99 lines
2.0 KiB
Lua

--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("mobs_mc")
local function check_light(_, _, artificial_light, _)
local date = os.date("*t")
local maxlight
if (date.month == 10 and date.day >= 20) or (date.month == 11 and date.day <= 3) then
maxlight = 6
else
maxlight = 3
end
if artificial_light > maxlight then
return false, "To bright"
end
return true, ""
end
mcl_mobs.register_mob("mobs_mc:bat", {
description = S("Bat"),
type = "animal",
spawn_class = "ambient",
can_despawn = true,
spawn_in_group = 8,
passive = true,
hp_min = 6,
hp_max = 6,
collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.89, 0.25},
visual = "mesh",
mesh = "mobs_mc_bat.b3d",
textures = {
{"mobs_mc_bat.png"},
},
visual_size = {x=1, y=1},
sounds = {
random = "mobs_mc_bat_idle",
damage = "mobs_mc_bat_hurt",
death = "mobs_mc_bat_death",
distance = 16,
},
walk_velocity = 4.5,
run_velocity = 6.0,
-- TODO: Hang upside down
animation = {
stand_speed = 80,
stand_start = 0,
stand_end = 40,
walk_speed = 80,
walk_start = 0,
walk_end = 40,
run_speed = 80,
run_start = 0,
run_end = 40,
die_speed = 60,
die_start = 40,
die_end = 80,
die_loop = false,
},
walk_chance = 100,
fall_damage = 0,
view_range = 16,
fear_height = 0,
jump = false,
fly = true,
makes_footstep_sound = false,
check_light = check_light,
})
-- Spawning
--[[ If the game has been launched between the 20th of October and the 3rd of November system time,
-- the maximum spawn light level is increased. ]]
local date = os.date("*t")
local maxlight
if (date.month == 10 and date.day >= 20) or (date.month == 11 and date.day <= 3) then
maxlight = 6
else
maxlight = 3
end
mcl_mobs.spawn_setup({
name = "mobs_mc:bat",
type_of_spawning = "ground",
dimension = "overworld",
min_height = mcl_vars.mg_overworld_min,
max_height = mobs_mc.water_level - 1,
min_light = 0,
max_light = maxlight,
aoc = 3,
chance = 100,
})
-- spawn eggs
mcl_mobs.register_egg("mobs_mc:bat", S("Bat"), "#4c3e30", "#0f0f0f", 0)