Initial commit
53
README.txt
Normal file
@ -0,0 +1,53 @@
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||||
The main game for the Minetest game engine [minetest_game]
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||||
==========================================================
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||||
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To build the wholeness of the Minetest project, insert this repository as
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/games/minetest_game
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in the Minetest Engine.
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The Minetest Engine can be found in:
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https://github.com/minetest/minetest/
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Compatibility
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||||
--------------
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The minetest_game github master HEAD is generally compatible with the github
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master HEAD of minetest.
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Additionally, when the minetest engine is tagged to be a certain version (eg.
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0.4.dev-20120326), minetest_game is tagged with the version too.
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When stable releases are made, minetest_game is packaged and made available in
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http://minetest.net/download.php
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and in case the repository has grown too much, it may be reset. In that sense,
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this is not a "real" git repository. (Package maintainers please note!)
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License of source code
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||||
----------------------
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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See README.txt in each mod directory for information about other authors.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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||||
(at your option) any later version.
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||||
This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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||||
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||||
You should have received a copy of the GNU Lesser General Public License along
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||||
with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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||||
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License of media (textures and sounds)
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||||
--------------------------------------
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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See README.txt in each mod directory for information about other authors.
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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License of menu/header.png
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Copyright (C) 2013 BlockMen CC BY-3.0
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|
BIN
menu/background.png
Normal file
After Width: | Height: | Size: 644 B |
BIN
menu/header.png
Normal file
After Width: | Height: | Size: 147 KiB |
BIN
menu/icon.png
Normal file
After Width: | Height: | Size: 20 KiB |
17
mods/bones/README.txt
Normal file
@ -0,0 +1,17 @@
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Minetest 0.4 mod: bones
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=======================
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License of source code:
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-----------------------
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Copyright (C) 2012 PilzAdam
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WTFPL
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License of media (textures and sounds)
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--------------------------------------
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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Authors of media files
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----------------------
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Bad_Command_
|
1
mods/bones/depends.txt
Normal file
@ -0,0 +1 @@
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default
|
130
mods/bones/init.lua
Normal file
@ -0,0 +1,130 @@
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-- Minetest 0.4 mod: bones
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-- See README.txt for licensing and other information.
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local function is_owner(pos, name)
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local owner = minetest.get_meta(pos):get_string("owner")
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if owner == "" or owner == name then
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return true
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end
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return false
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end
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minetest.register_node("bones:bones", {
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description = "Bones",
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tiles = {
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"bones_top.png",
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"bones_bottom.png",
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"bones_side.png",
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"bones_side.png",
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"bones_rear.png",
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"bones_front.png"
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},
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paramtype2 = "facedir",
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groups = {dig_immediate=2},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.45},
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}),
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can_dig = function(pos, player)
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local inv = minetest.get_meta(pos):get_inventory()
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return is_owner(pos, player:get_player_name()) and inv:is_empty("main")
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if is_owner(pos, player:get_player_name()) then
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return count
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end
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return 0
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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return 0
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if is_owner(pos, player:get_player_name()) then
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return stack:get_count()
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end
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return 0
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if meta:get_string("owner") ~= "" and meta:get_inventory():is_empty("main") then
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meta:set_string("infotext", meta:get_string("owner").."'s old bones")
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meta:set_string("formspec", "")
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meta:set_string("owner", "")
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end
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end,
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on_timer = function(pos, elapsed)
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local meta = minetest.get_meta(pos)
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local time = meta:get_int("time")+elapsed
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local publish = 1200
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if tonumber(minetest.setting_get("share_bones_time")) then
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publish = tonumber(minetest.setting_get("share_bones_time"))
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end
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if publish == 0 then
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return
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end
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if time >= publish then
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meta:set_string("infotext", meta:get_string("owner").."'s old bones")
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meta:set_string("owner", "")
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else
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return true
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end
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end,
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})
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minetest.register_on_dieplayer(function(player)
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if minetest.setting_getbool("creative_mode") then
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return
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end
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local pos = player:getpos()
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pos.x = math.floor(pos.x+0.5)
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pos.y = math.floor(pos.y+0.5)
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pos.z = math.floor(pos.z+0.5)
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local param2 = minetest.dir_to_facedir(player:get_look_dir())
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local nn = minetest.get_node(pos).name
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if minetest.registered_nodes[nn].can_dig and
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not minetest.registered_nodes[nn].can_dig(pos, player) then
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local player_inv = player:get_inventory()
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for i=1,player_inv:get_size("main") do
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player_inv:set_stack("main", i, nil)
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end
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for i=1,player_inv:get_size("craft") do
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player_inv:set_stack("craft", i, nil)
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end
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return
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end
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minetest.dig_node(pos)
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minetest.add_node(pos, {name="bones:bones", param2=param2})
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local player_inv = player:get_inventory()
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inv:set_size("main", 8*4)
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local empty_list = inv:get_list("main")
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inv:set_list("main", player_inv:get_list("main"))
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player_inv:set_list("main", empty_list)
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for i=1,player_inv:get_size("craft") do
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inv:add_item("main", player_inv:get_stack("craft", i))
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player_inv:set_stack("craft", i, nil)
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end
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meta:set_string("formspec", "size[8,9;]"..
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"list[current_name;main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("infotext", player:get_player_name().."'s fresh bones")
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meta:set_string("owner", player:get_player_name())
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meta:set_int("time", 0)
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local timer = minetest.get_node_timer(pos)
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timer:start(10)
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end)
|
BIN
mods/bones/textures/bones_bottom.png
Normal file
After Width: | Height: | Size: 284 B |
BIN
mods/bones/textures/bones_front.png
Normal file
After Width: | Height: | Size: 300 B |
BIN
mods/bones/textures/bones_rear.png
Normal file
After Width: | Height: | Size: 306 B |
BIN
mods/bones/textures/bones_side.png
Normal file
After Width: | Height: | Size: 289 B |
BIN
mods/bones/textures/bones_top.png
Normal file
After Width: | Height: | Size: 279 B |
26
mods/bucket/README.txt
Normal file
@ -0,0 +1,26 @@
|
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Minetest 0.4 mod: bucket
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=========================
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|
||||
License of source code:
|
||||
-----------------------
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||||
Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net>
|
||||
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
http://www.gnu.org/licenses/lgpl-2.1.html
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
|
2
mods/bucket/depends.txt
Normal file
@ -0,0 +1,2 @@
|
||||
default
|
||||
|
135
mods/bucket/init.lua
Normal file
@ -0,0 +1,135 @@
|
||||
-- Minetest 0.4 mod: bucket
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||||
-- See README.txt for licensing and other information.
|
||||
|
||||
local LIQUID_MAX = 8 --The number of water levels when liquid_finite is enabled
|
||||
|
||||
minetest.register_alias("bucket", "bucket:bucket_empty")
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minetest.register_alias("bucket_water", "bucket:bucket_water")
|
||||
minetest.register_alias("bucket_lava", "bucket:bucket_lava")
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'bucket:bucket_empty 1',
|
||||
recipe = {
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'', 'default:steel_ingot', ''},
|
||||
}
|
||||
})
|
||||
|
||||
bucket = {}
|
||||
bucket.liquids = {}
|
||||
|
||||
-- Register a new liquid
|
||||
-- source = name of the source node
|
||||
-- flowing = name of the flowing node
|
||||
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
||||
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||
-- This function can be called from any mod (that depends on bucket).
