_bags_metadata(player, bags_inv)
|
||||||
|
local is_empty = true
|
||||||
|
local bags = {}
|
||||||
|
for i = 1, 4 do
|
||||||
|
local bag = "bag" .. i
|
||||||
|
if not bags_inv:is_empty(bag) then
|
||||||
|
-- Stack limit is 1, otherwise use stack:to_string()
|
||||||
|
bags[i] = bags_inv:get_stack(bag, 1):get_name()
|
||||||
|
is_empty = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local meta = player:get_meta()
|
||||||
|
if is_empty then
|
||||||
|
meta:set_string("unified_inventory:bags", nil)
|
||||||
|
else
|
||||||
|
meta:set_string("unified_inventory:bags",
|
||||||
|
minetest.serialize(bags))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function load_bags_metadata(player, bags_inv)
|
||||||
|
local player_inv = player:get_inventory()
|
||||||
|
local meta = player:get_meta()
|
||||||
|
local bags_meta = meta:get("unified_inventory:bags")
|
||||||
|
local bags = bags_meta and minetest.deserialize(bags_meta) or {}
|
||||||
|
local dirty_meta = false
|
||||||
|
if not bags_meta then
|
||||||
|
-- Backwards compatiblity
|
||||||
|
for i = 1, 4 do
|
||||||
|
local bag = "bag" .. i
|
||||||
|
if not player_inv:is_empty(bag) then
|
||||||
|
-- Stack limit is 1, otherwise use stack:to_string()
|
||||||
|
bags[i] = player_inv:get_stack(bag, 1):get_name()
|
||||||
|
dirty_meta = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Fill detached slots
|
||||||
|
for i = 1, 4 do
|
||||||
|
local bag = "bag" .. i
|
||||||
|
bags_inv:set_size(bag, 1)
|
||||||
|
bags_inv:set_stack(bag, 1, bags[i] or "")
|
||||||
|
end
|
||||||
|
|
||||||
|
if dirty_meta then
|
||||||
|
-- Requires detached inventory to be set up
|
||||||
|
save_bags_metadata(player, bags_inv)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Clean up deprecated garbage after saving
|
||||||
|
for i = 1, 4 do
|
||||||
|
local bag = "bag" .. i
|
||||||
|
player_inv:set_size(bag, 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{
|
||||||
|
on_put = function(inv, listname, index, stack, player)
|
||||||
|
player:get_inventory():set_size(listname .. "contents",
|
||||||
|
stack:get_definition().groups.bagslots)
|
||||||
|
save_bags_metadata(player, inv)
|
||||||
|
end,
|
||||||
|
allow_put = function(inv, listname, index, stack, player)
|
||||||
|
local new_slots = stack:get_definition().groups.bagslots
|
||||||
|
if not new_slots then
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
local player_inv = player:get_inventory()
|
||||||
|
local old_slots = player_inv:get_size(listname .. "contents")
|
||||||
|
|
||||||
|
if new_slots >= old_slots then
|
||||||
|
return 1
|
||||||
|
end
|
||||||
|
|
||||||
|
-- using a smaller bag, make sure it fits
|
||||||
|
local old_list = player_inv:get_list(listname .. "contents")
|
||||||
|
local new_list = {}
|
||||||
|
local slots_used = 0
|
||||||
|
local use_new_list = false
|
||||||
|
|
||||||
|
for i, v in ipairs(old_list) do
|
||||||
|
if v and not v:is_empty() then
|
||||||
|
slots_used = slots_used + 1
|
||||||
|
use_new_list = i > new_slots
|
||||||
|
new_list[slots_used] = v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if new_slots >= slots_used then
|
||||||
|
if use_new_list then
|
||||||
|
player_inv:set_list(listname .. "contents", new_list)
|
||||||
|
end
|
||||||
|
return 1
|
||||||
|
end
|
||||||
|
-- New bag is smaller: Disallow inserting
|
||||||
|
return 0
|
||||||
|
end,
|
||||||
|
allow_take = function(inv, listname, index, stack, player)
|
||||||
|
if player:get_inventory():is_empty(listname .. "contents") then
|
||||||
|
return stack:get_count()
|
||||||
|
end
|
||||||
|
return 0
|
||||||
|
end,
|
||||||
|
on_take = function(inv, listname, index, stack, player)
|
||||||
|
player:get_inventory():set_size(listname .. "contents", 0)
|
||||||
|
save_bags_metadata(player, inv)
|
||||||
|
end,
|
||||||
|
allow_move = function()
|
||||||
|
return 0
|
||||||
|
end,
|
||||||
|
}, player_name)
|
||||||
|
|
||||||
|
load_bags_metadata(player, bags_inv)
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- register bag tools
|
||||||
|
minetest.register_tool("unified_inventory:bag_small", {
|
||||||
|
description = S("Small Bag"),
|
||||||
|
inventory_image = "bags_small.png",
|
||||||
|
groups = {bagslots=8},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_tool("unified_inventory:bag_medium", {
|
||||||
|
description = S("Medium Bag"),
|
||||||
|
inventory_image = "bags_medium.png",
|
||||||
|
groups = {bagslots=16},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_tool("unified_inventory:bag_large", {
|
||||||
|
description = S("Large Bag"),
|
||||||
|
inventory_image = "bags_large.png",
|
||||||
|
groups = {bagslots=24},
|
||||||
|
})
|
||||||
|
|
||||||
|
-- register bag crafts
|
||||||
|
if minetest.get_modpath("farming") ~= nil then
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "unified_inventory:bag_small",
|
||||||
|
recipe = {
|
||||||
|
{"", "farming:string", ""},
|
||||||
|
{"group:wool", "group:wool", "group:wool"},
|
||||||
|
{"group:wool", "group:wool", "group:wool"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "unified_inventory:bag_medium",
|
||||||
|
recipe = {
|
||||||
|
{"", "", ""},
|
||||||
|
{"farming:string", "unified_inventory:bag_small", "farming:string"},
|
||||||
|
{"farming:string", "unified_inventory:bag_small", "farming:string"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "unified_inventory:bag_large",
|
||||||
|
recipe = {
|
||||||
|
{"", "", ""},
|
||||||
|
{"farming:string", "unified_inventory:bag_medium", "farming:string"},
|
||||||
|
{"farming:string", "unified_inventory:bag_medium", "farming:string"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
end
|
214
mods/extra_mp/unified_inventory/callbacks.lua
Normal file
@ -0,0 +1,214 @@
|
|||||||
|
local function default_refill(stack)
|
||||||
|
stack:set_count(stack:get_stack_max())
|
||||||
|
local itemdef = minetest.registered_items[stack:get_name()]
|
||||||
|
if itemdef
|
||||||
|
and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear"
|
||||||
|
and stack:get_wear() ~= 0 then
|
||||||
|
stack:set_wear(0)
|
||||||
|
end
|
||||||
|
return stack
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
unified_inventory.players[player_name] = {}
|
||||||
|
unified_inventory.current_index[player_name] = 1
|
||||||
|
unified_inventory.filtered_items_list[player_name] =
|
||||||
|
unified_inventory.items_list
|
||||||
|
unified_inventory.activefilter[player_name] = ""
|
||||||
|
unified_inventory.active_search_direction[player_name] = "nochange"
|
||||||
|
unified_inventory.apply_filter(player, "", "nochange")
|
||||||
|
unified_inventory.current_searchbox[player_name] = ""
|
||||||
|
unified_inventory.alternate[player_name] = 1
|
||||||
|
unified_inventory.current_item[player_name] = nil
|
||||||
|
unified_inventory.current_craft_direction[player_name] = "recipe"
|
||||||
|
unified_inventory.set_inventory_formspec(player,
|
||||||
|
unified_inventory.default)
|
||||||
|
|
||||||
|
-- Refill slot
|
||||||
|
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
||||||
|
allow_put = function(inv, listname, index, stack, player)
|
||||||
|
if unified_inventory.is_creative(player_name) then
|
||||||
|
return stack:get_count()
|
||||||
|
else
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
on_put = function(inv, listname, index, stack, player)
|
||||||
|
local handle_refill = (minetest.registered_items[stack:get_name()] or {}).on_refill or default_refill
|
||||||
|
stack = handle_refill(stack)
|
||||||
|
inv:set_stack(listname, index, stack)
|
||||||
|
minetest.sound_play("electricity",
|
||||||
|
{to_player=player_name, gain = 1.0})
|
||||||
|
end,
|
||||||
|
}, player_name)
|
||||||
|
refill:set_size("main", 1)
|
||||||
|
end)
|
||||||
|
|
||||||
|
local function apply_new_filter(player, search_text, new_dir)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||||
|
unified_inventory.apply_filter(player, search_text, new_dir)
|
||||||
|
unified_inventory.current_searchbox[player_name] = search_text
|
||||||
|
unified_inventory.set_inventory_formspec(player,
|
||||||
|
unified_inventory.current_page[player_name])
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
|
||||||
|
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||||
|
|
||||||
|
if formname ~= "" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- always take new search text, even if not searching on it yet
|
||||||
|
if fields.searchbox
|
||||||
|
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||||
|
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||||
|
end
|
||||||
|
|
||||||
|
for i, def in pairs(unified_inventory.buttons) do
|
||||||
|
if fields[def.name] then
|
||||||
|
def.action(player)
|
||||||
|
minetest.sound_play("click",
|
||||||
|
{to_player=player_name, gain = 0.1})
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Inventory page controls
|
||||||
|
local start = math.floor(
|
||||||
|
unified_inventory.current_index[player_name] / ui_peruser.items_per_page + 1)
|
||||||
|
local start_i = start
|
||||||
|
local pagemax = math.floor(
|
||||||
|
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||||
|
/ (ui_peruser.items_per_page) + 1)
|
||||||
|
|
||||||
|
if fields.start_list then
|
||||||
|
start_i = 1
|
||||||
|
end
|
||||||
|
if fields.rewind1 then
|
||||||
|
start_i = start_i - 1
|
||||||
|
end
|
||||||
|
if fields.forward1 then
|
||||||
|
start_i = start_i + 1
|
||||||
|
end
|
||||||
|
if fields.rewind3 then
|
||||||
|
start_i = start_i - 3
|
||||||
|
end
|
||||||
|
if fields.forward3 then
|
||||||
|
start_i = start_i + 3
|
||||||
|
end
|
||||||
|
if fields.end_list then
|
||||||
|
start_i = pagemax
|
||||||
|
end
|
||||||
|
if start_i < 1 then
|
||||||
|
start_i = 1
|
||||||
|
end
|
||||||
|
if start_i > pagemax then
|
||||||
|
start_i = pagemax
|
||||||
|
end
|
||||||
|
if start_i ~= start then
|
||||||
|
minetest.sound_play("paperflip1",
|
||||||
|
{to_player=player_name, gain = 1.0})
|
||||||
|
unified_inventory.current_index[player_name] = (start_i - 1) * ui_peruser.items_per_page + 1
|
||||||
|
unified_inventory.set_inventory_formspec(player,
|
||||||
|
unified_inventory.current_page[player_name])
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check clicked item image button
|
||||||
|
local clicked_item
|
||||||
|
for name, value in pairs(fields) do
|
||||||
|
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
||||||
|
if new_dir and mangled_item then
|
||||||
|
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
|
||||||
|
if string.sub(clicked_item, 1, 6) == "group:" then
|
||||||
|
-- Change search filter to this group
|
||||||
|
apply_new_filter(player, clicked_item, new_dir)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if new_dir == "recipe" or new_dir == "usage" then
|
||||||
|
unified_inventory.current_craft_direction[player_name] = new_dir
|
||||||
|
end
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if clicked_item then
|
||||||
|
minetest.sound_play("click",
|
||||||
|
{to_player=player_name, gain = 0.1})
|
||||||
|
local page = unified_inventory.current_page[player_name]
|
||||||
|
local player_creative = unified_inventory.is_creative(player_name)
|
||||||
|
if not player_creative then
|
||||||
|
page = "craftguide"
|
||||||
|
end
|
||||||
|
if page == "craftguide" then
|
||||||
|
unified_inventory.current_item[player_name] = clicked_item
|
||||||
|
unified_inventory.alternate[player_name] = 1
|
||||||
|
unified_inventory.set_inventory_formspec(player, "craftguide")
|
||||||
|
elseif player_creative then
|
||||||
|
-- Creative page: Add entire stack to inventory
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
local stack = ItemStack(clicked_item)
|
||||||
|
stack:set_count(stack:get_stack_max())
|
||||||
|
if inv:room_for_item("main", stack) then
|
||||||
|
inv:add_item("main", stack)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if fields.searchbutton
|
||||||
|
or fields.key_enter_field == "searchbox" then
|
||||||
|
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||||
|
unified_inventory.set_inventory_formspec(player,
|
||||||
|
unified_inventory.current_page[player_name])
|
||||||
|
minetest.sound_play("paperflip2",
|
||||||
|
{to_player=player_name, gain = 1.0})
|
||||||
|
elseif fields.searchresetbutton then
|
||||||
|
apply_new_filter(player, "", "nochange")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- alternate buttons
|
||||||
|
if not (fields.alternate or fields.alternate_prev) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
minetest.sound_play("click",
|
||||||
|
{to_player=player_name, gain = 0.1})
|
||||||
|
local item_name = unified_inventory.current_item[player_name]
|
||||||
|
if not item_name then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
|
||||||
|
if not crafts then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local alternates = #crafts
|
||||||
|
if alternates <= 1 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local alternate
|
||||||
|
if fields.alternate then
|
||||||
|
alternate = unified_inventory.alternate[player_name] + 1
|
||||||
|
if alternate > alternates then
|
||||||
|
alternate = 1
|
||||||
|
end
|
||||||
|
elseif fields.alternate_prev then
|
||||||
|
alternate = unified_inventory.alternate[player_name] - 1
|
||||||
|
if alternate < 1 then
|
||||||
|
alternate = alternates
|
||||||
|
end
|
||||||
|
end
|
||||||
|
unified_inventory.alternate[player_name] = alternate
|
||||||
|
unified_inventory.set_inventory_formspec(player,
|
||||||
|
unified_inventory.current_page[player_name])
|
||||||
|
end)
|
||||||
|
|
||||||
|
if minetest.delete_detached_inventory then
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
minetest.delete_detached_inventory(player_name.."_bags")
|
||||||
|
minetest.delete_detached_inventory(player_name.."craftrecipe")
|
||||||
|
minetest.delete_detached_inventory(player_name.."refill")
|
||||||
|
end)
|
||||||
|
end
|
103
mods/extra_mp/unified_inventory/doc/mod_api.txt
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
unified_inventory API
|
||||||
|
=====================
|
||||||
|
|
||||||
|
This file provides information about the API of unified_inventory.
|
||||||
|
|
||||||
|
API revisions within unified_inventory can be checked using:
|
||||||
|
|
||||||
|
(unified_inventory.version or 1)
|
||||||
|
|
||||||
|
**Revision history**
|
||||||
|
|
||||||
|
* Version `1`: Classic formspec layout (no real_coordinates)
|
||||||
|
* Version `2`: Force formspec version 4 (includes real_coordinates)
|
||||||
|
|
||||||
|
Misc functions
|
||||||
|
--------------
|
||||||
|
Grouped by use-case, afterwards sorted alphabetically.
|
||||||
|
|
||||||
|
* `unified_inventory.is_creative(name)`
|
||||||
|
* Checks whether creative is enabled or the player has `creative`
|
||||||
|
|
||||||
|
|
||||||
|
Pages
|
||||||
|
-----
|
||||||
|
|
||||||
|
Register a new page: The callback inside this function is called on user input.
|
||||||
|
|
||||||
|
unified_inventory.register_page("pagename", {
|
||||||
|
get_formspec = function(player)
|
||||||
|
-- ^ `player` is an `ObjectRef`
|
||||||
|
-- Compute the formspec string here
|
||||||
|
return {
|
||||||
|
formspec = "button[2,2;2,1;mybutton;Press me]",
|
||||||
|
-- ^ Final form of the formspec to display
|
||||||
|
draw_inventory = false, -- default `true`
|
||||||
|
-- ^ Optional. Hides the player's `main` inventory list
|
||||||
|
draw_item_list = false, -- default `true`
|
||||||
|
-- ^ Optional. Hides the item list on the right side
|
||||||
|
formspec_prepend = false, -- default `false`
|
||||||
|
-- ^ Optional. When `false`: Disables the formspec prepend
|
||||||
|
}
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
Buttons
|
||||||
|
-------
|
||||||
|
|
||||||
|
Register a new button for the bottom row:
|
||||||
|
|
||||||
|
unified_inventory.register_button("skins", {
|
||||||
|
type = "image",
|
||||||
|
image = "skins_skin_button.png",
|
||||||
|
tooltip = "Skins",
|
||||||
|
hide_lite = true
|
||||||
|
-- ^ Button is hidden when following two conditions are met:
|
||||||
|
-- Configuration line `unified_inventory_lite = true`
|
||||||
|
-- Player does not have the privilege `ui_full`
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Crafting
|
||||||
|
--------
|
||||||
|
|
||||||
|
The code blocks below document each possible parameter using exemplary values.
