Improve the method of getting the name and mod of nodes

This commit is contained in:
mightyalex200 2017-07-30 15:55:38 -04:00
parent ccb2dc8cc3
commit 90d22af968

View File

@ -48,15 +48,12 @@ function get_looking_node(player)
end
function describe_node(node)
local mod, nodename = string.match(node.name, "(.*):(.*)")
mod = mod or "?"
nodename = nodename or "?"
local mod, nodename = minetest.registered_nodes[node.name].mod_origin, minetest.registered_nodes[node.name].description
mod = remove_unneeded(capitalize(mod))
nodename = remove_unneeded(capitalize(nodename))
return
"Name: " .. nodename .. "\n" ..
"Mod: " .. mod .. "\n"
-- "Description: " .. node.description
"Mod: " .. mod .. "\n"
end
function remove_unneeded(str)
@ -64,5 +61,5 @@ function remove_unneeded(str)
end
function capitalize(str)
return str:gsub("(%l)(%w+)", function(a,b) return string.upper(a)..b end)
return string.gsub(" "..str, "%W%l", string.upper):sub(2)
end