update mobs mod, move unused monster sounds(ramivore)
parent
23de56d7bd
commit
1cae7bb59b
1202
mods/mobs/api.lua
1202
mods/mobs/api.lua
File diff suppressed because it is too large
Load Diff
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@ -8,7 +8,9 @@ mobs:register_mob("mobs:bunny", {
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passive = true,
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reach = 1,
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-- health & armor
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hp_min = 3, hp_max = 6, armor = 200,
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hp_min = 3,
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hp_max = 6,
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armor = 200,
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-- textures and model
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collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
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visual = "mesh",
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@ -18,13 +20,14 @@ mobs:register_mob("mobs:bunny", {
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{"mobs_bunny_grey.png"},
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{"mobs_bunny_brown.png"},
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{"mobs_bunny_white.png"},
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{"mobs_bunny_evil.png"},
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},
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-- sounds
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sounds = {},
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makes_footstep_sound = false,
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-- speed and jump
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walk_velocity = 1, run_velocity = 2,
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walk_velocity = 1,
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run_velocity = 2,
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runaway = true,
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jump = true,
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-- drops meat when dead
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-- drops = {
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@ -35,12 +38,16 @@ mobs:register_mob("mobs:bunny", {
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 2,
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-- model animation
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animation = {
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speed_normal = 15,
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stand_start = 1, stand_end = 15,
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walk_start = 16, walk_end = 24,
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punch_start = 16, punch_end = 24,
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stand_start = 1,
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stand_end = 15,
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walk_start = 16,
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walk_end = 24,
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punch_start = 16,
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punch_end = 24,
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},
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-- follows carrot from farming redo
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follow = {"farming:carrot", "farming_plus:carrot_item"},
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@ -51,25 +58,35 @@ mobs:register_mob("mobs:bunny", {
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replace_with = "air",
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-- right click to pick up rabbit
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on_rightclick = function(self, clicker)
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if not mobs:feed_tame(self, clicker, 4, true, true) then
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-- Monty Python tribute
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local item = clicker:get_wielded_item()
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if item:get_name() == "mobs:lava_orb" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.object:set_properties({
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textures = {"mobs_bunny_evil.png"},
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})
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self.type = "monster"
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self.object:set_hp(20)
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return
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-- feed or tame
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if mobs:feed_tame(self, clicker, 4, true, true) then
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return
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end
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-- Monty Python tribute
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local item = clicker:get_wielded_item()
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if item:get_name() == "mobs:lava_orb" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.object:set_properties({
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textures = {"mobs_bunny_evil.png"},
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})
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self.type = "monster"
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self.object:set_hp(20)
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return
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end
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mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
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end,
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attack_type = "dogfight",
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damage = 5,
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})
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@ -7,7 +7,9 @@ mobs:register_mob("mobs:chicken", {
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-- is it aggressive
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passive = true,
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-- health & armor
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hp_min = 4, hp_max = 8, armor = 200,
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hp_min = 4,
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hp_max = 8,
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armor = 200,
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-- textures and model
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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@ -31,6 +33,8 @@ mobs:register_mob("mobs:chicken", {
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},
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-- speed and jump