|
||||
function bucket.register_liquid(source, flowing, itemname, inventory_image, name)
|
||||
bucket.liquids[source] = {
|
||||
source = source,
|
||||
flowing = flowing,
|
||||
itemname = itemname,
|
||||
}
|
||||
bucket.liquids[flowing] = bucket.liquids[source]
|
||||
|
||||
if itemname ~= nil then
|
||||
minetest.register_craftitem(itemname, {
|
||||
description = name,
|
||||
inventory_image = inventory_image,
|
||||
stack_max = 1,
|
||||
liquids_pointable = true,
|
||||
groups = {not_in_creative_inventory=1},
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
-- Must be pointing to node
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
local place_liquid = function(pos, node, source, flowing, fullness)
|
||||
if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
|
||||
minetest.add_node(pos, {name=source, param2=fullness})
|
||||
return
|
||||
elseif node.name == flowing then
|
||||
fullness = fullness + node.param2
|
||||
elseif node.name == source then
|
||||
fullness = LIQUID_MAX
|
||||
end
|
||||
|
||||
if fullness >= LIQUID_MAX then
|
||||
minetest.add_node(pos, {name=source, param2=LIQUID_MAX})
|
||||
else
|
||||
minetest.add_node(pos, {name=flowing, param2=fullness})
|
||||
end
|
||||
end
|
||||
|
||||
-- Check if pointing to a buildable node
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local fullness = tonumber(itemstack:get_metadata())
|
||||
if not fullness then fullness = LIQUID_MAX end
|
||||
|
||||
if minetest.registered_nodes[node.name].buildable_to then
|
||||
-- buildable; replace the node
|
||||
place_liquid(pointed_thing.under, node, source, flowing, fullness)
|
||||
else
|
||||
-- not buildable to; place the liquid above
|
||||
-- check if the node above can be replaced
|
||||
local node = minetest.get_node(pointed_thing.above)
|
||||
if minetest.registered_nodes[node.name].buildable_to then
|
||||
place_liquid(pointed_thing.above, node, source, flowing, fullness)
|
||||
else
|
||||
-- do not remove the bucket with the liquid
|
||||
return
|
||||
end
|
||||
end
|
||||
return {name="bucket:bucket_empty"}
|
||||
end
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craftitem("bucket:bucket_empty", {
|
||||
description = "Empty Bucket",
|
||||
inventory_image = "bucket.png",
|
||||
stack_max = 1,
|
||||
liquids_pointable = true,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
-- Must be pointing to node
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
-- Check if pointing to a liquid source
|
||||
node = minetest.get_node(pointed_thing.under)
|
||||
liquiddef = bucket.liquids[node.name]
|
||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or
|
||||
(node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
|
||||
|
||||
minetest.add_node(pointed_thing.under, {name="air"})
|
||||
|
||||
if node.name == liquiddef.source then node.param2 = LIQUID_MAX end
|
||||
return ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
bucket.register_liquid(
|
||||
"default:water_source",
|
||||
"default:water_flowing",
|
||||
"bucket:bucket_water",
|
||||
"bucket_water.png",
|
||||
"Water Bucket"
|
||||
)
|
||||
|
||||
bucket.register_liquid(
|
||||
"default:lava_source",
|
||||
"default:lava_flowing",
|
||||
"bucket:bucket_lava",
|
||||
"bucket_lava.png",
|
||||
"Lava Bucket"
|
||||
)
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "bucket:bucket_lava",
|
||||
burntime = 60,
|
||||
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
||||
})
|
BIN
mods/bucket/textures/bucket.png
Normal file
After Width: | Height: | Size: 278 B |
BIN
mods/bucket/textures/bucket_lava.png
Normal file
After Width: | Height: | Size: 287 B |
BIN
mods/bucket/textures/bucket_water.png
Normal file
After Width: | Height: | Size: 288 B |
22
mods/creative/README.txt
Normal file
@ -0,0 +1,22 @@
|
||||
Minetest 0.4 mod: creative
|
||||
==========================
|
||||
|
||||
Implements creative mode.
|
||||
|
||||
Switch on by using the "creative_mode" setting.
|
||||
|
||||
Registered items that
|
||||
- have a description, and
|
||||
- do not have the group not_in_creative_inventory
|
||||
are added to the creative inventory.
|
||||
|
||||
License of source code and media files:
|
||||
---------------------------------------
|
||||
Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com>
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
1
mods/creative/depends.txt
Normal file
@ -0,0 +1 @@
|
||||
default
|
163
mods/creative/init.lua
Normal file
@ -0,0 +1,163 @@
|
||||
-- minetest/creative/init.lua
|
||||
|
||||
creative_inventory = {}
|
||||
creative_inventory.creative_inventory_size = 0
|
||||
|
||||
-- Create detached creative inventory after loading all mods
|
||||
minetest.after(0, function()
|
||||
local inv = minetest.create_detached_inventory("creative", {
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
return 0
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
|
||||
if stack then
|
||||
print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
|
||||
end
|
||||
end,
|
||||
})
|
||||
local creative_list = {}
|
||||
for name,def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description and def.description ~= "" then
|
||||
table.insert(creative_list, name)
|
||||
end
|
||||
end
|
||||
table.sort(creative_list)
|
||||
inv:set_size("main", #creative_list)
|
||||
for _,itemstring in ipairs(creative_list) do
|
||||
inv:add_item("main", ItemStack(itemstring))
|
||||
end
|
||||
creative_inventory.creative_inventory_size = #creative_list
|
||||
print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
|
||||
end)
|
||||
|
||||
-- Create the trash field
|
||||
local trash = minetest.create_detached_inventory("creative_trash", {
|
||||
-- Allow the stack to be placed and remove it in on_put()
|
||||
-- This allows the creative inventory to restore the stack
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
inv:set_stack(listname, index, "")
|
||||
end,
|
||||
})
|
||||
trash:set_size("main", 1)
|
||||
|
||||
|
||||
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
|
||||
pagenum = math.floor(pagenum)
|
||||
local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
|
||||
player:set_inventory_formspec("size[13,7.5]"..
|
||||
--"image[6,0.6;1,2;player.png]"..
|
||||
"list[current_player;main;5,3.5;8,4;]"..
|
||||
"list[current_player;craft;8,0;3,3;]"..
|
||||
"list[current_player;craftpreview;12,1;1,1;]"..
|
||||
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
|
||||
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
|
||||
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
|
||||
"button[2.7,6.5;1.6,1;creative_next;>>]"..
|
||||
"label[5,1.5;Trash:]"..
