L-systems treegen code tweaks.

master
RealBadAngel 2014-06-16 08:45:04 +02:00
parent 9d57413af0
commit 9f46cb6745
1 changed files with 3 additions and 3 deletions

View File

@ -231,7 +231,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z+1),dirtnode);
}
if (tree_definition.trunk_type == "crossed")
else if (tree_definition.trunk_type == "crossed")
{
tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
tree_node_placement(vmanip,v3f(position.X-1,position.Y-1,position.Z),dirtnode);
@ -289,7 +289,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
}
if (tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches)
else if (tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches)
{
tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
@ -309,7 +309,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
}
if ((stack_orientation.empty() && tree_definition.trunk_type == "crossed") ||
else if ((stack_orientation.empty() && tree_definition.trunk_type == "crossed") ||
(!stack_orientation.empty() && tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches))
{
tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);