|
||||||
|
|
||||||
|
Provide information to display custom craft types:
|
||||||
|
|
||||||
|
unified_inventory.register_craft_type("mytype", {
|
||||||
|
-- ^ Unique identifier for `register_craft`
|
||||||
|
description = "Sample Craft",
|
||||||
|
-- ^ Text shown below the crafting arrow
|
||||||
|
icon = "dummy.png",
|
||||||
|
-- ^ Image shown above the crafting arrow
|
||||||
|
width = 3,
|
||||||
|
height = 3,
|
||||||
|
-- ^ Maximal input dimensions of the recipes
|
||||||
|
dynamic_display_size = function(craft)
|
||||||
|
-- ^ `craft` is the definition from `register_craft`
|
||||||
|
return {
|
||||||
|
width = 2,
|
||||||
|
height = 3
|
||||||
|
}
|
||||||
|
end,
|
||||||
|
-- ^ Optional callback to change the displayed recipe size
|
||||||
|
uses_crafting_grid = true,
|
||||||
|
})
|
||||||
|
|
||||||
|
Register a non-standard craft recipe:
|
||||||
|
|
||||||
|
unified_inventory.register_craft({
|
||||||
|
output = "default:foobar",
|
||||||
|
type = "mytype",
|
||||||
|
-- ^ Standard craft type or custom (see `register_craft_type`)
|
||||||
|
items = {
|
||||||
|
{ "default:foo" },
|
||||||
|
{ "default:bar" }
|
||||||
|
},
|
||||||
|
width = 3,
|
||||||
|
-- ^ Same as `minetest.register_recipe`
|
||||||
|
})
|
||||||
|
|
127
mods/extra_mp/unified_inventory/group.lua
Normal file
@ -0,0 +1,127 @@
|
|||||||
|
local S = minetest.get_translator("unified_inventory")
|
||||||
|
|
||||||
|
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||||
|
local specname = ItemStack(spec):get_name()
|
||||||
|
if specname:sub(1, 6) ~= "group:" then
|
||||||
|
return function (itemname)
|
||||||
|
return itemname == specname
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local group_names = specname:sub(7):split(",")
|
||||||
|
return function (itemname)
|
||||||
|
local itemdef = minetest.registered_items[itemname]
|
||||||
|
for _, group_name in ipairs(group_names) do
|
||||||
|
if (itemdef.groups[group_name] or 0) == 0 then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function unified_inventory.item_matches_spec(item, spec)
|
||||||
|
local itemname = ItemStack(item):get_name()
|
||||||
|
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
||||||
|
end
|
||||||
|
|
||||||
|
function unified_inventory.extract_groupnames(groupname)
|
||||||
|
local specname = ItemStack(groupname):get_name()
|
||||||
|
if specname:sub(1, 6) ~= "group:" then
|
||||||
|
return nil, 0
|
||||||
|
end
|
||||||
|
local group_names = specname:sub(7):split(",")
|
||||||
|
return table.concat(group_names, S(" and ")), #group_names
|
||||||
|
end
|
||||||
|
|
||||||
|
unified_inventory.registered_group_items = {
|
||||||
|
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
||||||
|
stone = "default:cobble",
|
||||||
|
wood = "default:wood",
|
||||||
|
book = "default:book",
|
||||||
|
sand = "default:sand",
|
||||||
|
leaves = "default:leaves",
|
||||||
|
tree = "default:tree",
|
||||||
|
vessel = "vessels:glass_bottle",
|
||||||
|
wool = "wool:white",
|
||||||
|
}
|
||||||
|
|
||||||
|
function unified_inventory.register_group_item(groupname, itemname)
|
||||||
|
unified_inventory.registered_group_items[groupname] = itemname
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- This is used when displaying craft recipes, where an ingredient is
|
||||||
|
-- specified by group rather than as a specific item. A single-item group
|
||||||
|
-- is represented by that item, with the single-item status signalled
|
||||||
|
-- in the "sole" field. If the group contains no items at all, the item
|
||||||
|
-- field will be nil.
|
||||||
|
--
|
||||||
|
-- Within a multiple-item group, we prefer to use an item that has the
|
||||||
|
-- same specific name as the group, and if there are more than one of
|
||||||
|
-- those items we prefer the one registered for the group by a mod.
|
||||||
|
-- Among equally-preferred items, we just pick the one with the
|
||||||
|
-- lexicographically earliest name.
|
||||||
|
--
|
||||||
|
-- The parameter to this function isn't just a single group name.
|
||||||
|
-- It may be a comma-separated list of group names. This is really a
|
||||||
|
-- "group:..." ingredient specification, minus the "group:" prefix.
|
||||||
|
|
||||||
|
local function compute_group_item(group_name_list)
|
||||||
|
local group_names = group_name_list:split(",")
|
||||||
|
local candidate_items = {}
|
||||||
|
for itemname, itemdef in pairs(minetest.registered_items) do
|
||||||
|
if (itemdef.groups.not_in_creative_inventory or 0) == 0 then
|
||||||
|
local all = true
|
||||||
|
for _, group_name in ipairs(group_names) do
|
||||||
|
if (itemdef.groups[group_name] or 0) == 0 then
|
||||||
|
all = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if all then table.insert(candidate_items, itemname) end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local num_candidates = #candidate_items
|
||||||
|
if num_candidates == 0 then
|
||||||
|
return {sole = true}
|
||||||
|
elseif num_candidates == 1 then
|
||||||
|
return {item = candidate_items[1], sole = true}
|
||||||
|
end
|
||||||
|
local is_group = {}
|
||||||
|
local registered_rep = {}
|
||||||
|
for _, group_name in ipairs(group_names) do
|
||||||
|
is_group[group_name] = true
|
||||||
|
local rep = unified_inventory.registered_group_items[group_name]
|
||||||
|
if rep then registered_rep[rep] = true end
|
||||||
|
end
|
||||||
|
local bestitem = ""
|
||||||
|
local bestpref = 0
|
||||||
|
for _, item in ipairs(candidate_items) do
|
||||||
|
local pref
|
||||||
|
if registered_rep[item] then
|
||||||
|
pref = 4
|
||||||
|
elseif string.sub(item, 1, 8) == "default:" and is_group[string.sub(item, 9)] then
|
||||||
|
pref = 3
|
||||||
|
elseif is_group[item:gsub("^[^:]*:", "")] then
|
||||||
|
pref = 2
|
||||||
|
else
|
||||||
|
pref = 1
|
||||||
|
end
|
||||||
|
if pref > bestpref or (pref == bestpref and item < bestitem) then
|
||||||
|
bestitem = item
|
||||||
|
bestpref = pref
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return {item = bestitem, sole = false}
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local group_item_cache = {}
|
||||||
|
|
||||||
|
function unified_inventory.get_group_item(group_name)
|
||||||
|
if not group_item_cache[group_name] then
|
||||||
|
group_item_cache[group_name] = compute_group_item(group_name)
|
||||||
|
end
|
||||||
|
return group_item_cache[group_name]
|
||||||
|
end
|
||||||
|
|
69
mods/extra_mp/unified_inventory/image_credits.txt
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
bags_small.png:
|
||||||
|
http://www.clker.com/clipart-moneybag-empty.html
|
||||||
|
|
||||||
|
bags_medium.png:
|
||||||
|
http://www.clker.com/clipart-backpack-1.html
|
||||||
|
|
||||||
|
bags_large.png / ui_bags_icon.png:
|
||||||
|
http://www.clker.com/clipart-backpack-green-brown.html
|
||||||
|
|
||||||
|
ui_craftguide_icon.png / ui_craft_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Advancedsettings.png
|
||||||
|
|
||||||
|
ui_doubleleft_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Media-seek-backward.svg
|
||||||
|
|
||||||
|
ui_doubleright_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Media-seek-forward.svg
|
||||||
|
|
||||||
|
ui_left_icon.png / ui_right_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Media-playback-start.svg
|
||||||
|
|
||||||
|
ui_skip_backward_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Media-skip-backward.svg
|
||||||
|
|
||||||
|
ui_skip_forward_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Media-skip-forward.svg
|
||||||
|
|
||||||
|
ui_reset_icon.png
|
||||||
|
https://commons.wikimedia.org/wiki/File:Edit-clear.svg
|
||||||
|
|
||||||
|
ui_gohome_icon.png / ui_home_icon.png / ui_sethome_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Home_256x256.png
|
||||||
|
|
||||||
|
ui_moon_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:FullMoon2010.jpg
|
||||||
|
|
||||||
|
ui_sun_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:2012-10-13_15-29-35-sun.jpg
|
||||||
|
|
||||||
|
ui_trash_icon.png
|
||||||
|
http://www.clker.com/clipart-29090.html
|
||||||
|
http://www.clker.com/clipart-trash.html
|
||||||
|
|
||||||
|
ui_search_icon.png
|
||||||
|
http://www.clker.com/clipart-24887.html
|
||||||
|
|
||||||
|
ui_off_icon.png / ui_on_icon.png
|
||||||
|
http://www.clker.com/clipart-on-off-switches.html
|
||||||
|
|
||||||
|
ui_waypoints_icon.png
|
||||||
|
http://www.clker.com/clipart-map-pin-red.html
|
||||||
|
|
||||||
|
ui_circular_arrows_icon.png
|
||||||
|
http://www.clker.com/clipart-circular-arrow-pattern.html
|
||||||
|
|
||||||
|
ui_pencil_icon.pnc
|
||||||
|
http://www.clker.com/clipart-2256.html
|
||||||
|
|
||||||
|
ui_waypoint_set_icon.png
|
||||||
|
http://www.clker.com/clipart-larger-flag.html
|
||||||
|
|
||||||
|
ui_xyz_off_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:No_sign.svg
|
||||||
|
|
||||||
|
ui_ok_icon.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Yes_check.svg
|
||||||
|
|
||||||
|
inventory_plus_worldedit_gui.png
|
||||||
|
http://commons.wikimedia.org/wiki/File:Erioll_world_2.svg
|
161
mods/extra_mp/unified_inventory/init.lua
Normal file
@ -0,0 +1,161 @@
|
|||||||
|
-- Unified Inventory for Minetest >= 0.4.16
|
||||||
|
|
||||||
|
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||||
|
local worldpath = minetest.get_worldpath()
|
||||||
|
|
||||||
|
-- Data tables definitions
|
||||||
|
unified_inventory = {
|
||||||
|
activefilter = {},
|
||||||
|
active_search_direction = {},
|
||||||
|
alternate = {},
|
||||||
|
current_page = {},
|
||||||
|
current_searchbox = {},
|
||||||
|
current_index = {},
|
||||||
|
current_item = {},
|
||||||
|
current_craft_direction = {},
|
||||||
|
registered_craft_types = {},
|
||||||
|
crafts_for = {usage = {}, recipe = {} },
|
||||||
|
players = {},
|
||||||
|
items_list_size = 0,
|
||||||
|
items_list = {},
|
||||||
|
filtered_items_list_size = {},
|
||||||
|
filtered_items_list = {},
|
||||||
|
pages = {},
|
||||||
|
buttons = {},
|
||||||
|
|
||||||
|
-- Homepos stuff
|
||||||
|
home_pos = {},
|
||||||
|
home_filename = worldpath.."/unified_inventory_home.home",
|
||||||
|
|
||||||
|
-- Default inventory page
|
||||||
|
default = "craft",
|
||||||
|
|
||||||
|
-- "Lite" mode
|
||||||
|
lite_mode = minetest.settings:get_bool("unified_inventory_lite"),
|
||||||
|
|
||||||
|
-- Trash enabled
|
||||||
|
trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
|
||||||
|
imgscale = 1.25,
|
||||||
|
list_img_offset = 0.13,
|
||||||
|
standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||||
|
version = 2
|
||||||
|
}
|
||||||
|
|
||||||
|
local ui = unified_inventory
|
||||||
|
|
||||||
|
-- These tables establish position and layout for the two UI styles.
|
||||||
|
-- UI doesn't use formspec_[xy] anymore, but other mods may need them.
|
||||||
|
|
||||||
|
ui.style_full = {
|
||||||
|
formspec_x = 1,
|
||||||
|
formspec_y = 1,
|
||||||
|
pagecols = 8,
|
||||||
|
pagerows = 10,
|
||||||
|
page_x = 10.75,
|
||||||
|
page_y = 1.45,
|
||||||
|
craft_x = 2.8,
|
||||||
|
craft_y = 1.15,
|
||||||
|
craftresult_x = 7.8,
|
||||||
|
craft_arrow_x = 6.55,
|
||||||
|
craft_guide_x = 3.3,
|
||||||
|
craft_guide_y = 1.15,
|
||||||
|
craft_guide_arrow_x = 7.05,
|
||||||
|
craft_guide_result_x = 8.3,
|
||||||
|
craft_guide_resultstr_x = 0.3,
|
||||||
|
craft_guide_resultstr_y = 0.6,
|
||||||
|
give_btn_x = 0.25,
|
||||||
|
main_button_x = 0.4,
|
||||||
|
main_button_y = 11.0,
|
||||||
|
page_buttons_x = 11.60,
|
||||||
|
page_buttons_y = 10.15,
|
||||||
|
searchwidth = 3.4,
|
||||||
|
form_header_x = 0.4,
|
||||||
|
form_header_y = 0.4,
|
||||||
|
btn_spc = 0.85,
|
||||||
|
btn_size = 0.75,
|
||||||
|
std_inv_x = 0.3,
|
||||||
|
std_inv_y = 5.75,
|
||||||
|
}
|
||||||
|
|
||||||
|
ui.style_lite = {
|
||||||
|
formspec_x = 0.6,
|
||||||
|
formspec_y = 0.6,
|
||||||
|
pagecols = 4,
|
||||||
|
pagerows = 6,
|
||||||
|
page_x = 10.5,
|
||||||
|
page_y = 1.25,
|
||||||
|
craft_x = 2.6,
|
||||||
|
craft_y = 0.75,
|
||||||
|
craftresult_x = 5.75,
|
||||||
|
craft_arrow_x = 6.35,
|
||||||
|
craft_guide_x = 3.1,
|
||||||
|
craft_guide_y = 0.75,
|
||||||
|
craft_guide_arrow_x = 7.05,
|
||||||
|
craft_guide_result_x = 8.3,
|
||||||
|
craft_guide_resultstr_x = 0.15,
|
||||||
|
craft_guide_resultstr_y = 0.35,
|
||||||
|
give_btn_x = 0.15,
|
||||||
|
main_button_x = 10.5,
|
||||||
|
main_button_y = 7.9,
|
||||||
|
page_buttons_x = 10.5,
|
||||||
|
page_buttons_y = 6.3,
|
||||||
|
searchwidth = 1.6,
|
||||||
|
form_header_x = 0.2,
|
||||||
|
form_header_y = 0.2,
|
||||||
|
btn_spc = 0.8,
|
||||||
|
btn_size = 0.7,
|
||||||
|
std_inv_x = 0.1,
|
||||||
|
std_inv_y = 4.6,
|
||||||
|
}
|
||||||
|
|
||||||
|
dofile(modpath.."/api.lua")
|
||||||
|
|
||||||
|
for _, style in ipairs({ui.style_full, ui.style_lite}) do
|
||||||
|
style.items_per_page = style.pagecols * style.pagerows
|
||||||
|
style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
|
||||||
|
style.std_inv_x + ui.list_img_offset, style.std_inv_y + ui.list_img_offset)
|
||||||
|
|
||||||
|
style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true)..
|
||||||
|
ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3)
|
||||||
|
|
||||||
|
style.craft_grid = table.concat({
|
||||||
|
ui.make_inv_img_grid(style.craft_x, style.craft_y, 3, 3),
|
||||||
|
ui.single_slot(style.craft_x + ui.imgscale*4, style.craft_y), -- the craft result slot
|
||||||
|
string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||||
|
style.craft_arrow_x, style.craft_y, ui.imgscale, ui.imgscale),
|
||||||
|
string.format("list[current_player;craft;%f,%f;3,3;]",
|
||||||
|
style.craft_x + ui.list_img_offset, style.craft_y + ui.list_img_offset),
|
||||||
|
string.format("list[current_player;craftpreview;%f,%f;1,1;]",
|
||||||
|
style.craftresult_x + ui.list_img_offset, style.craft_y + ui.list_img_offset)
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Disable default creative inventory
|
||||||
|
local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
|
||||||
|
if creative then
|
||||||
|
function creative.set_creative_formspec(player, start_i, pagenum)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Disable sfinv inventory
|
||||||
|
local sfinv = rawget(_G, "sfinv")
|
||||||
|
if sfinv then
|
||||||
|
sfinv.enabled = false
|
||||||
|
end
|
||||||
|
|
||||||
|
dofile(modpath.."/group.lua")
|
||||||
|
dofile(modpath.."/internal.lua")
|
||||||
|
dofile(modpath.."/callbacks.lua")
|
||||||
|
dofile(modpath.."/match_craft.lua")
|
||||||
|
dofile(modpath.."/register.lua")
|
||||||
|
|
||||||
|
if minetest.settings:get_bool("unified_inventory_bags") ~= false then
|
||||||
|
dofile(modpath.."/bags.lua")
|
||||||
|
end
|
||||||
|
|
||||||
|
dofile(modpath.."/item_names.lua")
|
||||||
|
|
||||||
|
if minetest.get_modpath("datastorage") then
|
||||||
|
dofile(modpath.."/waypoints.lua")
|
||||||
|
end
|
335
mods/extra_mp/unified_inventory/internal.lua
Normal file
@ -0,0 +1,335 @@
|
|||||||
|
local S = minetest.get_translator("unified_inventory")
|
||||||
|
local F = minetest.formspec_escape
|
||||||
|
local ui = unified_inventory
|
||||||
|
|
||||||
|
-- This pair of encoding functions is used where variable text must go in
|
||||||
|
-- button names, where the text might contain formspec metacharacters.
|
||||||
|
-- We can escape button names for the formspec, to avoid screwing up
|
||||||
|
-- form structure overall, but they then don't get de-escaped, and so
|
||||||
|
-- the input we get back from the button contains the formspec escaping.
|
||||||
|
-- This is a game engine bug, and in the anticipation that it might be
|
||||||
|
-- fixed some day we don't want to rely on it. So for safety we apply
|
||||||
|
-- an encoding that avoids all formspec metacharacters.