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walk_velocity = 1,
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run_velocity = 3,
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runaway = true,
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jump = true,
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-- drops raw chicken when dead
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-- drops = {
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@ -43,6 +47,7 @@ mobs:register_mob("mobs:chicken", {
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light_damage = 0,
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fall_damage = 0,
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fall_speed = -8,
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fear_height = 5,
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-- model animation
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animation = {
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speed_normal = 15,
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@ -56,7 +61,9 @@ mobs:register_mob("mobs:chicken", {
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view_range = 8,
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on_rightclick = function(self, clicker)
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mobs:feed_tame(self, clicker, 8, true, true)
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
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end,
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@ -134,12 +141,12 @@ mobs:register_arrow("mobs:egg_entity", {
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end
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})
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-- snowball throwing item
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-- egg throwing item
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local egg_GRAVITY = 9
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local egg_VELOCITY = 19
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-- shoot snowball
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-- shoot egg
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local mobs_shoot_egg = function (item, player, pointed_thing)
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local playerpos = player:getpos()
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minetest.sound_play("default_place_node_hard", {
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@ -152,8 +159,10 @@ local mobs_shoot_egg = function (item, player, pointed_thing)
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y = playerpos.y +1.5,
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z = playerpos.z
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}, "mobs:egg_entity")
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local ent = obj:get_luaentity()
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local dir = player:get_look_dir()
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obj:get_luaentity().velocity = egg_VELOCITY -- needed for api internal timing
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ent.velocity = egg_VELOCITY -- needed for api internal timing
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ent.switch = 1 -- needed so that egg doesn't despawn straight away
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obj:setvelocity({
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x = dir.x * egg_VELOCITY,
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y = dir.y * egg_VELOCITY,
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@ -48,40 +48,63 @@ mobs:register_mob("mobs:cow", {
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light_damage = 0,
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-- model animation
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animation = {
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 30,
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walk_start = 35, walk_end = 65,
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run_start = 105, run_end = 135,
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punch_start = 70, punch_end = 100,
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 30,
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walk_start = 35,
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walk_end = 65,
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run_start = 105,
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run_end = 135,
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punch_start = 70,
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punch_end = 100,
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},
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follow = "farming:wheat",
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view_range = 8,
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replace_rate = 50,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
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replace_with = "air",
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fear_height = 2,
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on_rightclick = function(self, clicker)
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if not mobs:feed_tame(self, clicker, 8, true, true) then
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local tool = clicker:get_wielded_item()
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-- milk cow with empty bucket
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if tool:get_name() == "bucket:bucket_empty" then
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if self.gotten == true
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or self.child == true then
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return
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end
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local inv = clicker:get_inventory()
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inv:remove_item("main", "bucket:bucket_empty")
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if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then
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clicker:get_inventory():add_item("main", "mobs:bucket_milk")
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else
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "mobs:bucket_milk"})
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end
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self.gotten = true -- milked
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-- feed or tame
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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local tool = clicker:get_wielded_item()
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-- milk cow with empty bucket
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if tool:get_name() == "bucket:bucket_empty" then
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--if self.gotten == true
