Update MIGRATING.md about mcl_trees
This commit is contained in:
parent
c39698c039
commit
12b7139ba6
10
MIGRATING.md
10
MIGRATING.md
@ -16,6 +16,16 @@ underneath with newly generated mapchunks. This means that migrated worlds will
|
||||
no longer be compatible with MineClone 2 until they also increase the overworld
|
||||
depth.
|
||||
|
||||
## Node name changes
|
||||
In Mineclonia 0.84.0 a new mod called `mcl_trees` was added to consolidate the
|
||||
registration of wooden items into an API. This has resulted in a change of the
|
||||
node ids for trees, wood and leaves. `mcl_core:acaciawood` for example is
|
||||
changed to `mcl_trees:wood_acacia`. In Mineclonia old node ids like
|
||||
`mcl_core:acaciawood` is aliased to new ones like `mcl_trees:wood_acacia`, but
|
||||
MineClone 2 does not have the inverse of such aliases. This means that a
|
||||
MineClone 2 world can be migrated to Mineclonia, but attempting to migrate it
|
||||
back will result in a lot of unknown nodes for trees and planks.
|
||||
|
||||
## Feature differences
|
||||
This section describes feature differences between MineClone 2 and Mineclonia
|
||||
which can cause small incompatibilities.
|
||||
|
Loading…
x
Reference in New Issue
Block a user