|
||||||
|
|
||||||
|
function ui.mangle_for_formspec(str)
|
||||||
|
return string.gsub(str, "([^A-Za-z0-9])", function (c) return string.format("_%d_", string.byte(c)) end)
|
||||||
|
end
|
||||||
|
function ui.demangle_for_formspec(str)
|
||||||
|
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function ui.get_per_player_formspec(player_name)
|
||||||
|
local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||||
|
|
||||||
|
return table.copy(draw_lite_mode and ui.style_lite or ui.style_full), draw_lite_mode
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.get_formspec(player, page)
|
||||||
|
|
||||||
|
if not player then
|
||||||
|
return ""
|
||||||
|
end
|
||||||
|
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local ui_peruser,draw_lite_mode = ui.get_per_player_formspec(player_name)
|
||||||
|
|
||||||
|
ui.current_page[player_name] = page
|
||||||
|
local pagedef = ui.pages[page]
|
||||||
|
|
||||||
|
if not pagedef then
|
||||||
|
return "" -- Invalid page name
|
||||||
|
end
|
||||||
|
|
||||||
|
local formspec = {
|
||||||
|
"formspec_version[4]size[17.75,12.25]",
|
||||||
|
pagedef.formspec_prepend and "" or "no_prepend[]",
|
||||||
|
ui.standard_background -- Background
|
||||||
|
}
|
||||||
|
local n = 4
|
||||||
|
|
||||||
|
if draw_lite_mode then
|
||||||
|
formspec[1] = "formspec_version[4]size[14,9.75]"
|
||||||
|
formspec[3] = ui.standard_background
|
||||||
|
end
|
||||||
|
|
||||||
|
local perplayer_formspec = ui.get_per_player_formspec(player_name)
|
||||||
|
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||||
|
|
||||||
|
formspec[n] = fsdata.formspec
|
||||||
|
n = n+1
|
||||||
|
|
||||||
|
local button_row = 0
|
||||||
|
local button_col = 0
|
||||||
|
|
||||||
|
-- Main buttons
|
||||||
|
|
||||||
|
local filtered_inv_buttons = {}
|
||||||
|
|
||||||
|
for i, def in pairs(ui.buttons) do
|
||||||
|
if not (draw_lite_mode and def.hide_lite) then
|
||||||
|
table.insert(filtered_inv_buttons, def)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for i, def in pairs(filtered_inv_buttons) do
|
||||||
|
|
||||||
|
if draw_lite_mode and i > 4 then
|
||||||
|
button_row = 1
|
||||||
|
button_col = 1
|
||||||
|
end
|
||||||
|
|
||||||
|
if def.type == "image" then
|
||||||
|
if (def.condition == nil or def.condition(player) == true) then
|
||||||
|
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||||
|
ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4,
|
||||||
|
ui_peruser.main_button_y + button_row * ui_peruser.btn_spc,
|
||||||
|
ui_peruser.btn_size,ui_peruser.btn_size,
|
||||||
|
F(def.image),
|
||||||
|
F(def.name))
|
||||||
|
formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
|
||||||
|
n = n+2
|
||||||
|
else
|
||||||
|
formspec[n] = string.format("image[%f,%f;%f,%f;%s^[colorize:#808080:alpha]",
|
||||||
|
ui_peruser.main_button_x + ui_peruser.btn_spc * (i - 1) - button_col * ui_peruser.btn_spc * 4,
|
||||||
|
ui_peruser.main_button_y + button_row * ui_peruser.btn_spc,
|
||||||
|
ui_peruser.btn_size,ui_peruser.btn_size,def.image)
|
||||||
|
n = n+1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if fsdata.draw_inventory ~= false then
|
||||||
|
-- Player inventory
|
||||||
|
formspec[n] = "listcolors[#00000000;#00000000]"
|
||||||
|
formspec[n+1] = ui_peruser.standard_inv
|
||||||
|
n = n+2
|
||||||
|
end
|
||||||
|
|
||||||
|
if fsdata.draw_item_list == false then
|
||||||
|
return table.concat(formspec, "")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Search box
|
||||||
|
formspec[n] = "field_close_on_enter[searchbox;false]"
|
||||||
|
|
||||||
|
formspec[n+1] = string.format("field[%f,%f;%f,%f;searchbox;;%s]",
|
||||||
|
ui_peruser.page_buttons_x, ui_peruser.page_buttons_y,
|
||||||
|
ui_peruser.searchwidth - 0.1, ui_peruser.btn_size,
|
||||||
|
F(ui.current_searchbox[player_name]))
|
||||||
|
formspec[n+2] = string.format("image_button[%f,%f;%f,%f;ui_search_icon.png;searchbutton;]",
|
||||||
|
ui_peruser.page_buttons_x + ui_peruser.searchwidth, ui_peruser.page_buttons_y,
|
||||||
|
ui_peruser.btn_size,ui_peruser.btn_size)
|
||||||
|
formspec[n+3] = "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||||
|
formspec[n+4] = string.format("image_button[%f,%f;%f,%f;ui_reset_icon.png;searchresetbutton;]",
|
||||||
|
ui_peruser.page_buttons_x + ui_peruser.searchwidth + ui_peruser.btn_spc,
|
||||||
|
ui_peruser.page_buttons_y,
|
||||||
|
ui_peruser.btn_size, ui_peruser.btn_size)
|
||||||
|
formspec[n+5] = "tooltip[searchresetbutton;"..F(S("Reset search and display everything")).."]"
|
||||||
|
|
||||||
|
n = n + 6
|
||||||
|
|
||||||
|
-- Controls to flip items pages
|
||||||
|
|
||||||
|
local btnlist = {
|
||||||
|
{ "ui_skip_backward_icon.png", "start_list", S("First page") },
|
||||||
|
{ "ui_doubleleft_icon.png", "rewind3", S("Back three pages") },
|
||||||
|
{ "ui_left_icon.png", "rewind1", S("Back one page") },
|
||||||
|
{ "ui_right_icon.png", "forward1", S("Forward one page") },
|
||||||
|
{ "ui_doubleright_icon.png", "forward3", S("Forward three pages") },
|
||||||
|
{ "ui_skip_forward_icon.png", "end_list", S("Last page") },
|
||||||
|
}
|
||||||
|
|
||||||
|
if draw_lite_mode then
|
||||||
|
btnlist[5] = nil
|
||||||
|
btnlist[2] = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local bn = 0
|
||||||
|
for _, b in pairs(btnlist) do
|
||||||
|
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||||
|
ui_peruser.page_buttons_x + ui_peruser.btn_spc*bn,
|
||||||
|
ui_peruser.page_buttons_y + ui_peruser.btn_spc,
|
||||||
|
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||||
|
b[1],b[2])
|
||||||
|
formspec[n+1] = "tooltip["..b[2]..";"..F(b[3]).."]"
|
||||||
|
bn = bn + 1
|
||||||
|
n = n + 2
|
||||||
|
end
|
||||||
|
|
||||||
|
local no_matches = S("No matching items")
|
||||||
|
if draw_lite_mode then
|
||||||
|
no_matches = S("No matches.")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Items list
|
||||||
|
if #ui.filtered_items_list[player_name] == 0 then
|
||||||
|
formspec[n] = "label["..ui_peruser.page_x..","..(ui_peruser.page_y+0.15)..";" .. F(no_matches) .. "]"
|
||||||
|
else
|
||||||
|
local dir = ui.active_search_direction[player_name]
|
||||||
|
local list_index = ui.current_index[player_name]
|
||||||
|
local page2 = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||||
|
local pagemax = math.floor(
|
||||||
|
(#ui.filtered_items_list[player_name] - 1)
|
||||||
|
/ (ui_peruser.items_per_page) + 1)
|
||||||
|
for y = 0, ui_peruser.pagerows - 1 do
|
||||||
|
for x = 0, ui_peruser.pagecols - 1 do
|
||||||
|
local name = ui.filtered_items_list[player_name][list_index]
|
||||||
|
local item = minetest.registered_items[name]
|
||||||
|
if item then
|
||||||
|
-- Clicked on current item: Flip crafting direction
|
||||||
|
if name == ui.current_item[player_name] then
|
||||||
|
local cdir = ui.current_craft_direction[player_name]
|
||||||
|
if cdir == "recipe" then
|
||||||
|
dir = "usage"
|
||||||
|
elseif cdir == "usage" then
|
||||||
|
dir = "recipe"
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- Default: use active search direction by default
|
||||||
|
dir = ui.active_search_direction[player_name]
|
||||||
|
end
|
||||||
|
|
||||||
|
local button_name = "item_button_" .. dir .. "_"
|
||||||
|
.. ui.mangle_for_formspec(name)
|
||||||
|
formspec[n] = ("item_image_button[%f,%f;%f,%f;%s;%s;]"):format(
|
||||||
|
ui_peruser.page_x + x * ui_peruser.btn_spc,
|
||||||
|
ui_peruser.page_y + y * ui_peruser.btn_spc,
|
||||||
|
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||||
|
name, button_name
|
||||||
|
)
|
||||||
|
formspec[n + 1] = ("tooltip[%s;%s \\[%s\\]]"):format(
|
||||||
|
button_name, minetest.formspec_escape(item.description),
|
||||||
|
item.mod_origin or "??"
|
||||||
|
)
|
||||||
|
n = n + 2
|
||||||
|
list_index = list_index + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||||
|
ui_peruser.page_x, ui_peruser.form_header_y,
|
||||||
|
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||||
|
end
|
||||||
|
n= n+1
|
||||||
|
|
||||||
|
if ui.activefilter[player_name] ~= "" then
|
||||||
|
formspec[n] = string.format("label[%f,%f;%s:]",
|
||||||
|
ui_peruser.page_x, ui_peruser.page_y - 0.65, F(S("Filter")))
|
||||||
|
formspec[n+1] = string.format("label[%f,%f;%s]",
|
||||||
|
ui_peruser.page_x, ui_peruser.page_y - 0.25, F(ui.activefilter[player_name]))
|
||||||
|
end
|
||||||
|
return table.concat(formspec, "")
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.set_inventory_formspec(player, page)
|
||||||
|
if player then
|
||||||
|
player:set_inventory_formspec(ui.get_formspec(player, page))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--apply filter to the inventory list (create filtered copy of full one)
|
||||||
|
function ui.apply_filter(player, filter, search_dir)
|
||||||
|
if not player then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local lfilter = string.lower(filter)
|
||||||
|
local ffilter
|
||||||
|
if lfilter:sub(1, 6) == "group:" then
|
||||||
|
local groups = lfilter:sub(7):split(",")
|
||||||
|
ffilter = function(name, def)
|
||||||
|
for _, group in ipairs(groups) do
|
||||||
|
if not def.groups[group]
|
||||||
|
or def.groups[group] <= 0 then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
local lang = minetest.get_player_information(player_name).lang_code
|
||||||
|
ffilter = function(name, def)
|
||||||
|
local lname = string.lower(name)
|
||||||
|
local ldesc = string.lower(def.description)
|
||||||
|
local llocaldesc = minetest.get_translated_string
|
||||||
|
and string.lower(minetest.get_translated_string(lang, def.description))
|
||||||
|
return string.find(lname, lfilter, 1, true) or string.find(ldesc, lfilter, 1, true)
|
||||||
|
or llocaldesc and string.find(llocaldesc, lfilter, 1, true)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
ui.filtered_items_list[player_name]={}
|
||||||
|
for name, def in pairs(minetest.registered_items) do
|
||||||
|
if (not def.groups.not_in_creative_inventory
|
||||||
|
or def.groups.not_in_creative_inventory == 0)
|
||||||
|
and def.description
|
||||||
|
and def.description ~= ""
|
||||||
|
and ffilter(name, def) then
|
||||||
|
table.insert(ui.filtered_items_list[player_name], name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
table.sort(ui.filtered_items_list[player_name])
|
||||||
|
ui.filtered_items_list_size[player_name] = #ui.filtered_items_list[player_name]
|
||||||
|
ui.current_index[player_name] = 1
|
||||||
|
ui.activefilter[player_name] = filter
|
||||||
|
ui.active_search_direction[player_name] = search_dir
|
||||||
|
ui.set_inventory_formspec(player,
|
||||||
|
ui.current_page[player_name])
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.items_in_group(groups)
|
||||||
|
local items = {}
|
||||||
|
for name, item in pairs(minetest.registered_items) do
|
||||||
|
for _, group in pairs(groups:split(',')) do
|
||||||
|
if item.groups[group] then
|
||||||
|
table.insert(items, name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return items
|
||||||
|
end
|
||||||
|
|
||||||
|
function ui.sort_inventory(inv)
|
||||||
|
local inlist = inv:get_list("main")
|
||||||
|
local typecnt = {}
|
||||||
|
local typekeys = {}
|
||||||
|
for _, st in ipairs(inlist) do
|
||||||
|
if not st:is_empty() then
|
||||||
|
local n = st:get_name()
|
||||||
|
local w = st:get_wear()
|
||||||
|
local m = st:get_metadata()
|
||||||
|
local k = string.format("%s %05d %s", n, w, m)
|
||||||
|
if not typecnt[k] then
|
||||||
|
typecnt[k] = {
|
||||||
|
name = n,
|
||||||
|
wear = w,
|
||||||
|
metadata = m,
|
||||||
|
stack_max = st:get_stack_max(),
|
||||||
|
count = 0,
|
||||||
|
}
|
||||||
|
table.insert(typekeys, k)
|
||||||
|
end
|
||||||
|
typecnt[k].count = typecnt[k].count + st:get_count()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
table.sort(typekeys)
|
||||||
|
local outlist = {}
|
||||||
|
for _, k in ipairs(typekeys) do
|
||||||
|
local tc = typecnt[k]
|
||||||
|
while tc.count > 0 do
|
||||||
|
local c = math.min(tc.count, tc.stack_max)
|
||||||
|
table.insert(outlist, ItemStack({
|
||||||
|
name = tc.name,
|
||||||
|
wear = tc.wear,
|
||||||
|
metadata = tc.metadata,
|
||||||
|
count = c,
|
||||||
|
}))
|
||||||
|
tc.count = tc.count - c
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if #outlist > #inlist then return end
|
||||||
|
while #outlist < #inlist do
|
||||||
|
table.insert(outlist, ItemStack(nil))
|
||||||
|
end
|
||||||
|
inv:set_list("main", outlist)
|
||||||
|
end
|
76
mods/extra_mp/unified_inventory/item_names.lua
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
-- Based on 4itemnames mod by 4aiman
|
||||||
|
|
||||||
|
local item_names = {} -- [player_name] = { hud, dtime, itemname }
|
||||||
|
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
||||||
|
local hudbars_mod = minetest.get_modpath("hudbars")
|
||||||
|
|
||||||
|
local function set_hud(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local off = {x=0, y=-65}
|
||||||
|
if hudbars_mod then
|
||||||
|
-- Assume no alignment (2 per line)
|
||||||
|
off.y = off.y - math.ceil(hb.hudbars_count / 2) * 25
|
||||||
|
else
|
||||||
|
off.y = off.y - 25
|
||||||
|
end
|
||||||
|
|
||||||
|
item_names[player_name] = {
|
||||||
|
hud = player:hud_add({
|
||||||
|
hud_elem_type = "text",
|
||||||
|
position = {x=0.5, y=1},
|
||||||
|
offset = off,
|
||||||
|
alignment = {x=0, y=-1},
|
||||||
|
number = 0xFFFFFF,
|
||||||
|
text = "",
|
||||||
|
}),
|
||||||
|
dtime = dlimit,
|
||||||
|
index = 1,
|
||||||
|
itemname = ""
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
minetest.after(0, set_hud, player)
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
item_names[player:get_player_name()] = nil
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_globalstep(function(dtime)
|
||||||
|
for _, player in pairs(minetest.get_connected_players()) do
|
||||||
|
local data = item_names[player:get_player_name()]
|
||||||
|
if not data or not data.hud then
|
||||||
|
data = {} -- Update on next step
|
||||||
|
set_hud(player)
|
||||||
|
end
|
||||||
|
|
||||||
|
local index = player:get_wield_index()
|
||||||
|
local stack = player:get_wielded_item()
|
||||||
|
local itemname = stack:get_name()
|
||||||
|
|
||||||
|
if data.hud and data.dtime < dlimit then
|
||||||
|
data.dtime = data.dtime + dtime
|
||||||
|
if data.dtime > dlimit then
|
||||||
|
player:hud_change(data.hud, 'text', "")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if data.hud and (itemname ~= data.itemname or index ~= data.index) then
|
||||||
|
data.itemname = itemname
|
||||||
|
data.index = index
|
||||||
|
data.dtime = 0
|
||||||
|
|
||||||
|
local desc = stack.get_meta
|
||||||
|
and stack:get_meta():get_string("description")
|
||||||
|
|
||||||
|
if not desc or desc == "" then
|
||||||
|
-- Try to use default description when none is set in the meta
|
||||||
|
local def = minetest.registered_items[itemname]
|
||||||
|
desc = def and def.description or ""
|
||||||
|
end
|
||||||
|
player:hud_change(data.hud, 'text', desc)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
358
mods/extra_mp/unified_inventory/locale/template.pot
Normal file
@ -0,0 +1,358 @@
|
|||||||
|
# LANGUAGE translation for the unified_inventory mod.
|
||||||
|
# Copyright (C) 2018 Maciej Kasatkin (RealBadAngel)
|
||||||
|
# This file is distributed under the same license as the unified_inventory package.
|
||||||
|
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||||
|
#
|
||||||
|
#, fuzzy
|
||||||
|
msgid ""
|
||||||
|
msgstr ""
|
||||||
|
"Project-Id-Version: unified_inventory\n"
|
||||||
|
"Report-Msgid-Bugs-To: \n"
|
||||||
|
"POT-Creation-Date: 2018-04-02 03:34+0200\n"
|
||||||
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||||
|
"Language: \n"
|
||||||
|
"MIME-Version: 1.0\n"
|
||||||
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
|
"Content-Transfer-Encoding: 8bit\n"
|
||||||
|
|
||||||
|
#: api.lua register.lua
|
||||||
|
msgid "Crafting"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: api.lua
|
||||||
|
msgid "Mixing"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: api.lua
|
||||||
|
msgid "Cooking"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: api.lua
|
||||||
|
msgid "Digging"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: bags.lua
|
||||||
|
msgid "Bags"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: bags.lua
|
||||||
|
msgid "Bag @1"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: bags.lua
|
||||||
|
msgid "Small Bag"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: bags.lua
|
||||||
|
msgid "Medium Bag"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: bags.lua
|
||||||
|
msgid "Large Bag"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: group.lua
|
||||||
|
msgid " and "
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "First page"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Back three pages"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Back one page"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Forward one page"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Forward three pages"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Last page"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Search"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Reset search and display everything"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "No matching items"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "No matches."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Page"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "%s of %s"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: internal.lua
|
||||||
|
msgid "Filter"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Can use the creative inventory"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid ""
|
||||||
|
"Forces Unified Inventory to be displayed in Full mode if Lite mode is "
|
||||||
|
"configured globally"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Crafting Grid"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Crafting Guide"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Set home position"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "Home position set to: %s"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "You don't have the \"home\" privilege!"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Go home"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Set time to day"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Time of day set to 6am"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "You don't have the settime privilege!"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Set time to night"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Time of day set to 9pm"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Clear inventory"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid ""
|
||||||
|
"This button has been disabled outside of creative mode to prevent accidental "
|
||||||
|
"inventory trashing.\n"
|
||||||
|
"Use the trash slot instead."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Inventory cleared!"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Trash:"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Refill:"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "Any item belonging to the %s group"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "Any item belonging to the groups %s"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "Recipe %d of %d"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "Usage %d of %d"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "No recipes"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "No usages"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Result"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Ingredient"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Show next recipe"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Show next usage"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Show previous recipe"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Show previous usage"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "%s (%s)"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "Give me:"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid ""
|
||||||
|
"This recipe is too\n"
|
||||||
|
"large to be displayed."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "To craft grid:"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: register.lua
|
||||||
|
msgid "All"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "White"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Yellow"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Red"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Green"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Blue"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Waypoints"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "Select Waypoint #%d"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
#, lua-format
|
||||||
|
msgid "Waypoint %d"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Set waypoint to current location"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "invisible"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "visible"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Make waypoint @1"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Disable"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Enable"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "@1 display of waypoint coordinates"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Change color of waypoint display"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Edit waypoint name"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Waypoint active"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Waypoint inactive"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Finish editing"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "World position"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "Name"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: waypoints.lua
|
||||||
|
msgid "HUD text color"
|
||||||
|
msgstr ""
|
@ -0,0 +1,79 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
Crafting=Fertigung
|
||||||
|
Mixing=Mischen
|
||||||
|
Cooking=Kochen
|
||||||
|
Digging=Graben
|
||||||
|
Bags=Taschen
|
||||||
|
Bag @1=Tasche @1
|
||||||
|
Small Bag=Kleine Tasche
|
||||||
|
Medium Bag=Mittelgroße Tasche
|
||||||
|
Large Bag=Große Tasche
|
||||||
|
and = und
|
||||||
|
First page=Erste Seite
|
||||||
|
Back three pages=3 Seiten zurückblättern
|
||||||
|
Back one page=1 Seite zurückblättern
|
||||||
|
Forward one page=1 Seite vorblättern
|
||||||
|
Forward three pages=3 Seiten vorblättern
|
||||||
|
Last page=Letzte Seite
|
||||||
|
Search=Suchen
|
||||||
|
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
||||||
|
No matching items=Keine passenden Gegenstände
|
||||||
|
No matches.=Keine Treffer
|
||||||
|
Page=Seite
|
||||||
|
@1 of @2=@1 von @2
|
||||||
|
Filter=Filter
|
||||||
|
Can use the creative inventory=Kann das Kreativinventar nutzen
|
||||||
|
Crafting Grid=Fertigungsraster
|
||||||
|
Crafting Guide=Fertigungsführer
|
||||||
|
Set home position=Heimatposition setzen
|
||||||
|
Home position set to: @1=Heimatposition nach @1 gesetzt
|
||||||
|
You don't have the "home" privilege!=Du hast das „home“-Privileg nicht!