|
||||
"list[detached:creative_trash;main;5,2;1,1;]")
|
||||
end
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
-- If in creative mode, modify player's inventory forms
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
return
|
||||
end
|
||||
creative_inventory.set_creative_formspec(player, 0, 1)
|
||||
end)
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
return
|
||||
end
|
||||
-- Figure out current page from formspec
|
||||
local current_page = 0
|
||||
local formspec = player:get_inventory_formspec()
|
||||
local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
|
||||
start_i = tonumber(start_i) or 0
|
||||
|
||||
if fields.creative_prev then
|
||||
start_i = start_i - 4*6
|
||||
end
|
||||
if fields.creative_next then
|
||||
start_i = start_i + 4*6
|
||||
end
|
||||
|
||||
if start_i < 0 then
|
||||
start_i = start_i + 4*6
|
||||
end
|
||||
if start_i >= creative_inventory.creative_inventory_size then
|
||||
start_i = start_i - 4*6
|
||||
end
|
||||
|
||||
if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then
|
||||
start_i = 0
|
||||
end
|
||||
|
||||
creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
|
||||
end)
|
||||
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
|
||||
minetest.register_item(":", {
|
||||
type = "none",
|
||||
wield_image = "wieldhand.png",
|
||||
wield_scale = {x=1,y=1,z=2.5},
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.5,
|
||||
max_drop_level = 3,
|
||||
groupcaps = {
|
||||
crumbly = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
cracky = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
snappy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
choppy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
oddly_breakable_by_hand = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
},
|
||||
damage_groups = {fleshy = 10},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||
return true
|
||||
end)
|
||||
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
if not digger or not digger:is_player() then
|
||||
return
|
||||
end
|
||||
local inv = digger:get_inventory()
|
||||
if inv then
|
||||
for _,item in ipairs(drops) do
|
||||
item = ItemStack(item):get_name()
|
||||
if not inv:contains_item("main", item) then
|
||||
inv:add_item("main", item)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
147
mods/default/README.txt
Normal file
@ -0,0 +1,147 @@
|
||||
Minetest 0.4 mod: default
|
||||
==========================
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
http://www.gnu.org/licenses/lgpl-2.1.html
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
Originating from work by kddekadenz/Dogers:
|
||||
default_grass_footstep.{1,2,3}.ogg
|
||||
default_dig_crumbly.{1,2}.ogg
|
||||
|
||||
Cisoun's WTFPL texture pack:
|
||||
default_chest_front.png
|
||||
default_chest_lock.png
|
||||
default_chest_side.png
|
||||
default_chest_top.png
|
||||
default_stone_brick.png
|
||||
default_dirt.png
|
||||
default_grass.png
|
||||
default_grass_side.png
|
||||
default_jungletree.png
|
||||
default_jungletree_top.png
|
||||
default_lava.png
|
||||
default_leaves.png
|
||||
default_sapling.png
|
||||
default_sign_wall.png
|
||||
default_stone.png
|
||||
default_tool_mesepick.png
|
||||
default_tool_steelpick.png
|
||||
default_tool_steelshovel.png
|
||||
default_tool_stonepick.png
|
||||
default_tool_stoneshovel.png
|
||||
default_tool_woodpick.png
|
||||
default_tool_woodshovel.png
|
||||
default_tree.png
|
||||
default_tree_top.png
|
||||
default_water.png
|
||||
|
||||
Originating from G4JC's Almost MC Texture Pack:
|
||||
default_wood.png
|
||||
default_torch.png
|
||||
default_torch_on_ceiling.png
|
||||
default_torch_on_floor.png
|
||||
default_cobble.png
|
||||
|
||||
VanessaE's animated torches (WTFPL):
|
||||
default_torch_animated.png
|
||||
default_torch_on_ceiling_animated.png
|
||||
default_torch_on_floor_animated.png
|
||||
default_torch_on_floor.png
|
||||
|
||||
RealBadAngel's animated water (WTFPL):
|
||||
default_water_source_animated.png
|
||||
default_water_flowing_animated.png
|
||||
|
||||
VanessaE (WTFPL):
|
||||
default_nc_back.png
|
||||
default_nc_front.png
|
||||
default_nc_rb.png
|
||||
default_nc_side.png
|
||||
default_grass_*.png
|
||||
default_desert_sand.png
|
||||
default_desert_stone.png
|
||||
default_desert_stone_brick.png
|
||||
default_sand.png
|
||||
default_sandstone_brick.png
|
||||
|
||||
Calinou (CC BY-SA):
|
||||
default_brick.png
|
||||
default_clay_brick.png
|
||||
default_papyrus.png
|
||||
default_tool_steelsword.png
|
||||
default_bronze_ingot.png
|
||||
default_copper_ingot.png
|
||||
default_copper_lump.png
|
||||
default_mineral_copper.png
|
||||
|
||||
MirceaKitsune (WTFPL):
|
||||
character.x
|
||||
|
||||
Jordach (CC BY-SA 3.0):
|
||||
character.png
|
||||
|
||||
PilzAdam (WTFPL):
|
||||
default_jungleleaves.png
|
||||
default_junglesapling.png
|
||||
default_junglewood.png
|
||||
default_obsidian_glass.png
|
||||
default_obsidian_shard.png
|
||||
default_mossycobble.png
|
||||
default_gold_ingot.png
|
||||
default_gold_lump.png
|
||||
default_mineral_gold.png
|
||||
default_diamond.png
|
||||
default_tool_diamondpick.png
|
||||
default_tool_diamondsword.png
|
||||
default_tool_diamondshovel.png
|
||||
default_tool_diamondaxe.png
|
||||
default_tool_meseaxe.png
|
||||
default_tool_meseshovel.png
|
||||
default_tool_mesesword.png
|
||||
default_tool_bronzeaxe.png
|
||||
default_tool_bronzepick.png
|
||||
default_tool_bronzeshovel.png
|
||||
default_tool_bronzesword.png
|
||||
default_snowball.png
|
||||
|
||||
jojoa1997 (WTFPL):
|
||||
default_obsidian.png
|
||||
|
||||
InfinityProject (WTFPL):
|
||||
default_mineral_diamond.png
|
||||
|
||||
Splizard (CC BY-SA 3.0):
|
||||
default_snow.png
|
||||
default_snow_side.png
|
||||
default_ice.png
|
||||
|
||||
Zeg9 (CC BY-SA 3.0):
|
||||
default_coal_block.png
|
||||
default_steel_block.png
|
||||
default_copper_block.png
|
||||
default_bronze_block.png
|
||||
default_gold_block.png
|
||||
default_diamond_block.png
|
||||
|
||||
Glass breaking sounds (CC BY 3.0):
|
||||
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
||||
3: http://www.freesound.org/people/lsprice/sounds/88808/
|
742
mods/default/crafting.lua
Normal file
@ -0,0 +1,742 @@
|
||||
-- mods/default/crafting.lua
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:wood 4',
|
||||
recipe = {
|
||||
{'default:tree'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:junglewood 4',
|
||||
recipe = {
|
||||
{'default:jungletree'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:stick 4',
|
||||
recipe = {
|
||||
{'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:fence_wood 2',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sign_wall',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:torch 4',
|
||||
recipe = {
|
||||
{'default:coal_lump'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_wood',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_stone',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone', 'group:stone'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:pick_diamond',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_wood',
|
||||
recipe = {
|
||||
{'group:wood'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_stone',
|
||||
recipe = {
|
||||
{'group:stone'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:shovel_diamond',
|
||||
recipe = {
|
||||
{'default:diamond'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_wood',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood'},
|
||||
{'group:wood', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_stone',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone'},
|
||||
{'group:stone', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'default:bronze_ingot', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'default:mese_crystal', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_diamond',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond'},
|
||||
{'default:diamond', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_wood',
|
||||
recipe = {
|
||||
{'group:wood'},
|
||||
{'group:wood'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_stone',
|
||||
recipe = {
|
||||
{'group:stone'},
|
||||
{'group:stone'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'default:steel_ingot'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot'},
|
||||
{'default:bronze_ingot'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal'},
|
||||
{'default:mese_crystal'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_diamond',
|
||||
recipe = {
|
||||
{'default:diamond'},
|
||||
{'default:diamond'},
|
||||
{'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:rail 15',
|
||||
recipe = {
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:chest',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', '', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:chest_locked',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'default:steel_ingot', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:furnace',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone', 'group:stone'},
|
||||
{'group:stone', '', 'group:stone'},
|
||||
{'group:stone', 'group:stone', 'group:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "default:bronze_ingot",
|
||||
recipe = {"default:steel_ingot", "default:copper_ingot"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:coalblock',
|
||||
recipe = {
|
||||
{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
|
||||
{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
|
||||
{'default:coal_lump', 'default:coal_lump', 'default:coal_lump'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:coal_lump 9',
|
||||
recipe = {
|
||||
{'default:coalblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:steelblock',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:steel_ingot 9',
|
||||
recipe = {
|
||||
{'default:steelblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:copperblock',
|
||||
recipe = {
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:copper_ingot 9',
|
||||
recipe = {
|
||||
{'default:copperblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:bronzeblock',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:bronze_ingot 9',
|
||||
recipe = {
|
||||
{'default:bronzeblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:goldblock',
|
||||
recipe = {
