Use vector.direction instead of subtract in budding ABM
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@ -38,14 +38,14 @@ minetest.register_abm({
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label = "Spawn Amethyst Bud",
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nodenames = {"mcl_amethyst:budding_amethyst_block"},
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neighbors = {"air", "group:water"},
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interval = 35,
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chance = 2,
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interval = interval,
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chance = chance,
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action = function(pos)
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local check_pos = vector.add(all_directions[math.random(1, #all_directions)], pos)
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local check_node = minetest.get_node(check_pos)
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local check_node_name = check_node.name
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if check_node_name ~= "air" and minetest.get_item_group(check_node_name, "water") == 0 then return end
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local param2 = minetest.dir_to_wallmounted(vector.subtract(pos, check_pos))
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local param2 = minetest.dir_to_wallmounted(vector.direction(check_pos, pos))
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local new_node = {name = "mcl_amethyst:small_amethyst_bud", param2 = param2}
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minetest.swap_node(check_pos, new_node)
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end,
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