improved minecart, cat, catbaby head and texture fix

-cat head gets 4 pixels hight instead of 5
-moved tail up a bit

-tip of legs texture fix
-body backside texture fix
-first half of tail texture fix
master
Unknown 2017-08-15 11:21:41 +02:00
parent a7e4be6612
commit 17e63c8ea7
4 changed files with 9 additions and 1 deletions

View File

@ -2,7 +2,15 @@
to make the model textures clearer in blender check the upper left - file - user preferences... <br /> on the system tab uncheck Mipmaps, set Anisotropic Filtering to Off and save user settings button in the lower left.
When exporting dont forget to be in object mode and press SHIFT-C<br />- double press A to select everything then press SHIFT-CTRL-ALT-C origin to 3D cursor<br />- press 7 to switch to top view rotate with R for 180 degress CTRL-J to join all the objects together<br />- test animation by pressing ALT-A and export using [special minetest B3D exporter](https://github.com/minetest/B3Dexport)
When exporting you have 2 options
1. export it so that its 180 degress rotated
dont forget to be in object mode and press SHIFT-C<br />- double press A to select everything then press SHIFT-CTRL-ALT-C origin to 3D cursor<br />- press 7 to switch to top view rotate with R for 180 degress CTRL-J to join all the objects together<br />- test animation by pressing ALT-A and export using [special minetest B3D exporter](https://github.com/minetest/B3Dexport)
2. export it without it being rotated 180 degress
dont forget to be in object mode and press SHIFT-C<br />- double press A to select everything then press CTRL-J to join all the objects together<br />- test animation by pressing ALT-A and export using [special minetest B3D exporter](https://github.com/minetest/B3Dexport)
when exporting mobs that hold items like: zombie pigman. baby zombie pigman, vex, skeleton, stray, wither skeleton, illusioner and vindicator you have a choice between minecraft default item or pixel perfection item. If you want pp then delete the other holdable item without pp in the name.

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