[mobs] Handle on_blast correctly on chests & bones
- Handle chests and bones returning a list of elements to be dropped after calling on_blast from fireball explosions.
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@ -2381,7 +2381,18 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
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local on_blast = minetest.registered_nodes[n].on_blast
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if on_blast then
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return on_blast(p)
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local drops = on_blast(p) -- MFF(Lymkwi) : Chests and bones return their drops now
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for _, name in ipairs(drops) do
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local obj = minetest.add_item(p, ItemStack(name))
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if obj then
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obj:setvelocity({
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x = math.random(-2, 2),
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y = 7,
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z = math.random(-2, 2)
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})
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end
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end
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return
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end
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if not minetest.is_protected(p, "") --/MFF (Crabman|06/23/2015) re-added node protected in areas
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