2024-06-13 02:21:42 +02:00

79 lines
1.6 KiB
Lua

local S = minetest.get_translator("mobs_mc")
mcl_mobs.register_mob("mobs_mc:bee", {
description = S("Bee"),
type = "animal",
passive = false,
spawn_class = "passive",
skittish = false,
runaway = true,
hp_min = 10,
hp_max = 10,
xp_min = 1,
xp_max = 2,
armor = {fleshy = 90},
attack_type = "dogfight",
damage = 2,
reach = 1.5,
jump = false,
makes_footstep_sound = true,
fly = true,
fly_in = {"air"},
walk_velocity = 1,
run_velocity = 2,
follow_velocity = 2,
follow = followitem,
pathfinding = 1,
fear_height = 4,
view_range = 16,
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
visual = "mesh",
mesh = "mobs_mc_bee.b3d",
textures = { {
"mobs_mc_bee.png",
} },
rotate = 180,
visual_size = {x=3, y=3},
--[[]sounds = {
random = "mobs_mc_parrot_random",
damage = {name="mobs_mc_parrot_hurt", gain=0.3},
death = {name="mobs_mc_parrot_death", gain=0.6},
eat = "mobs_mc_animal_eat_generic",
distance = 16,
},
drops = {
{name = "mcl_mobitems:feather",
chance = 1,
min = 1,
max = 2,
looting = "common",},
},--]]
animation = {
stand_speed = 50,
walk_speed = 50,
fly_speed = 50,
stand_start = 0,
stand_end = 32,
fly_start = 100,
fly_end = 132,
walk_start = 200,
walk_end = 232,
},
})
mcl_mobs.spawn_setup({
name = "mobs_mc:bee",
type_of_spawning = "ground",
dimension = "overworld",
aoc = 3,
min_height = mobs_mc.water_level+1,
max_height = mcl_vars.mg_overworld_max,
biomes_except = {
"MushroomIsland"
},
chance = 400,
check_position = function(pos)
return minetest.find_node_near(pos, 5, {"group:bee_nest"})
end
})