Don't copy back already generated blocks on map generation
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parent
8b3ed78e53
commit
a2e1b0fc7f
10
src/map.cpp
10
src/map.cpp
@ -2312,7 +2312,7 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
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{
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{
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// 70ms @cs=8
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// 70ms @cs=8
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//TimeTaker timer("finishBlockMake() blitBackAll");
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//TimeTaker timer("finishBlockMake() blitBackAll");
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data->vmanip->blitBackAll(&changed_blocks);
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data->vmanip->blitBackAll(&changed_blocks, false);
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}
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}
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EMERGE_DBG_OUT("finishBlockMake: changed_blocks.size()=" << changed_blocks.size());
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EMERGE_DBG_OUT("finishBlockMake: changed_blocks.size()=" << changed_blocks.size());
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@ -3586,7 +3586,8 @@ void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min,
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}
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}
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void ManualMapVoxelManipulator::blitBackAll(
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void ManualMapVoxelManipulator::blitBackAll(
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std::map<v3s16, MapBlock*> * modified_blocks)
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std::map<v3s16, MapBlock*> *modified_blocks,
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bool overwrite_generated)
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{
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{
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if(m_area.getExtent() == v3s16(0,0,0))
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if(m_area.getExtent() == v3s16(0,0,0))
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return;
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return;
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@ -3601,10 +3602,9 @@ void ManualMapVoxelManipulator::blitBackAll(
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v3s16 p = i->first;
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v3s16 p = i->first;
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MapBlock *block = m_map->getBlockNoCreateNoEx(p);
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MapBlock *block = m_map->getBlockNoCreateNoEx(p);
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bool existed = !(i->second & VMANIP_BLOCK_DATA_INEXIST);
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bool existed = !(i->second & VMANIP_BLOCK_DATA_INEXIST);
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if((existed == false) || (block == NULL))
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if ((existed == false) || (block == NULL) ||
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{
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(overwrite_generated == false && block->isGenerated() == true))
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continue;
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continue;
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}
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block->copyFrom(*this);
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block->copyFrom(*this);
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@ -546,7 +546,8 @@ public:
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bool load_if_inexistent = true);
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bool load_if_inexistent = true);
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// This is much faster with big chunks of generated data
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// This is much faster with big chunks of generated data
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void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks);
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void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks,
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bool overwrite_generated = true);
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protected:
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protected:
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bool m_create_area;
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bool m_create_area;
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