Lower gain of glass breaking sound
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@ -156,7 +156,7 @@ function mcl_sounds.node_sound_glass_defaults(table)
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table.footstep = table.footstep or
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{name="default_glass_footstep", gain=0.3}
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table.dug = table.dug or
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{name="default_break_glass", gain=1.0}
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{name="default_break_glass", gain=0.7}
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table.dig = table.dig or
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{name="default_dig_cracky", gain=0.5}
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mcl_sounds.node_sound_defaults(table)
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