Map stuff: more cobble and wood and less everything else
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bb2e0b22af
commit
5d7d7fed11
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@ -13,48 +13,49 @@ math.randomseed(os.time())
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hg_map.chests_stuff = {
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["default:apple"] = 200,
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["default:torch"] = 200,
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["default:cobble"] = 300,
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["default:wood"] = 300,
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["3d_armor:helmet_wood"] = 70,
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["3d_armor:chestplate_wood"] = 70,
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["3d_armor:leggings_wood"] = 70,
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["3d_armor:boots_wood"] = 70,
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["shields:shield_wood"] = 70,
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["default:cobble"] = 350,
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["default:wood"] = 350,
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["3d_armor:helmet_wood"] = 50,
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["3d_armor:chestplate_wood"] = 50,
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["3d_armor:leggings_wood"] = 50,
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["3d_armor:boots_wood"] = 50,
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["shields:shield_wood"] = 50,
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["3d_armor:helmet_steel"] = 30,
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["3d_armor:chestplate_steel"] = 30,
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["3d_armor:leggings_steel"] = 30,
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["3d_armor:boots_steel"] = 30,
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["shields:shield_steel"] = 30,
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["3d_armor:helmet_bronze"] = 20,
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["3d_armor:chestplate_bronze"] = 20,
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["3d_armor:leggings_bronze"] = 20,
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["3d_armor:boots_bronze"] = 20,
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["shields:shield_bronze"] = 20,
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["3d_armor:helmet_gold"] = 13,
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["3d_armor:chestplate_gold"] = 9,
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["3d_armor:leggings_gold"] = 9,
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["3d_armor:boots_gold"] = 9,
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["shields:shield_gold"] = 9,
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["3d_armor:helmet_diamond"] = 3,
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["3d_armor:chestplate_diamond"] = 3,
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["3d_armor:leggings_diamond"] = 3,
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["3d_armor:boots_diamond"] = 3,
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["shields:shield_diamond"] = 3,
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["3d_armor:helmet_bronze"] = 15,
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["3d_armor:chestplate_bronze"] = 15,
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["3d_armor:leggings_bronze"] = 15,
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["3d_armor:boots_bronze"] = 15,
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["shields:shield_bronze"] = 15,
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["3d_armor:helmet_gold"] = 7,
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["3d_armor:chestplate_gold"] = 7,
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["3d_armor:leggings_gold"] = 7,
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["3d_armor:boots_gold"] = 7,
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["shields:shield_gold"] = 7,
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["3d_armor:helmet_diamond"] = 1,
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["3d_armor:chestplate_diamond"] = 1,
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["3d_armor:leggings_diamond"] = 1,
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["3d_armor:boots_diamond"] = 1,
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["shields:shield_diamond"] = 1,
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["default:sword_wood"] = 100,
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["default:sword_steel"] = 50,
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["default:sword_bronze"] = 37,
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["default:sword_diamond"] = 10,
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["default:sword_mese"] = 5,
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["default:sword_diamond"] = 1,
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["throwing:arrow"] = 200,
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["throwing:arrow_gold"] = 100,
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["throwing:bow_wood"] = 50,
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["throwing:bow_steel"] = 15,
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["throwing:arrow_gold"] = 70,
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["throwing:arrow_diamond"] = 20,
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["throwing:bow_wood"] = 30,
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["throwing:bow_steel"] = 7,
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["farming:cotton"] = 70,
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["default:steel_ingot"] = 100,
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["default:bronze_ingot"] = 50,
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["default:gold_ingot"] = 30,
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["default:diamond"] = 15,
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["default:mese_crystal"] = 15,
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["default:mese_crystal"] = 20,
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["default:coal_lump"] = 80,
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["tnt:tnt"] = 10,
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["tnt:gunpowder"] = 50,
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