Normalize loud audio files and adjust mob loudness

This commit is contained in:
Elias Åström 2024-09-10 14:56:42 +02:00
parent ccafc76ac4
commit 54e741a5b5
133 changed files with 4 additions and 4 deletions

View File

@ -34,7 +34,7 @@ mcl_mobs.register_mob("mobs_mc:guardian", {
sounds = {
random = "mobs_mc_guardian_random",
war_cry = "mobs_mc_guardian_random",
damage = {name="mobs_mc_guardian_hurt", gain=0.3},
damage = {name="mobs_mc_guardian_hurt", gain=0.7},
death = "mobs_mc_guardian_death",
flop = "mobs_mc_squid_flop",
distance = 16,

View File

@ -34,7 +34,7 @@ mcl_mobs.register_mob("mobs_mc:guardian_elder", {
sounds = {
random = "mobs_mc_guardian_random",
war_cry = "mobs_mc_guardian_random",
damage = {name="mobs_mc_guardian_hurt", gain=0.3},
damage = {name="mobs_mc_guardian_hurt", gain=1.0},
death = "mobs_mc_guardian_death",
flop = "mobs_mc_squid_flop",
base_pitch = 0.6,

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