Remove hidden dome adjustment
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@ -79,7 +79,7 @@ local function overground(pos, fwidth, fdepth, fheight)
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local y = math.ceil(pos.y + 1)
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local radius_base = math.max(fwidth, fdepth)
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local radius = math.round((radius_base / 2) + padding)
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local dome = fheight + top_padding - 3
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local dome = fheight + top_padding
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for count2 = 1, fheight + top_padding do
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if terrace and radius_base > 3 then
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