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
{'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:gold_ingot 9',
|
||||
recipe = {
|
||||
{'default:goldblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:diamondblock',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:diamond 9',
|
||||
recipe = {
|
||||
{'default:diamondblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstone',
|
||||
recipe = {
|
||||
{'group:sand', 'group:sand'},
|
||||
{'group:sand', 'group:sand'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sand 4',
|
||||
recipe = {
|
||||
{'default:sandstone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstonebrick',
|
||||
recipe = {
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:clay',
|
||||
recipe = {
|
||||
{'default:clay_lump', 'default:clay_lump'},
|
||||
{'default:clay_lump', 'default:clay_lump'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:brick',
|
||||
recipe = {
|
||||
{'default:clay_brick', 'default:clay_brick'},
|
||||
{'default:clay_brick', 'default:clay_brick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:clay_brick 4',
|
||||
recipe = {
|
||||
{'default:brick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:paper',
|
||||
recipe = {
|
||||
{'default:papyrus', 'default:papyrus', 'default:papyrus'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:book',
|
||||
recipe = {
|
||||
{'default:paper'},
|
||||
{'default:paper'},
|
||||
{'default:paper'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:bookshelf',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'default:book', 'default:book', 'default:book'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:ladder',
|
||||
recipe = {
|
||||
{'default:stick', '', 'default:stick'},
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
{'default:stick', '', 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:mese_crystal 9',
|
||||
recipe = {
|
||||
{'default:mese'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:mese_crystal_fragment 9',
|
||||
recipe = {
|
||||
{'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:obsidian_shard 9',
|
||||
recipe = {
|
||||
{'default:obsidian'}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:obsidian',
|
||||
recipe = {
|
||||
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
|
||||
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
|
||||
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:stonebrick',
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone'},
|
||||
{'default:stone', 'default:stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:desert_stonebrick',
|
||||
recipe = {
|
||||
{'default:desert_stone', 'default:desert_stone'},
|
||||
{'default:desert_stone', 'default:desert_stone'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:snowblock',
|
||||
recipe = {
|
||||
{'default:snow', 'default:snow', 'default:snow'},
|
||||
{'default:snow', 'default:snow', 'default:snow'},
|
||||
{'default:snow', 'default:snow', 'default:snow'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:snow 9',
|
||||
recipe = {
|
||||
{'default:snowblock'},
|
||||
}
|
||||
})
|
||||
|
||||
--
|
||||
-- Crafting (tool repair)
|
||||
--
|
||||
minetest.register_craft({
|
||||
type = "toolrepair",
|
||||
additional_wear = -0.02,
|
||||
})
|
||||
|
||||
--
|
||||
-- Cooking recipes
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:glass",
|
||||
recipe = "group:sand",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:obsidian_glass",
|
||||
recipe = "default:obsidian_shard",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:stone",
|
||||
recipe = "default:cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:steel_ingot",
|
||||
recipe = "default:iron_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:copper_ingot",
|
||||
recipe = "default:copper_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
recipe = "default:gold_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:clay_brick",
|
||||
recipe = "default:clay_lump",
|
||||
})
|
||||
|
||||
--
|
||||
-- Fuels
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:tree",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:junglegrass",
|
||||
burntime = 2,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:leaves",
|
||||
burntime = 1,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:cactus",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:papyrus",
|
||||
burntime = 1,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:bookshelf",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:fence_wood",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:ladder",
|
||||
burntime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:wood",
|
||||
burntime = 7,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:lava_source",
|
||||
burntime = 60,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:torch",
|
||||
burntime = 4,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:sign_wall",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:chest",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:chest_locked",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:nyancat",
|
||||
burntime = 1,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:nyancat_rainbow",
|
||||
burntime = 1,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:sapling",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:apple",
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:coal_lump",
|
||||
burntime = 40,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:coalblock",
|
||||
burntime = 370,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:junglesapling",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:grass_1",
|
||||
burntime = 2,
|
||||
})
|
91
mods/default/craftitems.lua
Normal file
@ -0,0 +1,91 @@
|
||||
-- mods/default/craftitems.lua
|
||||
|
||||
minetest.register_craftitem("default:stick", {
|
||||
description = "Stick",
|
||||
inventory_image = "default_stick.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:paper", {
|
||||
description = "Paper",
|
||||
inventory_image = "default_paper.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:book", {
|
||||
description = "Book",
|
||||
inventory_image = "default_book.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:coal_lump", {
|
||||
description = "Coal Lump",
|
||||
inventory_image = "default_coal_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:iron_lump", {
|
||||
description = "Iron Lump",
|
||||
inventory_image = "default_iron_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:copper_lump", {
|
||||
description = "Copper Lump",
|
||||
inventory_image = "default_copper_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal", {
|
||||
description = "Mese Crystal",
|
||||
inventory_image = "default_mese_crystal.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:gold_lump", {
|
||||
description = "Gold Lump",
|
||||
inventory_image = "default_gold_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:diamond", {
|
||||
description = "Diamond",
|
||||
inventory_image = "default_diamond.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:clay_lump", {
|
||||
description = "Clay Lump",
|
||||
inventory_image = "default_clay_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:steel_ingot", {
|
||||
description = "Steel Ingot",
|
||||
inventory_image = "default_steel_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:copper_ingot", {
|
||||
description = "Copper Ingot",
|
||||
inventory_image = "default_copper_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:bronze_ingot", {
|
||||
description = "Bronze Ingot",
|
||||
inventory_image = "default_bronze_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:gold_ingot", {
|
||||
description = "Gold Ingot",
|
||||
inventory_image = "default_gold_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal_fragment", {
|
||||
description = "Mese Crystal Fragment",
|
||||
inventory_image = "default_mese_crystal_fragment.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:clay_brick", {
|
||||
description = "Clay Brick",
|
||||
inventory_image = "default_clay_brick.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:scorched_stuff", {
|
||||
description = "Scorched Stuff",
|
||||
inventory_image = "default_scorched_stuff.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:obsidian_shard", {
|
||||
description = "Obsidian Shard",
|
||||
inventory_image = "default_obsidian_shard.png",
|
||||
})
|
305
mods/default/functions.lua
Normal file
@ -0,0 +1,305 @@
|
||||
-- mods/default/functions.lua
|
||||
|
||||
--
|
||||
-- Sounds
|
||||
--
|
||||
|
||||
function default.node_sound_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="", gain=1.0}
|
||||
table.dug = table.dug or
|
||||
{name="default_dug_node", gain=1.0}
|
||||
table.place = table.place or
|
||||
{name="default_place_node", gain=0.5}
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_stone_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_hard_footstep", gain=0.2}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_dirt_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="", gain=0.5}
|
||||
--table.dug = table.dug or
|
||||
-- {name="default_dirt_break", gain=0.5}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_sand_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_grass_footstep", gain=0.25}
|
||||
--table.dug = table.dug or
|
||||
-- {name="default_dirt_break", gain=0.25}
|
||||
table.dug = table.dug or
|
||||
{name="", gain=0.25}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_wood_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_hard_footstep", gain=0.3}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_leaves_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_grass_footstep", gain=0.25}
|
||||
table.dig = table.dig or
|
||||
{name="default_dig_crumbly", gain=0.4}
|
||||
table.dug = table.dug or
|
||||
{name="", gain=1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_glass_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_hard_footstep", gain=0.25}
|
||||
table.dug = table.dug or
|
||||
{name="default_break_glass", gain=1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
--
|
||||
-- Legacy
|
||||
--
|
||||
|
||||
function default.spawn_falling_node(p, nodename)
|
||||
spawn_falling_node(p, nodename)
|
||||
end
|
||||
|
||||
-- Horrible crap to support old code
|
||||
-- Don't use this and never do what this does, it's completely wrong!