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if self.child == true then
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return
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end
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if self.gotten == true then
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minetest.chat_send_player(clicker:get_player_name(),
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"Cow already milked!")
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return
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end
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local inv = clicker:get_inventory()
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inv:remove_item("main", "bucket:bucket_empty")
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if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then
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clicker:get_inventory():add_item("main", "mobs:bucket_milk")
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else
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "mobs:bucket_milk"})
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end
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self.gotten = true -- milked
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return
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end
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mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end,
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})
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@ -1,3 +1,15 @@
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-- nametag
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minetest.register_craftitem("mobs:nametag", {
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description = "Nametag",
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inventory_image = "mobs_nametag.png",
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})
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core.register_craft({
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type = "shapeless",
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output = "mobs:nametag",
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recipe = {"default:paper", "dye:black", "farming:string"},
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})
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-- leather
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minetest.register_craftitem("mobs:leather", {
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description = "Leather",
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@ -8,6 +8,7 @@ mobs:register_mob("mobs:goat", {
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passive = true,
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group_attack = true,
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attack_type = "dogfight",
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reach = 2,
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damage = 4,
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-- health & armor
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hp_min = 15,
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@ -10,7 +10,7 @@ dofile(path.."/chicken.lua") -- JKmurray
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dofile(path.."/cow.lua") -- KrupnoPavel
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dofile(path.."/rat.lua") -- PilzAdam
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dofile(path.."/sheep.lua") -- PilzAdam
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dofile(path.."/warthog.lua") -- KrupnoPavel
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dofile(path.."/pig.lua") -- farfadet46
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dofile(path.."/bee.lua") -- KrupnoPavel
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dofile(path.."/bunny.lua") -- ExeterDad
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dofile(path.."/kitten.lua") -- Jordach/BFD
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@ -58,6 +58,9 @@ dofile(path.."/npc_female.lua") -- nuttmeg20
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-- Mob Items
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dofile(path.."/crafts.lua")
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-- Spawner
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--dofile(path.."/spawner.lua")
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-- Mob menu spawner special MFF
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dofile(path.."/mff_menu.lua")
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@ -7,7 +7,9 @@ mobs:register_mob("mobs:kitten", {
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-- is it aggressive
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passive = true,
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-- health & armor
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hp_min = 4, hp_max = 8, armor = 200,
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hp_min = 4,
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hp_max = 8,
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armor = 200,
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-- textures and model
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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@ -27,6 +29,8 @@ mobs:register_mob("mobs:kitten", {
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},
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-- speed and jump
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walk_velocity = 0.6,
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run_velocity = 2,
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runaway = true,
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jump = false,
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-- drops string
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-- drops = {
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@ -36,18 +40,23 @@ mobs:register_mob("mobs:kitten", {
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-- damaged by
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water_damage = 1,
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lava_damage = 5,
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fear_height = 3,
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-- model animation
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animation = {
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speed_normal = 42,
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stand_start = 97, stand_end = 192,
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walk_start = 0, walk_end = 96,
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stand_start = 97,
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stand_end = 192,
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walk_start = 0,
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walk_end = 96,
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},
