DON'T edit mods directly if it's possible to override them, or if the edit has no relation to that specific mod (which was the case). This reverts commit 3752bf2e645391afce10bdb7866406d03e95916d.
23 lines
856 B
Lua
23 lines
856 B
Lua
--rewrite function minetest.rotate_node(itemstack, placer, pointed_thing) to refill inventory
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local old_rotate_node = minetest.rotate_node
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function minetest.rotate_node(itemstack, placer, pointed_thing)
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local stack_name = itemstack:get_name()
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local ret = old_rotate_node(itemstack, placer, pointed_thing)
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if ret:get_count() == 0 and not minetest.setting_getbool("creative_mode") then
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local index = placer:get_wield_index()
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local inv = placer:get_inventory()
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if inv:get_list("main") then
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for i, stack in ipairs(inv:get_list("main")) do
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if i ~= index and stack:get_name() == stack_name then
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ret:add_item(stack)
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stack:clear()
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inv:set_stack("main", i, stack)
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minetest.log("action", "Inventory Tweaks: refilled stack("..stack_name..") of " .. placer:get_player_name())
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break
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end
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end
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end
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end
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return ret
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end
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