|
||||||
|
Go home=Nach Hause gehen
|
||||||
|
Set time to day=Zur Tageszeit wechseln
|
||||||
|
Time of day set to 6am=Tageszeit auf 6 Uhr gesetzt
|
||||||
|
You don't have the settime privilege!=Du hast das „settime“-Privileg nicht!
|
||||||
|
Set time to night=Zur Nachtzeit wechseln
|
||||||
|
Time of day set to 9pm=Tageszeit auf 21 Uhr gesetzt
|
||||||
|
Clear inventory=Inventar leeren
|
||||||
|
Inventory cleared!=Inventar geleert!
|
||||||
|
Trash:=Müll:
|
||||||
|
Refill:=Nachfüllen:
|
||||||
|
Any item belonging to the @1 group=Irgendein Gegenstand, der zur Gruppe @1 gehört
|
||||||
|
Any item belonging to the groups @1=Irgendein Gegenstand, der zu den Gruppen @1 gehört
|
||||||
|
Recipe @1 of @2=Rezept @1 von @2
|
||||||
|
Usage @1 of @2=Verwendung @1 von @2
|
||||||
|
No recipes=Keine Rezepte
|
||||||
|
No usages=Keine Verwendungen
|
||||||
|
Result=Ergebnis
|
||||||
|
Ingredient=Zutat
|
||||||
|
Show next recipe=Nächstes Rezept zeigen
|
||||||
|
Show next usage=Nächste Verwendung zeigen
|
||||||
|
Show previous recipe=Vorheriges Rezept zeigen
|
||||||
|
Show previous usage=Vorherige Verwendung zeigen
|
||||||
|
Give me:=Gib mir:
|
||||||
|
To craft grid:=Ins Fertigungsraster:
|
||||||
|
All=Alles
|
||||||
|
White=Weiß
|
||||||
|
Yellow=Gelb
|
||||||
|
Red=Rot
|
||||||
|
Green=Grün
|
||||||
|
Blue=Blau
|
||||||
|
Waypoints=Wegpunkte
|
||||||
|
Select Waypoint #@1=Wegpunkt Nr. @1 auswählen
|
||||||
|
Waypoint @1=Wegpunkt Nr. @1
|
||||||
|
Set waypoint to current location=Setze Wegpunkt zur derzeitigen Position
|
||||||
|
invisible=unsichtbar
|
||||||
|
visible=sichtbar
|
||||||
|
Make waypoint @1=Wegpunkt @1 machen
|
||||||
|
Disable=ausschalten
|
||||||
|
Enable=einschalten
|
||||||
|
@1 display of waypoint coordinates=Anzeige der Wegpunktkoordinaten @1
|
||||||
|
Change color of waypoint display=Farbe der Darstellung der Wegpunkte ändern
|
||||||
|
Edit waypoint name=Name des Wegpunkts ändern
|
||||||
|
Waypoint active=Wegpunkt aktiv
|
||||||
|
Waypoint inactive=Wegpunkt inaktiv
|
||||||
|
Finish editing=Bearbeitung abschließen
|
||||||
|
World position=Weltposition
|
||||||
|
Name=Name
|
||||||
|
HUD text color=HUD-Textfarbe
|
||||||
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Zwingt Unified Inventory, im Vollmodus angezeigt zu werden, wenn der Minimalmodus global eingestellt ist
|
100
mods/extra_mp/unified_inventory/locale/unified_inventory.es.tr
Normal file
@ -0,0 +1,100 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
|
||||||
|
# waypoints.lua
|
||||||
|
|
||||||
|
White=Blanco
|
||||||
|
Yellow=Amarillo
|
||||||
|
Red=Rojo
|
||||||
|
Green=Verde
|
||||||
|
Blue=Azul
|
||||||
|
Waypoints=Puntos
|
||||||
|
Select Waypoint #@1=Seleccionar Punto #@1
|
||||||
|
Waypoint @1=Punto @1
|
||||||
|
Set waypoint to current location=Establecer el punto a la ubicación actual
|
||||||
|
Make waypoint @1=Hacer punto @1
|
||||||
|
invisible=invisible
|
||||||
|
visible=visible
|
||||||
|
@1 display of waypoint coordinates=Visualizar coordenadas del punto @1
|
||||||
|
Disable=Deshabilitado
|
||||||
|
Enable=Habilitado
|
||||||
|
Change color of waypoint display=Cambiar el color del punto
|
||||||
|
Edit waypoint name=Editar nombre del punto
|
||||||
|
Waypoint active=Punto activo
|
||||||
|
Waypoint inactive=Punto inactivo
|
||||||
|
Finish editing=Terminar edición
|
||||||
|
World position=Posición en el mundo
|
||||||
|
Name=Nombre
|
||||||
|
HUD text color=Color del texto de la Interfaz
|
||||||
|
|
||||||
|
# group.lua
|
||||||
|
|
||||||
|
and = y
|
||||||
|
|
||||||
|
# register.lua
|
||||||
|
|
||||||
|
Can use the creative inventory=Puede usar el inventario creativo
|
||||||
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Obliga al Inventario Unificado a mostrarse en modo Completo si el modo Simple está configurado globalmente
|
||||||
|
Crafting Grid=Cuadricula de Elaboración
|
||||||
|
Crafting Guide=Guía de Elaboración
|
||||||
|
Set home position=Establecer posición de la casa
|
||||||
|
Home position set to: @1=Posición de la casa cambiada a: @1
|
||||||
|
You don't have the \"home\" privilege!=¡No tienes el privilegio \"home\"!
|
||||||
|
Go home=Ir a casa
|
||||||
|
Set time to day=Cambiar a dia
|
||||||
|
Set time to night=Cambiar a noche
|
||||||
|
Time of day set to 6am=Hora del día cambiada a 6 AM
|
||||||
|
Time of day set to 9pm=Hora del día cambiada a 9 PM
|
||||||
|
You don't have the settime privilege!=¡No tienes el privilegio "settime"!
|
||||||
|
Clear inventory=Limpiar inventario
|
||||||
|
Inventory cleared!=¡Inventario limpio!
|
||||||
|
This button has been disabled outside=Este botón ha sido deshabilitado
|
||||||
|
Crafting=Elaboración
|
||||||
|
Trash:=Basura:
|
||||||
|
Refill:=Rellenar:
|
||||||
|
Any item belonging to the @1 group=Cualquier elemento que pertenezca al grupo @1
|
||||||
|
Any item belonging to the groups @1=Cualquier elemento perteneciente a los grupos @1
|
||||||
|
Recipe @1 of @2=Receta @1 de @2
|
||||||
|
Usage @1 of @2=Uso @1 de @2
|
||||||
|
No recipes=No tiene receta
|
||||||
|
No usages=No tiene uso
|
||||||
|
Result=Resultado
|
||||||
|
Ingredient=Ingrediente
|
||||||
|
Show next recipe=Mostrar la siguiente receta
|
||||||
|
Show next usage=Mostrar el siguiente uso
|
||||||
|
Show previous recipe=Mostrar la receta anterior
|
||||||
|
Show previous usage=Mostrar el uso anterior
|
||||||
|
@1 (@2)=@1 (@2)
|
||||||
|
Give me:=Dame:
|
||||||
|
This recipe is too@nlarge to be displayed.=Esta receta es demasiado@ngrande para ser mostrada.
|
||||||
|
To craft grid:=Construir:
|
||||||
|
All=Todos
|
||||||
|
|
||||||
|
# api.lua
|
||||||
|
|
||||||
|
Mixing=Mezclar
|
||||||
|
Cooking=Hornear
|
||||||
|
Digging=Recoger
|
||||||
|
|
||||||
|
# internal.lua
|
||||||
|
|
||||||
|
First page=Primera página
|
||||||
|
Back three pages=Volver tres páginas
|
||||||
|
Back one page=Volver una página
|
||||||
|
Forward one page=Avanzar una página
|
||||||
|
Forward three pages=Avanzar tres páginas
|
||||||
|
Last page=Ultima Pagina
|
||||||
|
Search=Buscar
|
||||||
|
Reset search and display everything=Limpiar la busqueda y mostrar todo
|
||||||
|
No matching items=No se encontraron elementos
|
||||||
|
No matches.=No hay resultados.
|
||||||
|
Page=Página
|
||||||
|
@1 of @2=@1 de @2
|
||||||
|
Filter=Filtro
|
||||||
|
|
||||||
|
# bags.lua
|
||||||
|
|
||||||
|
Bags=Bolsos
|
||||||
|
Bag @1=Bolso @1
|
||||||
|
Small Bag=Bolso Pequeño
|
||||||
|
Medium Bag=Bolso Mediano
|
||||||
|
Large Bag=Bolso Grande
|
@ -0,0 +1,57 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
Crafting=Création
|
||||||
|
Cooking=Cuisson
|
||||||
|
Digging=Creuser
|
||||||
|
Bags=Sacs
|
||||||
|
Bag @1=Sac @1
|
||||||
|
Small Bag=Petit sac
|
||||||
|
Medium Bag=Sac moyen
|
||||||
|
Large Bag=Grand sac
|
||||||
|
and = et
|
||||||
|
First page=1ère page
|
||||||
|
Back three pages=3 pages en arrière
|
||||||
|
Back one page=Page précédente
|
||||||
|
Forward one page=Page suivante
|
||||||
|
Forward three pages=3 pages en avant
|
||||||
|
Last page=Dernière page
|
||||||
|
Search=Rechercher
|
||||||
|
No matching items=Aucun élément correspondant
|
||||||
|
No matches.=Aucun match
|
||||||
|
Page=Page
|
||||||
|
@1 of @2=@1 de @2
|
||||||
|
Filter=Filtre
|
||||||
|
Can use the creative inventory=Vous pouvez utiliser l'inventaire créatif
|
||||||
|
Crafting Grid=Grille de création
|
||||||
|
Crafting Guide=Guide de création
|
||||||
|
Set home position=Position dans le monde
|
||||||
|
Home position set to: @1=Position de votre base fixée à: @1
|
||||||
|
You don't have the "home" privilege!=Vous n'avez pas le privilège "home"!
|
||||||
|
Time of day set to 6am=Heure fixée à 6h
|
||||||
|
You don't have the settime privilege!=Vous n'avez pas le privilège "settime"!
|
||||||
|
Time of day set to 9pm=Heure fixée à 21h
|
||||||
|
Inventory cleared!=Inventaire vidé !
|
||||||
|
Trash:=Poubelle :
|
||||||
|
Refill:=Remplir :
|
||||||
|
Recipe @1 of @2=Recette @1 de @2
|
||||||
|
Result=Résultat
|
||||||
|
To craft grid:=Sur de création:
|
||||||
|
All=Tout
|
||||||
|
White=Blanc
|
||||||
|
Yellow=Jaune
|
||||||
|
Red=Rouge
|
||||||
|
Green=Vert
|
||||||
|
Blue=Bleu
|
||||||
|
Waypoints=Point de passage
|
||||||
|
Select Waypoint #@1=Choisir un point de passage #@1
|
||||||
|
Waypoint @1=Point de passage @1
|
||||||
|
Set waypoint to current location=Marquer un point de passage à la position actuelle
|
||||||
|
Make waypoint @1=Rendre @1 le point de passage
|
||||||
|
@1 display of waypoint coordinates=@1 montrer les coordonnées des points de passages
|
||||||
|
Change color of waypoint display=Changer la couleur du point de passage
|
||||||
|
Edit waypoint name=Editer le nom du point de passage
|
||||||
|
Waypoint active=Point de passage actif
|
||||||
|
Waypoint inactive=Point de passage inactif
|
||||||
|
Finish editing=Terminer l'édition
|
||||||
|
World position=Position dans le monde
|
||||||
|
Name=Nom
|
||||||
|
HUD text color=Couleur de texte du HUD
|
@ -0,0 +1,79 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
Crafting=Assemblaggio
|
||||||
|
Mixing=Unione
|
||||||
|
Cooking=Cottura
|
||||||
|
Digging=Scavo
|
||||||
|
Bags=Borse
|
||||||
|
Bag @1=Borsa @1
|
||||||
|
Small Bag=Borsa piccola
|
||||||
|
Medium Bag=Borsa media
|
||||||
|
Large Bag=Borsa grande
|
||||||
|
and = e
|
||||||
|
First page=Prima pagina
|
||||||
|
Back three pages=Indietro di tre pagine
|
||||||
|
Back one page=Indietro di una pagina
|
||||||
|
Forward one page=Avanti di una pagina
|
||||||
|
Forward three pages=Avanti di tre pagine
|
||||||
|
Last page=Ultima pagina
|
||||||
|
Search=Cerca
|
||||||
|
Reset search and display everything=Azzera la ricerca e mostra tutto
|
||||||
|
No matching items=Nessun oggetto corrispondente
|
||||||
|
No matches.=Nessuna corrispondenza.
|
||||||
|
Page=Pagina
|
||||||
|
@1 of @2=@1 di @2
|
||||||
|
Filter=Filtro
|
||||||
|
Can use the creative inventory=Può usare l'inventario creativo
|
||||||
|
Crafting Grid=Griglia di assemblaggio
|
||||||
|
Crafting Guide=Guida di assemblaggio
|
||||||
|
Set home position=Imposta la residenza
|
||||||
|
Home position set to: @1=Residenza impostata su: @1
|
||||||
|
You don't have the "home" privilege!=Non hai il privilegio "home"!
|
||||||
|
Go home=Torna a casa
|
||||||
|
Set time to day=Imposta l'orario sul giorno
|
||||||
|
Time of day set to 6am=Orario impostato sulle 6am
|
||||||
|
You don't have the settime privilege!=Non hai il privilegio "time"!
|
||||||
|
Set time to night=Imposta l'orario sulla notte
|
||||||
|
Time of day set to 9pm=Orario impostato sulle 9am
|
||||||
|
Clear inventory=Ripulisci l'inventario
|
||||||
|
Inventory cleared!=Inventario ripulito!
|
||||||
|
Trash:=Butta:
|
||||||
|
Refill:=Riempi:
|
||||||
|
Any item belonging to the @1 group=Qualunque oggetto appartenente al gruppo @1
|
||||||
|
Any item belonging to the groups @1=Qualunque oggetto appartenente ai gruppi @1
|
||||||
|
Recipe @1 of @2=Ricetta @1 di @2
|
||||||
|
Usage @1 of @2=Uso @1 di @2
|
||||||
|
No recipes=Nessuna ricetta
|
||||||
|
No usages=Nessun utilizzo
|
||||||
|
Result=Risultato
|
||||||
|
Ingredient=Ingrediente
|
||||||
|
Show next recipe=Mostra la prossima ricetta
|
||||||
|
Show next usage=Mostra il prossimo utilizzo
|
||||||
|
Show previous recipe=Mostra la ricetta precedente
|
||||||
|
Show previous usage=Mostra l'utilizzo precedente
|
||||||
|
Give me:=Dammi:
|
||||||
|
To craft grid:=Alla griglia di assemblaggio:
|
||||||
|
All=Tutto
|
||||||
|
White=Bianco
|
||||||
|
Yellow=Giallo
|
||||||
|
Red=Rosso
|
||||||
|
Green=Verde
|
||||||
|
Blue=Blu
|
||||||
|
Waypoints=Tappe
|
||||||
|
Select Waypoint #@1=Seleziona tappa n°@1
|
||||||
|
Waypoint @1=Tappa @1
|
||||||
|
Set waypoint to current location=Imposta tappa alla posizione attuale
|
||||||
|
invisible=invisibile
|
||||||
|
visible=visibile
|
||||||
|
Make waypoint @1=Crea tappa @1
|
||||||
|
Disable=Disabilita
|
||||||
|
Enable=Abilita
|
||||||
|
@1 display of waypoint coordinates=@1 la visualizzazione delle coordinate della tappa
|
||||||
|
Change color of waypoint display=Modifica il colore della visualizzazione della tappa
|
||||||
|
Edit waypoint name=Modifica il nome della tappa
|
||||||
|
Waypoint active=Tappa attiva
|
||||||
|
Waypoint inactive=Tappa inattiva
|
||||||
|
Finish editing=Termina la modifica
|
||||||
|
World position=Posizione del mondo
|
||||||
|
Name=Nome
|
||||||
|
HUD text color=Colore del testo del visore
|
||||||
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Forza la visualizzazione di Unified Inventory in modalità completa se è configurata globalmente la visualizzazione semplice
|
@ -0,0 +1,78 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
Crafting=Pertukangan
|
||||||
|
Mixing=Pencampuran
|
||||||
|
Cooking=Pemasakan
|
||||||
|
Digging=Penggalian
|
||||||
|
Bags=Beg
|
||||||
|
Bag @1=Beg @1
|
||||||
|
Small Bag=Beg Kecil
|
||||||
|
Medium Bag=Beg Sederhana
|
||||||
|
Large Bag=Beg Besar
|
||||||
|
and = dan
|
||||||
|
First page=Halaman pertama
|
||||||
|
Back three pages=Tiga halaman sebelumnya
|
||||||
|
Back one page=Halaman sebelumnya
|
||||||
|
Forward one page=Halaman seterusnya
|
||||||
|
Forward three pages=Tiga halaman seterusnya
|
||||||
|
Last page=Halaman terakhir
|
||||||
|
Search=Cari
|
||||||
|
Reset search and display everything=Set semula carian dan tunjukkan semua benda
|
||||||
|
No matching items=Tiada item sepadan
|
||||||
|
No matches.=Tiada padanan.