|
||||
-- (More specifically, the client and the C++ code doesn't get the group)
|
||||
function default.register_falling_node(nodename, texture)
|
||||
minetest.log("error", debug.traceback())
|
||||
minetest.log('error', "WARNING: default.register_falling_node is deprecated")
|
||||
if minetest.registered_nodes[nodename] then
|
||||
minetest.registered_nodes[nodename].groups.falling_node = 1
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Global callbacks
|
||||
--
|
||||
|
||||
-- Global environment step function
|
||||
function on_step(dtime)
|
||||
-- print("on_step")
|
||||
end
|
||||
minetest.register_globalstep(on_step)
|
||||
|
||||
function on_placenode(p, node)
|
||||
--print("on_placenode")
|
||||
end
|
||||
minetest.register_on_placenode(on_placenode)
|
||||
|
||||
function on_dignode(p, node)
|
||||
--print("on_dignode")
|
||||
end
|
||||
minetest.register_on_dignode(on_dignode)
|
||||
|
||||
function on_punchnode(p, node)
|
||||
end
|
||||
minetest.register_on_punchnode(on_punchnode)
|
||||
|
||||
--
|
||||
-- Lavacooling
|
||||
--
|
||||
|
||||
default.cool_lava_source = function(pos)
|
||||
minetest.set_node(pos, {name="default:obsidian"})
|
||||
end
|
||||
|
||||
default.cool_lava_flowing = function(pos)
|
||||
minetest.set_node(pos, {name="default:stone"})
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:lava_flowing"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:lava_source"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
|
||||
end,
|
||||
})
|
||||
|
||||
--
|
||||
-- Papyrus and cactus growing
|
||||
--
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:cactus"},
|
||||
neighbors = {"group:sand"},
|
||||
interval = 50,
|
||||
chance = 20,
|
||||
action = function(pos, node)
|
||||
pos.y = pos.y-1
|
||||
local name = minetest.get_node(pos).name
|
||||
if minetest.get_item_group(name, "sand") ~= 0 then
|
||||
pos.y = pos.y+1
|
||||
local height = 0
|
||||
while minetest.get_node(pos).name == "default:cactus" and height < 4 do
|
||||
height = height+1
|
||||
pos.y = pos.y+1
|
||||
end
|
||||
if height < 4 then
|
||||
if minetest.get_node(pos).name == "air" then
|
||||
minetest.set_node(pos, {name="default:cactus"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:papyrus"},
|
||||
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
||||
interval = 50,
|
||||
chance = 20,
|
||||
action = function(pos, node)
|
||||
pos.y = pos.y-1
|
||||
local name = minetest.get_node(pos).name
|
||||
if name == "default:dirt" or name == "default:dirt_with_grass" then
|
||||
if minetest.find_node_near(pos, 3, {"group:water"}) == nil then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
local height = 0
|
||||
while minetest.get_node(pos).name == "default:papyrus" and height < 4 do
|
||||
height = height+1
|
||||
pos.y = pos.y+1
|
||||
end
|
||||
if height < 4 then
|
||||
if minetest.get_node(pos).name == "air" then
|
||||
minetest.set_node(pos, {name="default:papyrus"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
--
|
||||
-- Leafdecay
|
||||
--
|
||||
|
||||
-- To enable leaf decay for a node, add it to the "leafdecay" group.
|
||||
--
|
||||
-- The rating of the group determines how far from a node in the group "tree"
|
||||
-- the node can be without decaying.
|
||||
--
|
||||
-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
|
||||
-- the player places a node of that kind, you will want to set param2=1 or so.
|
||||
--
|
||||
-- If the node is in the leafdecay_drop group then the it will always be dropped
|
||||
-- as an item
|
||||
|
||||
default.leafdecay_trunk_cache = {}
|
||||
default.leafdecay_enable_cache = true
|
||||
-- Spread the load of finding trunks
|
||||
default.leafdecay_trunk_find_allow_accumulator = 0
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
local finds_per_second = 5000
|
||||
default.leafdecay_trunk_find_allow_accumulator =
|
||||
math.floor(dtime * finds_per_second)
|
||||
end)
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:leafdecay"},
|
||||
neighbors = {"air", "group:liquid"},
|
||||
-- A low interval and a high inverse chance spreads the load
|
||||
interval = 2,
|
||||
chance = 5,
|
||||
|
||||
action = function(p0, node, _, _)
|
||||
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
||||
local do_preserve = false
|
||||
local d = minetest.registered_nodes[node.name].groups.leafdecay
|
||||
if not d or d == 0 then
|
||||
--print("not groups.leafdecay")
|
||||
return
|
||||
end
|
||||
local n0 = minetest.get_node(p0)
|
||||
if n0.param2 ~= 0 then
|
||||
--print("param2 ~= 0")
|
||||
return
|
||||
end
|
||||
local p0_hash = nil
|
||||
if default.leafdecay_enable_cache then
|
||||
p0_hash = minetest.hash_node_position(p0)
|
||||
local trunkp = default.leafdecay_trunk_cache[p0_hash]
|
||||
if trunkp then
|
||||
local n = minetest.get_node(trunkp)
|
||||
local reg = minetest.registered_nodes[n.name]
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||
if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
|
||||
--print("cached trunk still exists")
|
||||
return
|
||||
end
|
||||
--print("cached trunk is invalid")
|
||||
-- Cache is invalid
|
||||
table.remove(default.leafdecay_trunk_cache, p0_hash)
|
||||
end
|
||||
end
|
||||
if default.leafdecay_trunk_find_allow_accumulator <= 0 then
|
||||
return
|
||||
end
|
||||
default.leafdecay_trunk_find_allow_accumulator =
|
||||
default.leafdecay_trunk_find_allow_accumulator - 1
|
||||
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
||||
if p1 then
|
||||
do_preserve = true
|
||||
if default.leafdecay_enable_cache then
|
||||
--print("caching trunk")
|
||||
-- Cache the trunk
|
||||
default.leafdecay_trunk_cache[p0_hash] = p1
|
||||
end
|
||||
end
|
||||
if not do_preserve then
|
||||
-- Drop stuff other than the node itself
|
||||
itemstacks = minetest.get_node_drops(n0.name)
|
||||
for _, itemname in ipairs(itemstacks) do
|
||||
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
|
||||
itemname ~= n0.name then
|
||||
local p_drop = {
|
||||
x = p0.x - 0.5 + math.random(),
|
||||
y = p0.y - 0.5 + math.random(),
|
||||
z = p0.z - 0.5 + math.random(),
|
||||
}
|
||||
minetest.add_item(p_drop, itemname)
|
||||
end
|
||||
end
|
||||
-- Remove node
|
||||
minetest.remove_node(p0)
|
||||
--nodeupdate(p0)
|
||||
end
|
||||
end
|
||||
})
|
21
mods/default/init.lua
Normal file
@ -0,0 +1,21 @@
|
||||
-- Minetest 0.4 mod: default
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
-- The API documentation in here was moved into doc/lua_api.txt
|
||||
|
||||
WATER_ALPHA = 160
|
||||
WATER_VISC = 1
|
||||
LAVA_VISC = 7
|
||||
LIGHT_MAX = 14
|
||||
|
||||
-- Definitions made by this mod that other mods can use too
|
||||
default = {}
|
||||
|
||||
-- Load files
|
||||
dofile(minetest.get_modpath("default").."/functions.lua")
|
||||
dofile(minetest.get_modpath("default").."/nodes.lua")
|
||||
dofile(minetest.get_modpath("default").."/tools.lua")
|
||||
dofile(minetest.get_modpath("default").."/craftitems.lua")
|
||||
dofile(minetest.get_modpath("default").."/crafting.lua")
|
||||
dofile(minetest.get_modpath("default").."/mapgen.lua")
|
||||
dofile(minetest.get_modpath("default").."/player.lua")
|
537
mods/default/mapgen.lua
Normal file
@ -0,0 +1,537 @@
|
||||
-- mods/default/mapgen.lua
|
||||
|
||||
--
|
||||
-- Aliases for map generator outputs
|
||||
--
|
||||
|
||||
minetest.register_alias("mapgen_air", "air")
|
||||
minetest.register_alias("mapgen_stone", "default:stone")
|
||||
minetest.register_alias("mapgen_tree", "default:tree")
|
||||
minetest.register_alias("mapgen_leaves", "default:leaves")
|
||||
minetest.register_alias("mapgen_jungletree", "default:jungletree")
|
||||
minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
|
||||
minetest.register_alias("mapgen_apple", "default:apple")
