Add new map Volcano (#222)

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ksandr 2021-06-23 13:10:34 +03:00 committed by GitHub
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commit 6afcf12e1c
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3 changed files with 35 additions and 0 deletions

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volcano/map.conf Normal file
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license = CC BY-SA 4.0
author = ksandr
name = Volcano
h = 140
r = 115
rotation = z
hint = Look for a treasure hidden inside the volcano!
initial_stuff = shooter:pistol,grenades:smoke,default:ladder_wood 50,default:pick_stone,default:torch 10
base_node = ctf_map:steelblock
# I copied this from tunnel map (i like crossbow)
treasures = default:ladder,0.3,2,10,20;default:glass,0.3,2,5,15;default:cobble,0.4,5,45,99;default:stone,0.2,3,10,20;default:wood,0.3,5,30,60;default:gravel,0.3,3,10,20;default:obsidian,0.06,2,3,6;default:steel_ingot,0.15,2,5,10;default:mese_crystal,0.08,2,2,4;default:diamond,0.05,2,1,2;doors:door_steel,0.3,5,1,3;ctf_traps:damage_cobble,0.3,4,10,20;ctf_map:reinforced_cobble,0.3,4,10,20;default:sword_mese,0.1,3,1,2;default:sword_diamond,0.06,2,1,2;default:shovel_mese,0.1,3,1,2;default:shovel_diamond,0.06,2,1,2;default:axe_steel,0.15,2,1,2;default:axe_mese,0.1,3,1,2;default:axe_diamond,0.06,2,1,2;default:pick_diamond,0.1,2,1,2;shooter:shotgun,0.05,2,1;grenades:frag,0.1,2,1;grenades:smoke,0.1,2,1;shooter:machine_gun,0,03,2,1;shooter:crossbow,0.2,2,1,2;shooter:pistol,0.4,2,1,4;shooter:ammo,0.3,2,1,10;shooter:arrow_white,0.3,2,10,20;medkits:medkit,0.8,5,2;sniper_rifles:rifle_762_loaded,0.15,2,1;sniper_rifles:rifle_magnum_loaded,0.04,2,1;default:pick_steel,0.3,2,1,10
# red
team.1 = red
team.1.color = red
team.1.pos = (-43,6,65)
chests.1.n = 40
chests.1.from = (-16,1,62)
chests.1.to = (-64,2,68)
# blue
team.2 = blue
team.2.color = blue
team.2.pos = (40,6,-65)
chests.2.n = 40
chests.2.from = (-13,1,-62)
chests.2.to = (61,2,-68)

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