|
||||||
|
Page=Halaman
|
||||||
|
@1 of @2=@1 drpd @2
|
||||||
|
Filter=Tapis
|
||||||
|
Can use the creative inventory=Boleh guna inventori kreatif
|
||||||
|
Crafting Grid=Grid Pertukangan
|
||||||
|
Crafting Guide=Panduan Pertukangan
|
||||||
|
Set home position=Tetapkan kedudukan rumah
|
||||||
|
Home position set to: @1=Kedudukan rumah ditetapkan ke: @1
|
||||||
|
You don't have the "home" privilege!=Anda tidak ada keistimewaan "home"!
|
||||||
|
Go home=Balik rumah
|
||||||
|
Set time to day=Tetapkan masa jadi siang
|
||||||
|
Time of day set to 6am=Masa ditetapkan ke 6 pagi
|
||||||
|
You don't have the settime privilege!=Anda tidak ada keistimewaan settime!
|
||||||
|
Set time to night=Tetapkan masa jadi malam
|
||||||
|
Time of day set to 9pm=Masa ditetapkan ke 9 malam
|
||||||
|
Clear inventory=Kosongkan inventori
|
||||||
|
Inventory cleared!=Inventori dikosongkan!
|
||||||
|
Trash:=Buang:
|
||||||
|
Refill:=Isi balik:
|
||||||
|
Any item belonging to the @1 group=Sebarang item dari kumpulan @1
|
||||||
|
Any item belonging to the groups @1=Sebarang item dari kumpulan @1
|
||||||
|
Recipe @1 of @2=Resipi @1 drpd @2
|
||||||
|
Usage @1 of @2=Kegunaan @1 drpd @2
|
||||||
|
No recipes=Tiada resipi
|
||||||
|
No usages=Tiada kegunaan
|
||||||
|
Result=Hasil
|
||||||
|
Ingredient=Bahan
|
||||||
|
Show next recipe=Tunjuk resipi seterusnya
|
||||||
|
Show next usage=Tunjuk kegunaan seterusnya
|
||||||
|
Show previous recipe=Tunjuk resipi sebelumnya
|
||||||
|
Show previous usage=Tunjuk kegunaan sebelumnya
|
||||||
|
@1 (@2)=@1 (@2)
|
||||||
|
Give me:=Beri saya:
|
||||||
|
To craft grid:=Ke grid pertukangan:
|
||||||
|
White=Putih
|
||||||
|
Yellow=Kuning
|
||||||
|
Red=Merah
|
||||||
|
Green=Hijau
|
||||||
|
Blue=Biru
|
||||||
|
Waypoints=Titik Arah
|
||||||
|
Select Waypoint #@1=Pilih Titik Arah #@1
|
||||||
|
Waypoint @1=Titik Arah @1
|
||||||
|
Set waypoint to current location=Tetapkan titik arah ke lokasi semasa
|
||||||
|
invisible=Sembunyikan
|
||||||
|
visible=Paparkan
|
||||||
|
Make waypoint @1=@1 titik arah
|
||||||
|
Disable=Sembunyikan
|
||||||
|
Enable=Paparkan
|
||||||
|
@1 display of waypoint coordinates=@1 koordinat untuk titik arah
|
||||||
|
Change color of waypoint display=Tukar warna paparan titik arah
|
||||||
|
Edit waypoint name=Edit nama titik arah
|
||||||
|
Waypoint active=Titik arah aktif
|
||||||
|
Waypoint inactive=Titik arah tidak aktif
|
||||||
|
Finish editing=Selesai edit
|
||||||
|
World position=Kedudukan dunia
|
||||||
|
Name=Nama
|
||||||
|
HUD text color=Warna tulisan HUD
|
@ -0,0 +1,61 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
Bags=Plecaki
|
||||||
|
Bag @1=Plecak @1
|
||||||
|
Small Bag=Maly plecak
|
||||||
|
Medium Bag=Sredni plecak
|
||||||
|
Large Bag=Duzy plecak
|
||||||
|
and = i
|
||||||
|
First page=Pierwsza strona
|
||||||
|
Back three pages=3 strony w tyl
|
||||||
|
Back one page=1 strona w tyl
|
||||||
|
Forward one page=1 strona do przodu
|
||||||
|
Forward three pages=3 strony do przodu
|
||||||
|
Last page=Ostatnia strona
|
||||||
|
Search=Szukaj
|
||||||
|
No matching items=Brak pasujacych przedmiotow
|
||||||
|
No matches.=Brak wyników
|
||||||
|
Page=Strona
|
||||||
|
@1 of @2=@1 z @2
|
||||||
|
Filter=Filtr
|
||||||
|
Set home position=Ustaw pozycję wyjściową
|
||||||
|
Home position set to: @1=Pozycja domowa ustawiona na: @1
|
||||||
|
You don't have the "home" privilege!=Nie masz uprawnien do zmiany czasu "home"!
|
||||||
|
Go home=Idź do domu
|
||||||
|
Set time to day=Ustaw czas na dzień
|
||||||
|
Time of day set to 6am=Czas ustawiony na 6:00
|
||||||
|
You don't have the settime privilege!=Nie masz uprawnien do zmiany czasu "settime"!
|
||||||
|
Set time to night=Ustaw czas na noc
|
||||||
|
Time of day set to 9pm=Czas ustawiony na 21:00
|
||||||
|
Clear inventory=Wyczyść zapasy
|
||||||
|
Inventory cleared!=Zapasy zostały wyczyszczone!
|
||||||
|
Trash:=Smietnik:
|
||||||
|
Refill:=Uzupelnianie:
|
||||||
|
Recipe @1 of @2=Recepta @1 z @2
|
||||||
|
Usage @1 of @2=Użycie @1 z @2
|
||||||
|
No recipes=Brak recepty
|
||||||
|
No usages=Bez użycia
|
||||||
|
Result=Wynik
|
||||||
|
Ingredient=Składnik
|
||||||
|
Give me:=Daj mi:
|
||||||
|
All=Wszystko
|
||||||
|
White=Bialy
|
||||||
|
Yellow=Zolty
|
||||||
|
Red=Czerwony
|
||||||
|
Green=Zielony
|
||||||
|
Blue=Niebieski
|
||||||
|
Waypoints=Punkty orientacyjne
|
||||||
|
Select Waypoint #@1=Wybierz punkt #@1
|
||||||
|
Waypoint @1=Punkty orientacyjne @1
|
||||||
|
Set waypoint to current location=Ustaw punkt orientacyjny na biezacej pozycji
|
||||||
|
invisible=niewidzialny
|
||||||
|
visible=widomy
|
||||||
|
Make waypoint @1=Robić punkt @1
|
||||||
|
@1 display of waypoint coordinates=@1 koordynatow punktu
|
||||||
|
Change color of waypoint display=Zmien kolor punktu
|
||||||
|
Edit waypoint name=Edytuj nazwe punktu
|
||||||
|
Waypoint active=Punkt wlaczony
|
||||||
|
Waypoint inactive=Punkt wylaczony
|
||||||
|
Finish editing=Zakoncz edycje
|
||||||
|
World position=Pozycja
|
||||||
|
Name=Nazwa
|
||||||
|
HUD text color=Kolor tekstu HUD
|
@ -0,0 +1,76 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
Crafting=Artesanato
|
||||||
|
Mixing=Muistura
|
||||||
|
Cooking=Cozimento
|
||||||
|
Digging=Escavação
|
||||||
|
Bags=Bolsas
|
||||||
|
Bag @1=Bolsa @1
|
||||||
|
Small Bag=Bolsa Pequena
|
||||||
|
Medium Bag=Bolsa Média
|
||||||
|
Large Bag=Bolsa Grande
|
||||||
|
and = e
|
||||||
|
First page=Primeira Página
|
||||||
|
Back three pages=Voltar 3 Páginas
|
||||||
|
Back one page=Voltar 1 Página
|
||||||
|
Forward one page=Avançar 1 Página
|
||||||
|
Forward three pages=Avançar 3 Páginas
|
||||||
|
Last page=Ultima Página
|
||||||
|
Search=Pesquisar
|
||||||
|
Reset search and display everything=Redefinir pesquisa e exibir tudo
|
||||||
|
No matching items=Nenhum item correspondente
|
||||||
|
No matches.=Sem correspondências
|
||||||
|
Page=Página
|
||||||
|
@1 of @2=@1 de @2
|
||||||
|
Filter=Filtro
|
||||||
|
Can use the creative inventory=Pode usar o inventário do criativo
|
||||||
|
Crafting Grid=Grade de Artesanato
|
||||||
|
Crafting Guide=Guia de Artesanato
|
||||||
|
Set home position=Definir posição de casa
|
||||||
|
Home position set to: @1=Posição inicial definida para: @1
|
||||||
|
You don't have the "home" privilege!=Você não tem o privilégio de "home"!
|
||||||
|
Go home=Transportar para Casa
|
||||||
|
Set time to day=Definir turno para dia
|
||||||
|
Time of day set to 6am=Hora do dia definida para 06h
|
||||||
|
You don't have the settime privilege!=Você não tem o privilégio de "settime"!
|
||||||
|
Set time to night=Definir turno para noite
|
||||||
|
Time of day set to 9pm=Hora do dia ajustada para 21h
|
||||||
|
Clear inventory=Limpar Inventário
|
||||||
|
Inventory cleared!=Inventário Apagado!
|
||||||
|
Trash:=Lixo:
|
||||||
|
Refill:=Recarga:
|
||||||
|
Any item belonging to the @1 group=Qualquer item pertencente ao grupo '@1'.
|
||||||
|
Any item belonging to the groups @1=Qualquer item pertencente aos grupos '@1'.
|
||||||
|
Recipe @1 of @2=Receita @1 de @2
|
||||||
|
Usage @1 of @2=Utilização @1 de @2
|
||||||
|
No recipes=Sem Receita
|
||||||
|
No usages=Sem Utilização
|
||||||
|
Result=Resultado
|
||||||
|
Ingredient=Ingrediente
|
||||||
|
Show next recipe=Exibir Próxima Receita
|
||||||
|
Show next usage=Mostrar Próxima Utilização
|
||||||
|
Show previous recipe=Exibir Receita Anterior
|
||||||
|
Show previous usage=Exibir Utilização Anterior
|
||||||
|
Give me:=Gerado:
|
||||||
|
To craft grid:=Para Grade de Artesanato
|
||||||
|
All=MAX
|
||||||
|
White=Branco
|
||||||
|
Yellow=Amarelo
|
||||||
|
Red=Vermelho
|
||||||
|
Green=Verde
|
||||||
|
Blue=Azul
|
||||||
|
Waypoints=Apontador de Direção
|
||||||
|
Select Waypoint #@1=Seleção de Apontador de Direção #@1
|
||||||
|
Waypoint @1=Apontador de Direção @1
|
||||||
|
Set waypoint to current location=Configurar localização atual do Apontador de Direção
|
||||||
|
invisible=invisível
|
||||||
|
visible=visível
|
||||||
|
Make waypoint @1=Fazer Apontador de Direção @1
|
||||||
|
@1 display of waypoint coordinates=@1 exibição de coordenadas de Fazer Apontador de Direção
|
||||||
|
Change color of waypoint display=Mudar cor exibida do Apontador de Direção
|
||||||
|
Edit waypoint name=Editar Nome de Apontador de Direção
|
||||||
|
Waypoint active=Apontador de Direção Ativo
|
||||||
|
Waypoint inactive=Apontador de Direção Inativo
|
||||||
|
Finish editing=Edição Finalizada
|
||||||
|
World position=Posição Mundial
|
||||||
|
Name=Nome
|
||||||
|
HUD text color=Cor de HUD
|
@ -0,0 +1,78 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
Crafting=Крафт
|
||||||
|
Mixing=Мешать
|
||||||
|
Cooking=Варить
|
||||||
|
Digging=Копать
|
||||||
|
Bags=Сумки
|
||||||
|
Bag @1=Сумка @1
|
||||||
|
Small Bag=Малая сумка
|
||||||
|
Medium Bag=Средняя сумка
|
||||||
|
Large Bag=Большая сумка
|
||||||
|
and = и
|
||||||
|
First page=Первая страница
|
||||||
|
Back three pages=3 страницы назад
|
||||||
|
Back one page=1 страницу назад
|
||||||
|
Forward one page=1 страницу вперёд
|
||||||
|
Forward three pages=3 страницы вперёд
|
||||||
|
Last page=Последняя страница
|
||||||
|
Search=Поиск
|
||||||
|
Reset search and display everything=Сброс поиска, показать всё
|
||||||
|
No matching items=Нет подходящих элементов
|
||||||
|
No matches.=Ничего не найдено
|
||||||
|
Page=Страница
|
||||||
|
@1 of @2=@1 из @2
|
||||||
|
Filter=Фильтр
|
||||||
|
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
||||||
|
Crafting Grid=Решетка крафта
|
||||||
|
Crafting Guide=Книга рецептов
|
||||||
|
Set home position=Установить позицию дома
|
||||||
|
Home position set to: @1=Дом теперь расположен по коодинатам: @1
|
||||||
|
You don't have the "home" privilege!=У вас нет привилегии "home"!
|
||||||
|
Go home=Отправиться домой
|
||||||
|
Set time to day=День
|
||||||
|
Time of day set to 6am=Установлено время 6 утра
|
||||||
|
You don't have the settime privilege!=Вам не разрешено устанавливать время! (нет привилегии "settime")
|
||||||
|
Set time to night=Ночь
|
||||||
|
Time of day set to 9pm=Установлено время 9 вечера
|
||||||
|
Clear inventory=Очистить инвентарь
|
||||||
|
Inventory cleared!=Инвентарь очищен!