|
||||
minetest.register_alias("mapgen_water_source", "default:water_source")
|
||||
minetest.register_alias("mapgen_dirt", "default:dirt")
|
||||
minetest.register_alias("mapgen_sand", "default:sand")
|
||||
minetest.register_alias("mapgen_gravel", "default:gravel")
|
||||
minetest.register_alias("mapgen_clay", "default:clay")
|
||||
minetest.register_alias("mapgen_lava_source", "default:lava_source")
|
||||
minetest.register_alias("mapgen_cobble", "default:cobble")
|
||||
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
|
||||
minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
|
||||
minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
|
||||
minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
|
||||
minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
|
||||
minetest.register_alias("mapgen_mese", "default:mese")
|
||||
minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
|
||||
minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
|
||||
|
||||
--
|
||||
-- Ore generation
|
||||
--
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_coal",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 8*8*8,
|
||||
clust_num_ores = 8,
|
||||
clust_size = 3,
|
||||
height_min = -31000,
|
||||
height_max = 64,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_coal",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 24*24*24,
|
||||
clust_num_ores = 27,
|
||||
clust_size = 6,
|
||||
height_min = -31000,
|
||||
height_max = 0,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_iron",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 12*12*12,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
height_min = -15,
|
||||
height_max = 2,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_iron",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 9*9*9,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
height_min = -63,
|
||||
height_max = -16,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_iron",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 7*7*7,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
height_min = -31000,
|
||||
height_max = -64,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_iron",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 24*24*24,
|
||||
clust_num_ores = 27,
|
||||
clust_size = 6,
|
||||
height_min = -31000,
|
||||
height_max = -64,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_mese",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 18*18*18,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
height_min = -255,
|
||||
height_max = -64,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_mese",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 14*14*14,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
height_min = -31000,
|
||||
height_max = -256,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:mese",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 36*36*36,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
height_min = -31000,
|
||||
height_max = -1024,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_gold",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 15*15*15,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
height_min = -255,
|
||||
height_max = -64,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_gold",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 13*13*13,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
height_min = -31000,
|
||||
height_max = -256,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_diamond",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 17*17*17,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
height_min = -255,
|
||||
height_max = -128,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_diamond",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 15*15*15,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
height_min = -31000,
|
||||
height_max = -256,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_copper",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 12*12*12,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
height_min = -63,
|
||||
height_max = -16,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_copper",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 9*9*9,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
height_min = -31000,
|
||||
height_max = -64,
|
||||
flags = "absheight",
|
||||
})
|
||||
|
||||
if minetest.setting_get("mg_name") == "indev" then
|
||||
-- Floatlands and high mountains springs
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:water_source",
|
||||
ore_param2 = 128,
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 40*40*40,
|
||||
clust_num_ores = 8,
|
||||
clust_size = 3,
|
||||
height_min = 100,
|
||||
height_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:lava_source",
|
||||
ore_param2 = 128,
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 50*50*50,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 2,
|
||||
height_min = 10000,
|
||||
height_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:sand",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 20*20*20,
|
||||
clust_num_ores = 5*5*3,
|
||||
clust_size = 5,
|
||||
height_min = 500,
|
||||
height_max = 31000,
|
||||
})
|
||||
|
||||
-- Underground springs
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:water_source",
|
||||
ore_param2 = 128,
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 25*25*25,
|
||||
clust_num_ores = 8,
|
||||
clust_size = 3,
|
||||
height_min = -10000,
|
||||
height_max = -10,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:lava_source",
|
||||
ore_param2 = 128,
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 35*35*35,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 2,
|
||||
height_min = -31000,
|
||||
height_max = -100,
|
||||
})
|
||||
end
|
||||
|
||||
function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
||||
minetest.log('action', "WARNING: default.generate_ore is deprecated")
|
||||
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
if chunk_size >= y_max - y_min + 1 then
|
||||
return
|
||||
end
|
||||
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||||
local pr = PseudoRandom(seed)
|
||||
local num_chunks = math.floor(chunks_per_volume * volume)
|
||||
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
|
||||
--print("generate_ore num_chunks: "..dump(num_chunks))
|
||||
for i=1,num_chunks do
|
||||
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
||||
if y0 >= height_min and y0 <= height_max then
|
||||
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
||||
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
||||
local p0 = {x=x0, y=y0, z=z0}
|
||||
for x1=0,chunk_size-1 do
|
||||
for y1=0,chunk_size-1 do
|
||||
for z1=0,chunk_size-1 do
|
||||
if pr:next(1,inverse_chance) == 1 then
|
||||
local x2 = x0+x1
|
||||
local y2 = y0+y1
|
||||
local z2 = z0+z1
|
||||
local p2 = {x=x2, y=y2, z=z2}
|
||||
if minetest.get_node(p2).name == wherein then
|
||||
minetest.set_node(p2, {name=name})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--print("generate_ore done")
|
||||
end
|
||||
|
||||
function default.make_papyrus(pos, size)
|
||||
for y=0,size-1 do
|
||||
local p = {x=pos.x, y=pos.y+y, z=pos.z}
|
||||
local nn = minetest.get_node(p).name
|
||||
if minetest.registered_nodes[nn] and
|
||||
minetest.registered_nodes[nn].buildable_to then
|
||||
minetest.set_node(p, {name="default:papyrus"})
|
||||
else
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function default.make_cactus(pos, size)
|
||||
for y=0,size-1 do
|
||||
local p = {x=pos.x, y=pos.y+y, z=pos.z}
|
||||
local nn = minetest.get_node(p).name
|
||||
if minetest.registered_nodes[nn] and
|
||||
