Slightly reduce visual_size of vault item entity
To prevent clipping into the node textures.
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@ -77,7 +77,7 @@ minetest.register_entity("mcl_vaults:item_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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visual_size = {x=0.28, y=0.28},
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = true,
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static_save = false,
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