|
||||||
|
Trash:=Мусор:
|
||||||
|
Refill:=Наполнить:
|
||||||
|
Any item belonging to the @1 group=Любой элемент из группы: @1
|
||||||
|
Any item belonging to the groups @1=Любой элемент из группы: @1
|
||||||
|
Recipe @1 of @2=Рецепт @1 из @2
|
||||||
|
Usage @1 of @2=Вариант @1 of @2
|
||||||
|
No recipes=Рецептов нет
|
||||||
|
No usages=Не используется
|
||||||
|
Result=Результат
|
||||||
|
Ingredient=Состав
|
||||||
|
Show next recipe=Следующий рецепт
|
||||||
|
Show next usage=Следующее использование
|
||||||
|
Show previous recipe=Прошлый рецепт
|
||||||
|
Show previous usage=Прошлая страница
|
||||||
|
Give me:=Дай мне:
|
||||||
|
To craft grid:=На решeтку крафта:
|
||||||
|
All=Все
|
||||||
|
White=Белый
|
||||||
|
Yellow=Желтый
|
||||||
|
Red=Красный
|
||||||
|
Green=Зелёный
|
||||||
|
Blue=Синий
|
||||||
|
Waypoints=Путевые точки
|
||||||
|
Select Waypoint #@1=Выбрать путевую точку №@1
|
||||||
|
Waypoint @1=Путевая точка @1
|
||||||
|
Set waypoint to current location=Установить путевую точку по текущей позиции
|
||||||
|
invisible=невидимой
|
||||||
|
visible=видимой
|
||||||
|
Make waypoint @1=Сделать путевую точку @1
|
||||||
|
Disable=Выключить
|
||||||
|
Enable=Включить
|
||||||
|
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
||||||
|
Change color of waypoint display=Поменять цвет путевой точки
|
||||||
|
Edit waypoint name=Переименовать путевую точку
|
||||||
|
Waypoint active=Путевая точка включена
|
||||||
|
Waypoint inactive=Путевая точка выключена
|
||||||
|
Finish editing=Закончить редакцию
|
||||||
|
World position=Позиция мира
|
||||||
|
Name=Имя
|
||||||
|
HUD text color=Цвет текста HUDа
|
@ -0,0 +1,100 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
|
||||||
|
# waypoints.lua
|
||||||
|
|
||||||
|
White=
|
||||||
|
Yellow=
|
||||||
|
Red=
|
||||||
|
Green=
|
||||||
|
Blue=
|
||||||
|
Waypoints=
|
||||||
|
Select Waypoint #@1=
|
||||||
|
Waypoint @1=
|
||||||
|
Set waypoint to current location=
|
||||||
|
Make waypoint @1=
|
||||||
|
invisible=
|
||||||
|
visible=
|
||||||
|
@1 display of waypoint coordinates=
|
||||||
|
Disable=
|
||||||
|
Enable=
|
||||||
|
Change color of waypoint display=
|
||||||
|
Edit waypoint name=
|
||||||
|
Waypoint active=
|
||||||
|
Waypoint inactive=
|
||||||
|
Finish editing=
|
||||||
|
World position=
|
||||||
|
Name=
|
||||||
|
HUD text color=
|
||||||
|
|
||||||
|
# group.lua
|
||||||
|
|
||||||
|
and =
|
||||||
|
|
||||||
|
# register.lua
|
||||||
|
|
||||||
|
Can use the creative inventory=
|
||||||
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||||
|
Crafting Grid=
|
||||||
|
Crafting Guide=
|
||||||
|
Set home position=
|
||||||
|
Home position set to: @1=
|
||||||
|
You don't have the \"home\" privilege!=
|
||||||
|
Go home=
|
||||||
|
Set time to day=
|
||||||
|
Set time to night=
|
||||||
|
Time of day set to 6am=
|
||||||
|
Time of day set to 9pm=
|
||||||
|
You don't have the settime privilege!=
|
||||||
|
Clear inventory=
|
||||||
|
Inventory cleared!=
|
||||||
|
This button has been disabled outside=
|
||||||
|
Crafting=
|
||||||
|
Trash:=
|
||||||
|
Refill:=
|
||||||
|
Any item belonging to the @1 group=
|
||||||
|
Any item belonging to the groups @1=
|
||||||
|
Recipe @1 of @2=
|
||||||
|
Usage @1 of @2=
|
||||||
|
No recipes=
|
||||||
|
No usages=
|
||||||
|
Result=
|
||||||
|
Ingredient=
|
||||||
|
Show next recipe=
|
||||||
|
Show next usage=
|
||||||
|
Show previous recipe=
|
||||||
|
Show previous usage=
|
||||||
|
@1 (@2)=
|
||||||
|
Give me:=
|
||||||
|
This recipe is too@nlarge to be displayed.=
|
||||||
|
To craft grid:=
|
||||||
|
All=
|
||||||
|
|
||||||
|
# api.lua
|
||||||
|
|
||||||
|
Mixing=
|
||||||
|
Cooking=
|
||||||
|
Digging=
|
||||||
|
|
||||||
|
# internal.lua
|
||||||
|
|
||||||
|
First page=
|
||||||
|
Back three pages=
|
||||||
|
Back one page=
|
||||||
|
Forward one page=
|
||||||
|
Forward three pages=
|
||||||
|
Last page=
|
||||||
|
Search=
|
||||||
|
Reset search and display everything=
|
||||||
|
No matching items=
|
||||||
|
No matches.=
|
||||||
|
Page=
|
||||||
|
@1 of @2=
|
||||||
|
Filter=
|
||||||
|
|
||||||
|
# bags.lua
|
||||||
|
|
||||||
|
Bags=
|
||||||
|
Bag @1=
|
||||||
|
Small Bag=
|
||||||
|
Medium Bag=
|
||||||
|
Large Bag=
|
@ -0,0 +1,69 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
Crafting=Üretim
|
||||||
|
Mixing=Karıştırma
|
||||||
|
Cooking=Pişirme
|
||||||
|
Digging=Kazma
|
||||||
|
Bags=Çantalarım
|
||||||
|
Bag @1=@1. Çanta
|
||||||
|
Small Bag=Küçük Çanta
|
||||||
|
Medium Bag=Çanta
|
||||||
|
Large Bag=Büyük Çanta
|
||||||
|
and = ve
|
||||||
|
First page=İlk Sayfa
|
||||||
|
Back three pages=3 Sayfa Gerile
|
||||||
|
Back one page=Geri
|
||||||
|
Forward one page=İleri
|
||||||
|
Forward three pages=3 Sayfa İlerile
|
||||||
|
Last page=Son Sayfa
|
||||||
|
Search=Ara
|
||||||
|
No matching items=Eşleşme yok
|
||||||
|
No matches.=Eşleşme yok
|
||||||
|
Page=Sayfa
|
||||||
|
@1 of @2=@1 dan @2
|
||||||
|
Filter=Süzgeç
|
||||||
|
Can use the creative inventory=Yaratıcı envanteri kullanabilir
|
||||||
|
Crafting Grid=Üretim tablosu
|
||||||
|
Crafting Guide=Kılavuz
|
||||||
|
Set home position=Set ev pozisyon
|
||||||
|
Home position set to: @1=Yeni eviniz: @1
|
||||||
|
You don't have the "home" privilege!="home" yetkiniz yok!
|
||||||
|
Go home=Eve git
|
||||||
|
Set time to day=Güne zaman ayarla
|
||||||
|
Time of day set to 6am=Saat 06:00 olarak ayarlandı
|
||||||
|
You don't have the settime privilege!="settime" yetkiniz yok!
|
||||||
|
Set time to night=Geceye zaman ayarla
|
||||||
|
Time of day set to 9pm=Saat 19:00 olarak ayarlandı
|
||||||
|
msgid ""=Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||||
|
Inventory cleared!=Envanter temizlendi!
|
||||||
|
Trash:=Çöp
|
||||||
|
Refill:=Doldur
|
||||||
|
Recipe @1 of @2=@1 dan @2 tarifi
|
||||||
|
Usage @1 of @2=Kullanım @1/@2
|
||||||
|
No recipes=Tarifi yok
|
||||||
|
No usages=Kullanım yok
|
||||||
|
Result=Çıktı
|
||||||
|
Ingredient=Bileşen
|
||||||
|
Give me:=Ver bana:
|
||||||
|
To craft grid:=Üretim tablosuna kopyala
|
||||||
|
All=Tümü
|
||||||
|
White=Beyaz
|
||||||
|
Yellow=Sarı
|
||||||
|
Red=Kırmızı
|
||||||
|
Green=Yeşil
|
||||||
|
Blue=Mavi
|
||||||
|
Waypoints=Konum Noktaları
|
||||||
|
Select Waypoint #@1=#@1 konum noktası seç
|
||||||
|
Waypoint @1=@1 Konum Noktaları
|
||||||
|
Set waypoint to current location=Bulunduğun noktayı işaretle
|
||||||
|
invisible=görünmez
|
||||||
|
visible=görünür
|
||||||
|
Make waypoint @1=Yol noktası @1
|
||||||
|
@1 display of waypoint coordinates=Yol noktası koordinatlarının görüntülenmesini @1
|
||||||
|
Change color of waypoint display=Konum Gösterge Rengi
|
||||||
|
Edit waypoint name=Konum Noktasını Düzenle
|
||||||
|
Waypoint active=Konum Etkin
|
||||||
|
Waypoint inactive=Konum Devredışı
|
||||||
|
Finish editing=Düzenleme bitti
|
||||||
|
World position=Dünya konumu
|
||||||
|
Name=İsim
|
||||||
|
HUD text color=Metin rengi
|
@ -0,0 +1,79 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
# traslation by: IFRFSX(BingFengFSX)
|
||||||
|
#Email: IFRFSX@Protonmail.com
|
||||||
|
|
||||||
|
Crafting=合成
|
||||||
|
Mixing=混合
|
||||||
|
Cooking=烹饪
|
||||||
|
Digging=挖出
|
||||||
|
Bags=背包
|
||||||
|
Bag @1=背包@1
|
||||||
|
Small Bag=小背包
|
||||||
|
Medium Bag=中背包
|
||||||
|
Large Bag=大背包
|
||||||
|
and = 和
|
||||||
|
First page=第一页
|
||||||
|
Back three pages=后退三页
|
||||||
|
Back one page=后退一页
|
||||||
|
Forward one page=前进一页
|
||||||
|
Forward three pages=前进三页
|
||||||
|
Last page=最后一页
|
||||||
|
Search=搜索
|
||||||
|
No matching items=没有匹配物品
|
||||||
|
No matches.=没有匹配
|
||||||
|
Page=页面
|
||||||
|
@1 of @2=第@1页,共@2页
|
||||||
|
Filter=过滤器
|
||||||
|
Can use the creative inventory=可以使用创造背包
|
||||||
|
Crafting Grid=合成表
|
||||||
|
Crafting Guide=合成指南
|
||||||
|
Set home position=设置家的位置
|
||||||
|
Home position set to: @1=家的位置设置到: @1
|
||||||
|
You don't have the "home" privilege!=你没有“home”权限!
|
||||||
|
Go home=回家
|
||||||
|
Set time to day=设置时间到白天
|
||||||
|
Time of day set to 6am=时间设置到早晨6点
|
||||||
|
You don't have the settime privilege!=你没有“settime”权限!
|
||||||
|
Set time to night=设置时间到晚上
|
||||||
|
Time of day set to 9pm=时间设置到晚上9点
|
||||||
|
|
||||||
|
Inventory cleared!=清空背包
|
||||||
|
Clear inventory=清空背包
|
||||||
|
|
||||||
|
Trash:=丢弃:
|
||||||
|
Refill:=填满:
|
||||||
|
Recipe @1 of @2=第@1配方,共@2个
|
||||||
|
Usage @1 of @2=第@1用法,共@2个
|
||||||
|
No recipes=没有配方
|
||||||
|
No usages=没有用法
|
||||||
|
Result=结果
|
||||||
|
Ingredient=原料
|
||||||
|
Give me:=给予:
|
||||||
|
To craft grid:=填充物品到合成表
|
||||||
|
All=全部
|
||||||
|
White=白
|
||||||
|
Yellow=黄
|
||||||
|
Red=红
|
||||||
|
Green=绿
|
||||||
|
Blue=蓝
|
||||||
|
Waypoints=航路点
|
||||||
|
Select Waypoint #@1=查询航路点 #@1
|
||||||
|
Waypoint @1=航路点 @1
|
||||||
|
Set waypoint to current location=将航路点设置到当前位置
|
||||||
|
invisible=不可见的
|
||||||
|
visible=可见的
|
||||||
|
Make waypoint @1=设置航路点 @1
|
||||||
|
@1 display of waypoint coordinates=显示航路点@1坐标
|
||||||
|
Change color of waypoint display=改变航路点显示的颜色
|
||||||
|
Edit waypoint name=编辑航路点名称
|
||||||
|
Waypoint active=航路点已激活
|
||||||
|
Waypoint inactive=航路点未激活
|
||||||
|
Finish editing=完成编辑
|
||||||
|
World position=世界位置
|
||||||
|
Name=名称
|
||||||
|
HUD text color=HUD文本颜色
|
||||||
|
|
||||||
|
Reset search and display everything=重置搜索并显示所有物品
|
||||||
|
|
||||||
|
Any item belonging to the @1 group=属于@1组的任何项目
|
||||||
|
Any item belonging to the groups @1=属于组@1的任何项目
|
@ -0,0 +1,79 @@
|
|||||||
|
# textdomain: unified_inventory
|
||||||
|
# traslation by: IFRFSX(BingFengFSX)
|
||||||
|
#Email: IFRFSX@Protonmail.com
|
||||||
|
|
||||||
|
Crafting=合成
|
||||||
|
Mixing=混合
|
||||||
|
Cooking=烹飪
|
||||||
|
Digging=挖出
|
||||||
|
Bags=揹包
|
||||||
|
Bag @1=揹包@1
|
||||||
|
Small Bag=小揹包
|
||||||
|
Medium Bag=中揹包
|
||||||
|
Large Bag=大揹包
|
||||||
|
and = 和
|
||||||
|
First page=第一頁
|
||||||
|
Back three pages=後退三頁
|
||||||
|
Back one page=後退一頁
|
||||||
|
Forward one page=前進一頁
|
||||||
|
Forward three pages=前進三頁
|
||||||
|
Last page=最後一頁
|
||||||
|
Search=搜索
|
||||||
|
No matching items=沒有匹配物品
|
||||||
|
No matches.=沒有匹配
|
||||||
|
Page=頁面
|
||||||
|
@1 of @2=第@1頁,共@2頁
|
||||||
|
Filter=過濾器
|
||||||
|
Can use the creative inventory=可以使用創造揹包
|
||||||
|
Crafting Grid=合成表
|
||||||
|
Crafting Guide=合成指南
|
||||||
|
Set home position=設置家的位置
|
||||||
|
Home position set to: @1=家的位置設置到: @1
|
||||||
|
You don't have the "home" privilege!=你沒有“home”權限!
|
||||||
|
Go home=回家
|
||||||
|
Set time to day=設置時間到白天
|
||||||
|
Time of day set to 6am=時間設置到早晨6點
|
||||||
|
You don't have the settime privilege!=你沒有“settime”權限!
|
||||||
|
Set time to night=設置時間到晚上
|
||||||
|
Time of day set to 9pm=時間設置到晚上9點
|
||||||
|
|
||||||
|
Inventory cleared!=清空揹包
|
||||||
|
Clear inventory=清空揹包
|
||||||
|
|
||||||
|
Trash:=丟棄:
|
||||||
|
Refill:=填滿:
|
||||||
|
Recipe @1 of @2=第@1配方,共@2個
|
||||||
|
Usage @1 of @2=第@1用法,共@2個
|
||||||
|
No recipes=沒有配方
|
||||||
|
No usages=沒有用法
|
||||||
|
Result=結果
|
||||||
|
Ingredient=原料
|
||||||
|
Give me:=給予:
|
||||||
|
To craft grid:=填充物品到合成表
|
||||||
|
All=全部
|
||||||
|
White=白
|
||||||
|
Yellow=黃
|
||||||
|
Red=紅
|
||||||
|
Green=綠
|
||||||
|
Blue=藍
|
||||||
|
Waypoints=航路點
|
||||||
|
Select Waypoint #@1=查詢航路點 #@1
|
||||||
|
Waypoint @1=航路點 @1
|
||||||
|
Set waypoint to current location=將航路點設置到當前位置
|
||||||
|
invisible=不可見的
|
||||||
|
visible=可見的
|
||||||
|
Make waypoint @1=設置航路點 @1
|
||||||
|
@1 display of waypoint coordinates=顯示航路點@1座標
|
||||||
|
Change color of waypoint display=改變航路點顯示的顏色
|
||||||
|
Edit waypoint name=編輯航路點名稱
|
||||||
|
Waypoint active=航路點已激活
|
||||||
|
Waypoint inactive=航路點未激活
|
||||||
|
Finish editing=完成編輯
|
||||||
|
World position=世界位置
|
||||||
|
Name=名稱
|
||||||
|
HUD text color=HUD文本顏色
|
||||||
|
|
||||||
|
Reset search and display everything=重置搜索並顯示所有物品
|
||||||
|
|
||||||
|
Any item belonging to the @1 group=屬於@1組的任何項目
|
||||||
|
Any item belonging to the groups @1=屬於組@1的任何項目
|
409
mods/extra_mp/unified_inventory/match_craft.lua
Normal file
@ -0,0 +1,409 @@
|
|||||||
|
-- match_craft.lua
|
||||||
|
-- Find and automatically move inventory items to the crafting grid
|
||||||
|
-- according to the recipe.
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Retrieve items from inventory lists and calculate their total count.
|
||||||
|
Return a table of "item name" - "total count" pairs.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
inv: minetest inventory reference
|
||||||
|
lists: names of inventory lists to use
|
||||||
|
|
||||||
|
Example usage:
|
||||||
|
-- Count items in "main" and "craft" lists of player inventory
|
||||||
|
unified_inventory.count_items(player_inv_ref, {"main", "craft"})
|
||||||
|
|
||||||
|
Example output:
|
||||||
|
{
|
||||||
|
["default:pine_wood"] = 2,
|
||||||
|
["default:acacia_wood"] = 4,
|
||||||
|
["default:chest"] = 3,
|
||||||
|
["default:axe_diamond"] = 2, -- unstackable item are counted too
|
||||||
|
["wool:white"] = 6
|
||||||
|
}
|
||||||
|
]]--
|
||||||
|
function unified_inventory.count_items(inv, lists)
|
||||||
|
local counts = {}
|
||||||
|
|
||||||
|
for i = 1, #lists do
|
||||||
|
local name = lists[i]
|
||||||
|
local size = inv:get_size(name)
|
||||||
|
local list = inv:get_list(name)
|
||||||
|
|
||||||
|
for j = 1, size do
|
||||||
|
local stack = list[j]
|
||||||
|
|
||||||
|
if not stack:is_empty() then
|
||||||
|
local item = stack:get_name()
|
||||||
|
local count = stack:get_count()
|
||||||
|
|
||||||
|
counts[item] = (counts[item] or 0) + count
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return counts
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Retrieve craft recipe items and their positions in the crafting grid.
|
||||||
|
Return a table of "craft item name" - "set of positions" pairs.
|
||||||
|
|
||||||
|
Note that if craft width is not 3 then positions are recalculated as
|
||||||
|
if items were placed on a 3x3 grid. Also note that craft can contain
|
||||||
|
groups of items with "group:" prefix.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
craft: minetest craft recipe
|
||||||
|
|
||||||
|
Example output:
|
||||||
|
-- Bed recipe
|
||||||
|
{
|
||||||
|
["wool:white"] = {[1] = true, [2] = true, [3] = true}
|
||||||
|
["group:wood"] = {[4] = true, [5] = true, [6] = true}
|
||||||
|
}
|
||||||
|
--]]
|
||||||
|
function unified_inventory.count_craft_positions(craft)
|
||||||
|
local positions = {}
|
||||||
|
local craft_items = craft.items
|
||||||
|
local craft_type = unified_inventory.registered_craft_types[craft.type]
|
||||||
|
or unified_inventory.craft_type_defaults(craft.type, {})
|
||||||
|
local display_width = craft_type.dynamic_display_size
|
||||||
|
and craft_type.dynamic_display_size(craft).width
|
||||||
|
or craft_type.width
|
||||||
|
local craft_width = craft_type.get_shaped_craft_width
|
||||||
|
and craft_type.get_shaped_craft_width(craft)
|
||||||
|
or display_width
|
||||||
|
local i = 0
|
||||||
|
|
||||||
|
for y = 1, 3 do
|
||||||
|
for x = 1, craft_width do
|
||||||
|
i = i + 1
|
||||||
|
local item = craft_items[i]
|
||||||
|
|
||||||
|
if item ~= nil then
|
||||||
|
local pos = 3 * (y - 1) + x
|
||||||
|
local set = positions[item]
|
||||||
|
|
||||||
|
if set ~= nil then
|
||||||
|
set[pos] = true
|
||||||
|
else
|
||||||
|
positions[item] = {[pos] = true}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return positions
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
For every craft item find all matching inventory items.