minetest.registered_nodes[nn].buildable_to then
|
||||
minetest.set_node(p, {name="default:cactus"})
|
||||
else
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- facedir: 0/1/2/3 (head node facedir value)
|
||||
-- length: length of rainbow tail
|
||||
function default.make_nyancat(pos, facedir, length)
|
||||
local tailvec = {x=0, y=0, z=0}
|
||||
if facedir == 0 then
|
||||
tailvec.z = 1
|
||||
elseif facedir == 1 then
|
||||
tailvec.x = 1
|
||||
elseif facedir == 2 then
|
||||
tailvec.z = -1
|
||||
elseif facedir == 3 then
|
||||
tailvec.x = -1
|
||||
else
|
||||
print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
|
||||
facedir = 0
|
||||
tailvec.z = 1
|
||||
end
|
||||
local p = {x=pos.x, y=pos.y, z=pos.z}
|
||||
minetest.set_node(p, {name="default:nyancat", param2=facedir})
|
||||
for i=1,length do
|
||||
p.x = p.x + tailvec.x
|
||||
p.z = p.z + tailvec.z
|
||||
minetest.set_node(p, {name="default:nyancat_rainbow"})
|
||||
end
|
||||
end
|
||||
|
||||
function generate_nyancats(seed, minp, maxp)
|
||||
local height_min = -31000
|
||||
local height_max = -32
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_nyancats = math.floor(volume / (16*16*16))
|
||||
for i=1,max_num_nyancats do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x=x0, y=y0, z=z0}
|
||||
default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
if maxp.y >= 2 and minp.y <= 0 then
|
||||
-- Generate clay
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 4
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0+1,divs-1-1 do
|
||||
for divz=0+1,divs-1-1 do
|
||||
local cx = minp.x + math.floor((divx+0.5)*divlen)
|
||||
local cz = minp.z + math.floor((divz+0.5)*divlen)
|
||||
if minetest.get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
|
||||
minetest.get_node({x=cx,y=0,z=cz}).name == "default:sand" then
|
||||
local is_shallow = true
|
||||
local num_water_around = 0
|
||||
if minetest.get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if num_water_around >= 2 then
|
||||
is_shallow = false
|
||||
end
|
||||
if is_shallow then
|
||||
for x1=-divlen,divlen do
|
||||
for z1=-divlen,divlen do
|
||||
if minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
|
||||
minetest.set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Generate papyrus
|
||||
local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 8
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0,divs-1 do
|
||||
for divz=0,divs-1 do
|
||||
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine papyrus amount from perlin noise
|
||||
local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20)
|
||||
-- Find random positions for papyrus based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,papyrus_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
|
||||
minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
|
||||
default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Generate cactuses
|
||||
local perlin1 = minetest.get_perlin(230, 3, 0.6, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 16
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0,divs-1 do
|
||||
for divz=0,divs-1 do
|
||||
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine cactus amount from perlin noise
|
||||
local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3)
|
||||
-- Find random positions for cactus based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,cactus_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
-- Find ground level (0...15)
|
||||
local ground_y = nil
|
||||
for y=30,0,-1 do
|
||||
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
-- If desert sand, make cactus
|
||||
if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
|
||||
default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Generate grass
|
||||
local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 16
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0,divs-1 do
|
||||
for divz=0,divs-1 do
|
||||
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine grass amount from perlin noise
|
||||
local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
|
||||
-- Find random positions for grass based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,grass_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
-- Find ground level (0...15)
|
||||
local ground_y = nil
|
||||
for y=30,0,-1 do
|
||||
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if ground_y then
|
||||
local p = {x=x,y=ground_y+1,z=z}
|
||||
local nn = minetest.get_node(p).name
|
||||
-- Check if the node can be replaced
|
||||
if minetest.registered_nodes[nn] and
|
||||
minetest.registered_nodes[nn].buildable_to then
|
||||
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
|
||||
-- If desert sand, add dry shrub
|
||||
if nn == "default:desert_sand" then
|
||||
minetest.set_node(p,{name="default:dry_shrub"})
|
||||
|
||||
-- If dirt with grass, add grass
|
||||
elseif nn == "default:dirt_with_grass" then
|
||||
minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Generate nyan cats
|
||||
generate_nyancats(seed, minp, maxp)
|
||||
end)
|
||||
|
BIN
mods/default/models/character.blend
Normal file
BIN
mods/default/models/character.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
6557
mods/default/models/character.x
Normal file
1298
mods/default/nodes.lua
Normal file
132
mods/default/player.lua
Normal file
@ -0,0 +1,132 @@
|
||||
-- Minetest 0.4 mod: player
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
--
|
||||
-- Start of configuration area:
|
||||
--
|
||||
|
||||
-- Player animation speed
|
||||
animation_speed = 30
|
||||
|
||||
-- Player animation blending
|
||||
-- Note: This is currently broken due to a bug in Irrlicht, leave at 0
|
||||
animation_blend = 0
|
||||
|
||||
-- Default player appearance
|
||||
default_model = "character.x"
|
||||
default_textures = {"character.png", }
|
||||
|
||||
-- Frame ranges for each player model
|
||||
function player_get_animations(model)
|
||||
if model == "character.x" then
|
||||
return {
|
||||
stand_START = 0,
|
||||
stand_END = 79,
|
||||
sit_START = 81,
|
||||
sit_END = 160,
|
||||
lay_START = 162,
|
||||
lay_END = 166,
|
||||
walk_START = 168,
|
||||
walk_END = 187,
|
||||
mine_START = 189,
|
||||
mine_END = 198,
|
||||
walk_mine_START = 200,
|
||||
walk_mine_END = 219
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- End of configuration area.
|
||||
--
|
||||
|
||||
-- Player stats and animations
|
||||
local player_model = {}
|
||||
local player_anim = {}
|
||||
local player_sneak = {}
|
||||
local ANIM_STAND = 1
|
||||
local ANIM_SIT = 2
|
||||
local ANIM_LAY = 3
|
||||
local ANIM_WALK = 4
|
||||
local ANIM_WALK_MINE = 5
|
||||
local ANIM_MINE = 6
|
||||
|
||||
-- Called when a player's appearance needs to be updated
|
||||
function player_update_visuals(pl)
|
||||
local name = pl:get_player_name()
|
||||
|
||||
player_model[name] = default_model
|
||||
player_anim[name] = 0 -- Animation will be set further below immediately
|
||||
player_sneak[name] = false
|
||||
prop = {
|
||||
mesh = default_model,
|
||||
textures = default_textures,
|
||||
visual = "mesh",
|
||||
visual_size = {x=1, y=1},
|
||||
}
|
||||
pl:set_properties(prop)
|
||||
end
|
||||
|
||||
-- Update appearance when the player joins
|
||||
minetest.register_on_joinplayer(player_update_visuals)
|
||||
|
||||
-- Check each player and apply animations
|
||||
function player_step(dtime)
|
||||
for _, pl in pairs(minetest.get_connected_players()) do
|
||||
local name = pl:get_player_name()
|
||||
local anim = player_get_animations(player_model[name])
|
||||
local controls = pl:get_player_control()
|
||||
local walking = false
|
||||
local animation_speed_mod = animation_speed
|
||||
|
||||
-- Determine if the player is walking
|
