Refuse pickblock for items not in creative inventory
unless _mcl_basenode is in their definition and then pick the basenode item
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@ -114,13 +114,19 @@ minetest.override_item("", {
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tool_capabilities = mcl_meshhand.survival_hand_tool_caps,
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on_place = function(_, placer, pointed_thing)
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if minetest.is_creative_enabled(placer:get_player_name()) then
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local inv = placer:get_inventory()
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local name = minetest.get_node(pointed_thing.under).name
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local stack = ItemStack(name)
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if minetest.get_item_group(name, "not_in_creative_inventory") > 0 then
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local def = stack:get_definition()
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if not def._mcl_basenode then return end
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name = def._mcl_basenode
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stack = ItemStack(name)
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end
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local inv = placer:get_inventory()
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stack:set_count(stack:get_stack_max())
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stack = inv:remove_item("main", stack)
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if stack:get_count() <= 0 then
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stack = ItemStack(minetest.get_node(pointed_thing.under).name)
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stack = ItemStack(name)
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end
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inv:set_stack("main", placer:get_wield_index(), stack)
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end
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