|
||||||
|
- If craft item is a group then find all inventory items that matches
|
||||||
|
this group.
|
||||||
|
- If craft item is not a group (regular item) then find only this item.
|
||||||
|
|
||||||
|
If inventory doesn't contain needed item then found set is empty for
|
||||||
|
this item.
|
||||||
|
|
||||||
|
Return a table of "craft item name" - "set of matching inventory items"
|
||||||
|
pairs.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
inv_items: table with items names as keys
|
||||||
|
craft_items: table with items names or groups as keys
|
||||||
|
|
||||||
|
Example output:
|
||||||
|
{
|
||||||
|
["group:wood"] = {
|
||||||
|
["default:pine_wood"] = true,
|
||||||
|
["default:acacia_wood"] = true
|
||||||
|
},
|
||||||
|
["wool:white"] = {
|
||||||
|
["wool:white"] = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
--]]
|
||||||
|
function unified_inventory.find_usable_items(inv_items, craft_items)
|
||||||
|
local get_group = minetest.get_item_group
|
||||||
|
local result = {}
|
||||||
|
|
||||||
|
for craft_item in pairs(craft_items) do
|
||||||
|
local group = craft_item:match("^group:(.+)")
|
||||||
|
local found = {}
|
||||||
|
|
||||||
|
if group ~= nil then
|
||||||
|
for inv_item in pairs(inv_items) do
|
||||||
|
if get_group(inv_item, group) > 0 then
|
||||||
|
found[inv_item] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if inv_items[craft_item] ~= nil then
|
||||||
|
found[craft_item] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
result[craft_item] = found
|
||||||
|
end
|
||||||
|
|
||||||
|
return result
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Match inventory items with craft grid positions.
|
||||||
|
For every position select the matching inventory item with maximum
|
||||||
|
(total_count / (times_matched + 1)) value.
|
||||||
|
|
||||||
|
If for some position matching item cannot be found or match count is 0
|
||||||
|
then return nil.
|
||||||
|
|
||||||
|
Return a table of "matched item name" - "set of craft positions" pairs
|
||||||
|
and overall match count.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
inv_counts: table of inventory items counts from "count_items"
|
||||||
|
craft_positions: table of craft positions from "count_craft_positions"
|
||||||
|
|
||||||
|
Example output:
|
||||||
|
match_table = {
|
||||||
|
["wool:white"] = {[1] = true, [2] = true, [3] = true}
|
||||||
|
["default:acacia_wood"] = {[4] = true, [6] = true}
|
||||||
|
["default:pine_wood"] = {[5] = true}
|
||||||
|
}
|
||||||
|
match_count = 2
|
||||||
|
--]]
|
||||||
|
function unified_inventory.match_items(inv_counts, craft_positions)
|
||||||
|
local usable = unified_inventory.find_usable_items(inv_counts, craft_positions)
|
||||||
|
local match_table = {}
|
||||||
|
local match_count
|
||||||
|
local matches = {}
|
||||||
|
|
||||||
|
for craft_item, pos_set in pairs(craft_positions) do
|
||||||
|
local use_set = usable[craft_item]
|
||||||
|
|
||||||
|
for pos in pairs(pos_set) do
|
||||||
|
local pos_item
|
||||||
|
local pos_count
|
||||||
|
|
||||||
|
for use_item in pairs(use_set) do
|
||||||
|
local count = inv_counts[use_item]
|
||||||
|
local times_matched = matches[use_item] or 0
|
||||||
|
local new_pos_count = math.floor(count / (times_matched + 1))
|
||||||
|
|
||||||
|
if pos_count == nil or pos_count < new_pos_count then
|
||||||
|
pos_item = use_item
|
||||||
|
pos_count = new_pos_count
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if pos_item == nil or pos_count == 0 then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local set = match_table[pos_item]
|
||||||
|
|
||||||
|
if set ~= nil then
|
||||||
|
set[pos] = true
|
||||||
|
else
|
||||||
|
match_table[pos_item] = {[pos] = true}
|
||||||
|
end
|
||||||
|
|
||||||
|
matches[pos_item] = (matches[pos_item] or 0) + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for match_item, times_matched in pairs(matches) do
|
||||||
|
local count = inv_counts[match_item]
|
||||||
|
local item_count = math.floor(count / times_matched)
|
||||||
|
|
||||||
|
if match_count == nil or item_count < match_count then
|
||||||
|
match_count = item_count
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return match_table, match_count
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Remove item from inventory lists.
|
||||||
|
Return stack of actually removed items.
|
||||||
|
|
||||||
|
This function replicates the inv:remove_item function but can accept
|
||||||
|
multiple lists.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
inv: minetest inventory reference
|
||||||
|
lists: names of inventory lists
|
||||||
|
stack: minetest item stack
|
||||||
|
--]]
|
||||||
|
function unified_inventory.remove_item(inv, lists, stack)
|
||||||
|
local removed = ItemStack(nil)
|
||||||
|
local leftover = ItemStack(stack)
|
||||||
|
|
||||||
|
for i = 1, #lists do
|
||||||
|
if leftover:is_empty() then
|
||||||
|
break
|
||||||
|
end
|
||||||
|
|
||||||
|
local cur_removed = inv:remove_item(lists[i], leftover)
|
||||||
|
removed:add_item(cur_removed)
|
||||||
|
leftover:take_item(cur_removed:get_count())
|
||||||
|
end
|
||||||
|
|
||||||
|
return removed
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Add item to inventory lists.
|
||||||
|
Return leftover stack.
|
||||||
|
|
||||||
|
This function replicates the inv:add_item function but can accept
|
||||||
|
multiple lists.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
inv: minetest inventory reference
|
||||||
|
lists: names of inventory lists
|
||||||
|
stack: minetest item stack
|
||||||
|
--]]
|
||||||
|
function unified_inventory.add_item(inv, lists, stack)
|
||||||
|
local leftover = ItemStack(stack)
|
||||||
|
|
||||||
|
for i = 1, #lists do
|
||||||
|
if leftover:is_empty() then
|
||||||
|
break
|
||||||
|
end
|
||||||
|
|
||||||
|
leftover = inv:add_item(lists[i], leftover)
|
||||||
|
end
|
||||||
|
|
||||||
|
return leftover
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Move items from source list to destination list if possible.
|
||||||
|
Skip positions specified in exclude set.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
inv: minetest inventory reference
|
||||||
|
src_list: name of source list
|
||||||
|
dst_list: name of destination list
|
||||||
|
exclude: set of positions to skip
|
||||||
|
--]]
|
||||||
|
function unified_inventory.swap_items(inv, src_list, dst_list, exclude)
|
||||||
|
local size = inv:get_size(src_list)
|
||||||
|
local empty = ItemStack(nil)
|
||||||
|
|
||||||
|
for i = 1, size do
|
||||||
|
if exclude == nil or exclude[i] == nil then
|
||||||
|
local stack = inv:get_stack(src_list, i)
|
||||||
|
|
||||||
|
if not stack:is_empty() then
|
||||||
|
inv:set_stack(src_list, i, empty)
|
||||||
|
local leftover = inv:add_item(dst_list, stack)
|
||||||
|
|
||||||
|
if not leftover:is_empty() then
|
||||||
|
inv:set_stack(src_list, i, leftover)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Move matched items to the destination list.
|
||||||
|
|
||||||
|
If destination list position is already occupied with some other item
|
||||||
|
then function tries to (in that order):
|
||||||
|
1. Move it to the source list
|
||||||
|
2. Move it to some other unused position in destination list itself
|
||||||
|
3. Drop it to the ground if nothing else is possible.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
player: minetest player object
|
||||||
|
src_list: name of source list
|
||||||
|
dst_list: name of destination list
|
||||||
|
match_table: table of matched items
|
||||||
|
amount: amount of items per every position
|
||||||
|
--]]
|
||||||
|
function unified_inventory.move_match(player, src_list, dst_list, match_table, amount)
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
local item_drop = minetest.item_drop
|
||||||
|
local src_dst_list = {src_list, dst_list}
|
||||||
|
local dst_src_list = {dst_list, src_list}
|
||||||
|
|
||||||
|
local needed = {}
|
||||||
|
local moved = {}
|
||||||
|
|
||||||
|
-- Remove stacks needed for craft
|
||||||
|
for item, pos_set in pairs(match_table) do
|
||||||
|
local stack = ItemStack(item)
|
||||||
|
local stack_max = stack:get_stack_max()
|
||||||
|
local bounded_amount = math.min(stack_max, amount)
|
||||||
|
stack:set_count(bounded_amount)
|
||||||
|
|
||||||
|
for pos in pairs(pos_set) do
|
||||||
|
needed[pos] = unified_inventory.remove_item(inv, dst_src_list, stack)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Add already removed stacks
|
||||||
|
for pos, stack in pairs(needed) do
|
||||||
|
local occupied = inv:get_stack(dst_list, pos)
|
||||||
|
inv:set_stack(dst_list, pos, stack)
|
||||||
|
|
||||||
|
if not occupied:is_empty() then
|
||||||
|
local leftover = unified_inventory.add_item(inv, src_dst_list, occupied)
|
||||||
|
|
||||||
|
if not leftover:is_empty() then
|
||||||
|
inv:set_stack(dst_list, pos, leftover)
|
||||||
|
local oversize = unified_inventory.add_item(inv, src_dst_list, stack)
|
||||||
|
|
||||||
|
if not oversize:is_empty() then
|
||||||
|
item_drop(oversize, player, player:get_pos())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
moved[pos] = true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Swap items from unused positions to src (moved positions excluded)
|
||||||
|
unified_inventory.swap_items(inv, dst_list, src_list, moved)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Find craft match and move matched items to the destination list.
|
||||||
|
|
||||||
|
If match cannot be found or match count is smaller than the desired
|
||||||
|
amount then do nothing.
|
||||||
|
|
||||||
|
If amount passed is -1 then amount is defined by match count itself.
|
||||||
|
This is used to indicate "craft All" case.
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
player: minetest player object
|
||||||
|
src_list: name of source list
|
||||||
|
dst_list: name of destination list
|
||||||
|
craft: minetest craft recipe
|
||||||
|
amount: desired amount of output items
|
||||||
|
--]]
|
||||||
|
function unified_inventory.craftguide_match_craft(player, src_list, dst_list, craft, amount)
|
||||||
|
local inv = player:get_inventory()
|
||||||
|
local src_dst_list = {src_list, dst_list}
|
||||||
|
|
||||||
|
local counts = unified_inventory.count_items(inv, src_dst_list)
|
||||||
|
local positions = unified_inventory.count_craft_positions(craft)
|
||||||
|
local match_table, match_count = unified_inventory.match_items(counts, positions)
|
||||||
|
|
||||||
|
if match_table == nil or match_count < amount then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if amount == -1 then
|
||||||
|
amount = match_count
|
||||||
|
end
|
||||||
|
|
||||||
|
unified_inventory.move_match(player, src_list, dst_list, match_table, amount)
|
||||||
|
end
|
11
mods/extra_mp/unified_inventory/mod.conf
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
name = unified_inventory
|
||||||
|
depends = default
|
||||||
|
optional_depends = creative, sfinv, datastorage, farming
|
||||||
|
description = """
|
||||||
|
Unified Inventory replaces the default survival and creative inventory.
|
||||||
|
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||||
|
"""
|
||||||
|
min_minetest_version = 5.4.0
|
||||||
|
release = 7187
|
||||||
|
author = RealBadAngel
|
||||||
|
title = Unified Inventory
|
518
mods/extra_mp/unified_inventory/register.lua
Normal file
@ -0,0 +1,518 @@
|
|||||||
|
local S = minetest.get_translator("unified_inventory")
|
||||||
|
local NS = function(s) return s end
|
||||||
|
local F = minetest.formspec_escape
|
||||||
|
local ui = unified_inventory
|
||||||
|
|
||||||
|
minetest.register_privilege("creative", {
|
||||||
|
description = S("Can use the creative inventory"),
|
||||||
|
give_to_singleplayer = false,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_privilege("ui_full", {
|
||||||
|
description = S("Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally"),
|
||||||
|
give_to_singleplayer = false,
|
||||||
|
})
|
||||||
|
|
||||||
|
local trash = minetest.create_detached_inventory("trash", {
|
||||||
|
--allow_put = function(inv, listname, index, stack, player)
|
||||||
|
-- if ui.is_creative(player:get_player_name()) then
|
||||||
|
-- return stack:get_count()
|
||||||
|
-- else
|
||||||
|
-- return 0
|
||||||
|
-- end
|
||||||
|
--end,
|
||||||
|
on_put = function(inv, listname, index, stack, player)
|
||||||
|
inv:set_stack(listname, index, nil)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
trash:set_size("main", 1)
|
||||||
|
|
||||||
|
ui.register_button("craft", {
|
||||||
|
type = "image",
|
||||||
|
image = "ui_craft_icon.png",
|
||||||
|
tooltip = S("Crafting Grid")
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_button("craftguide", {
|
||||||
|
type = "image",
|
||||||
|
image = "ui_craftguide_icon.png",
|
||||||
|
tooltip = S("Crafting Guide")
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_button("home_gui_set", {
|
||||||
|
type = "image",
|
||||||
|
image = "ui_sethome_icon.png",
|
||||||
|
tooltip = S("Set home position"),
|
||||||
|
hide_lite=true,
|
||||||
|
action = function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
if minetest.check_player_privs(player_name, {home=true}) then
|
||||||
|
ui.set_home(player, player:get_pos())
|
||||||
|
local home = ui.home_pos[player_name]
|
||||||
|
if home ~= nil then
|
||||||
|
minetest.sound_play("dingdong",
|
||||||
|
{to_player=player_name, gain = 1.0})
|
||||||
|
minetest.chat_send_player(player_name,
|
||||||
|
S("Home position set to: @1", minetest.pos_to_string(home)))
|
||||||
|
end
|
||||||
|
else
|
||||||
|
minetest.chat_send_player(player_name,
|
||||||
|
S("You don't have the \"home\" privilege!"))
|
||||||
|
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
condition = function(player)
|
||||||
|
return minetest.check_player_privs(player:get_player_name(), {home=true})
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_button("home_gui_go", {
|
||||||
|
type = "image",
|
||||||
|
image = "ui_gohome_icon.png",
|
||||||
|
tooltip = S("Go home"),
|
||||||
|
hide_lite=true,
|
||||||
|
action = function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
if minetest.check_player_privs(player_name, {home=true}) then
|
||||||
|
if ui.go_home(player) then
|
||||||
|
minetest.sound_play("teleport", {to_player = player_name})
|
||||||
|
end
|
||||||
|
else
|
||||||
|
minetest.chat_send_player(player_name,
|
||||||
|
S("You don't have the \"home\" privilege!"))
|
||||||
|
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
condition = function(player)
|
||||||
|
return minetest.check_player_privs(player:get_player_name(), {home=true})
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_button("misc_set_day", {
|
||||||
|
type = "image",
|
||||||
|
image = "ui_sun_icon.png",
|
||||||
|
tooltip = S("Set time to day"),
|
||||||
|
hide_lite=true,
|
||||||
|
action = function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||||
|
minetest.sound_play("birds",
|
||||||
|
{to_player=player_name, gain = 1.0})
|
||||||
|
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||||
|
minetest.chat_send_player(player_name,
|
||||||
|
S("Time of day set to 6am"))
|
||||||
|
else
|
||||||
|
minetest.chat_send_player(player_name,
|
||||||
|
S("You don't have the settime privilege!"))
|
||||||
|
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
condition = function(player)
|
||||||
|
return minetest.check_player_privs(player:get_player_name(), {settime=true})
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_button("misc_set_night", {
|
||||||
|
type = "image",
|
||||||
|
image = "ui_moon_icon.png",
|
||||||
|
tooltip = S("Set time to night"),
|
||||||
|
hide_lite=true,
|
||||||
|
action = function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||||
|
minetest.sound_play("owl",
|
||||||
|
{to_player=player_name, gain = 1.0})
|
||||||
|
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||||
|
minetest.chat_send_player(player_name,
|
||||||
|
S("Time of day set to 9pm"))
|
||||||
|
else
|
||||||
|
minetest.chat_send_player(player_name,
|
||||||
|
S("You don't have the settime privilege!"))
|
||||||
|
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
condition = function(player)
|
||||||
|
return minetest.check_player_privs(player:get_player_name(), {settime=true})
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_button("clear_inv", {
|
||||||
|
type = "image",
|
||||||
|
image = "ui_trash_icon.png",
|
||||||
|
tooltip = S("Clear inventory"),
|
||||||
|
action = function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
if not ui.is_creative(player_name) then
|
||||||
|
minetest.chat_send_player(player_name,
|
||||||
|
S("This button has been disabled outside"
|
||||||
|
.." of creative mode to prevent"
|
||||||
|
.." accidental inventory trashing."
|
||||||
|
.."\nUse the trash slot instead."))
|
||||||
|
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||||
|
return
|
||||||
|
end
|
||||||
|
player:get_inventory():set_list("main", {})
|
||||||
|
minetest.chat_send_player(player_name, S('Inventory cleared!'))
|
||||||
|
minetest.sound_play("trash_all",
|
||||||
|
{to_player=player_name, gain = 1.0})
|
||||||
|
end,
|
||||||
|
condition = function(player)
|
||||||
|
return ui.is_creative(player:get_player_name())
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
ui.register_page("craft", {
|
||||||
|
get_formspec = function(player, perplayer_formspec)
|
||||||
|
|
||||||
|
local formheaderx = perplayer_formspec.form_header_x
|
||||||
|
local formheadery = perplayer_formspec.form_header_y
|
||||||
|
local craftx = perplayer_formspec.craft_x
|
||||||
|
local crafty = perplayer_formspec.craft_y
|
||||||
|
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local formspec = {
|
||||||
|
perplayer_formspec.standard_inv_bg,
|
||||||
|
perplayer_formspec.craft_grid,
|
||||||
|
"label["..formheaderx..","..formheadery..";" ..F(S("Crafting")).."]",
|
||||||
|
"listcolors[#00000000;#00000000]",
|
||||||
|
"listring[current_name;craft]",
|
||||||
|
"listring[current_player;main]"
|
||||||
|
}
|
||||||
|
local n=#formspec+1
|
||||||
|
|
||||||
|
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||||
|
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:")))
|
||||||
|
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||||
|
n=n + 2
|
||||||
|
end
|
||||||
|
|
||||||
|
if ui.is_creative(player_name) then
|
||||||
|
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||||
|
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:")))
|
||||||
|
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||||
|
F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||||
|
end
|
||||||
|
return {formspec=table.concat(formspec)}
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
-- stack_image_button(): generate a form button displaying a stack of items
|
||||||
|
--
|
||||||
|
-- The specified item may be a group. In that case, the group will be
|
||||||
|
-- represented by some item in the group, along with a flag indicating
|
||||||
|
-- that it's a group. If the group contains only one item, it will be
|
||||||
|
-- treated as if that item had been specified directly.
