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MinetestForFun/minetest-minetestforfun-server
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minetest-minetestforfun-server/mods/mff
History
crabman77 b53d407979 fix no drop hunter bow_minotaur_horn/arbalest_auto when loaded, issue https://github.com/MinetestForFun/server-minetestforfun/issues/420
2016-03-17 22:03:07 +01:00
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mff_core
mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter
2015-07-22 02:34:31 +02:00
mff_hud @ f8dfc851ec
[markers] Update
2015-11-15 18:10:17 +01:00
mff_introspect
mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter
2015-07-22 02:34:31 +02:00
mff_pclasses
fix no drop hunter bow_minotaur_horn/arbalest_auto when loaded, issue https://github.com/MinetestForFun/server-minetestforfun/issues/420
2016-03-17 22:03:07 +01:00
mff_quests
Fix [quests] HUD bug and remove Levermaniac quest
2015-11-22 22:56:14 +01:00
modpack.txt
mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter
2015-07-22 02:34:31 +02:00
README.md
mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter
2015-07-22 02:34:31 +02:00

README.md

  • MFF-specific mods folder

** Code convention All MFF mods must be in the mff global table, and thus shall depend on the mff_core mod first defining it. The reason for this is to allow introspection using mff_introspect to track bugs at runtime, and more generally to define a code namespace.

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