||||
if controls.up or controls.down or controls.left or controls.right then
|
||||
walking = true
|
||||
end
|
||||
|
||||
-- Determine if the player is sneaking, and reduce animation speed if so
|
||||
if controls.sneak and pl:get_hp() ~= 0 and (walking or controls.LMB) then
|
||||
animation_speed_mod = animation_speed_mod / 2
|
||||
-- Refresh player animation below if sneak state changed
|
||||
if not player_sneak[name] then
|
||||
player_anim[name] = 0
|
||||
player_sneak[name] = true
|
||||
end
|
||||
else
|
||||
-- Refresh player animation below if sneak state changed
|
||||
if player_sneak[name] then
|
||||
player_anim[name] = 0
|
||||
player_sneak[name] = false
|
||||
end
|
||||
end
|
||||
|
||||
-- Apply animations based on what the player is doing
|
||||
if pl:get_hp() == 0 then
|
||||
if player_anim[name] ~= ANIM_LAY then
|
||||
pl:set_animation({x=anim.lay_START, y=anim.lay_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_LAY
|
||||
end
|
||||
elseif walking and controls.LMB then
|
||||
if player_anim[name] ~= ANIM_WALK_MINE then
|
||||
pl:set_animation({x=anim.walk_mine_START, y=anim.walk_mine_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_WALK_MINE
|
||||
end
|
||||
elseif walking then
|
||||
if player_anim[name] ~= ANIM_WALK then
|
||||
pl:set_animation({x=anim.walk_START, y=anim.walk_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_WALK
|
||||
end
|
||||
elseif controls.LMB then
|
||||
if player_anim[name] ~= ANIM_MINE then
|
||||
pl:set_animation({x=anim.mine_START, y=anim.mine_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_MINE
|
||||
end
|
||||
elseif player_anim[name] ~= ANIM_STAND then
|
||||
pl:set_animation({x=anim.stand_START, y=anim.stand_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_STAND
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.register_globalstep(player_step)
|
||||
|
||||
-- END
|
BIN
mods/default/sounds/default_break_glass.1.ogg
Normal file
BIN
mods/default/sounds/default_break_glass.2.ogg
Normal file
BIN
mods/default/sounds/default_break_glass.3.ogg
Normal file
BIN
mods/default/sounds/default_dig_choppy.ogg
Normal file
BIN
mods/default/sounds/default_dig_cracky.ogg
Normal file
BIN
mods/default/sounds/default_dig_crumbly.1.ogg
Normal file
BIN
mods/default/sounds/default_dig_crumbly.2.ogg
Normal file
BIN
mods/default/sounds/default_dig_dig_immediate.ogg
Normal file
BIN
mods/default/sounds/default_dig_oddly_breakable_by_hand.ogg
Normal file
BIN
mods/default/sounds/default_dug_node.1.ogg
Normal file
BIN
mods/default/sounds/default_grass_footstep.1.ogg
Normal file
BIN
mods/default/sounds/default_grass_footstep.2.ogg
Normal file
BIN
mods/default/sounds/default_grass_footstep.3.ogg
Normal file
BIN
mods/default/sounds/default_gravel_footstep.1.ogg
Normal file
BIN
mods/default/sounds/default_gravel_footstep.2.ogg
Normal file
BIN
mods/default/sounds/default_gravel_footstep.3.ogg
Normal file
BIN
mods/default/sounds/default_gravel_footstep.4.ogg
Normal file
BIN
mods/default/sounds/default_hard_footstep.1.ogg
Normal file
BIN
mods/default/sounds/default_hard_footstep.2.ogg
Normal file
BIN
mods/default/sounds/default_place_node.1.ogg
Normal file
BIN
mods/default/sounds/default_place_node.2.ogg
Normal file
BIN
mods/default/sounds/default_place_node.3.ogg
Normal file
BIN
mods/default/textures/crack_anylength.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
mods/default/textures/default_apple.png
Normal file
After Width: | Height: | Size: 247 B |
BIN
mods/default/textures/default_book.png
Normal file
After Width: | Height: | Size: 210 B |
BIN
mods/default/textures/default_bookshelf.png
Normal file
After Width: | Height: | Size: 511 B |
BIN
mods/default/textures/default_brick.png
Normal file
After Width: | Height: | Size: 480 B |
BIN
mods/default/textures/default_bronze_block.png
Normal file
After Width: | Height: | Size: 562 B |
BIN
mods/default/textures/default_bronze_ingot.png
Normal file
After Width: | Height: | Size: 257 B |
BIN
mods/default/textures/default_cactus_side.png
Normal file
After Width: | Height: | Size: 649 B |
BIN
mods/default/textures/default_cactus_top.png
Normal file
After Width: | Height: | Size: 607 B |
BIN
mods/default/textures/default_chest_front.png
Normal file
After Width: | Height: | Size: 761 B |
BIN
mods/default/textures/default_chest_lock.png
Normal file
After Width: | Height: | Size: 864 B |
BIN
mods/default/textures/default_chest_side.png
Normal file
After Width: | Height: | Size: 709 B |
BIN
mods/default/textures/default_chest_top.png
Normal file
After Width: | Height: | Size: 627 B |
BIN
mods/default/textures/default_clay.png
Normal file
After Width: | Height: | Size: 496 B |
BIN
mods/default/textures/default_clay_brick.png
Normal file
After Width: | Height: | Size: 217 B |
BIN
mods/default/textures/default_clay_lump.png
Normal file
After Width: | Height: | Size: 337 B |
BIN
mods/default/textures/default_cloud.png
Normal file
After Width: | Height: | Size: 113 B |
BIN
mods/default/textures/default_coal_block.png
Normal file
After Width: | Height: | Size: 418 B |
BIN
mods/default/textures/default_coal_lump.png
Normal file
After Width: | Height: | Size: 251 B |
BIN
mods/default/textures/default_cobble.png
Normal file
After Width: | Height: | Size: 585 B |
BIN
mods/default/textures/default_copper_block.png
Normal file
After Width: | Height: | Size: 599 B |
BIN
mods/default/textures/default_copper_ingot.png
Normal file
After Width: | Height: | Size: 264 B |
BIN
mods/default/textures/default_copper_lump.png
Normal file
After Width: | Height: | Size: 279 B |
BIN
mods/default/textures/default_desert_sand.png
Normal file
After Width: | Height: | Size: 670 B |
BIN
mods/default/textures/default_desert_stone.png
Normal file
After Width: | Height: | Size: 367 B |
BIN
mods/default/textures/default_desert_stone_brick.png
Normal file
After Width: | Height: | Size: 483 B |
BIN
mods/default/textures/default_diamond.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
mods/default/textures/default_diamond_block.png
Normal file
After Width: | Height: | Size: 576 B |
BIN
mods/default/textures/default_dirt.png
Normal file
After Width: | Height: | Size: 913 B |
BIN
mods/default/textures/default_dry_shrub.png
Normal file
After Width: | Height: | Size: 292 B |
BIN
mods/default/textures/default_fence.png
Normal file
After Width: | Height: | Size: 482 B |
BIN
mods/default/textures/default_furnace_bottom.png
Normal file
After Width: | Height: | Size: 604 B |
BIN
mods/default/textures/default_furnace_fire_bg.png
Normal file
After Width: | Height: | Size: 282 B |
BIN
mods/default/textures/default_furnace_fire_fg.png
Normal file
After Width: | Height: | Size: 803 B |
BIN
mods/default/textures/default_furnace_front.png
Normal file
After Width: | Height: | Size: 628 B |
BIN
mods/default/textures/default_furnace_front_active.png
Normal file
After Width: | Height: | Size: 826 B |
BIN
mods/default/textures/default_furnace_side.png
Normal file
After Width: | Height: | Size: 604 B |
BIN
mods/default/textures/default_furnace_top.png
Normal file
After Width: | Height: | Size: 604 B |
BIN
mods/default/textures/default_glass.png
Normal file
After Width: | Height: | Size: 978 B |
BIN
mods/default/textures/default_gold_block.png
Normal file
After Width: | Height: | Size: 906 B |
BIN
mods/default/textures/default_gold_ingot.png
Normal file
After Width: | Height: | Size: 262 B |
BIN
mods/default/textures/default_gold_lump.png
Normal file
After Width: | Height: | Size: 252 B |
BIN
mods/default/textures/default_grass.png
Normal file
After Width: | Height: | Size: 794 B |
BIN
mods/default/textures/default_grass_1.png
Normal file
After Width: | Height: | Size: 206 B |
BIN
mods/default/textures/default_grass_2.png
Normal file
After Width: | Height: | Size: 243 B |