Remove dead code in mobs_mc for MTG

This commit is contained in:
ROllerozxa 2023-04-17 19:46:10 +02:00 committed by Gitea
parent 20302405de
commit 43356ef349
3 changed files with 2 additions and 86 deletions

View File

@ -44,12 +44,9 @@ read_globals = {
--MODS
------
--GENERAL
"default",
--ENTITIES
"cmi",
--HUD
"sfinv", "sfinv_buttons", "unified_inventory", "cmsg", "inventory_plus",
"cmsg",
}

View File

@ -2,4 +2,4 @@ name = mobs_mc
author = maikerumine
description = Adds Minecraft-like monsters and animals.
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip, mcl_core, mcl_util
optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items
optional_depends = mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items

View File

@ -57,84 +57,3 @@ mcl_mobs.register_mob("mobs_mc:silverfish", {
})
mcl_mobs.register_egg("mobs_mc:silverfish", S("Silverfish"), "#6d6d6d", "#313131", 0)
-- Monster egg blocks (Minetest Game)
if minetest.get_modpath("default") and mobs_mc.create_monster_egg_nodes then
local spawn_silverfish = function(pos, oldnode, oldmetadata, digger)
if not minetest.is_creative_enabled(digger:get_player_name()) then
minetest.add_entity(pos, "mobs_mc:silverfish")
end
end
minetest.register_node("mobs_mc:monster_egg_stone", {
description = "Stone Monster Egg",
tiles = {"default_stone.png"},
groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
drop = '',
is_ground_content = true,
sounds = default.node_sound_stone_defaults(),
after_dig_node = spawn_silverfish,
})
minetest.register_node("mobs_mc:monster_egg_cobble", {
description = "Cobblestone Monster Egg",
tiles = {"default_cobble.png"},
is_ground_content = false,
groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
drop = '',
sounds = default.node_sound_stone_defaults(),
after_dig_node = spawn_silverfish,
})
minetest.register_node("mobs_mc:monster_egg_mossycobble", {
description = "Mossy Cobblestone Monster Egg",
tiles = {"default_mossycobble.png"},
is_ground_content = false,
groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
drop = '',
sounds = default.node_sound_stone_defaults(),
after_dig_node = spawn_silverfish,
})
minetest.register_node("mobs_mc:monster_egg_stonebrick", {
description = "Stone Brick Monster Egg",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_stone_brick.png"},
is_ground_content = false,
groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
drop = '',
sounds = default.node_sound_stone_defaults(),
after_dig_node = spawn_silverfish,
})
minetest.register_node("mobs_mc:monster_egg_stone_block", {
description = "Stone Block Monster Egg",
tiles = {"default_stone_block.png"},
is_ground_content = false,
groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
drop = '',
sounds = default.node_sound_stone_defaults(),
after_dig_node = spawn_silverfish,
})
-- Randomly spawn stone monster eggs in the world
local mg_name = minetest.get_mapgen_setting("mg_name")
local scarcity
if mg_name == "v6" then
scarcity = 28 * 28 * 28
else
scarcity = 22 * 22 * 22
end
minetest.register_ore({
ore_type = "scatter",
ore = "mobs_mc:monster_egg_stone",
wherein = "default:stone",
clust_scarcity = scarcity,
clust_num_ores = 3,
clust_size = 2,
y_min = -31000,
y_max = 31000,
biomes = { "grassland" },
})
end