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-- follows Rat and Raw Fish
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follow = {"mobs:rat", "ethereal:fish_raw"},
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view_range = 10,
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-- feed with raw fish to tame or right click to pick up
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on_rightclick = function(self, clicker)
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mobs:feed_tame(self, clicker, 4, true, true)
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if mobs:feed_tame(self, clicker, 4, true, true) then
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return
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end
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mobs:capture_mob(self, clicker, 50, 50, 90, false, nil)
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end
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})
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Binary file not shown.
File diff suppressed because it is too large
Load Diff
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@ -8,7 +8,6 @@ mobs.npc_drops = { "farming:meat", "farming:donut", "farming:bread", "default:a
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"default:cobble", "default:gravel", "default:clay_lump", "default:sand", "default:dirt_with_grass",
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"default:dirt", "default:chest", "default:torch"}
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mobs.npc_max_hp = 20
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mobs:register_mob("mobs:npc", {
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-- animal, monster, npc
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@ -20,7 +19,9 @@ mobs:register_mob("mobs:npc", {
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attack_type = "dogfight",
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attacks_monsters = true,
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-- health & armor
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hp_min = 20, hp_max = 20, armor = 100,
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hp_min = 20,
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hp_max = 20,
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armor = 100,
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-- textures and model
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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visual = "mesh",
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@ -65,16 +66,23 @@ mobs:register_mob("mobs:npc", {
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-- set owner and order
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owner = "",
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order = "follow",
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fear_height = 3,
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-- model animation
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animation = {
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speed_normal = 30, speed_run = 30,
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stand_start = 0, stand_end = 79,
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walk_start = 168, walk_end = 187,
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run_start = 168, run_end = 187,
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punch_start = 200, punch_end = 219,
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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-- right clicking with "cooked meat" or "bread" will give npc more health
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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if item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
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@ -99,10 +107,11 @@ mobs:register_mob("mobs:npc", {
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item:take_item()
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clicker:set_wielded_item(item)
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end
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {
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name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]
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name = mobs.npc_drops[math.random(1, #mobs.npc_drops)]
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})
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return
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-- if owner switch between follow and stand
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@ -115,6 +124,7 @@ mobs:register_mob("mobs:npc", {
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end
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mobs:capture_mob(self, clicker, 0, 5, 80, false, nil)
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end
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end,
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})
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@ -35,9 +35,9 @@ mobs:register_mob("mobs:npc_female", {
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-- sounds
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_fnpc", -- 2 sounds
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random = "mobs_fnpc", -- 2 sounds
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damage = "mobs_fnpc_hit", -- 2 sounds
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attack = "mobs_fnpc_attack", -- 1 sound
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attack = "mobs_fnpc_attack", -- 1 sound
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death = "mobs_fnpc_death", -- 1 sound
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},
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-- speed and jump
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@ -69,16 +69,23 @@ mobs:register_mob("mobs:npc_female", {
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-- set owner and order
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owner = "",
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order = "follow",
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fear_height = 3,
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-- model animation
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animation = {
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speed_normal = 30, speed_run = 30,
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stand_start = 0, stand_end = 79,
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walk_start = 168, walk_end = 187,
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run_start = 168, run_end = 187,
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punch_start = 200, punch_end = 219,
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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-- right clicking with "cooked meat" or "bread" will give npc more health