|
||||||
|
|
||||||
|
local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||||
|
local name = item:get_name()
|
||||||
|
local count = item:get_count()
|
||||||
|
local show_is_group = false
|
||||||
|
local displayitem = name.." "..count
|
||||||
|
local selectitem = name
|
||||||
|
if name:sub(1, 6) == "group:" then
|
||||||
|
local group_name = name:sub(7)
|
||||||
|
local group_item = ui.get_group_item(group_name)
|
||||||
|
show_is_group = not group_item.sole
|
||||||
|
displayitem = group_item.item or "unknown"
|
||||||
|
selectitem = group_item.sole and displayitem or name
|
||||||
|
end
|
||||||
|
local label = show_is_group and "G" or ""
|
||||||
|
local buttonname = F(buttonname_prefix..ui.mangle_for_formspec(selectitem))
|
||||||
|
local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
|
||||||
|
x, y, w, h,
|
||||||
|
F(displayitem), buttonname, label)
|
||||||
|
if show_is_group then
|
||||||
|
local groupstring, andcount = ui.extract_groupnames(name)
|
||||||
|
local grouptip
|
||||||
|
if andcount == 1 then
|
||||||
|
grouptip = S("Any item belonging to the @1 group", groupstring)
|
||||||
|
elseif andcount > 1 then
|
||||||
|
grouptip = S("Any item belonging to the groups @1", groupstring)
|
||||||
|
end
|
||||||
|
grouptip = F(grouptip)
|
||||||
|
if andcount >= 1 then
|
||||||
|
button = button .. string.format("tooltip[%s;%s]", buttonname, grouptip)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return button
|
||||||
|
end
|
||||||
|
|
||||||
|
local recipe_text = {
|
||||||
|
recipe = NS("Recipe @1 of @2"),
|
||||||
|
usage = NS("Usage @1 of @2"),
|
||||||
|
}
|
||||||
|
local no_recipe_text = {
|
||||||
|
recipe = S("No recipes"),
|
||||||
|
usage = S("No usages"),
|
||||||
|
}
|
||||||
|
local role_text = {
|
||||||
|
recipe = S("Result"),
|
||||||
|
usage = S("Ingredient"),
|
||||||
|
}
|
||||||
|
local next_alt_text = {
|
||||||
|
recipe = S("Show next recipe"),
|
||||||
|
usage = S("Show next usage"),
|
||||||
|
}
|
||||||
|
local prev_alt_text = {
|
||||||
|
recipe = S("Show previous recipe"),
|
||||||
|
usage = S("Show previous usage"),
|
||||||
|
}
|
||||||
|
local other_dir = {
|
||||||
|
recipe = "usage",
|
||||||
|
usage = "recipe",
|
||||||
|
}
|
||||||
|
|
||||||
|
ui.register_page("craftguide", {
|
||||||
|
get_formspec = function(player, perplayer_formspec)
|
||||||
|
|
||||||
|
local craftguidex = perplayer_formspec.craft_guide_x
|
||||||
|
local craftguidey = perplayer_formspec.craft_guide_y
|
||||||
|
local craftguidearrowx = perplayer_formspec.craft_guide_arrow_x
|
||||||
|
local craftguideresultx = perplayer_formspec.craft_guide_result_x
|
||||||
|
local formheaderx = perplayer_formspec.form_header_x
|
||||||
|
local formheadery = perplayer_formspec.form_header_y
|
||||||
|
local give_x = perplayer_formspec.give_btn_x
|
||||||
|
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local player_privs = minetest.get_player_privs(player_name)
|
||||||
|
|
||||||
|
local formspec = {
|
||||||
|
perplayer_formspec.standard_inv_bg,
|
||||||
|
"label["..formheaderx..","..formheadery..";" .. F(S("Crafting Guide")) .. "]",
|
||||||
|
"listcolors[#00000000;#00000000]"
|
||||||
|
}
|
||||||
|
|
||||||
|
local item_name = ui.current_item[player_name]
|
||||||
|
if not item_name then
|
||||||
|
return { formspec = table.concat(formspec) }
|
||||||
|
end
|
||||||
|
|
||||||
|
local n = 4
|
||||||
|
|
||||||
|
local item_name_shown
|
||||||
|
if minetest.registered_items[item_name]
|
||||||
|
and minetest.registered_items[item_name].description then
|
||||||
|
item_name_shown = S("@1 (@2)",
|
||||||
|
minetest.registered_items[item_name].description, item_name)
|
||||||
|
else
|
||||||
|
item_name_shown = item_name
|
||||||
|
end
|
||||||
|
|
||||||
|
local dir = ui.current_craft_direction[player_name]
|
||||||
|
local rdir = dir == "recipe" and "usage" or "recipe"
|
||||||
|
|
||||||
|
local crafts = ui.crafts_for[dir][item_name]
|
||||||
|
local alternate = ui.alternate[player_name]
|
||||||
|
local alternates, craft
|
||||||
|
if crafts and #crafts > 0 then
|
||||||
|
alternates = #crafts
|
||||||
|
craft = crafts[alternate]
|
||||||
|
end
|
||||||
|
local has_give = player_privs.give or ui.is_creative(player_name)
|
||||||
|
|
||||||
|
formspec[n] = string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||||
|
craftguidearrowx, craftguidey, ui.imgscale, ui.imgscale)
|
||||||
|
|
||||||
|
formspec[n+1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
|
||||||
|
perplayer_formspec.craft_guide_resultstr_x, perplayer_formspec.craft_guide_resultstr_y,
|
||||||
|
F(role_text[dir]), item_name_shown)
|
||||||
|
n = n + 2
|
||||||
|
|
||||||
|
local giveme_form = table.concat({
|
||||||
|
"label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]",
|
||||||
|
"button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]",
|
||||||
|
"button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]",
|
||||||
|
"button["..(give_x+1.6)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||||
|
})
|
||||||
|
|
||||||
|
if not craft then
|
||||||
|
-- No craft recipes available for this item.
|
||||||
|
formspec[n] = string.format("label[%f,%f;%s]", craftguidex+2.5, craftguidey+1.5, F(no_recipe_text[dir]))
|
||||||
|
local no_pos = dir == "recipe" and (craftguidex+2.5) or craftguideresultx
|
||||||
|
local item_pos = dir == "recipe" and craftguideresultx or (craftguidex+2.5)
|
||||||
|
formspec[n+1] = "image["..no_pos..","..craftguidey..";1.2,1.2;ui_no.png]"
|
||||||
|
formspec[n+2] = stack_image_button(item_pos, craftguidey, 1.2, 1.2,
|
||||||
|
"item_button_" .. other_dir[dir] .. "_", ItemStack(item_name))
|
||||||
|
if has_give then
|
||||||
|
formspec[n+3] = giveme_form
|
||||||
|
end
|
||||||
|
return { formspec = table.concat(formspec) }
|
||||||
|
else
|
||||||
|
formspec[n] = stack_image_button(craftguideresultx, craftguidey, 1.2, 1.2,
|
||||||
|
"item_button_" .. rdir .. "_", ItemStack(craft.output))
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
local craft_type = ui.registered_craft_types[craft.type] or
|
||||||
|
ui.craft_type_defaults(craft.type, {})
|
||||||
|
if craft_type.icon then
|
||||||
|
formspec[n] = string.format("image[%f,%f;%f,%f;%s]",
|
||||||
|
craftguidearrowx+0.35, craftguidey, 0.5, 0.5, craft_type.icon)
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
formspec[n] = string.format("label[%f,%f;%s]", craftguidearrowx + 0.15, craftguidey + 1.4, F(craft_type.description))
|
||||||
|
n = n + 1
|
||||||
|
|
||||||
|
local display_size = craft_type.dynamic_display_size
|
||||||
|
and craft_type.dynamic_display_size(craft)
|
||||||
|
or { width = craft_type.width, height = craft_type.height }
|
||||||
|
local craft_width = craft_type.get_shaped_craft_width
|
||||||
|
and craft_type.get_shaped_craft_width(craft)
|
||||||
|
or display_size.width
|
||||||
|
|
||||||
|
-- This keeps recipes aligned to the right,
|
||||||
|
-- so that they're close to the arrow.
|
||||||
|
local xoffset = craftguidex+3.75
|
||||||
|
local bspc = 1.25
|
||||||
|
-- Offset factor for crafting grids with side length > 4
|
||||||
|
local of = (3/math.max(3, math.max(display_size.width, display_size.height)))
|
||||||
|
local od = 0
|
||||||
|
-- Minimum grid size at which size optimization measures kick in
|
||||||
|
local mini_craft_size = 6
|
||||||
|
if display_size.width >= mini_craft_size then
|
||||||
|
od = math.max(1, display_size.width - 2)
|
||||||
|
xoffset = xoffset - 0.1
|
||||||
|
end
|
||||||
|
-- Size modifier factor
|
||||||
|
local sf = math.min(1, of * (1.05 + 0.05*od))
|
||||||
|
-- Button size
|
||||||
|
local bsize = 1.2 * sf
|
||||||
|
|
||||||
|
if display_size.width >= mini_craft_size then -- it's not a normal 3x3 grid
|
||||||
|
bsize = 0.8 * sf
|
||||||
|
end
|
||||||
|
if (bsize > 0.35 and display_size.width) then
|
||||||
|
for y = 1, display_size.height do
|
||||||
|
for x = 1, display_size.width do
|
||||||
|
local item
|
||||||
|
if craft and x <= craft_width then
|
||||||
|
item = craft.items[(y-1) * craft_width + x]
|
||||||
|
end
|
||||||
|
-- Flipped x, used to build formspec buttons from right to left
|
||||||
|
local fx = display_size.width - (x-1)
|
||||||
|
-- x offset, y offset
|
||||||
|
local xof = ((fx-1) * of + of) * bspc
|
||||||
|
local yof = ((y-1) * of + 1) * bspc
|
||||||
|
if item then
|
||||||
|
formspec[n] = stack_image_button(
|
||||||
|
xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize,
|
||||||
|
"item_button_recipe_",
|
||||||
|
ItemStack(item))
|
||||||
|
else
|
||||||
|
-- Fake buttons just to make grid
|
||||||
|
formspec[n] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]",
|
||||||
|
xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize)
|
||||||
|
end
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- Error
|
||||||
|
formspec[n] = string.format("label[2,%f;%s]",
|
||||||
|
craftguidey, F(S("This recipe is too@nlarge to be displayed.")))
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
if craft_type.uses_crafting_grid and display_size.width <= 3 then
|
||||||
|
formspec[n] = "label["..(give_x+0.1)..",".. (craftguidey + 1.7) .. ";" .. F(S("To craft grid:")) .. "]"
|
||||||
|
formspec[n+1] = "button[".. (give_x)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_1;1]"
|
||||||
|
formspec[n+2] = "button[".. (give_x+0.8)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_10;10]"
|
||||||
|
formspec[n+3] = "button[".. (give_x+1.6)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
|
||||||
|
n = n + 4
|
||||||
|
end
|
||||||
|
|
||||||
|
if has_give then
|
||||||
|
formspec[n] = giveme_form
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
if alternates and alternates > 1 then
|
||||||
|
formspec[n] = string.format("label[%f,%f;%s]",
|
||||||
|
craftguidex+4, craftguidey + 2.3, F(S(recipe_text[dir], alternate, alternates)))
|
||||||
|
formspec[n+1] = string.format("image_button[%f,%f;1.1,1.1;ui_left_icon.png;alternate_prev;]",
|
||||||
|
craftguidearrowx+0.2, craftguidey + 2.6)
|
||||||
|
formspec[n+2] = string.format("image_button[%f,%f;1.1,1.1;ui_right_icon.png;alternate;]",
|
||||||
|
craftguidearrowx+1.35, craftguidey + 2.6)
|
||||||
|
formspec[n+3] = "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
|
||||||
|
formspec[n+4] = "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]"
|
||||||
|
end
|
||||||
|
|
||||||
|
return { formspec = table.concat(formspec) }
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
local function craftguide_giveme(player, formname, fields)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local player_privs = minetest.get_player_privs(player_name)
|
||||||
|
if not player_privs.give and
|
||||||
|
not ui.is_creative(player_name) then
|
||||||
|
minetest.log("action", "[unified_inventory] Denied give action to player " ..
|
||||||
|
player_name)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local amount
|
||||||
|
for k, v in pairs(fields) do
|
||||||
|
amount = k:match("craftguide_giveme_(.*)")
|
||||||
|
if amount then break end
|
||||||
|
end
|
||||||
|
|
||||||
|
amount = tonumber(amount) or 0
|
||||||
|
if amount == 0 then return end
|
||||||
|
|
||||||
|
local output = ui.current_item[player_name]
|
||||||
|
if (not output) or (output == "") then return end
|
||||||
|
|
||||||
|
local player_inv = player:get_inventory()
|
||||||
|
|
||||||
|
player_inv:add_item("main", {name = output, count = amount})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function craftguide_craft(player, formname, fields)
|
||||||
|
local amount
|
||||||
|
for k, v in pairs(fields) do
|
||||||
|
amount = k:match("craftguide_craft_(.*)")
|
||||||
|
if amount then break end
|
||||||
|
end
|
||||||
|
if not amount then return end
|
||||||
|
|
||||||
|
amount = tonumber(amount) or -1 -- fallback for "all"
|
||||||
|
if amount == 0 or amount < -1 or amount > 99 then return end
|
||||||
|
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
|
||||||
|
local output = ui.current_item[player_name] or ""
|
||||||
|
if output == "" then return end
|
||||||
|
|
||||||
|
local crafts = ui.crafts_for[
|
||||||
|
ui.current_craft_direction[player_name]][output] or {}
|
||||||
|
if #crafts == 0 then return end
|
||||||
|
|
||||||
|
local alternate = ui.alternate[player_name]
|
||||||
|
|
||||||
|
local craft = crafts[alternate]
|
||||||
|
if craft.width > 3 then return end
|
||||||
|
|
||||||
|
ui.craftguide_match_craft(player, "main", "craft", craft, amount)
|
||||||
|
|
||||||
|
ui.set_inventory_formspec(player, "craft")
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
if formname ~= "" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
for k, v in pairs(fields) do
|
||||||
|
if k:match("craftguide_craft_") then
|
||||||
|
craftguide_craft(player, formname, fields)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if k:match("craftguide_giveme_") then
|
||||||
|
craftguide_giveme(player, formname, fields)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
BIN
mods/extra_mp/unified_inventory/screenshot.png
Normal file
After Width: | Height: | Size: 134 KiB |
11
mods/extra_mp/unified_inventory/settingtypes.txt
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
#Enabling lite mode enables a smaller and simpler version of the Unified
|
||||||
|
#Inventory, optimized for small displays.
|
||||||
|
unified_inventory_lite (Lite mode) bool false
|
||||||
|
|
||||||
|
#If enabled, bags will be made available which can be used to extend
|
||||||
|
#inventory storage size.
|
||||||
|
unified_inventory_bags (Enable bags) bool true
|
||||||
|
|
||||||
|
#If enabled, the trash slot can be used by those without both creative
|
||||||
|
#and the give privilege.
|
||||||
|
unified_inventory_trash (Enable trash) bool true
|
BIN
mods/extra_mp/unified_inventory/sounds/birds.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/click.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/dingdong.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/electricity.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/owl.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/paperflip1.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/paperflip2.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/teleport.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/trash.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/sounds/trash_all.ogg
Normal file
BIN
mods/extra_mp/unified_inventory/textures/bags_large.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
mods/extra_mp/unified_inventory/textures/bags_medium.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
mods/extra_mp/unified_inventory/textures/bags_small.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_1_icon.png
Normal file
After Width: | Height: | Size: 456 B |
BIN
mods/extra_mp/unified_inventory/textures/ui_2_icon.png
Normal file
After Width: | Height: | Size: 961 B |
BIN
mods/extra_mp/unified_inventory/textures/ui_3_icon.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_4_icon.png
Normal file
After Width: | Height: | Size: 658 B |
BIN
mods/extra_mp/unified_inventory/textures/ui_5_icon.png
Normal file
After Width: | Height: | Size: 928 B |
BIN
mods/extra_mp/unified_inventory/textures/ui_bags_icon.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_blank_image.png
Normal file
After Width: | Height: | Size: 71 B |
After Width: | Height: | Size: 3.3 KiB |
After Width: | Height: | Size: 8.6 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_craft_icon.png
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_craftgrid_icon.png
Normal file
After Width: | Height: | Size: 483 B |
BIN
mods/extra_mp/unified_inventory/textures/ui_craftguide_icon.png
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_crafting_arrow.png
Normal file
After Width: | Height: | Size: 788 B |
BIN
mods/extra_mp/unified_inventory/textures/ui_doubleleft_icon.png
Normal file
After Width: | Height: | Size: 9.0 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_doubleright_icon.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_formbg_9_sliced.png
Normal file
After Width: | Height: | Size: 240 B |
BIN
mods/extra_mp/unified_inventory/textures/ui_gohome_icon.png
Normal file
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 3.6 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_group.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_home_icon.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_left_icon.png
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_moon_icon.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_no.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_off_icon.png
Normal file
After Width: | Height: | Size: 5.6 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_ok_icon.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_on_icon.png
Normal file
After Width: | Height: | Size: 5.6 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_pencil_icon.png
Normal file
After Width: | Height: | Size: 5.9 KiB |
After Width: | Height: | Size: 3.2 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_reset_icon.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_right_icon.png
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_search_icon.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_sethome_icon.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_single_slot.png
Normal file
After Width: | Height: | Size: 648 B |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 8.1 KiB |
After Width: | Height: | Size: 8.0 KiB |
BIN
mods/extra_mp/unified_inventory/textures/ui_sun_icon.png
Normal file
After Width: | Height: | Size: 18 KiB |