Abandoned Battlefield Update (CTFv3 update: 4 Teams Map) (#241)

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HobbitPower / ShireKnight 2022-03-13 09:50:06 +01:00 committed by GitHub
parent 632b0af306
commit 5d54af46ce
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 17 additions and 24 deletions

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@ -1,27 +1,20 @@
initial_stuff = default:cobble 40,shooter:pistol,default:pick_steel,default:torch 8
game_modes = return {"classes", "nade_fight"}
barrier_area = return {["pos1"] = {["y"] = 0, ["x"] = 5, ["z"] = 5}, ["pos2"] = {["y"] = 140, ["x"] = 225, ["z"] = 225}}
teams = return {["purple"] = {["pos2"] = {["y"] = 139, ["x"] = 115, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 2, ["x"] = 225, ["z"] = 5}, ["flag_pos"] = {["y"] = 72, ["x"] = 190, ["z"] = 25}}, ["red"] = {["pos2"] = {["y"] = 139, ["x"] = 115, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 2, ["x"] = 225, ["z"] = 225}, ["flag_pos"] = {["y"] = 72, ["x"] = 190, ["z"] = 205}}, ["orange"] = {["pos2"] = {["y"] = 139, ["x"] = 115, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 2, ["x"] = 5, ["z"] = 225}, ["flag_pos"] = {["y"] = 72, ["x"] = 40, ["z"] = 205}}, ["blue"] = {["pos2"] = {["y"] = 139, ["x"] = 115, ["z"] = 115}, ["enabled"] = true, ["pos1"] = {["y"] = 2, ["x"] = 5, ["z"] = 5}, ["flag_pos"] = {["y"] = 72, ["x"] = 40, ["z"] = 25}}}
phys_gravity = 1
phys_jump = 1
phys_speed = 1
chests = return {{["pos2"] = {["y"] = 74, ["x"] = 160, ["z"] = 37}, ["pos1"] = {["y"] = 72, ["x"] = 142, ["z"] = 13}, ["amount"] = 25}, {["pos2"] = {["y"] = 74, ["x"] = 160, ["z"] = 217}, ["pos1"] = {["y"] = 72, ["x"] = 142, ["z"] = 193}, ["amount"] = 25}, {["pos2"] = {["y"] = 74, ["x"] = 88, ["z"] = 217}, ["pos1"] = {["y"] = 72, ["x"] = 70, ["z"] = 193}, ["amount"] = 25}, {["pos2"] = {["y"] = 74, ["x"] = 88, ["z"] = 37}, ["pos1"] = {["y"] = 72, ["x"] = 70, ["z"] = 13}, ["amount"] = 25}}
author = HobbitPower
time_speed = 1
enabled = true
name = Abandoned Battlefield
h = 140
rotation = z
team.1.pos = (75,2,90)
r = 115
team.1 = red
team.1.color = red
team.2.pos = (-75,2,-90)
team.2 = blue
team.2.color = blue
map_version = 2
size = return {["y"] = 140, ["x"] = 230, ["z"] = 230}
start_time = 5900
skybox = DarkStormy
hint = Use the tanks!
treasures =
license = CC BY-SA 4.0
base_node = ctf_map:stone_block
chests.1.n = 25
chests.1.from = (-66,1,79)
chests.1.to = (-84,1,101)
chests.2.n = 25
chests.2.from = (-27,1,79)
chests.2.to = (-45,1,101)
chests.3.n = 25
chests.3.from = (66,1,-79)
chests.3.to = (84,1,-101)
chests.4.n = 25
chests.4.from = (27,1,-79)
chests.4.to = (45,1,-101)
hint = Find hidden ores on a secret place!
others =
initial_stuff = return {"default:cobble 40", "default:pick_steel", "default:torch 8"}

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