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
|
||||
if item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
|
||||
|
@ -105,7 +112,9 @@ mobs:register_mob("mobs:npc_female", {
|
|||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
minetest.add_item(pos, {
|
||||
name = mobs.npc_drops[math.random(1, #mobs.npc_drops)]
|
||||
})
|
||||
return
|
||||
-- if owner switch between follow and stand
|
||||
elseif self.owner and self.owner == clicker:get_player_name() then
|
||||
|
|
|
@ -0,0 +1,89 @@
|
|||
|
||||
-- Piggy by farfadet46
|
||||
|
||||
mobs:register_mob("mobs:pig", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
-- aggressive, does 5 damage to player when threatened
|
||||
passive = false,
|
||||
group_attack = true,
|
||||
attack_type = "dogfight",
|
||||
reach = 2,
|
||||
damage = 4,
|
||||
-- health & armor
|
||||
hp_min = 15,
|
||||
hp_max = 20,
|
||||
armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.8, -0.01, -0.8, 0.8, 1.1, 0.8},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_pig.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_pig_pink.png"},
|
||||
},
|
||||
visual_size = {x=1,y=1},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_pig",
|
||||
attack = "mobs_pig_angry",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- follows apple and potato
|
||||
follow = {"default:apple", "farming:potato"},
|
||||
view_range = 10,
|
||||
-- drops raw pork when dead
|
||||
drops = {
|
||||
{name = "mobs:pork_raw",
|
||||
chance = 1, min = 2, max = 3,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 10, min = 1, max = 1,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
fear_height = 2,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25, stand_end = 55,
|
||||
walk_start = 60, walk_end = 100,
|
||||
punch_start = 60, punch_end = 100,
|
||||
},
|
||||
-- can be tamed by feeding 8 wheat (will not attack when tamed)
|
||||
on_rightclick = function(self, clicker)
|
||||
mobs:feed_tame(self, clicker, 8, true, true)
|
||||
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
|
||||
end,
|
||||
})
|
||||
-- spawns on dirt or junglegrass, between 8 and 20 light, 1 in 15000 chance, 1 in area up to 31000 in height
|
||||
mobs:spawn_specific("mobs:pig", {"default:dirt", "default:junglegrass", "default:dirt_with_dry_grass"}, {"air"}, 8, 20, 30, 10000, 1, -31000, 31000, true)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:pig", "Pig", "mobs_pig_inv.png", 1)
|
||||
|
||||
-- porkchop (raw and cooked)
|
||||
minetest.register_craftitem("mobs:pork_raw", {
|
||||
description = "Raw Porkchop",
|
||||
inventory_image = "mobs_pork_raw.png",
|
||||
on_use = minetest.item_eat(4),
|
||||
})
|
||||
|
||||
-- cooked porkchop
|
||||
minetest.register_craftitem("mobs:pork_cooked", {
|
||||
description = "Cooked Porkchop",
|
||||
inventory_image = "mobs_pork_cooked.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:pork_cooked",
|
||||
recipe = "mobs:pork_raw",
|
||||
cooktime = 5,
|
||||
})
|
|
@ -26,6 +26,8 @@ mobs:register_mob("mobs:rat", {
|
|||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
runaway = true,
|
||||
jump = true,
|
||||
-- no drops
|
||||
drops = {},
|
||||
|
@ -33,6 +35,7 @@ mobs:register_mob("mobs:rat", {
|
|||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
fear_height = 2,
|
||||
-- right click to pick up rat
|
||||
on_rightclick = function(self, clicker)
|
||||
mobs:capture_mob(self, clicker, 25, 80, 0, true, nil)
|
||||
|
@ -42,7 +45,7 @@ mobs:register_mob("mobs:rat", {
|
|||
local pos = self.object:getpos()
|
||||
print("rat pos", pos.x, pos.y, pos.z)
|
||||
end,
|
||||
]]
|
||||
--]]
|
||||
})
|
||||
-- spawn on stone between 1 and 20 light, 1 in 7000 chance, 1 per area up to 31000 in height
|
||||
mobs:spawn_specific("mobs:rat", {"default:stone", "default:sandstone"}, {"air"}, 0, 20, 30, 10000, 1, -31000, 31000, true)
|
||||
|
|
|
@ -6,7 +6,7 @@ local all_colours = {
|
|||
|
||||
-- Sheep by PilzAdam
|
||||
|
||||
for _, col in ipairs(all_colours) do
|
||||
for _, col in pairs(all_colours) do
|
||||
|
||||
mobs:register_mob("mobs:sheep_"..col, {
|
||||
-- animal, monster, npc, barbarian
|
||||
|
@ -18,7 +18,8 @@ for _, col in ipairs(all_colours) do
|
|||
hp_max = 15,
|
||||
armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
|
||||
--collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
|
||||
collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.b3d",
|
||||
textures = {
|
||||
|
@ -35,6 +36,7 @@ for _, col in ipairs(all_colours) do
|
|||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
runaway = true,
|
||||
jump = true,
|
||||
-- drops raw meat and woll of its color when dead
|
||||
-- drops = {
|
||||
|
@ -49,9 +51,12 @@ for _, col in ipairs(all_colours) do
|
|||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 80,
|
||||
walk_start = 81, walk_end = 100,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 80,
|
||||
walk_start = 81,
|
||||
walk_end = 100,
|
||||
},
|
||||
follow = {"farming:wheat", "default:grass_5"},
|
||||
view_range = 10,
|
||||
|
@ -61,6 +66,7 @@ for _, col in ipairs(all_colours) do
|
|||
replace_with = "air",
|
||||
-- right click sheep to shear sheep and get wood, feed 8 wheat for wool to grow back
|
||||
replace_offset = -1,
|
||||
fear_height = 3,
|
||||
on_rightclick = function(self, clicker)
|
||||
local shpcolor = string.split(self.name,"_")[2]
|
||||
if shpcolor =="dark" then
|
||||
|
@ -89,7 +95,7 @@ for _, col in ipairs(all_colours) do
|
|||
if minetest.get_modpath("wool") then
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(2,3)))
|
||||
local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(1,3)))
|
||||
if obj then
|
||||
obj:setvelocity({
|
||||
x = math.random(-1,1),
|
||||
|
@ -112,7 +118,10 @@ for _, col in ipairs(all_colours) do
|
|||
|
||||
--are we coloring?
|
||||
if itemname:find("dye:") then
|
||||
if self.gotten == false and self.child == false and self.tamed == true and name == self.owner then
|
||||
if self.gotten == false
|
||||
and self.child == false
|
||||
and self.tamed == true
|
||||
and name == self.owner then
|
||||
local col = string.split(itemname,":")[2]
|
||||
for _,c in pairs(all_colours) do
|
||||
if c == col then
|
||||
|
@ -168,6 +177,7 @@ minetest.register_entity("mobs:sheep", {
|
|||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
|
||||
self.timer = self.timer + dtime
|
||||
if self.timer >= 1 then
|
||||
self.timer = 0
|
||||
|
@ -180,17 +190,3 @@ minetest.register_entity("mobs:sheep", {
|
|||
end,
|
||||
|
||||
})
|
||||
|
||||
-- -- shears (right click sheep to shear wool)
|
||||
-- minetest.register_tool("mobs:shears", {
|
||||
-- description = "Steel Shears (right-click sheep to shear)",
|
||||
-- inventory_image = "mobs_shears.png",
|
||||
-- tool_capabilities = { -- Modif MFF /DEBUT
|
||||
-- full_punch_interval = 1,
|
||||
-- max_drop_level=1,
|
||||
-- groupcaps={
|
||||
-- snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
|
||||
-- },
|
||||
-- damage_groups = {fleshy=0},
|
||||
-- }
|
||||
-- }) -- Modif MFF /FIN
|
||||
|
|
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Loading…
Reference in New Issue