[molehills] Comment and alias to air molehills
- Solves #14 - Also reactivate cavestuff for the aliasesmaster
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@ -1,11 +1,11 @@
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local title = "Mole Hills"
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local version = "0.0.3"
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local mname = "molehills"
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-- local title = "Mole Hills"
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-- local version = "0.0.3"
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-- local mname = "molehills"
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-- Idea by Sokomine
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-- Code & textures by Mossmanikin
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--[[
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abstract_molehills = {}
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dofile(minetest.get_modpath("molehills").."/molehills_settings.txt")
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@ -66,7 +66,7 @@ biome_lib:register_generate_plant({
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rarity = Molehills_Rarity,
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min_elevation = 1,
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max_elevation = 40,
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avoid_nodes = {"group:tree","group:liquid","group:stone","group:falling_node"--[[,"air"]]},
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avoid_nodes = {"group:tree","group:liquid","group:stone","group:falling_node"--[[,"air"},
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avoid_radius = 4,
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plantlife_limit = -0.3,
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},
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@ -79,7 +79,7 @@ biome_lib:register_generate_plant({
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rarity = 97,
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min_elevation = 1,
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max_elevation = 40,
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avoid_nodes = {"group:tree","group:liquid","group:stone","group:falling_node"--[[,"air"]]},
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avoid_nodes = {"group:tree","group:liquid","group:stone","group:falling_node"--[[,"air"},
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avoid_radius = 4,
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plantlife_limit = -0.3,
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},
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@ -89,3 +89,6 @@ biome_lib:register_generate_plant({
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-----------------------------------------------------------------------------------------------
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minetest.log("action", "[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
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-----------------------------------------------------------------------------------------------
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]]
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minetest.register_alias("air", "molehills:molehill")
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@ -14,7 +14,7 @@ load_mod_bobblocks = true
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load_mod_builtin_falling = true
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load_mod_bushes = true
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load_mod_bushes_classic = true
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load_mod_cavestuff = false
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load_mod_cavestuff = true
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load_mod_chatplus = true
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load_mod_christmas_craft = true
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load_mod_clams = true
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