Converter: Don't pollute file system with TEMP

master
Wuzzy 2017-07-28 14:20:50 +02:00
parent 18df4a043a
commit 25974ec9cf
1 changed files with 16 additions and 6 deletions

View File

@ -29,7 +29,7 @@ make_texture_pack = True
### END OF SETTINGS ###
import shutil, csv, os
import shutil, csv, os, tempfile
from PIL import Image
# Helper variables
@ -39,10 +39,12 @@ working_dir = os.getcwd()
base_dir = home + "/tmp/pp"
tex_dir = base_dir + "/assets/minecraft/textures"
# FUNCTION DEFINITIONS
def convert_alphatex(one, two, three, four, five):
os.system("convert "+one+" -crop 1x1+"+three+" -depth 8 -resize "+four+"x"+four+" "+working_dir+"/__TEMP__.png")
os.system("composite -compose Multiply "+working_dir+"/__TEMP__.png "+two+" "+working_dir+"/__TEMP2__.png")
os.system("composite -compose Dst_In "+two+" "+working_dir+"/__TEMP2__.png -alpha Set "+five)
os.system("convert "+one+" -crop 1x1+"+three+" -depth 8 -resize "+four+"x"+four+" "+tempfile1.name)
os.system("composite -compose Multiply "+tempfile1.name+" "+two+" "+tempfile2.name)
os.system("composite -compose Dst_In "+two+" "+tempfile1.name+" -alpha Set "+five)
def target_dir(directory):
if make_texture_pack:
@ -120,8 +122,8 @@ def convert_textures():
FOLIAG = tex_dir+"/colormap/foliage.png"
GRASS = tex_dir+"/colormap/grass.png"
os.system("convert "+GRASS+" -crop 1x1+70+120 -depth 8 -resize "+str(PXSIZE)+"x"+str(PXSIZE)+" "+working_dir+"/__TEMP__.png")
os.system("composite -compose Multiply "+working_dir+"/__TEMP__.png "+tex_dir+"/blocks/grass_top.png "+target_dir("/mods/ITEMS/mcl_core/textures")+"/default_grass.png")
os.system("convert "+GRASS+" -crop 1x1+70+120 -depth 8 -resize "+str(PXSIZE)+"x"+str(PXSIZE)+" "+tempfile1.name)
os.system("composite -compose Multiply "+tempfile1.name+" "+tex_dir+"/blocks/grass_top.png "+target_dir("/mods/ITEMS/mcl_core/textures")+"/default_grass.png")
convert_alphatex(GRASS, tex_dir+"/blocks/grass_side_overlay.png", "70+120", str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_grass_side.png")
@ -159,4 +161,12 @@ def convert_textures():
if make_texture_pack and not os.path.isdir("./texture_pack"):
os.mkdir("texture_pack")
# ENTRY POINT
tempfile1 = tempfile.NamedTemporaryFile()
tempfile2 = tempfile.NamedTemporaryFile()
convert_textures()
tempfile1.close()
tempfile2.close()